Commit Graph

20462 Commits

Author SHA1 Message Date
Lioncash 9c5115a627 PPCAnalyst: Simplify boolean assignments in SetInstructionStats()
Ternaries here aren't necessary if all we're checking against is if
something is non-zero
2018-04-08 21:42:43 -04:00
Lioncash f2b2f5b4c7 PPCAnalyst: Make ReorderType an enum class
Makes the values strongly typed and doesn't dump them into the class
itself.
2018-04-08 21:38:19 -04:00
Lioncash 5e5a56bd9b PPCAnalyst: Remove unnecessary includes from header 2018-04-08 21:34:12 -04:00
Lioncash 4bd3b28823 PPCAnalyst: in-class initialize PPCAnalyzer's members
Eliminates the need to assign in the constructor initializer list.
2018-04-08 21:32:15 -04:00
Lioncash 433a56636b PPCAnalyst: Move public interface above private interface 2018-04-08 21:31:19 -04:00
Léo Lam 8894b902df Boot_WiiWAD: Remove a timing issue workaround
This was necessary to work around a FS timing issue which caused small
writes to take much longer than they should.

Now that we emulate timings for the FS module including its file cache,
we don't need to maintain this workaround anymore.
2018-04-08 11:23:18 +02:00
Léo Lam 9dbc760bb7
Merge pull request #6606 from lioncash/bochs
CMakeLists: Link bochs in privately where applicable
2018-04-08 11:08:12 +02:00
Lioncash f1be7cd4a0
CMakeLists: Link bochs in privately where applicable
Everything that links in core doesn't need to see anything related to bochs, because it's only used internally.
Anything else that relies on bochs should be linking it in explicitly.
2018-04-08 04:59:58 -04:00
Léo Lam 0a290f5d11
Merge pull request #6607 from lioncash/ppc
PPCDebugInterface: Remove redundant HostRead_U32() call in Disassemble()
2018-04-08 10:25:43 +02:00
Léo Lam 2a535d5a55
Merge pull request #6608 from lioncash/gekko
Gekko: In-class initialize members where applicable
2018-04-08 10:23:42 +02:00
Léo Lam 219728dbd4
Merge pull request #6609 from lioncash/ufpr
Gekko: Remove unused UFPR union
2018-04-08 10:22:43 +02:00
Lioncash 88a80f118c Common/Swap: Amend BigEndianValue's operator= to return a reference to the object rather than returning void
The general convention is to return a reference to the object that was
acted on, otherwise you can get into situations with errors because the
type wasn't being propagated properly
2018-04-08 01:22:18 -04:00
Lioncash 5d1349f9c7 Gekko: Remove unused UFPR union
Using this in its current form would invoke undefined behavior, as it's
using a union to type pun between data types. It's also, well, unused,
so we don't need to keep it around.
2018-04-07 22:30:26 -04:00
Lioncash d5555b49e9 Gekko: In-class initialize members where applicable
Allows defaulting the default constructor. Also moves assignment to
initializer lists where applicable as well.
2018-04-07 22:26:24 -04:00
Lioncash 3e50b0e320 PPCDebugInterface: Remove redundant HostRead_U32() call in Disassemble()
We already read the necessary information with the
HostRead_Instruction() call. Internally, it calls HostRead_U32() as
well, so there's no difference in behavior.
2018-04-07 22:20:59 -04:00
Léo Lam f4a2ad3c88 IOS/FS: Emulate read/write/close/seek timing
Also bumps up the state version.
2018-04-07 23:35:28 +02:00
Léo Lam 42983c0bd3 IOS/FS: Emulate superblock write timing 2018-04-07 23:35:28 +02:00
Léo Lam b74577ff43 IOS/FS: Emulate GetAttr() timing 2018-04-07 23:35:28 +02:00
Léo Lam 896d875187 IOS/FS: Emulate Open() timing 2018-04-07 23:35:28 +02:00
Léo Lam 32b1409cbd IOS/FS: Use hardware tested minimum reply time
...instead of an arbitrary guess.
2018-04-07 23:35:28 +02:00
Léo Lam 7dff069659
Merge pull request #6605 from spycrab/gc_fix_rumble
[RFC] Core/GC: Fix rumble for "Luigi's Mansion"
2018-04-07 23:23:30 +02:00
spycrab eed066e8a7 Core/GC: Fix rumble for "Luigi's Mansion" 2018-04-07 22:13:01 +02:00
Lioncash 181539e049
Interpreter_LoadStore: Generate a program exception if dcbz_l is executed when HID2[LCE] is zero
If the locked cache isn't enabled, dcbz_l is illegal to execute
(locked cache is off, locked cache instructions don't work, makes sense)

This makes exception handling more accurate. It was previously possible to hit the DSI exception
handler when HID2[LCE] is set to zero, which isn't correct.

