Commit Graph

19847 Commits

Author SHA1 Message Date
Michael Maltese fc0d88817f CMake: make option ENABLE_SDL work again
Broken in PR #4755 / commit f978765
2017-02-06 20:59:58 -08:00
Michael Maltese 58f01e60d6 ES: use PRIx64 to print m_addtitle_tmd.GetTitleId()
Fixes a warning on macOS with Clang.
2017-02-06 20:31:28 -08:00
Michael Maltese 04158dfe15 AVIDump: use a separate AVCodecContext
Using the AVCodecContext contained in AVStream for muxing is officially
discouraged[1] and AVStream::codec was deprecated in favor of
AVStream::codecpar in libavformat 57.33.100 / 57.5.0.

1: [FFmpeg-cvslog] lavf: replace AVStream.codec with AVStream.codecpar: https://ffmpeg.org/pipermail/ffmpeg-cvslog/2016-April/099152.html
2017-02-06 20:23:37 -08:00
Michael Maltese 867d6134c5 AVIDump: open codec before stream
Minor oversight in the existing code.
2017-02-06 20:23:37 -08:00
Michael Maltese dd3d8c7a4e AVIDump: use avformat_free_context
This function frees all associated streams and codec contexts, and
has existed since libavformat 52.96.0 (February 2011).
2017-02-06 20:23:37 -08:00
Michael Maltese ac214190fd AVIDump: Replace deprecated avcodec_encode_video2 2017-02-06 20:23:37 -08:00
Florent Castelli d1eaa59a8e cmake: Move detection of OpenAL to AudioCommon 2017-02-07 03:42:43 +01:00
Florent Castelli cbb7e4072a cmake: Move AO detection to AudioCommon 2017-02-07 03:42:43 +01:00
Léo Lam b6d526ba2e IOS: Do not init libusb unless passthrough is enabled 2017-02-07 00:47:21 +01:00
Léo Lam 6a0bf24e0b Move libusb context initialization to on first use
This prevents libusb warnings from showing up even when the user is
not using Bluetooth or USB passthrough, or the Wii U GC adapter.
2017-02-07 00:47:21 +01:00
Léo Lam db7ee668ff Notify user that USB won't work if libusb init fails 2017-02-07 00:47:21 +01:00
Lioncash c41f587c29 Frame: Hide functions that don't need to be exposed
Any functions left exposed are used elsewhere through the main_window
global. May as well prevent any more functions from being used in that
manner where possible.
2017-02-06 18:29:26 -05:00
Lioncash ead076d335 NetWindow: Get rid of direct use of the main_window global
Utilizes the event system (which is what should have been done here
initially), in order to prevent coupling between two different window frames.

