Commit Graph

13228 Commits

Author SHA1 Message Date
Rachel Bryk f9495a484c Allow hard resets to be recorded in movies. 2014-11-03 00:30:29 -05:00
comex 9f683f353b Make EXI use CoreTiming events like everything else instead of having its own slow special check.
Microphone is probably wrong/mistimed because it doesn't take into
account cycles late, but that's not a new issue here.
2014-11-03 00:28:46 -05:00
Fiora e729fc4a28 JIT: fix dumb mistake in crclr optimization patch 2014-11-02 21:03:11 -08:00
Jasper St. Pierre f660789254 MemArena: Merge the initialization code with the size calculation code
To make mistakes like in the previous commit less prevalent in the future.
2014-11-02 19:59:14 -08:00
Rachel Bryk 114b0f5d94 Fix some warnings. 2014-11-02 22:39:20 -05:00
Jasper St. Pierre 5e5ed07b41 MemArena: Fix the calculation of position in SHM
The code to calculate the offsets into the SHM file wasn't properly
respecting the skip flags, causing it to calculate offsets beyond
the end of the SHM file.
2014-11-02 19:25:42 -08:00
Jasper St. Pierre 64540bc60d MemArena: Fix a memory leak caused by pointer confusion
This code was ported from out_ptr, which was a double-pointer, and
wanted to double-check that the proper arena was actually allocated.

