Commit Graph

27722 Commits

Author SHA1 Message Date
Admiral H. Curtiss e4ff49769c
Merge pull request #10888 from shuffle2/zlib-ng
replace zlib with zlib-ng
2022-07-26 02:25:17 +02:00
JMC47 bfd03cd1a4
Merge pull request #10793 from Pokechu22/dsp-hle-aesnd
DSPHLE: Add HLE version of libaesnd ucode
2022-07-25 05:12:53 -04:00
JosJuice 86bb290cc5
Merge pull request #10886 from OatmealDome/metal-minor-fixes
Metal: Prevent usage of macOS-only APIs on non-macOS platforms
2022-07-25 08:31:18 +02:00
Shawn Hoffman c3b64012d1 replace zlib with zlib-ng
since the benefits are so high, don't link with shared zlib
2022-07-24 14:33:37 -07:00
OatmealDome 700162b8bd MTLUtil: Include TargetConditionals 2022-07-23 17:22:11 -04:00
OatmealDome 77f44f1600 MTLMain: Include TargetConditionals 2022-07-23 17:22:11 -04:00
OatmealDome b32b27ae9a MTLMain: Only compile NSView manipulation code on macOS 2022-07-23 17:22:04 -04:00
JosJuice e5a177ece9
Merge pull request #10868 from tellowkrinkle/UsesDSBFix
VideoCommon: Fix IsDualSrc check for dst blend factors
2022-07-23 22:14:07 +02:00
OatmealDome 8ad7fa0313 MTLUtil: Return invalid for non-supported texture formats on non-macOS platforms 2022-07-23 13:53:31 -04:00
OatmealDome 7edd3aff75 MTLUtil: Don't attempt to get all GPUs on non-macOS platforms 2022-07-23 13:53:22 -04:00
OatmealDome 50d3ad58df CMakeLists: Link videometal with Foundation 2022-07-23 13:53:15 -04:00
Pokechu22 6a7aa8f2c6 Convert CP/XF matrix indices mismatch panic alert to a warning
https://bugs.dolphin-emu.org/issues/12977 indicates that this happens on startup of Spider-Man 2, even in single-core. I don't have the game, so I can't directly determine why this is happening, but presumably real hardware does not hang in this case, so we can make it less obtrusive.
2022-07-23 09:01:22 -07:00
JMC47 89c4fdeeea
Merge pull request #10754 from tellowkrinkle/Metal
VideoBackends: Add Metal backend
2022-07-23 01:57:35 -04:00
TellowKrinkle 6559c6b8ee VideoBackends:Multiple: Grammar fixes 2022-07-21 20:44:19 -05:00
TellowKrinkle a41345127f VideoBackends:Metal: Remove unified memory config
Not worth the extra code
2022-07-21 20:44:19 -05:00
TellowKrinkle 5065767abd VideoBackends:Metal: Avoid submitting draw calls with no vertices/indices 2022-07-21 20:44:19 -05:00
TellowKrinkle ee3f2b8fcb VideoBackends:Metal: Implement PerfQuery 2022-07-21 20:44:19 -05:00
TellowKrinkle c48035908c VideoBackends:Metal: Use unified memory path by default on all GPUs 2022-07-21 20:44:19 -05:00
TellowKrinkle 6ee0248eab VideoBackends:Metal: MSAA support 2022-07-21 20:44:19 -05:00
TellowKrinkle c0fd128171 VideoBackends:Metal: Use base vertex 2022-07-21 20:44:19 -05:00
TellowKrinkle 5742ccf8de VideoBackends:Metal: Cache pipelines
Metal pipelines hold less stuff than Dolphin pipelines, so duplicates will appear
2022-07-21 20:44:19 -05:00
TellowKrinkle e32213d031 VideoBackends:Metal: Create samplers on demand 2022-07-21 20:44:19 -05:00
TellowKrinkle 61705b05da VideoBackends:Metal: FBFetch for Intel GPUs 2022-07-21 20:44:19 -05:00
TellowKrinkle a5ef9dfd53 VideoBackends:Metal: Use DriverDetails for bugs 2022-07-21 20:44:19 -05:00
TellowKrinkle 716c0980d7 VideoBackends: Add Metal renderer 2022-07-21 20:44:19 -05:00
Admiral H. Curtiss df399b0995
Merge pull request #10878 from Pokechu22/btreal-allow-libusb-descriptor-errors
BTReal: Treat libusb_get_string_descriptor_ascii failure as non-fatal warning
2022-07-22 02:00:13 +02:00
Pokechu22 6eaa4a4e89 DSPHLE: Add HLE version of libaesnd ucode 2022-07-20 18:41:47 -07:00
Pokechu22 5e64f453ab DSPHLE/ASnd: Rename m_next_command_is_voice_addr to m_next_mail_is_voice_addr 2022-07-20 18:41:47 -07:00
Pokechu22 75ae3b7ec4 DSPHLE: Fix comment in libasnd uCode 2022-07-20 18:41:47 -07:00
Léo Lam e40be6e8fd
Merge pull request #10865 from JosJuice/volume-verifier-ios-case
VolumeVerifier: Ignore case when looking for IOS on update partition
2022-07-20 20:41:55 +01:00
Admiral H. Curtiss a1e8e60c4c
IOS: Add IOSC::KeyEntry::misc_data to savestate. 2022-07-20 21:32:44 +02:00
Pokechu22 a23a7f7b10 BTReal: Treat libusb_get_string_descriptor_ascii failure as non-fatal warning 2022-07-20 11:21:23 -07:00
Admiral H. Curtiss b0b5faa793
Merge pull request #10874 from JosJuice/cmpr-layout
VideoCommon: Fix CMPR compute shader layout
2022-07-19 12:05:29 +02:00
Admiral H. Curtiss fa30ba18f5
Merge pull request #10783 from JosJuice/frontend-controller-init
Require frontend to initialize controllers
2022-07-19 00:50:32 +02:00
JosJuice 1a2bc2eff9 VideoCommon: Fix CMPR compute shader layout
Looks like a copy-paste gone wrong. The compute shaders for the other
formats use a group size of 8 * 8, whereas the CMPR compute shader
is supposed to use a flattened 64 * 1 as I understand it.
2022-07-18 18:56:50 +02:00
Shawn Hoffman 28828435bb Qt/LogWidget: remove extra space 2022-07-18 09:52:54 -07:00
Shawn Hoffman 0a15d2fcec cubeb: fix logged source file paths 2022-07-18 09:52:54 -07:00
TellowKrinkle 88c85ce471 VideoCommon: Fix IsDualSrc check for dst blend factors 2022-07-17 20:50:53 -05:00
Joon Park 319288de8e Fix OpenGL error on M1 Mac.
Followup to #10466. Resolves the following error:

