Dolphin i18n Bot
eda2c1ee68
Automatic translation resources update from Transifex
2016-06-22 14:41:13 +00:00
Anthony Serna
1746be3b2a
Merge pull request #3916 from phire/totallyAwesomeBranch
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analytics: Collect less data about controllers.
2016-06-22 09:34:17 -05:00
Scott Mansell
2ec3a24e4e
analytics: Collect less data about controllers.
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The name field can contain personal information, particularly in the
case of bluetooth devices on OSX which get configured with the user's
full name.
2016-06-22 17:02:30 +12:00
Dolphin i18n Bot
3b5c30b4f4
Automatic translation resources update from Transifex
2016-06-21 22:57:58 +00:00
Daniel Hodgson
2f7e68904c
Replaced pixmap entry with icon entries in spec file
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It seems the pixmap was replaced by png and svg icons some time ago.
rpmbuild fails on the pixmap entry, so it needed to be updated.
2016-06-21 07:34:14 -07:00
Chris Burgener
a0658d3184
Merge pull request #3914 from JosJuice/game-inis-2016-06-21
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Game INI updates
2016-06-21 10:09:29 -04:00
Rukai
59b7bb04b6
VS can now run dolphinQt directly without DLL errors
2016-06-21 22:42:15 +10:00
JosJuice
699a90a7b4
Windows: Don't include Externals\curl\lib\ everywhere
2016-06-21 10:58:50 +02:00
JosJuice
5016b2471b
Game INI updates
2016-06-21 10:48:50 +02:00
Dolphin i18n Bot
bb23925572
Automatic translation resources update from Transifex
2016-06-21 07:15:04 +00:00
Dolphin i18n Bot
ce4e6804a5
Automatic translation resources update from Transifex
2016-06-20 20:27:24 +00:00
Dolphin i18n Bot
058a61248b
Automatic translation resources update from Transifex
2016-06-20 14:00:35 +00:00
Chris Burgener
879f3bf0d9
Merge pull request #3911 from phire/analytics_controller_info
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analytics: Collect controller information.
2016-06-20 09:57:44 -04:00
Scott Mansell
3dfea6e996
analytics: Collect controller information.
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Collects the existence of a gamecube adapter, and the type of
whatever controller is configured for the first emulated gamepad.
2016-06-21 01:48:28 +12:00
Chris Burgener
e813eed70b
Merge pull request #3912 from Catarax/master
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GameIni: Disable Broken Progressive Scan in BMX XXX
2016-06-20 09:40:02 -04:00
Catarax
1ba7779d3c
GameIni: Disable Broken Progressive Scan in BMX XXX
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BMX XXX can detect forced Progressive Scan in Dolphin but the game will not be playable, the emulator will freeze.
On an original GameCube, GC-Forever reported that "Game does not support component video output.".
By default, it's better to disable the forced Progressive Scan feature on this game to make it playable and also not stuck in a broken startup.
2016-06-20 15:29:35 +02:00
Chris Burgener
bb15468c90
Merge pull request #3909 from phire/Adapter_name_for_opengl
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analytics: Report OpenGL's adapter name too.
2016-06-20 09:07:41 -04:00
Scott Mansell
d197f489b9
analytics: Report OpenGL's adapter name too.
2016-06-20 23:54:44 +12:00
dhust
19fed720ff
_DEFAULT_SOURCE flag added, and clang check for IsTriviallyCopyable macro
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fix clang ver check for 4.0 +
using clang macro __has_feature
__GLIBCXX__ check added
fix __has_feature
2016-06-19 18:32:19 -03:00
Dolphin i18n Bot
4dc316750a
Automatic translation resources update from Transifex
2016-06-19 16:44:26 +00:00
Pierre Bourdon
45f91c02c7
Merge pull request #3908 from delroth/analytics-gpu
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analytics: More accurate video backend name.
2016-06-19 16:40:28 +02:00
Pierre Bourdon
5982072a44
analytics: More accurate video backend name.
2016-06-19 16:36:18 +02:00
Pierre Bourdon
d5fbc14ecf
Merge pull request #3907 from delroth/analytics-alpn
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analytics: Disable ALPN only on Windows.
2016-06-19 13:27:52 +02:00
Dolphin i18n Bot
a50ac27064
Automatic translation resources update from Transifex
2016-06-19 10:59:07 +00:00
Pierre Bourdon
b8496fc844
analytics: Disable ALPN only on Windows.
2016-06-19 12:54:40 +02:00
Pierre Bourdon
d9b687f5e2
Automatic translation template update
2016-06-19 04:25:32 +02:00
Pierre Bourdon
85a794a801
Automatic translation resources update from Transifex
2016-06-19 04:23:58 +02:00
Chris Burgener
65f76cfc63
Merge pull request #3905 from delroth/analytics
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Analytics reporting support
2016-06-18 21:58:04 -04:00
Pierre Bourdon
63dab254e0
Analytics: Implement UI.