When I ported it to store the pointer directly in the view regardless
of whether out_ptr was non-NULL, I got confused here and instead
caused the code to only free the arena if the first byte was non-zero.
2014-11-02 19:25:42 -08:00
Ryan Houdek 204598a082 Merge pull request #1350 from FioraAeterna/integeropts
Various smallish JIT optimizations
2014-11-02 20:13:20 -06:00
Rachel Bryk 2eac08aa30 Add nunchuk support to tas input. 2014-11-02 20:52:13 -05:00
Lioncash a41397d5d7 Merge pull request #1475 from lioncash/bind
TASInputDlg: Use Bind over Connect for event handling
2014-11-02 20:38:15 -05:00
comex 08b61fdd9c Merge pull request #1465 from degasus/master
VideoCommon: Remove GetPointer in fifo code
2014-11-02 19:58:45 -05:00
Jasper St. Pierre 1e93b0db19 MemArena: Rename GrabLowMemSpace to GrabSHMSegment
This code originally tried to map the "low space" for the Gamecube's
memory layout, but since has expanded to mapping all of the easily
mappable memory on the system. Change the name to "GrabSHMSegment" to
indicate that we're looking for a shared memory segment we can map into
our process space.
2014-11-02 16:51:27 -08:00
Jasper St. Pierre 079b881d20 MemArena: Clean up the code that does the mirroring 2014-11-02 16:51:26 -08:00
Jasper St. Pierre 6813473367 MemArena: Remove the low mappings for our pointers
These are effectively unused, since the memmap already maps them in one
place. For 32-bit, they might have some slight advantage, but we already
special-case the regular "high-mem" pointer for 32-bit, so just use the
one we already have...
2014-11-02 16:50:36 -08:00
Jasper St. Pierre 8858dc7764 Memmap: Remove vestigals of the memory-mapped EFB
It hasn't been memory-mapped for a long time.
2014-11-02 16:34:17 -08:00
Jasper St. Pierre dd0aadac97 MemoryWindow: Use p_pFakeVMEM, not the virtual mirror
They point to the same contents, so there's no reason to use the
mirror. This lets us make all the mirrors static.
2014-11-02 16:34:17 -08:00
Jasper St. Pierre 4a59750b30 MemArena: Bail on Arch64 if the out_ptr allocation fails 2014-11-02 16:34:17 -08:00
Jasper St. Pierre 5a2340fead Memmap: Make the constants aligned to 8 nibble characters
Otherwise, the constants can be a bit confusing to read.
2014-11-02 16:34:17 -08:00
Jasper St. Pierre 6317721c95 MemmapFunctions: Remove unused effective_address argument 2014-11-02 16:34:17 -08:00
Jasper St. Pierre 48aff73b6a MemArena: Remove duplicated code
I can't find any obvious difference between these two paths.
2014-11-02 16:34:17 -08:00
Jasper St. Pierre 81939e808f Memmap: Clean up indentation and whitespace a bit 2014-11-02 16:34:17 -08:00
comex 890b788633 Merge pull request #1467 from waddlesplash/dolphin-qt
DolphinQt: Games now boot!
2014-11-02 18:08:55 -05:00
Gabriel Corona 641e820257 Profiling: measure time on POSIX systems using clock_gettime 2014-11-03 00:07:12 +01:00
Lioncash 444e4fe3cf TASInputDlg: Use Bind over Connect for event handling 2014-11-02 14:16:07 -05:00
Augustin Cavalier 3d63d22e53 DolphinQt: adapt so that it can boot games. 2014-11-02 13:53:48 -05:00
Ryan Houdek 1c41acaddd Merge pull request #1264 from Stevoisiak/GCM-to-ISO
Gcm to iso
2014-11-02 11:29:41 -06:00
Ryan Houdek b8cba759f4 Merge pull request #1398 from Stevoisiak/setDefaultISOFiletypes
ConfigMain: Added missing filetypes to default ISO options
2014-11-02 11:24:43 -06:00
Stevoisiak d937c072a5 Updated android GCM references to ISO 2014-11-02 12:22:36 -05:00
Augustin Cavalier 29593d403b Move GLInterface to the OGL VideoBackend's directory. 2014-11-02 12:16:33 -05:00
Ryan Houdek 66f0ac2417 Merge pull request #1401 from Stevoisiak/updateResolutionTooltip
VideoConfigDiag: Updated video resolution description
2014-11-02 11:13:29 -06:00
Ryan Houdek 6e43562496 Merge pull request #1468 from Tilka/cleanup
Small cleanup
2014-11-02 11:02:35 -06:00
Ryan Houdek 2c602137b1 Merge pull request #1472 from lioncash/i18n
DolphinWX: Make the TAS dialog window titles translatable.
2014-11-02 09:58:10 -06:00
Ryan Houdek 13d58b3f16 Merge pull request #1460 from phire/moreGetPointer
Remove GetPointers in VideoSoftware.
2014-11-02 09:57:16 -06:00
Ryan Houdek cd64253cb4 Merge pull request #1459 from Buddybenj/nunchuk
Nunchuck -> Nunchuk Fixes
2014-11-02 09:44:43 -06:00
Ryan Houdek 2b69d76e88 Merge pull request #1448 from skidau/mmio-read32
Fixed the endianess of the 32bit MMIO reads.
2014-11-02 09:36:43 -06:00
Ryan Houdek 0d70880d89 Merge pull request #1466 from Sonicadvance1/ARMv7-and-optimization
Optimizes ARMv7 andi{s,}_rc implementations.
2014-11-02 09:33:37 -06:00
Ryan Houdek 824bad458c Merge pull request #1454 from lioncash/interp
Interpreter: Remove a redundant macro
2014-11-02 09:33:19 -06:00
Ryan Houdek 409b240c2e Merge pull request #1469 from Tilka/nogui_abort
Reorder MainNoGUI shutdown
2014-11-02 09:31:51 -06:00
Ryan Houdek 83fcf710e8 Merge pull request #1462 from FioraAeterna/fixmftb
JIT: more mftb fixes
2014-11-02 09:31:25 -06:00
Lioncash 3d83433e90 DolphinWX: Make the TAS dialog window titles translatable. 2014-11-02 02:11:40 -05:00
Lioncash ca2391dd1e CheatSearchTab: Use a more specific event type for ApplyFocus 2014-11-02 00:30:02 -04:00
Tillmann Karras ff41dd479b Fix warnings about non-static variables 2014-11-02 04:51:44 +01:00
skidau 59c673aec6 Merge pull request #1161 from rohit-n/ogl-vector
OGL: Use unique_ptr instead of pointer when taking screenshot.
2014-11-02 14:19:00 +11:00
skidau b241b6eadd Merge pull request #1452 from lioncash/morestatic
GCPadEmu/WiimoteEmu: Make some arrays static
2014-11-02 14:15:13 +11:00
comex 5d18c66c99 Merge pull request #1464 from phire/usb_keyboard
Remove GetPointer from Wii USB Keyboard.
2014-11-01 22:35:37 -04:00
Tillmann Karras a248db0b65 Reorder MainNoGUI shutdown
Before this change I always got this when closing dolphin-emu-nogui:

