skidau
122d5e7b4e
Fixed the crash in DSP LLE JIT on x64 by aligning the stack.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5357 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-13 10:18:05 +00:00
nakeee
0b45b3c7a1
More jit fixes (Thanks ector)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5347 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-12 16:06:02 +00:00
nakeee
e7dc6c26ce
UnitTests compiles on non win32
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5343 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-12 05:33:17 +00:00
nitsuja-
22551a0a8a
a few minor code fixes.
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also added a user file that should simplify running from VS for newcomers
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5338 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-12 02:00:15 +00:00
Glenn Rice
ba853e682c
Build fix.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5335 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-12 01:26:57 +00:00
nakeee
d0e7e03c78
DSP Jit: Some small fixes to SR set functions
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5333 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-11 20:03:38 +00:00
Shawn Hoffman
db78c01ee1
buildfix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5332 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-11 19:14:20 +00:00
nakeee
d950726041
DSP Jit: Jit some more AR action and added compile SR which suppose to hold the status for
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flags such as S40 which we can use to optimize compile.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5331 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-11 18:06:29 +00:00
nakeee
524a6dd2bb
DSP jit: a so people can review commit
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(that for ector, bhaal, skidau)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5330 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-11 16:36:00 +00:00
j4ck.fr0st
945f8089b8
Removed a stray MOV in increase_addr_reg, fixed decrease_addr_reg. NR should work now.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5329 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-11 14:06:46 +00:00
j4ck.fr0st
800595980e
Fixed a small bug in J_CC when emitting jumps that exceed 0x80 in range (only used by DSP NR yet).
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Add back a CMP nakee missed in his last commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5328 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-11 12:27:27 +00:00
nakeee
7c35138435
DSP JIT reenable nr with a small fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5327 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-11 12:14:51 +00:00
j4ck.fr0st
ab76cbf2fc
set eol-style native
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5307 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-09 19:28:18 +00:00
j4ck.fr0st
57a3c87815
DSPJit: disabled NR again until we fix DSPEmitter::increase_addr_reg.
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And to help test things like that: DSPJitTester (use with caution on x64, most likely fails there; r5250 might be why)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5306 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-09 19:18:50 +00:00
nakeee
0c1baa888a
DSP Jit: Forgot include
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5303 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-09 15:32:10 +00:00
nakeee
91c6f5acba
DSP Jit removed useless push/pop (at least I hope they were useless).
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enabled nr in jit after getting skid_au's help in writing the inscrease_addr_reg.
ector can you please take a look and see if the loop code makes sense? it seems
no one it really sure how loops suppose to work in jit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5301 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-09 15:11:02 +00:00
nakeee
499936561a
DSP LLE Jit, joined work with XK and skidu.
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VERY EXPERIMENTAL DON'T EXPECT HIGH PERFORMANCE!.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5288 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-07 15:04:45 +00:00
XTra.KrazzY
a8865d21b3
DSPLLE: Opcode LUT Cleanup
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ABI: Far Call --> Call (thanks to correct vcproj settings)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5250 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-29 01:18:05 +00:00
Marko Pusljar
6bcae13ff8
DSPLLE - small idleskip improvment for zelda
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5248 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-28 17:10:36 +00:00
Marko Pusljar
095f81e2f9
DSPLLE - 5 new conditions added (not used atm), 4 used ones are now correct
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5231 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-24 14:51:04 +00:00
nakeee
2e622c17dc
Remove the UDSP union
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functions are passed by value rather than by reference
This is part of a bigger change so please report if it broke compile
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5228 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-24 05:05:25 +00:00
Marko Pusljar
cac8fa8afc
DSPLLE - small fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5221 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-22 16:32:48 +00:00
Marko Pusljar
11a215567b
DSPLLE - idleskip-ing improved a little (it still fails totaly for zelda type games (exp7))
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5220 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-22 13:46:00 +00:00
Shawn Hoffman
020ff8c62b
forgot to remove the check that would detect proper DSCR setting during DMA as an error
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5218 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-20 21:18:41 +00:00
Shawn Hoffman
e94229cba0
small cleanup in dsp lle