With this change we no longer hit the DSI handler, however we still have a lingering issue elsewhere
likely to do with exception precedence, we seem to hit the Floating Point exception handler instead
in some cases. This isn't due to the instruction itself directly however, so this is just another bug
to fix elsewhere.
2018-04-06 23:53:44 -04:00
Anthony 9e2806c181 [AVIDump] fix compilation issues on Linux 2018-04-06 19:53:10 -07:00
Léo Lam a957bd1ecc
Merge pull request #6421 from leoetlino/fs-interface
IOS: Refactor the filesystem code
2018-04-06 12:17:09 +02:00
Lioncash 3e946d87e4
DolphinWX/DolphinQt2 CMakeLists: Use cmake -E instead of mkdir -p for creating language directories
CMake already has this functionality built-in. This lessens depending on the host system environment
and is more cross-platform friendly (which is always nice from a build-system point of view).
2018-04-05 12:49:33 -04:00
Léo Lam a3bdb5d85e
Merge pull request #6598 from lioncash/target
DolphinQt2/CMakeLists: Use the target_* equivalents of add_definitions and include_directories
2018-04-05 17:53:24 +02:00
Léo Lam 4cd5ef76ad
Merge pull request #6537 from spycrab/qt_quick_assign
Qt/Mapping: Implement "Iterative Input"
2018-04-05 17:44:30 +02:00
Lioncash 839fc7e749
DolphinQt2/MainWindow: Resolve a memory leak on systems with X11
In the case we had X11 libs available, we'd allocate an XRRConfiguration instance and pass it
to the GraphicsWindow instance, but it would never actually be freed.
2018-04-05 09:07:08 -04:00
Lioncash 9c27c7eda8
DolphinQt2/CMakeLists: Use the target_* equivalents of add_definitions and include_directories
add_definitions and include_directories don't operate on a by-target basis, they act on a
by-directory basis (i.e. if we defined two targets, A and B, in this CMakeLists file, add_definitions
would add the definitions to the COMPILE_DEFINITIONS directory property which both A and B would
implicitly use).

The same idea applies to include_directories, only it appends to the INCLUDE_DIRECTORIES directory
property.

Instead, specify these on the target to keep scope as narrow as possible.
2018-04-05 07:52:25 -04:00
Léo Lam d0b7c013a1
Merge pull request #6593 from lioncash/headless
DolphinNoGUI/CMakeLists: Remove the use of SRCS and LIBS variables
2018-04-05 10:07:31 +02:00
Léo Lam 39cb22ddc9
Merge pull request #6594 from lioncash/qt
DolphinQt2/CMakeLists: Specify Qt libraries via COMPONENTS in the find_package call
2018-04-05 10:03:41 +02:00
Markus Wick a9cd67125c
Merge pull request #6597 from lioncash/fp-load-store
Interpreter_LoadStore: Generate alignment exceptions if an FP load/store instruction's effective address is not word aligned
2018-04-05 09:55:49 +02:00
Lioncash 912c9490c0 Interpreter_LoadStore: Generate alignment exceptions if an FP load/store instruction's effective address is not word aligned
This is one of the conditions for an alignment exception documented in
the 750CL architecture reference manual in section 4.5.6, which also
applies to the Gekko microprocessor.
2018-04-05 00:30:53 -04:00
Lioncash 980f1641b5 Interpreter_LoadStore: Generate alignment exceptions if dcbz or dcbz_l are executed with the data cache disabled
This is an exception condition documented within section 4.5.6 in the
architecture reference manual for the PPC 750CL, which also applies to
the Gekko microprocessor.