This also makes booting games more versatile using the UI event system,
as the event can just act as a carrier for the filename, making directly
calling boot functions unnecessary. All that's needed is for the event to
propagate to the frame.
2017-02-06 18:29:20 -05:00
Michael Maltese 1fd1620e4e CMake: add CMAKE_CONFIGURE_DEPENDS on Data/Sys
Since files from Data/Sys are collected and added to a built macOS .app
bundle using GLOB, any new files won't get picked up until the next time
CMake is run. Tell CMake it should re-run itself every time the directory
is touched.
2017-02-06 13:55:35 -08:00
Léo Lam f5a3aac8e1 IOS: Check if libusb can be used instead of asserting
This prevents panic alerts from showing up three times when starting
Wii emulation whenever libusb could not be initialized. The user has
already seen a warning at startup -- no need to warn them 3 more times.
2017-02-06 22:09:43 +01:00
Markus Wick eb3c172b95 Merge pull request #4618 from Helios747/bounding_box_check
[Video] Warn when booting a bounding box game on an unsupported GPU
2017-02-06 21:58:19 +01:00
Matthew Parlane d244597b42 Merge pull request #4408 from leoetlino/usb
IOS: USB support (OH0, USB_VEN, USB_HID)
2017-02-07 09:17:05 +13:00
Matthew Parlane 2835cfde52 Merge pull request #4836 from lioncash/enum
DSPCore: Convert the DSPCoreState enum into an enum class
2017-02-07 09:14:22 +13:00
Anthony 0c7d9bbb73 Merge pull request #4837 from lioncash/npd
NetWindow: Make chat messages queue private
2017-02-06 10:20:29 -08:00
Lioncash 2597d2b69b NetWindow: Make chat messages queue private
This doesn't need to be publicly accessable.
2017-02-06 13:03:35 -05:00
Mat M f978765bf0 Merge pull request #4755 from Orphis/cmake_sdl
cmake: Modernize SDL discovery
2017-02-06 11:55:03 -05:00
Lioncash 063e4df5a1 DSPCore: Convert the DSPCoreState enum into an enum class 2017-02-06 11:47:19 -05:00
Mat M e4c17f126c Merge pull request #4835 from ligfx/configurefilescmrev
CMake: use configure_file to generate scmrev.h
2017-02-06 11:14:08 -05:00
Michael Maltese acc8dae2b3 CMake: use configure_file to generate scmrev.h
The built-in `configure_file` command correctly handles the case where
none of the variables change and scmrev.h doesn't need to be rebuilt.
This saves a full re-link of Dolphin any time CMake is re-run.
2017-02-05 22:26:49 -08:00
Lioncash 259f827e34 Core: Actually make the State enum an enum class
It helps if I actually make it a strongly typed enum.
2017-02-06 01:13:07 -05:00
Matthew Parlane b9fc79020d Merge pull request #4817 from sepalani/debug_print_case
Handle another case with HLE_GeneralDebugPrint
2017-02-06 17:40:44 +13:00
Matthew Parlane abe7081337 Merge pull request #4818 from ligfx/bundleutilities
CMake: use BundleUtilities to fix up Dolphin.app
2017-02-06 17:39:46 +13:00
Matthew Parlane d022913fb3 Merge pull request #4828 from lioncash/state
Core: Convert State enum into an enum class
2017-02-06 17:38:46 +13:00
Matthew Parlane 3cc4c02c5b Merge pull request #4832 from Orphis/cmake_wx
wx: Move platform defines to wx setup header
2017-02-06 17:37:18 +13:00
Matthew Parlane 516ddc1d0c Merge pull request #4820 from JosJuice/translate-swedish
Translate Swedish in example strings to English
2017-02-06 17:36:41 +13:00
Florent Castelli a7c4fd9bf0 cmake: Move discovery of SDL to InputCommon 2017-02-06 05:02:45 +01:00
Florent Castelli 5984ca26f3 wx: Move platform defines to wx setup header
Usually, this is passed as a preprocessor definition, but this is error
prone and just complicating the compiler invocation for no good reason.
2017-02-06 04:27:06 +01:00
Chris Burgener 5224771dac Copy Wii save for current game for Netplay and TAS 2017-02-05 13:17:05 -05:00
Mat M 1f1a232546 Merge pull request #4629 from JosJuice/es-movie-title-id
Don't call Movie::SetTitleId from ES
2017-02-05 09:26:08 -05:00
Mat M af33c9714e Merge pull request #4825 from Orphis/cmake_alsa
CMake: Updates to AudioCommon & ALSA discovery
2017-02-05 08:50:34 -05:00
Lioncash e07383a783 Core: Convert State enum into an enum class 2017-02-05 08:32:23 -05:00
Matthew Parlane c4d470cbf2 Merge pull request #4827 from Kurausukun/master
Support Setting CPU Overclock via GameINIs
2017-02-06 01:36:05 +13:00
Matthew Parlane 4df22e03ca Merge pull request #4823 from lioncash/tlb
PowerPC: Rename tlb_entry struct to TLBEntry
2017-02-06 00:59:39 +13:00
Kurausukun 2479fe6e53 Support Setting CPU Overclock via GameINIs 2017-02-05 06:16:32 -05:00
Léo Lam 56fec3d72a Switch to the usbdk backend for libusb on Windows
The usbdk backend is the only libusb backend that has official support
for isochronous transfers (which are required for Wii Speak,
microphones and cameras). And it's actively developed and maintained.
2017-02-05 11:36:49 +01:00
Léo Lam b63b6111b3 IOS: Implement USB_VEN (/dev/usb/ven) 2017-02-05 11:36:49 +01:00
Léo Lam c9f4889437 IOS: Re-implement USB_HIDv4 (/dev/usb/hid)
This reimplements the USB HID v4 IOS device using the new common
USB code (to reuse more code and allow emulated HIDs to be added
more easily in the future).

The main difference is that HIDs now have to be whitelisted, like
every other USB device for OH0 and VEN.
2017-02-05 11:36:49 +01:00
Léo Lam ee188a1d5a IOS: Implement OH0 (/dev/usb/oh0) 2017-02-05 11:36:48 +01:00
Léo Lam c8a6dc6c23 Use a single libusb context
libusb on Windows is limited to only a single context. Trying to open
more than one can cause device enumerations to fail randomly.

libusb is thread-safe and we don't use the manual polling support (with
`poll()`) so this should be safe.
2017-02-05 11:36:48 +01:00
Léo Lam 73e55ccf44 IOS: Add base Host and USB::Device classes
The Host class will be used by the OH0, VEN and HID implementations
as the base class for the IOS HLE device. It handles scanning devices,
detecting device changes and everything that will be needed for OH0,
VEN and HID to be implemented, while mostly abstracting libusb away.