X Error of failed request:  BadWindow (invalid Window parameter)
  Major opcode of failed request:  10 (X_UnmapWindow)
  Resource id in failed request:  0x3400003
  Serial number of failed request:  215
  Current serial number in output stream:  219
terminate called without an active exception
Aborted
2014-11-02 03:31:47 +01:00
Lioncash b6b7b823c3 Merge pull request #1455 from lioncash/dammit-wxwidgeeeeeets
VideoCommon{Backends}: Remove unnecessary wxWidgets references.
2014-11-01 22:29:18 -04:00
Tillmann Karras f4fed0dea0 JitAsm: remove unused code pointers 2014-11-02 02:00:47 +01:00
Tillmann Karras 033f2a7e93 x64ABI: get rid of some duplicate code 2014-11-02 02:00:47 +01:00
Lioncash 9ab924513e VideoCommon/VideoBackends: Remove unnecessary wxWidgets references.
EmuWindow doesn't even exist anymore. wxWidgets is also decoupled from the backends.
2014-11-01 19:19:00 -04:00
Buddybenj a4e48ab1a1 Nunchuck -> Nunchuk
Change another can not to cannot

Nunchuck -> Nunchuk

Nunchuck -> Nunchuk

Nunchuck -> Nunchuk

Nunchuck -> Nunchuk

Nunchuck -> Nunchuk

Nunchuck -> Nunchuk

Nunchuck -> Nunchuk
2014-11-01 17:42:13 -05:00
Lioncash c83dc2a3e7 Merge pull request #1458 from phire/fix1450Tabs
Fix Indentation in PR 1450.
2014-11-01 14:39:31 -04:00
Ryan Houdek 86ca63658b Optimizes ARMv7 andi{s,}_rc implementations.
Cuts down from a 3 instruction max implementation down to 1 instruction if the immediate can fit in to the instruction encoding.
2014-11-01 13:06:52 +00:00
degasus cd9f0c34e4 VideoCommon: Remove GetPointer in fifo code 2014-11-01 12:24:43 +01:00
Scott Mansell 4ba794d4c9 Remove GetPointer from Wii USB Keyboard. 2014-11-01 23:59:19 +13:00
Fiora 7deaf00c44 JIT: more mftb fixes
A very subtle difference in how I calculated the timebase value seems
to have broken Karaoke Revolution; this seems to fix it. Also be a bit more
paranoid in conditions for mftb merging.
2014-11-01 03:15:25 -07:00
Scott Mansell 47d8fc3aed Wii Net SSL: Use std::string for hostname.
Previous code used a fixed length char buffer, which had
a few ugly edge cases.
2014-11-01 16:39:37 +13:00
Scott Mansell b929f764f2 Remove GetPointers in VideoSoftware.
This same code was previously fixed in VideoCommon, just
updating this to match.