Also moves dcbz_l's implementation out of Interpreter_Paired and beside
dcbz where it belongs.
2018-04-04 18:44:17 -04:00
spycrab e0ba2a4aeb Qt: Implement "Iterative Input" 2018-04-04 21:51:51 +02:00
Lioncash fb929ab8e5
DolphinQt2/CMakeLists: Specify Qt modules via COMPONENTS in the find_package call
Eliminates the need to find the individual modules separately
2018-04-04 15:05:20 -04:00
Lioncash 6f694e435c
DolphinNoGUI/CMakeLists: Remove the use of SRCS and LIBS variables
Instead, operate on the target directly. This removes the last usages of the
SRCS and LIBS variables.
2018-04-04 11:42:57 -04:00
Léo Lam 9be505fde2
Merge pull request #6473 from spycrab/qt_dbg_memory
Qt/Debugger: Implement "Memory" widget
2018-04-04 16:58:04 +02:00
Léo Lam 4d5adf3dfa
Merge pull request #6588 from lioncash/cmake
DolphinWX/DolphinQt2 CMakeLists: Remove use of LIBS and SRCS variables
2018-04-04 16:57:01 +02:00
Lioncash 5e4446c313
DolphinQt2/CMakeLists: Remove usages of LIBS and SRCS variables
Instead, operate on the target itself. Also removes the variable
representing the name of the target. We can just refer to this directly
2018-04-04 09:09:45 -04:00
spycrab 95ae4b34d9 Qt/Debugger: Implement "Memory" widget 2018-04-04 13:43:30 +02:00
Markus Wick c6d0d9a01f
Merge pull request #6578 from JosJuice/remove-projection-hacks
Remove support for projection hacks
2018-04-04 09:10:32 +02:00
Lioncash 3ea0a37d72 Interpreter_LoadStore: Generate alignment exceptions if lmw, lswi, lswx, stmw, stswi, or stswx is executed when the MSR[LE] bit is set
Improves exception accuracy regarding an admittedly very unlikely
scenario.
2018-04-03 20:47:40 -04:00
Lioncash 74aff4d9ef
HiresTexture: Correct texture hashes
Fixes a regression introduced in 2da8d98b2f
2018-04-03 12:42:05 -04:00
Lioncash 516b46845d
DolphinWX/CMakeLists: Remove usages of the LIBS and SRCS variables
Instead, operated on the target itself.
2018-04-03 08:04:29 -04:00
Markus Wick 1e0f72f2da
Merge pull request #6585 from lioncash/exception
Interpreter_LoadStore: Handle alignment exceptions in lmw, lwarx, stmw, and stwcx + fixes for eciwx and ecowx
2018-04-03 09:52:36 +02:00
Léo Lam 91f3650fa5
Merge pull request #6586 from lioncash/video-backends
CMakeLists: Migrate video backends off the add_dolphin_library macro and remove said macro
2018-04-02 17:10:52 +02:00
Stenzek 9924434cdf
Merge pull request #6573 from stenzek/bad-shader-uid-cache
ShaderCache: Improve shader UID cache file reliability
2018-04-03 01:00:09 +10:00
Lioncash de0ed1a5fb
Interpreter_LoadStore: Update the DAR if a DSI exception occurs in eciwx and ecowx
Also once a DSI exception occurs, execution is supposed to leave the
instruction immediately. It doesn't finish execution.
2018-04-02 08:34:32 -04:00
Lioncash a013638dcb
Interpreter_LoadStore: Properly update the DAR whenever an alignment exception occurs within eciwx and ecowx
These should be updating the DAR when an alignment exception occurs,
just like every other instruction that can cause an alignment exception.
2018-04-02 08:34:32 -04:00
Lioncash c1b78106e7
Interpreter_LoadStore: Flag alignment exceptions on misaligned addresses in lwarx, lmw, stmw, and stwcx
The effective address given to these instructions must be word (4 byte) aligned,
and if the address is not aligned like that, then an alignment exception
gets triggered.

We currently don't update the DSISR in this case properly, since we
didn't really handle alignment exceptions outside of ecowx and eciwx,
and even then the handling of it isn't really that great, considering
the DAR isn't updated with the address that caused the exception to
occur.

