TellowKrinkle
b170ef9651
VideoCommon: Add class for quickly transforming and culling vertices on the CPU
2023-01-25 02:21:56 -06:00
Admiral H. Curtiss
f6fbeaf355
Merge pull request #11364 from jordan-woyak/udraw-lift
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WiimoteEmu: Expose mappings for lifted UDraw and Drawsome stylus.
2022-12-29 21:16:57 +01:00
Mai
75de461f11
Merge pull request #11393 from JosJuice/android-move-fps
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Android: Move FPS-related settings to a submenu
2022-12-29 18:16:37 +00:00
JMC47
a20e41d340
Merge pull request #11389 from Pokechu22/sw-no-alpha-1-hack
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Software: Remove alpha=1 blending special-case
2022-12-29 13:08:04 -05:00
JosJuice
24d7cf12a5
Android: Move FPS-related settings to a submenu
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Back when this was just the FPS setting, having it in the top level
of the graphics settings was reasonable. But now it's seven settings.
Let's add a new submenu for them.
2022-12-29 17:34:23 +01:00
Admiral H. Curtiss
c20bb01b47
Merge pull request #11372 from JosJuice/m3u-backslash
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Boot: Fix handling of M3U file paths containing backslashes
2022-12-29 17:09:38 +01:00
Admiral H. Curtiss
4bc94e4629
Merge pull request #11353 from noahpistilli/fix-mail-account-generation
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Set checksum for NWC24Config during creation
2022-12-29 17:08:10 +01:00
Admiral H. Curtiss
cb0a603c72
VideoCommon: De-globalize GeometryShaderManager class.
2022-12-29 15:33:19 +01:00
Admiral H. Curtiss
a164c47caf
Core/Boot: Pass System instance to BootUp() and related.
2022-12-29 05:49:26 +01:00
Mai
7552deeff4
Merge pull request #11388 from AdmiralCurtiss/globals-vertexshadermanager
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VideoCommon: De-globalize VertexShaderManager class.
2022-12-29 04:48:24 +00:00
Pokechu22
ed5015fa24
Software: Remove alpha=1 blending special-case
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This was added in #10394 for both the hardware and software backends to work around an issue with Mario Kart Wii, Fortune Street, and Baten Kaitos. However, it seems like the software renderer handles blending well enough that we don't need this (and in any case, it's easy to change blending in the software renderer).
Some experimentation with #11387 (not pushed) showed that the software renderer's logic would also produce correct results on the hardware backends with this hack removed, but would require fbfetch (currently); if a better solution is found the hack can also be removed from the hardware backends.
2022-12-28 14:21:33 -08:00
JMC47
82e5f438f9
Merge pull request #11219 from K0bin/android-vk-alidation
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VideoBackends:Vulkan: Migrate to VK_EXT_debug_utils
2022-12-28 14:16:51 -05:00
Admiral H. Curtiss
7e55cc9e90
VideoCommon/VertexShaderManager: Rename private variables.
2022-12-28 16:00:15 +01:00
Admiral H. Curtiss
50625728e0
VideoCommon: De-globalize VertexShaderManager class.
2022-12-28 15:52:29 +01:00
JosJuice
cc768b1ea3
Merge pull request #11357 from t895/elevate-ingame-fragment
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Android: Elevate ingame menu fragment with color
2022-12-28 10:25:36 +01:00
Mai
0900e68986
Merge pull request #11384 from AdmiralCurtiss/globals-pixelshadermanager
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VideoCommon: De-globalize PixelShaderManager class.
2022-12-28 00:59:03 +00:00
Mai
9e9910df8b
Merge pull request #11376 from JosJuice/android-delete-local-ref
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Android: Make more meticulous use of DeleteLocalRef
2022-12-28 00:57:29 +00:00
JosJuice
b3a368ae06
Android: Add VectorToJObjectArray utility function
2022-12-27 22:59:42 +01:00
JosJuice
0b9351c194
Android: Make more meticulous use of DeleteLocalRef
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If we're in a function that isn't just going to immediately return to
Java, leaking local references can lead to problems eventually.
2022-12-27 22:03:44 +01:00
Admiral H. Curtiss
c8202043b6
IOS/NWC24Config: Combine WriteConfig() and WriteCBK().
2022-12-27 21:21:06 +01:00
Admiral H. Curtiss
4549fb4acb
VideoCommon/PixelShaderManager: Rename s_ variables.
2022-12-27 20:20:27 +01:00
Admiral H. Curtiss
725bd64ec2
VideoCommon: De-globalize PixelShaderManager class.
2022-12-27 20:13:24 +01:00
Sketch
929fba08e7
Fix ESDevice::GetTitlesWithTickets always returning 0 titles owned
2022-12-27 12:18:44 -05:00
Robin Kertels
19a4653203
VideoBackends:Vulkan: Replace debug_report with debug_utils
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The former is deprecated and pretty much all modern drivers
support VK_EXT_debug_utils.