We are down to 121 GetPointers.
2014-11-01 16:29:19 +13:00
Scott Mansell 7b6adf8b04 Fix Indentation in PR 1450.
Would have been nice if this was caught a few min earlier.
2014-11-01 15:45:44 +13:00
skidau 86c100c442 Merge pull request #1442 from lioncash/wx
CheatSearchTab: Improve localization possibilities for a string
2014-11-01 12:26:08 +11:00
skidau dffbcf275b Merge pull request #1441 from lioncash/fwd
BootManager: Get rid of unnecessary forward declaration
2014-11-01 12:25:55 +11:00
skidau 8f9904f703 Merge pull request #1450 from phire/fix-smg2
Fix DSPLLE for games which DMA data from MEM2 to the DSP.
2014-11-01 12:25:38 +11:00
skidau 439a8605fa Merge pull request #1417 from fkane/threadsafe-interrupts
Defer processing of expansion interface interrupts (fixes audio in Super Mario Sunshine on lower-end systems)
2014-11-01 12:24:46 +11:00
comex af1a08fbf3 Merge pull request #1453 from lioncash/str
GCMemcardDirectory: Pass std::strings by reference.
2014-10-31 16:07:46 -04:00
Lioncash 475bb40364 Interpreter: Remove a redundant macro 2014-10-31 10:55:25 -04:00
Lioncash c23131d046 GCMemcardDirectory: Pass std::strings by reference. 2014-10-31 10:17:24 -04:00
Lioncash 5a321d31dd GCPadEmu/WiimoteEmu: Make some arrays static 2014-10-31 09:51:51 -04:00
Lioncash 72c958810c SI_Device: Make GetDeviceNumber and GetDeviceType const. 2014-10-31 09:30:56 -04:00
Scott Mansell 9cb80875e6 Fix DSPLLE for games which DMA data from MEM2 to the DSP.
Fixes issue 7812.
2014-10-31 23:17:58 +13:00
skidau 7d5c509c07 Fixed the endianess of the 32bit MMIO reads. 2014-10-31 13:19:52 +11:00
skidau ef1520eab0 Merge pull request #1447 from skidau/Watches-bpRange-warning
Fixed a warning in the add memcheck from Watch window
2014-10-31 13:04:51 +11:00
skidau e0c347527b Merge pull request #1446 from RachelBryk/accel2
Fix wiimote accel.
2014-10-31 13:04:37 +11:00
Rachel Bryk b08d993b55 Fix wiimote accel. 2014-10-30 21:28:02 -04:00
skidau dbddc5f8e2 Fixed a warning in the add memcheck from Watch window 2014-10-31 11:26:17 +11:00
comex de6dd847e7 Merge pull request #1445 from lioncash/array
DSPAnalyzer: Use a std::array for the code flags
2014-10-30 17:43:00 -04:00
Ryan Houdek 1ac9008243 Merge pull request #1436 from phire/DumbGetPointers
Remove some dumb GetPointers.
2014-10-30 12:59:09 -06:00
Ryan Houdek 3e82cb4628 Merge pull request #1440 from Sonicadvance1/attributeless-workaround
Implements PP shader system using attribute workaround.
2014-10-30 12:46:40 -06:00
Stevoisiak 7a8a00f192 ConfigMain: Added missing filetypes to default ISO options 2014-10-30 13:51:48 -04:00
Lioncash b09ce72605 DSPAnalyzer: Use a std::array for the code flags 2014-10-30 12:45:27 -04:00
Ryan Houdek 181ff6750e Implements PP shader system using attribute workaround.
This is pretty much a step backwards in our code. We used to use attributes in our PP shader system a long time ago but we changed it to attributeless
for code simplicity and cleanliness. This reimplements the attribute code path as an optional path to take in the case your system doesn't work with
attributeless rendering. In this case the only shipping drivers that we can know for sure supports attributeless rendering is the Nexus 5's v95 driver
that is included in the Android 5.0 image.

