Merge pull request #3908 from delroth/analytics-gpu
analytics: More accurate video backend name.
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commit
45f91c02c7
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@ -20,6 +20,7 @@
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#include "Core/ConfigManager.h"
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#include "Core/Movie.h"
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#include "Core/NetPlayProto.h"
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#include "VideoCommon/VideoBackendBase.h"
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#include "VideoCommon/VideoConfig.h"
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namespace
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@ -187,10 +188,13 @@ void DolphinAnalytics::MakePerGameBuilder()
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builder.AddData("cfg-fastmem", SConfig::GetInstance().bFastmem);
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builder.AddData("cfg-syncgpu", SConfig::GetInstance().bSyncGPU);
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builder.AddData("cfg-audio-backend", SConfig::GetInstance().sBackend);
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builder.AddData("cfg-video-backend", SConfig::GetInstance().m_strVideoBackend);
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builder.AddData("cfg-oc-enable", SConfig::GetInstance().m_OCEnable);
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builder.AddData("cfg-oc-factor", SConfig::GetInstance().m_OCFactor);
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builder.AddData("cfg-render-to-main", SConfig::GetInstance().bRenderToMain);
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if (g_video_backend)
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{
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builder.AddData("cfg-video-backend", g_video_backend->GetName());
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}
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// Video configuration.
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builder.AddData("cfg-gfx-multisamples", g_Config.iMultisamples);
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