ERROR: 0:85: '&' does not operate on 'uvec3' and 'int'
2022-07-17 08:54:39 -04:00
JosJuice dabad82219 Require frontend to initialize controllers
We currently have two different code paths for initializing controllers:
Either the frontend (DolphinQt) can do it, or if the frontend doesn't do
it, the core will do it automatically when booting. Having these two
paths has caused problems in the past due to only one frontend being
tested (see de7ef47548). I would like to get rid of the latter path to
avoid further problems like this.
2022-07-17 14:03:04 +02:00
JosJuice 2f3c0cdbc5 Split out controller initialization to UICommon 2022-07-17 14:02:03 +02:00
JosJuice 81a20a1d74 VolumeVerifier: Ignore case when looking for IOS on update partition
One of the Dragon Quest X expansions (S4SJGD) uses lowercase instead of
the usual uppercase for the IOS59 file on its update partition.
2022-07-17 09:20:12 +02:00
JMC47 70b0b03c3c
Merge pull request #10747 from tellowkrinkle/LateUIDFixup
Add a post-cache shader UID fixup pass
2022-07-17 00:43:16 -04:00
JMC47 f1d23ff9a4
Merge pull request #10466 from Pokechu22/efb-copy-gamma
Accurately handle the copy filter and gamma for EFB and XFB copies
2022-07-17 00:07:50 -04:00
Admiral H. Curtiss 2ef069e0e8
Merge pull request #10833 from sepalani/BBA-log
NetworkCaptureLogger: Add GameCube BBA support
2022-07-16 21:44:08 +02:00
OatmealDome 2eecfc8595 WiiPane: Adjust capitalization of conversion buttons and alert titles 2022-07-16 04:08:55 -04:00
OatmealDome 60aaa308bf WiiPane: Trim automatic SD sync checkbox string 2022-07-16 04:00:26 -04:00
Pokechu22 a6e06f38ad Add notes about precision of YUV->RGB conversion factors for XFB 2022-07-16 00:07:10 -07:00
Pokechu22 2f43889141 Software: Use hardware-verified numbers for RGB->YUV conversion 2022-07-16 00:07:10 -07:00
Pokechu22 e7339d63f1 Rework TextureConversionShader for hardware accuracy and simplicity 2022-07-16 00:07:10 -07:00