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I wonder if we should bother making DMAs take time?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5217 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-20 20:56:33 +00:00
Marko Pusljar
503bf545a3
DSPLLE - 0xa100 figured out = abs(), small mul fix, cleaning, some extra comments
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5216 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-19 21:53:41 +00:00
XTra.KrazzY
14bb53dcc6
DSPLLE: Run the threaded mode a bit differently and with respect to idle loops.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5212 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-18 06:20:52 +00:00
Marko Pusljar
d9714c3c9d
DSPLLE - tons of bugs fixed... try Zelda ucode games under LLE now (like Luigi Mansion :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5211 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-18 00:18:36 +00:00
Marko Pusljar
c5a0e86123
DSPLLE - u16 aram reads (zelda type) fixed
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5192 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-13 10:29:32 +00:00
Marko Pusljar
34d1d7a41e
DSPLLE - AX PCM16 fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5191 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-13 02:28:21 +00:00
Marko Pusljar
a0952684b0
DSPLLE - removed some ifdefs
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5175 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-08 23:18:19 +00:00
Marko Pusljar
70a712c065
DSPLLE - flags&stuff,xar->subarn,0x80 kinda figured out,... (experimental)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5174 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-08 21:25:35 +00:00
Marko Pusljar
335303803b
DSPLLE - lsr16 fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5148 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-28 23:31:43 +00:00
Marko Pusljar
ff8ce634e3
DSPLLE - addaxl,mulc,'ln fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5138 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-27 21:24:25 +00:00
Glenn Rice
1d40b8a5ae
Systematically eliminating compiler warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5117 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-24 03:38:36 +00:00
Marko Pusljar
74a6b5638f
DSPLLE - 2 new opcodes (TSTPROD,MULAXH)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5104 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-22 00:22:04 +00:00
j4ck.fr0st
fdd635d273
Warning cleanup, mainly shadowed variables, const/non-const and ctor initialization order
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5098 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-21 18:55:00 +00:00
Marko Pusljar
f7bf29a528
DSPLLE - 'L ext opcode fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5095 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-21 13:23:29 +00:00
Marko Pusljar
885299d985
DSPLLE - flags&stuff (more later)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5093 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-21 10:35:28 +00:00
XTra.KrazzY
2aa03f5b3b
Some really (REALLY) old changes that were hanging on my computer for a while
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5091 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-20 09:36:22 +00:00
Marko Pusljar
377ece3294
DSPLLE - SR_10 flag implemented (no idea what name should it have or how/when this is supposed to be used)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5075 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-17 19:10:31 +00:00
Marko Pusljar
bd1b12e357
DSPLLE - SR_TOP2BITS 16bit fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5073 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-17 10:21:25 +00:00
Shawn Hoffman
b88f510984
dsp: lrs is also sign extended in "40bit" mode. tested (correctly, this time :D )
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5071 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-17 05:50:22 +00:00
Shawn Hoffman
e0e5a25bcd
Update_SR_Register64 sets SR_TOP2BITS based on m, not h (does someone have tests saying otherwise?)
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clean up dsp_base.inc a little, use some irom funcs where possible
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5069 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-17 02:33:21 +00:00
Shawn Hoffman
887d61ec17
DSPTool: show hex and substitute names by default for disasm
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5022 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-07 01:03:31 +00:00
Glenn Rice
feba09f7a3
Linux global build. At least the basic footwork is done here.
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Basic usage: "sudo scons install=global install"
Hopefully this doesn't break builds on Macs. I have tested this on linux and windows.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4994 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-02 21:56:29 +00:00
Marko Pusljar
fbdf721e0e
ROM dissasm "refresh" + RE + small fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4938 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-24 00:31:20 +00:00
nakeee
fd40513fed
Better comment the writelog code
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4822 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-13 11:09:20 +00:00
Shawn Hoffman
94570d31f5
DSP: fix disassembler a little.
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addis, cmpis, xori operate on ACx.M instead of ACCx
addax, subax, movax use whole AXx reg, not just AXx.L
addpaxz uses whole AXx instead of AXx.H
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4817 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-13 00:19:02 +00:00
Shawn Hoffman
3848e68585
DSP LLE: code cleanup that doesn't affect behavior.
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Make DSPCore build properly in debugfast (breakpoints work again)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4816 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-13 00:11:29 +00:00