The DSISR will eventually be amended to be properly updated.
2018-04-02 08:34:26 -04:00
Lioncash b184923540
Vulkan/CMakeLists: Migrate off add_dolphin_library
Finishes the migration work started in 3a4c3bbe01
2018-04-02 08:29:37 -04:00
Lioncash 8b43a31855
Software/CMakeLists: Migrate off add_dolphin_library
Continues the migration work started in 3a4c3bbe01
2018-04-02 08:24:40 -04:00
Lioncash a3c53ff754
OGL/CMakeLists: Migrate off add_dolphin_library
Continues the migration work started in 3a4c3bbe01
2018-04-02 08:22:39 -04:00
Lioncash d4f8502ad1
Null/CMakeLists: Migrate off add_dolphin_library
Continues the migration work started in 3a4c3bbe01
2018-04-02 08:17:00 -04:00
Lioncash 3854e2bcca
D3D/CMakeLists: Migrate off add_dolphin_library
Continues the migration work started in 3a4c3bbe01
2018-04-02 08:15:22 -04:00
Markus Wick 2449be7f0c
Merge pull request #6571 from lioncash/rotate
CommonFuncs: Generify rotation functions and move them to BitUtils.h
2018-04-02 12:18:22 +02:00
Markus Wick dea30e08bf
Merge pull request #6576 from lioncash/iconv
CMakeLists: Remove iconv from the LIBS variable
2018-04-02 11:07:19 +02:00
Léo Lam 80525cfd4e
Merge pull request #6584 from lioncash/async-init
AsyncRequests: In-class initialize class members
2018-04-02 10:37:07 +02:00
Lioncash 672665dec0 AsyncRequests: In-class initialize class members
Prior to this change, it's possible for m_wake_me_up_again to be used
while it's in an uninitialized state from the exposed API.

e.g.

- Using SetEnable after construction would perform an uninitialized read.
- Using PushEvent would perform an uninitialized read by way of operator |=.

internally, an uninitialized read can happen if PullEventsInternal() is
executed before other functions.

Just to avoid the whole possibility of performing uninitialized reads,
we just give the class member a default value of false.
2018-04-01 19:06:43 -04:00
Lioncash fd9eab73fb CPUDetect: Make CPUVendor enum an enum class
Avoids dumping the enum contents into the global namespace.
2018-04-01 17:47:50 -04:00
Léo Lam bf8ffe5bfb
Merge pull request #6582 from lioncash/const
Jit64/JitRegCache: Make member functions const qualified where applicable
2018-04-01 23:32:58 +02:00
Léo Lam 7d561c7e0e
Merge pull request #6579 from lioncash/socket
IOS/Socket: Minor changes to WiiSocket
2018-04-01 23:31:47 +02:00
Lioncash 0f6c3c7b35 Jit64/JitRegCache: Make member functions const qualified where applicable
None of these member functions modify class state.

Also makes the parameter name for ScoreRegister's implementation
consistent with its declaration.
2018-04-01 16:53:00 -04:00
JosJuice c6931ee5b8
Merge pull request #6577 from lioncash/memcard
EXI_DeviceMemoryCard: Get rid of magic number in SetCS()
2018-04-01 22:08:36 +02:00
JosJuice 621e1758fb
Merge pull request #6581 from lioncash/const
DSPJitRegCache: Make FindFreeReg() a const member function
2018-04-01 22:05:48 +02:00
Lioncash 6cfa9fda6b DSPJitRegCache: Make FindFreeReg() a const member function
This member function doesn't modify class state.
2018-04-01 16:01:25 -04:00
Lioncash fe9d989765 DSPJitRegCache: Remove unnecessary casts in FlushRegs()
We can just use the proper printf specifiers instead.
2018-04-01 15:49:21 -04:00
JosJuice 91732e2baf Remove support for projection hacks
This isn't really useful for anything anymore as far as I know.
2018-04-01 21:41:18 +02:00
Lioncash ad17d9a979 IOS/Socket: Delete WiiSocket's copy constructor
If the copy assignment operator is deleted, then the copy constructor
should be deleted as well, otherwise it's a hole in the API where copies
can be made (and if this were an intended case, it should be
documented).

