GameINI: Force EFB to RAM for OoT Master Quest (D43)

The Legend of Zelda: Ocarina of Time (Master Quest) needs EFB to RAM
for the pause menu background to not be black and for Link to show up
in the pause menu. These are the two most visible issues without EFB
to RAM enabled.

This is consistent with the GameINI for the Collector's Edition
version (PZL).
This commit is contained in:
Léo Lam 2016-06-15 14:52:28 +02:00
parent aa07f0903b
commit b96f75c2ee
1 changed files with 3 additions and 1 deletions

View File

@ -6,7 +6,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
EmulationIssues = Needs EFB to RAM for the pause menu (background and Link).
[OnLoad]
# Add memory patches to be loaded once on boot here.
@ -17,3 +17,5 @@ EmulationIssues =
[ActionReplay]
# Add action replay cheats here.
[Video_Hacks]
EFBToTextureEnable = False