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* Opt-in popup on first start.
* Checkbox and button in the main config dialog.
2016-06-19 02:55:46 +02:00
Pierre Bourdon
121f270367
Add an Analytics reporting system.
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Fully opt-in, reports to analytics.dolphin-emu.org over SSL. Collects system
information and settings at Dolphin start time and game start time.
UI not implemented yet, so users are required to opt in through config editing.
2016-06-19 02:55:46 +02:00
Chris Burgener
f3f35d29bc
Merge pull request #3906 from Catarax/master
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Tony Hawk's American Wasteland (European Version) Crash Fix
2016-06-18 19:46:36 -04:00
Catarax
2f44388dc6
Tony Hawk's American Wasteland (European Version) Crash Fix
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Force MMU to ON like use the American Release of Tony Hawk's American Wasteland on Dolphin
2016-06-19 01:41:10 +02:00
Pierre Bourdon
49ce9b153d
scmrev: Add "distributor" option.
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Used to distinguish between Dolphin distributions (e.g. "dolphin-emu.org",
"Ishiiruka", etc.).
2016-06-18 18:31:40 +02:00
Pierre Bourdon
c4f5c471bb
Externals: Add libcurl.
2016-06-18 18:31:40 +02:00
Pierre Bourdon
fe51de23f1
StringUtil: Add a HexDump function.
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Generates a string like the following from a binary blob:
000000: 00 00 04 74 79 70 65 00 09 61 70 70 2d 73 74 61 ...type..app-sta
000010: 72 74 rt
2016-06-18 16:37:09 +02:00
Chris Burgener
fd5d10005e
Merge pull request #3901 from RisingFog/story_hour_ini
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Force Real XFB and EFB2RAM for Story Hour: Adventures and Story Hour: Fairy Tales
2016-06-18 00:14:12 -04:00
Dolphin Bot
847cb540d9
Merge pull request #3902 from phire/lets_just_release_5_0_already
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TextureCache: Track efb copies used in a partially updated texture (fixes regression for 5.0)
2016-06-17 18:31:03 +02:00
Scott Mansell
96ab76f81d
TextureCache: Rename functions and add comments to clear up docs
2016-06-18 04:27:16 +12:00
Chris Burgener
08764c10e6
Merge pull request #3900 from leoetlino/oot-master-gameini
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GameINI: Force EFB to RAM for OoT Master Quest (D43)
2016-06-17 11:14:06 -04:00
Scott Mansell
94eaacae30
TextureCache: Track efb copies used in a partially updated texture
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Fixes a major preformance regression in Skies of Arcadia during
battle transisions.
I had plans for a more advanced version of this code after 5.0,
but here is a minimal implemenation for now.
2016-06-17 23:46:22 +12:00
Chris Burgener
bfc4a690d4
Force EFB2RAM for Story Hour: Adventures and Story Hour: Fairy Tales
2016-06-15 16:32:35 -04:00
Chris Burgener
76074d12f3
Force Real XFB for Story Hour: Fairy Tales
2016-06-15 09:08:41 -04:00
Chris Burgener
73495f0006
Force Real XFB for Story Hour: Adventures
2016-06-15 09:07:05 -04:00
Léo Lam
b96f75c2ee
GameINI: Force EFB to RAM for OoT Master Quest (D43)
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The Legend of Zelda: Ocarina of Time (Master Quest) needs EFB to RAM
for the pause menu background to not be black and for Link to show up
in the pause menu. These are the two most visible issues without EFB
to RAM enabled.
This is consistent with the GameINI for the Collector's Edition
version (PZL).
2016-06-15 14:56:45 +02:00
Markus Wick
aa07f0903b
Merge pull request #3898 from RisingFog/hollywood_squares_ini
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Force Virtual XFB for Hollywood Squares
2016-06-14 17:28:24 +02:00
Pierre Bourdon
dc8880f3d0
Merge pull request #3889 from CarlKenner/AddRemovePrograms
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Installer: add values for the Size, Location, and Comments columns
2016-06-14 16:21:50 +02:00
Pierre Bourdon
c8d0eb103a
Merge pull request #3887 from CarlKenner/DontDeleteUser
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This fixes the issue where the installer deletes the User folder
2016-06-14 16:21:44 +02:00
Chris Burgener
34ac512f79
Force Virtual XFB for Hollywood Squares
2016-06-14 08:54:24 -04:00
Mat M
e7ece894b6
Merge pull request #3895 from Helios747/conduit2ini
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[INI] Remove malformed Conduit 2 cheat codes
2016-06-13 08:44:43 -04:00
Anthony Serna
c7510bb5e3
[INI] Remove malformed Conduit 2 cheat codes
2016-06-13 07:32:10 -05:00