So we delete the copy constructor and explicitly default the move
assignment and move constructor to signify this is intended to be a
move-only type.
2018-04-01 15:38:37 -04:00
Lioncash ad575a1556 IOS/Socket: Place WiiSocket's private interface below the public interface
In the rest of the codebase we try to position the private interface
below the public interface (unless it's otherwise not possible).
2018-04-01 15:38:33 -04:00
Lioncash abb33637a3 IOS/Socket: In-class initialize WiiSocket members 2018-04-01 15:27:58 -04:00
Lioncash 8fbd6e2a87 EXI_DeviceMemoryCard: Get rid of magic number in SetCS()
Keeps the code consistent with other usages of the same constant
2018-04-01 15:21:20 -04:00
Mat M d8dd7b9e66
Merge pull request #6533 from spycrab/qt_desc_box
Qt/GraphicsWindow: Decrease description box size
2018-04-01 14:06:50 -04:00
Lioncash 8db4ab7dd6
CMakeLists: Remove iconv from the LIBS variable
Adjusts Common to use the ICONV_LIBRARIES variable directly and doesn't
append it to the LIBS variable.

After this, there's only one remaining usage where libraries are added
to the LIBS variable, after which it can be removed once the rest of
the targets are migrated off add_dolphin_library
2018-04-01 14:00:55 -04:00
Stenzek 2687c55cf6 Renderer: Only recreate frame dump texture if dimensions differ
This was a typo, been around for a while. == should be !=. May improve
frame dumping performnace slightly, but I doubt much if any.
2018-04-02 01:15:48 +10:00
Stenzek 8587403e0e ShaderCache: Write currently-known UIDs to cache when re-creating file
This way, if we load a UID cache where the data was incomplete (e.g.
Dolphin crashed), we don't lose the existing UIDs which were previously
at the beginning.
2018-04-02 01:13:24 +10:00
Stenzek 36ea2f7a26 ShaderCache: Fix issue where shader cache wasn't recreated when invalid 2018-04-02 01:02:20 +10:00
Léo Lam aaf9f4759f
Merge pull request #6570 from lioncash/lzo
CMakeLists: Remove lzo from the LIBS variable and make linkage private
2018-04-01 11:51:06 +02:00
Lioncash a4420d6d94 Jit64: Make CheckMergedBranch() a const member function
This function doesn't modify class state.
2018-03-31 20:12:53 -04:00
Lioncash c3483a1823 CommonFuncs: Generify rotation functions and move them to BitUtils.h
These are bit manipulation functions, so they belong within BitUtils.

This also gets rid of duplicated code and avoids relying on compiler
reserved names existing or not existing to determine whether or not we
define a set of functions.

Optimizers are smart enough in GCC and clang to transform the code to a
ROR or ROL instruction in the respective functions.
2018-03-31 18:09:45 -04:00
Lioncash eee32c030b
CMakeLists: Remove lzo from the LIBS variable and make linkage private
The only place this library is needed (core) is already linked in the core target.
Also make the linkage private to create linkage failures if the dependency isn't
explicitly linked in elsewhere where it should be.

Reduces the dependency on the LIBS variable.
2018-03-31 15:01:05 -04:00
Mat M 76e1a5b892
Merge pull request #6569 from JosJuice/kill-emu-state
Remove EmuState
2018-03-31 14:04:30 -04:00
Mat M a6f1c6e2e9
Merge pull request #6568 from leoetlino/dead
Remove dead code
2018-03-31 14:02:40 -04:00
Shawn Hoffman 6a0c15491b Remove EmuState 2018-03-31 16:21:17 +02:00
Léo Lam df0d1c8138
Merge pull request #6563 from JosJuice/fix-wii-banner-load
Fix loading Wii banners for games that initially were cached without banners
2018-03-31 14:59:09 +02:00
Léo Lam c82da2b978 Remove dead code
Unused, old code that is intended to be removed should not be left in
comments -- that is what version control is for.
2018-03-31 14:56:27 +02:00
JosJuice 5847e213af Clean up the end of GameFile::BannerChanged 2018-03-31 14:52:21 +02:00
Léo Lam 329622120f
Merge pull request #6567 from JosJuice/discio-enums-case
DiscIO: Don't use all uppercase for enum values
2018-03-31 14:37:26 +02:00
JosJuice 4387432436 DiscIO: Don't use all uppercase for enum values
Also removing some prefixes that we don't need now that we're
using enum classes instead of plain enums.
2018-03-31 14:11:32 +02:00
Léo Lam 4e547772da IOS/FS: Make the NAND root path a parameter
Cleaner than having the backend figure out which NAND root to use.
2018-03-31 10:58:49 +02:00
Léo Lam c56f31906c IOS/FS: Remove some redundant log messages
The FS IPC code already logs all commands, so keeping the log messages
in the backend is redundant.
2018-03-31 10:58:49 +02:00
Léo Lam 2d8be6a77d IOS/FS: Make it harder to forget closing FDs
Return a FileHandle which will automatically close the FD when
the handle goes out of scope. For the rare cases where this behaviour
is undesirable, the FD can be released from the handle.
2018-03-31 10:58:48 +02:00
Léo Lam de15e09a4f Log: Rename IOS_FILEIO to IOS_FS
Let's use the actual name of the system module.