I hadn't planned on implementing a work around to get post processing working in these cases, but due to us force enabling the PP shader system at all
times it sort of went up on the priority list. We can't be having a supported platform black screening at all times can we?
2014-10-30 10:49:03 -05:00
Ryan Houdek 5dbfadaeaa Enables EFB copies by default on Android.
I was mistaken and only changed one line previously which didn't enable them by default.
This changes the default configuration to enable EFB copies and EFB to texture.
2014-10-30 07:43:14 -05:00
Lioncash 0216a4c5fe CheatSearchTab: Improve localization possibilities for a string
Numbers might not always be right-aligned for every language.
2014-10-29 23:19:24 -04:00
Lioncash 319f97bb56 BootManager: Get rid of unnecessary forward declaration 2014-10-29 22:25:16 -04:00
Rohit Nirmal 2a878d7726 OGL: Use unique_ptr instead of pointer when taking screenshot. 2014-10-29 20:59:34 -05:00
skidau e0393be347 Merge pull request #1418 from degasus/master
OGL: fix interpolation of PP shaders
2014-10-30 12:49:21 +11:00
Ryan Houdek 9da7e6ae79 Adds a DriverDetails bug to track Qualcomm attributeless rendering.
This particular issue was fixed in the v66 (07-08-2014) development drivers from Qualcomm.
To make sure we cover all drivers that may or may not have the issue fixed, make sure to mandate v95 minimum to work around the issue.
The next commit is the actual work around for post processing for this.
2014-10-29 19:58:18 -05:00
Ryan Houdek daabcfd6fc Removes Qualcomm's rotated framebuffer bug from DriverDetails.
Due to changes in how we render to the final framebuffer we no longer encounter this bug.
With the change to post processing being enabled at all times and no longer using glBlitFramebuffer, Qualcomm no longer has the chance to rotate our
framebuffer underneath of us.
2014-10-29 19:57:51 -05:00
comex 67452c53f1 Merge pull request #1386 from booto/small-loop-fix
VideoCommon: loop bug in ShaderGenCommon.h debug
2014-10-29 17:28:10 -04:00
comex eb22adf24a Merge pull request #1433 from rohit-n/fix-warnings
DolphinWX: Fix a few warnings.
2014-10-29 17:23:56 -04:00
comex d2990bc70a Merge pull request #1420 from jcowgill/fix-cmake-test-names
Rename unittest targets to Tests_*
2014-10-29 17:23:26 -04:00
Ryan Houdek 52e6a940cf Merge pull request #1414 from kayru/d3d_optimization
D3D: Couple of small optimizations
2014-10-29 13:26:50 -06:00
Ryan Houdek 3dd574bcf6 Merge pull request #1438 from rohit-n/fix-pch
Fix build failing with PCH disabled.
2014-10-29 13:18:25 -06:00
Rohit Nirmal a09afe8821 Fix build failing with PCH disabled. 2014-10-29 13:00:48 -04:00
Ryan Houdek bbaf8f9c0e Merge pull request #1434 from Sonicadvance1/fix-qualcomm
Fixes missing objects on Adreno hardware.
2014-10-29 10:38:23 -06:00
Ryan Houdek 6d4867e36a Fixes missing objects on Adreno hardware.
This particular bug from our friends over at Qualcomm manifests itself due to our alpha testing code having a conditional if statement in it.
This is a fairly recent breakage this time around, it was introduced in the v95 driver which comes with Android 5.0 on the Nexus 5.

So to break this issue down; In our alpha testing code we have two comparisons that happen and if they are true we will continue rendering, but if
they aren't true we do an early discard and return. This is summed up with a fairly simple if statement.

if (!(condition_1 <logic op> condition_2)) { /* discard and return */ }

This particular issue isn't actually due to the conditions within the if statement, but the negation of the result. This is the particular issue that
causes Qualcomm to fall flat on its face while doing so.

I've got two simple test cases that demonstrate this.
Non-working: http://hastebin.com/evugohixov.avrasm
Working: http://hastebin.com/afimesuwen.avrasm

As one can see, the disassembled output between the two shaders is different even though in reality it should have the same visual result.

I'm currently writing up a simple test program for Qualcomm to enjoy, since they will be asking for one when I tell them about the bug.
It will be tracked in our video driver failure spreadsheet along with the others.
2014-10-29 06:21:03 -05:00
Scott Mansell b4e0328508 And clean up this GetPointer() while I'm here.
It will probally be replaced later.
2014-10-29 23:59:32 +13:00
Scott Mansell 3e47480470 Remove dumb getPointers that actually want the whole memory block.
The whole memory block is accessable globally anyway. Much
cleaner!
2014-10-29 23:51:27 +13:00
James Cowgill 5887eeb849 Rename unittest targets to Test_*
CMake 3.0 prints out a warning when adding any target whose name contains
a slash. This commit fixes the warnings by using an underscore instead.
Run 'cmake --help-policy CMP0037' for more details.
2014-10-29 08:13:51 +00:00
Fiora fb0960f0ee JIT: flush unused registers during branch merges
Also correct some flags in interpreter tables.
2014-10-29 00:32:59 -07:00
Fiora 1ec1a9c33a JIT: optimize crclr special case of crxor 2014-10-29 00:30:27 -07:00