Android drivers dont support it. On those drivers,
we use the implementation provided by the validation layers.
2022-12-27 02:48:50 +01:00
Sam Belliveau
6052a5ca9b
Fix Speed Counter Sample Size
2022-12-26 16:47:12 -05:00
Admiral H. Curtiss
f4b1155b4d
Merge pull request #11373 from JosJuice/gba-tas-input-turbo
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DolphinQt: Add settings to GBA TAS input window
2022-12-26 04:37:25 +01:00
Jordan Woyak
4f4285cf5e
WiimoteEmu/DrawsomeTablet: Expose mapping for lifted stylus.
2022-12-25 19:03:15 -06:00
Jordan Woyak
ab9fc3f2e4
WiimoteEmu/UDrawTablet: Expose mapping for lifted stylus.
2022-12-25 19:03:15 -06:00
JosJuice
e0fba20f1f
Merge pull request #11360 from shuffle2/vs
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msvc: remove workaround for arm64 sha1 compiler bug
2022-12-24 22:55:47 +01:00
JosJuice
494b041b34
DolphinQt: Add settings to GBA TAS input window
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We should expose Enable Controller Input and the turbo settings for
GBA just like we do for GameCube controllers and Wii Remotes.
I just forgot about it when implementing the GBA TAS input window.
2022-12-24 11:30:25 +01:00
JosJuice
582d6b738b
Merge pull request #11358 from t895/close-soft-keyboard
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Android: Close soft keyboard on panel close
2022-12-24 11:21:56 +01:00
JosJuice
71f1b1db34
Boot: Fix handling of M3U file paths containing backslashes
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Previously, if a user on Windows launched Dolphin from the command line
and specified a path to an M3U file and included backslashes in this path,
Dolphin would fail to resolve relative paths in the M3U file.
2022-12-24 11:13:27 +01:00
JosJuice
b3bc9c41ea
Merge pull request #11369 from t895/switch-fix
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Android: Allow users to interact with switches in settings
2022-12-24 09:09:17 +01:00
Charles Lombardo
cf8537576e
Android: Allow users to interact with switches in settings
2022-12-24 02:56:36 -05:00
JosJuice
3611045a6c
DolphinQt: Add more i18n comments
2022-12-24 08:32:49 +01:00
Charles Lombardo
22dd0dbc3c
Android: Upgrade NDK to 25.1.8937393
2022-12-23 21:41:03 -05:00
Sam Belliveau
e1d078ada6
Remove Redundant Access Specifiers
2022-12-23 20:13:01 -05:00
Sam Belliveau
673f81c18a
New FrameTime/VBlank Analyzer + Graph
2022-12-23 19:52:53 -05:00
Pierre Bourdon
2345ba178d
Merge pull request #11356 from Sam-Belliveau/update-dear-implot
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Externals: Add Dear Implot
2022-12-23 22:05:29 +01:00
Minty-Meeo
14179f7565
Follow-up on a four-year-old Android NDK workaround
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Surely this is fixed by now.
2022-12-22 19:54:46 -06:00
Sam Belliveau
5ca438dd97
Add Dear ImPlot Library
2022-12-22 14:32:42 -05:00
Shawn Hoffman
9dcae0b1c3
msvc: remove workaround for arm64 sha1 compiler bug
2022-12-22 00:44:29 -08:00
Shawn Hoffman
270d74a324
bump required vs version
2022-12-22 00:43:34 -08:00
Minty-Meeo
05bebee802
Replace BitUtils with C++20: Counting Zeroes
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With the upgrade to C++20, std::countl_zero and std::countr_zero can replace these home-spun implementations from the BitUtil.h library.
2022-12-21 04:17:00 -06:00
Charles Lombardo
4423afd462
Android: Close soft keyboard on panel close
2022-12-20 17:06:21 -05:00
Charles Lombardo
9c57d6028d
Android: Elevate ingame menu fragment with color
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Whenever the app is not using the default theme, the ingame menu fragment will be treated as an elevated component like an alert dialog.
2022-12-20 16:39:17 -05:00
Admiral H. Curtiss
d853da3b0b
Merge pull request #11354 from Pokechu22/desert-bus-asnd-ucode
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DSPHLE: Add Desert Bus libasnd ucode variants
2022-12-20 20:01:21 +01:00
Pokechu22
66b3686d84
DSPHLE: Add Desert Bus libasnd ucode variants
2022-12-20 10:02:53 -08:00
Mai
5348c8b2c6
Merge pull request #11344 from JosJuice/jitarm64-mw-deps
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JitArm64: Improve pipelining of lmw/stmw
2022-12-20 15:11:29 +00:00
Mai
46bc21291a
Merge pull request #11346 from t895/grid-settings
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Android: Move game grid options to MainActivity
2022-12-20 15:10:51 +00:00