Also, the FS code is not all about files.
2018-03-31 10:58:37 +02:00
Léo Lam 5a7b966b6d IOS: Rewrite FS to use FileSystem
This is the large change in the branch.

This lets us use either the host filesystem or (in the future) a NAND
image exactly the same way, and make sure the IPC emulation code
behaves identically. Less duplicated code.

Note that "FileIO" and "FS" were merged, because it actually doesn't
make a lot of sense to split them: IOS handles requests for both
/dev/fs and files in the same resource manager, and as it turns out,
/dev/fs commands can *also* be sent to non /dev/fs file descriptors!
If we kept /dev/fs and files split, there would be no way to
emulate that correctly. I'm not aware of anything that does that (yet?)
but I think it's important to be correct.
2018-03-31 10:58:37 +02:00
Léo Lam 78478a651d Boot: Move CreateVirtualFATFilesystem to Boot_WiiWAD
It has nothing to do in the filesystem code.

(It also smells like a workaround for some kind of timing issue.)
2018-03-31 10:58:37 +02:00
Léo Lam fcfe4e2a26 IOS: Change GetFS() to return a FileSystem
Now that we have a proper filesystem interface, it makes more sense
to return it instead of the emulated IOS device (which isn't
really usable for any purpose other than emulated IPC).
2018-03-31 10:45:44 +02:00
Léo Lam 1eec459e30 IOS: Extract existing FS code into a host backend
Extract the existing FS code into a HostBackend implementing
the filesystem interface.

Compared to the original code, this uses less static state.
The open host files map is now a member variable
as it should have been. Filesystem handles are now also easier
to savestate. Some variable names and log messages were cleaned up.
Nothing else has been changed.
2018-03-31 10:45:44 +02:00
Léo Lam f1dbb8952c IOS: Introduce a new FileSystem interface
Add a new FileSystem class that can be used to perform operations
on the emulated Wii filesystem.

This will allow separating the IPC code (reading from and writing to
memory to handle IOS FS commands) and the actual filesystem code
in a much better way.

This also paves the way for implementing another filesystem backend
in the future -- NAND images for more complete emulation, including
filesystem metadata like permissions or file orders, which some games
and homebrew actually care about -- without needing to make any more
changes to the other parts of the codebase, in addition to making
filesystem behaviour tests easier to write.
2018-03-31 10:45:44 +02:00
Léo Lam 1bdfedf3c6 Common: Add a Result class
This adds a lightweight, easy to use std::variant wrapper intended to
be used as a return type for functions that can return either a result
or an error code.
2018-03-31 10:45:44 +02:00
Lioncash e93159e54a
CMakeLists: Link in system framework libraries explicitly on macOS
Makes our libraries explicitly link in which libraries they need.
This makes our dependencies explicit and removes the reliance on the
LIBS variable to contain the libraries that they need.
2018-03-30 16:14:10 -04:00
Léo Lam 7833f1a931
Merge pull request #6558 from lioncash/input
InputCommon/CMakeLists: Link in ForceFeedback library explicitly on macOS
2018-03-30 14:05:36 +02:00
JosJuice a7ba69e16a Fix loading Wii banners for games that initially were cached without banners
Fixes https://bugs.dolphin-emu.org/issues/10969
2018-03-30 12:04:01 +02:00
Mat M c3398c9e2c
Merge pull request #6559 from spycrab/qt_crashes
Qt/PatchesWidget: Fix segfault
2018-03-29 18:51:22 -04:00
Mat M fc99b21080
Merge pull request #6560 from JosJuice/invalid-games-in-game-list
DolphinQt2: Don't show invalid games in game list
2018-03-29 18:49:38 -04:00
Mat M 65a1065cde
Merge pull request #6561 from JosJuice/uid-version-last-changed
Put a "last changed in PR" comment next to UID cache version
2018-03-29 18:48:12 -04:00
JosJuice b065f86270 Translate the netplay chat info message about QoS 2018-03-29 22:44:23 +02:00
JosJuice 01ea10824d Put a "last changed in PR" comment next to UID cache version
This will create a merge conflict if two PRs try to increment the
cache version at the same time, which makes it noticeable that the
PR that gets merged last needs to increment the cache version again.
We already use this for savestates and the game list cache.
2018-03-29 22:38:37 +02:00
JosJuice ff2fe73ec9 DolphinQt2: Don't show invalid games in game list
Regression from 1f1dae3.

