Pokechu22
cafffff75e
Eliminate TVtxAttr
2021-05-07 15:42:17 -07:00
Pokechu22
0a71ce143a
Extract VertexLoaderARM64::GetLoadSize into a new function
2021-05-07 15:42:16 -07:00
Pokechu22
252ef6bb34
Use bool bitfields in VAT
2021-05-07 15:42:16 -07:00
Pokechu22
b6149623aa
Remove VertexLoader::ToString
2021-05-07 15:42:13 -07:00
Pokechu22
bc7da726a5
Convert VertexLoader_Color to a table
2021-05-07 15:42:11 -07:00
Pokechu22
4cc442d7cd
Use CP constants in FifoAnalyzer
2021-05-07 15:42:07 -07:00
Léo Lam
a6f6211dde
Merge pull request #9633 from Pokechu22/BitfieldExtract-pointer-to-member
...
Change BitfieldExtract to use a pointer to the bitfield member
2021-05-08 00:21:15 +02:00
Pokechu22
0f7c9ef767
Change BitfieldExtract to use a pointer to the bitfield member
2021-05-07 15:11:17 -07:00
Léo Lam
049b92b7ef
Merge pull request #9417 from Filoppi/input-1
...
Fix FPS counter and Game Window speed % breaking on pause/unpause
2021-05-07 15:08:01 +02:00
Léo Lam
8547de2593
Merge pull request #9615 from Dentomologist/updater_documentation
...
Updater: Add code documentation
2021-05-07 15:05:14 +02:00
Léo Lam
2b632f6d5d
Merge pull request #9641 from lynlevenick/ash/texture-cache-opt
...
Remove spurious memory allocations in TextureCacheBase::SerializeTexture and DeserializeTexture
2021-05-07 15:01:23 +02:00
Léo Lam
70d8a78edc
Merge pull request #9683 from JosJuice/ppc-test-values
...
UnitTests: Put PowerPC test values in a separate file
2021-05-07 14:44:27 +02:00
Léo Lam
aa8ddcfc92
Merge pull request #9684 from JosJuice/move-unit-tests
...
UnitTests: Move some unit tests to where they should be
2021-05-07 14:31:09 +02:00
Léo Lam
19580c3841
Merge pull request #9692 from JosJuice/android-not-debuggable
...
Android: Don't set android:debuggable="true"
2021-05-06 22:16:59 +02:00
JosJuice
c2917417fe
Android: Don't set android:debuggable="true"
...
In 5a1a642
, I explicitly set android:debuggable="true" for Dolphin.
(By default, it's set for debug builds but not release builds.)
The reason I made the change is because debuggable must be set to
true in order to allow adb backup to be used with apps which target
Android 12. We have no reason to want to stop users from debugging
Dolphin and certainly no reason to stop users from using adb backup
(especially not after forced storage is going to force us to store
the User folder in app-specific external storage!), but,
it turns out that setting debuggable to true is forbidden by
Google Play "for security reasons". Go figure. The beta build
which was tagged earlier today was rejected because of this.
2021-05-06 20:15:27 +02:00
JosJuice
f60d29f2b7
Translation resources sync with Transifex
2021-05-06 09:16:54 +02:00
Mat M
9286b57d84
Merge pull request #9691 from JosJuice/jitarm64-register-call
...
JitArm64: Fix JitRegister::Register call for cstd
2021-05-05 19:44:36 -04:00
JosJuice
b305e4cfc1
JitArm64: Fix JitRegister::Register call for cstd
...
Seems like I made a little copy-paste error.
2021-05-06 00:20:47 +02:00
Filoppi
818672b585
Fix FPS counter and Game Window speed % breaking on pause/unpause
...
-Add pause state to FPSCounter.
-Add ability to have more than one "OnStateChanged" callback in core.
-Add GetActualEmulationSpeed() to Core. Returns 1 by default. It's used by my input PRs.
2021-05-06 01:10:04 +03:00
JMC47
4b827f3ae9
Merge pull request #9673 from phire/z16peeks
...
Implement EFB Peeks for compressed z16 formats
2021-05-04 21:07:21 -04:00
Scott Mansell
ab55c948a1
Update zcompression format change TODO
2021-05-05 11:32:42 +12:00
Scott Mansell
a4796e512a
Implement EFB Peeks for compressed z16 formats
...
This fixes an issue in RS3 where engine lens flares would shine
though ships during cutscenes
2021-05-05 11:32:29 +12:00
JMC47
a8c40eb510
Merge pull request #9682 from JosJuice/fix-wii-netplay
...
IOS: Don't let Kernel initialize WiiRoot if already initialized
2021-05-02 17:40:52 -04:00
JosJuice
bb39f75093
UnitTests: Put PowerPC test values in a separate file
...
We use more or less the same values for all PowerPC float unit
tests. Let's put them in one place instead of duplicating them.
2021-05-02 22:12:28 +02:00
Jordan Woyak
9e92d6ddcb
Merge pull request #9685 from JMC47/InputMappingDelay
...
Remove Input Mapping Delay
2021-05-02 15:10:09 -05:00
JMC47
21113e5839
This removes a delay for input mapping.
...
It was causing more harm than good for users. Anyone doing complex
expressions is already using the advanced editor for more control over
it.
2021-05-02 15:27:11 -04:00
JosJuice
1f6bb06f2c
UnitTests: Move some unit tests to where they should be
...
