Video: rename Presenter::SetWindowSize()
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@ -396,7 +396,7 @@ u32 Presenter::AutoIntegralScale() const
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return std::max((width - 1) / EFB_WIDTH + 1, (height - 1) / EFB_HEIGHT + 1);
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}
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void Presenter::SetWindowSize(int width, int height)
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void Presenter::SetSuggestedWindowSize(int width, int height)
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{
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// While trying to guess the best window resolution, we can't allow it to use the
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// "AspectMode::Stretch" setting because that would self influence the output result,
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@ -652,7 +652,7 @@ void Presenter::Present()
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// Update the window size based on the frame that was just rendered.
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// Due to depending on guest state, we need to call this every frame.
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SetWindowSize(m_xfb_rect.GetWidth(), m_xfb_rect.GetHeight());
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SetSuggestedWindowSize(m_xfb_rect.GetWidth(), m_xfb_rect.GetHeight());
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}
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return;
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}
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@ -694,7 +694,7 @@ void Presenter::Present()
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{
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// Update the window size based on the frame that was just rendered.
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// Due to depending on guest state, we need to call this every frame.
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SetWindowSize(m_xfb_rect.GetWidth(), m_xfb_rect.GetHeight());
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SetSuggestedWindowSize(m_xfb_rect.GetWidth(), m_xfb_rect.GetHeight());
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}
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if (m_onscreen_ui)
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@ -52,7 +52,7 @@ public:
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float GetBackbufferScale() const { return m_backbuffer_scale; }
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u32 AutoIntegralScale() const;
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AbstractTextureFormat GetBackbufferFormat() const { return m_backbuffer_format; }
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void SetWindowSize(int width, int height);
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void SetSuggestedWindowSize(int width, int height);
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void SetBackbuffer(int backbuffer_width, int backbuffer_height);
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void SetBackbuffer(SurfaceInfo info);
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@ -138,7 +138,7 @@ private:
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// Tracking of XFB textures so we don't render duplicate frames.
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u64 m_last_xfb_id = std::numeric_limits<u64>::max();
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// These will be set on the first call to SetWindowSize.
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// These will be set on the first call to SetSuggestedWindowSize.
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int m_last_window_request_width = 0;
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int m_last_window_request_height = 0;
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