This problem doesn't happen in DolphinWX as far as I know, but if
you've ran into the problem in DolphinQt2, it will carry over to
DolphinWX because of the shared game list cache.
2018-03-29 21:52:21 +02:00
spycrab 55d9df379a Qt/PatchesWidget: Fix segfault 2018-03-29 21:33:36 +02:00
Lioncash b8a4ab23dd
InputCommon/CMakeLists: Link in ForceFeedback library explicitly on macOS
Makes an implicit dependency explicit. Also makes the macOS libraries link privately
as they aren't used in the exposed interface.
2018-03-29 11:53:50 -04:00
Léo Lam e4f2ff0f32
Merge pull request #6557 from spycrab/qt_log_font
Qt/LogWidget: Add "Debugger Font" option
2018-03-29 15:12:33 +02:00
spycrab 8cb497cab2 Qt/LogWidget: Add "Debugger Font" option 2018-03-29 03:02:34 +02:00
Lioncash b818cc682c VideoCommon/Vulkan: Explicitly link in xxhash
Lessens the dependency on the LIBS variable (and also makes the required
libraries explicit).
2018-03-28 17:03:16 -04:00
Léo Lam 03a6a9b240
Merge pull request #6546 from spycrab/updater_ui
Implement Updater UI
2018-03-28 20:04:32 +02:00
Léo Lam 21a2c0284d
Merge pull request #6544 from spycrab/qt_fix_general
GeneralPane: Fix settings resetting and improve code
2018-03-28 20:01:57 +02:00
spycrab 429dc54159 Updater: Implement UI 2018-03-28 17:59:22 +02:00
spycrab f700fcae2e HttpRequest: Add callback option 2018-03-28 17:33:34 +02:00
Lioncash fd7ac0d4a3
VideoCommon/CMakeLists: Migrate off add_dolphin_library
Continues the migration work started in 3a4c3bbe01
2018-03-28 09:57:50 -04:00
Léo Lam c28850045d
Merge pull request #6552 from lioncash/uicommon-cmake
UICommon/CMakeLists: Migrate off of add_dolphin_library
2018-03-28 12:33:24 +02:00
Lioncash a2a18380a7 UICommon/CMakeLists: Migrate off of add_dolphin_library
Continues the migration work started in
3a4c3bbe01
2018-03-28 06:29:09 -04:00
Markus Wick fc59ec6f13
Merge pull request #6547 from lioncash/dead
PixelShaderGen: Remove dead code in WriteColor()
2018-03-28 10:43:15 +02:00
JMC47 3cd9465f91 Fix JIT64 mtsmsr issue after PIE support again. 2018-03-28 04:16:41 -04:00
Léo Lam 10f198f3cf
Merge pull request #6551 from lioncash/qt-misc
DolphinQt: Remove a few unused variables
2018-03-28 07:50:44 +02:00
JosJuice 748ebf6891
Merge pull request #6550 from lioncash/qt
HacksWidget: Remove duplicate AddDescription() calls in AddDescriptions()
2018-03-28 07:33:04 +02:00
Lioncash df4ca7f05e SearchBar: Remove unused class variables 2018-03-27 22:47:02 -04:00
Lioncash 306d132232 MainWindow: Remove unused std::string variable in NetPlayHost() 2018-03-27 22:47:02 -04:00
Lioncash 833c030496 WiiPane: Remove unused variable in OnUSBWhitelistRemoveButton() 2018-03-27 22:47:01 -04:00
Lioncash eb8a853d8e Resources: Remove unused string in Init() 2018-03-27 22:47:01 -04:00
Lioncash 568490fdfb MD5Dialog: Call .empty() instead of testing against an empty string 2018-03-27 22:47:01 -04:00
Lioncash d3283a881f MenuBar: Remove unnecessary c_str() call
Also uses the character overload for find_last_of
2018-03-27 22:47:01 -04:00
Lioncash b637163704 CodeWidget: Remove unnecessary c_str() calls 2018-03-27 22:46:51 -04:00
Lioncash 4a1123f519 HacksWidget: Remove duplicate AddDescription() call in AddDescriptions() 2018-03-27 22:36:37 -04:00
Lioncash aa42534fed FilesystemWidget: Pass path QString by const reference instead of by value in ExtractDirectory()
Makes it consistent with the surrounding API.