Two unit tests were in the root UnitTests folder
and were not being built when using CMake.
2021-05-02 18:07:02 +02:00
Léo Lam
ade9d6c954
Merge pull request #9679 from JosJuice/disable-verify
...
DolphinQt: Disable verify button when emulation is running
2021-05-02 10:52:46 +02:00
JosJuice
3397f49a0a
IOS: Don't let Kernel initialize WiiRoot if already initialized
...
The SaveToSYSCONF call in BootManager.cpp was unintentionally
overriding the temporary NAND set by the preceding
InitializeWiiRoot call. Fixes
https://bugs.dolphin-emu.org/issues/12500 .
2021-05-02 10:30:32 +02:00
Mat M
1f26b694dc
Merge pull request #9680 from Pokechu22/more-git-blame-ignore-revs
...
Add even more commits to .git-blame-ignore-revs
2021-04-30 21:13:27 -04:00
Pokechu22
56ab9ae5f2
Add even more commits to .git-blame-ignore-revs
2021-04-30 17:29:42 -07:00
Jordan Woyak
1daefeb20a
Merge pull request #9674 from Filoppi/fix_hotkey_suppresion_crash
...
Fix hotkey suppression crash
2021-04-28 18:21:07 -05:00
JosJuice
55ef1069f1
DolphinQt: Disable verify button when emulation is running
...
Verifying a Wii game creates an instance of IOS, and Dolphin
can't handle more than one instance of IOS at the same time.
Properly supporting it is probably more effort than it's worth.
Fixes https://bugs.dolphin-emu.org/issues/12494 .
2021-04-28 21:58:07 +02:00
Léo Lam
20301592ad
Merge pull request #9677 from iwubcode/profile-drop-down
...
DolphinQt: fix input profile drop down not resizing
2021-04-27 14:01:12 +02:00
iwubcode
626c686fee
DolphinQt: update device drop down size policy so that the input profile resizes properly
...
This also keeps the device profile at a minimum so that it doesn't
completely disappear (which was originally why it was changed to expanding)
2021-04-27 12:50:45 +02:00
Léo Lam
219f66c6e9
Merge pull request #9672 from JosJuice/jit-naming-scheme
...
DolphinQt/Android: Unify the JIT naming scheme
2021-04-27 12:00:23 +02:00
JMC47
4d10023727
Merge pull request #9552 from endrift/gba-timing
...
SI/DeviceGBA: Fix SI timings to actually closely match hardware
2021-04-26 21:20:06 -04:00
JosJuice
c09427ccdf
Merge pull request #9676 from leoetlino/colon
...
DolphinQt: Get rid of an extraneous colon in About dialog
2021-04-27 00:46:09 +02:00
Léo Lam
08215cc975
DolphinQt: Get rid of an extraneous colon in About dialog
2021-04-27 00:24:24 +02:00
Léo Lam
51bf2dca21
Merge pull request #9675 from JosJuice/jit64-div-80000000
...
Jit64: Fix UB/infinite loop when compiling division by 0x80000000
2021-04-26 23:50:27 +02:00
JosJuice
7d4b87e7ae
Jit64: Fix UB/infinite loop when compiling division by 0x80000000
2021-04-26 23:42:03 +02:00
Filoppi
799a368a7c
InputCommon: small hotkey threshold symmetry fix
2021-04-26 19:45:13 +03:00
Filoppi
ba2782e9d1
InputCommon: fix hotkey suppression crash if nullptr suppressions were added to the map
...
Update references was failing to update the references, causing input to stay nullptr and crashing.
I fixed the case that triggered that, though also added checks against nullptrs for safety.
(cherry picked from commit 4bdcf707555a5568eddff957fa3604975ffb6ed7)
2021-04-26 19:44:04 +03:00
Vicki Pfau
4ce3362bce
SI/DeviceGBA: Fix SI timings to actually closely match hardware
2021-04-26 01:36:43 -07:00
JosJuice
ac679eb24d
Merge pull request #9666 from leoetlino/jit-block-hashtable
...
Jit: Optimize block link queries by using hash tables
2021-04-25 18:45:41 +02:00
JosJuice
a2c8050eba
DolphinQt/Android: Unify the JIT naming scheme
...
I think the AArch64 JIT has come far enough that it doesn't have to
be called experimental anymore.
I'm also labeling the x86-64 JIT as x86-64 for consistence with the
AArch64 JIT. This will especially be helpful if we start supporting
AArch64 on macOS, as AArch64 macOS can run both the x86-64 JIT and
the AArch64 JIT depending on whether you enable Rosetta 2.
2021-04-25 17:19:50 +02:00
JMC47
5da85f3a25
Merge pull request #9458 from JosJuice/arm-fpu-round
...
JitArm64: Set flush-to-zero/rounding mode and improve float/double conversion accuracy
2021-04-25 10:23:19 -04:00
JosJuice
69c14d6ec3
JitArm64: Fix frspx with single precision source
...
I haven't observed this breaking any game, but it didn't match
the behavior of the interpreter as far as I could tell from
reading the code, in that denormals weren't being flushed.
2021-04-25 15:56:59 +02:00
JosJuice
54451ac731
JitArm64: Use ConvertSingleToDoubleLower in RW when faster
2021-04-25 15:56:59 +02:00
JosJuice
9d6263f306
JitArm64: Add unit tests for single/double conversion
2021-04-25 15:56:58 +02:00