Core/GC: Fix rumble for "Luigi's Mansion"

This commit is contained in:
spycrab 2018-04-07 22:05:57 +02:00
parent 03a6a9b240
commit eed066e8a7
1 changed files with 1 additions and 2 deletions

View File

@ -309,14 +309,13 @@ void CSIDevice_GCController::SendCommand(u32 command, u8 poll)
case CMD_WRITE:
{
unsigned int type = controller_command.parameter1; // 0 = stop, 1 = rumble, 2 = stop hard
unsigned int strength = controller_command.parameter2;
// get the correct pad number that should rumble locally when using netplay
const int pad_num = NetPlay_InGamePadToLocalPad(m_device_number);
if (pad_num < 4)
{
if (type == 1 && strength > 2)
if (type == 1)
CSIDevice_GCController::Rumble(pad_num, 1.0);
else
CSIDevice_GCController::Rumble(pad_num, 0.0);