Also corrects a typo in ExtractFile's parameter list.
2018-03-27 22:00:40 -04:00
Lioncash fc531993a9 DiscExtractor: Pass partition by reference rather than by value in ExtractDirectory() 2018-03-27 21:49:42 -04:00
Pierre Bourdon ac97f0463f
Merge pull request #6548 from lioncash/const
LinearDiskCache: Don't cast away const in Read()
2018-03-28 03:14:38 +02:00
Lioncash 008442898c LinearDiskCache: Don't cast away const in Read()
We really shouldn't make the out pointer in the read function const and
then summarily cast it away. Also alters Write to be consistent with
casting.
2018-03-27 21:09:18 -04:00
Lioncash f10198500e PixelShaderGen: Invert conditional in WriteColor()
Puts the true condition body first instead of the false one for better
reading.
2018-03-27 18:53:17 -04:00
Lioncash c9e0045881 PixelShaderGen: Remove dead code in WriteColor()
The outer conditional executes only whenever destination alpha is used.
2018-03-27 18:46:25 -04:00
Léo Lam ea166a4812
Merge pull request #6543 from lioncash/cast
HiresTextures: Remove unnecessary pointer casts in GenBaseName() + minor associated cleanup
2018-03-27 21:45:56 +02:00
Lioncash 2da8d98b2f
HiresTextures: Use std::minmax or std::minmax_element where applicable in GenBaseName()
Minimizes repetition.

std::minmax_element can be used for the 256 * 2 case, as it's only performing byte comparisons
and thus, there will always be an element smaller than 0xffff, so it doesn't need to be included
in the set of compared values.
2018-03-27 15:39:05 -04:00
Lioncash d5a1edba09
HiresTextures: Remove unnecessary pointer casts in GenBaseName()
swap16 has an overload that accepts a u8*, performing the same behavior
in a well-defined manner.
2018-03-27 15:19:02 -04:00
Pierre Bourdon 4ed0e10f41
Merge pull request #6541 from spycrab/updater_feedback
Updater: Provide basic user feedback
2018-03-27 20:43:36 +02:00
spycrab 7ce147f4d5 Updater: Provide basic user feedback 2018-03-27 20:32:26 +02:00
spycrab 11b15a688b GeneralPane: Fix settings resetting and improve code 2018-03-27 20:27:03 +02:00
Stenzek 92e7830be9
Merge pull request #6540 from spycrab/gcpad_segfault
Core: Check for initialized GCPad before resetting rumble
2018-03-28 02:40:53 +10:00
Léo Lam 3c61ee5f7f
Merge pull request #6542 from lioncash/cast
BPStructs: Remove an unnecessary pointer cast in GetBPRegInfo
2018-03-27 18:12:56 +02:00
Léo Lam 98f62a3ecd
Merge pull request #6530 from spycrab/qt_hires_icon
Various icon improvements
2018-03-27 18:08:46 +02:00
Lioncash 9feb18866b
BPStructs: Remove an unnecessary pointer cast in GetBPRegInfo
swap32 has an overload that accepts a u8*, performing the same behavior
in a well-defined manner.
2018-03-27 12:04:16 -04:00