The Device class is for actual USB devices. This commit adds a
LibusbDevice which interacts with a real USB device and enables
USB passthrough.
2017-02-05 11:36:47 +01:00
Léo Lam b8c651eac4 IOS: Store the active IOS title ID
This allows us to get back the current active IOS version and expose
only devices which exist/can be used in that version.
2017-02-05 11:36:47 +01:00
Léo Lam e246afb049 IOS: Add UpdateWantDeterminism to devices
This will be useful for the USB devices to disconnect and hide any real
devices when Core::g_want_determinism is true.
2017-02-05 11:36:47 +01:00
Léo Lam b7cc25535f DolphinWX: Add USB passthrough settings
Allows adding/removing devices from USB passthrough.
2017-02-05 11:36:47 +01:00
Léo Lam 69a13a12e2 Add USB passthrough setting and USBUtils
This adds a USB passthrough setting to ConfigManager and everything
needed for the UI to show and manage the whitelist properly.
2017-02-05 11:36:46 +01:00
JosJuice e4d20647d4 Merge pull request #4824 from lioncash/coremode
PowerPC: Convert CoreMode enum into an enum class
2017-02-05 08:25:12 +01:00
Florent Castelli 2fceb016b4 cmake: Move ALSA detection to AudioCommon 2017-02-05 02:55:05 +01:00
Florent Castelli d615c0f868 cmake: Add imported target to FindALSA 2017-02-05 02:55:05 +01:00
Florent Castelli 9ebfaa9324 AudioCommon: Move logic for default sound backend there from ConfigManager
This way, we don't have to leak the HAVE_ALSA define there.
2017-02-05 02:55:04 +01:00
Florent Castelli 31dfaafe0b AudioCommon: Remove checks against NullSound::isValid()
The NullAudio backend is guaranteed to be compiled in, so no reason
to check it.
In addition to that, if it wasn't valid, it wouldn't work as a fallback
in InitSoundStream as there are uses to g_sound_stream later.
2017-02-05 02:55:04 +01:00
Florent Castelli ee8a21f1d0 cmake: In AudioCommon, append sources and dependencies to a real target 2017-02-05 02:55:04 +01:00
Florent Castelli f1ba7832a5 cmake: Reindent AudioCommon 2017-02-05 02:55:04 +01:00
Lioncash f7b9db9846 PowerPC: Convert CoreMode enum into an enum class
Prevents constants from polluting the namespace.
2017-02-04 19:34:56 -05:00
Lioncash 4b091f5872 MMU: Use references to TLBEntry instances instead of pointers
Same behavior, less verbosity.
2017-02-04 19:03:22 -05:00
Lioncash 52b45a3933 PowerPC: Rename tlb_entry struct to TLBEntry
Makes it consistent with our naming style.
2017-02-04 18:58:45 -05:00
JosJuice bc2b9f4c3c Translate Swedish in example strings to English 2017-02-04 22:51:01 +01:00
Helios747 4c22e6387d [Video] Warn when booting a bounding box game on an unsupported GPU 2017-02-04 10:08:52 -08:00
Markus Wick 3be364073d Merge pull request #4713 from JosJuice/core-init-gameini
Don't load game INIs in Core::Init
2017-02-04 08:32:03 +01:00
Markus Wick 2ad62bf5df Merge pull request #4777 from lioncash/dspstack
DSPCore: Convert DSP stack register enum into an enum class
2017-02-04 08:27:11 +01:00
Markus Wick 72d887cb20 Merge pull request #4816 from lioncash/pair
FramebufferManagerBase: Return a std::pair from GetTargetSize
2017-02-04 08:21:52 +01:00
Michael Maltese 38816bf51d CMake: use BundleUtilities to fix up Dolphin.app 2017-02-03 22:27:19 -08:00
Florent Castelli fb02a321b6 cmake: Move OpenSLES detection to AudioCommon through find_package() 2017-02-04 03:38:11 +01:00
Sepalani e280f5615a Handle another case with HLE_GeneralDebugPrint 2017-02-03 23:30:37 +00:00
Matthew Parlane 529dc6aa53 Merge pull request #4811 from lioncash/memcardmanager
MemcardManager: Minor changes
2017-02-04 10:09:01 +13:00
Matthew Parlane e2b0197ff6 Merge pull request #4807 from leoetlino/ios-version-for-wads
Remove unneeded write to 0x3140/0x3188 for WADs
2017-02-04 10:08:29 +13:00
JosJuice edcf6819e2 Don't load game INIs in Core::Init
The game INIs are already loaded in BootManager::BootCore,
which is executed right before. Let's put the g_aspect_wide
code there instead.
2017-02-03 21:56:45 +01:00
JosJuice c847a5258f BootManager: Use local SConfig reference when possible 2017-02-03 21:55:02 +01:00
Matthew Parlane 87c73cbeb3 Merge pull request #4812 from lioncash/define
PowerPC: Move page #define constants to MMU.cpp
2017-02-04 09:49:48 +13:00
Lioncash c85e0a2586 FramebufferManagerBase: Return a std::pair from GetTargetSize
Keeps associated data together. It also eliminates the possibility of out
parameters not being initialized properly. For example, consider the
following example:

-- some FramebufferManager implementation --

void FBMgrImpl::GetTargetSize(u32* width, u32* height) override
{
  // Do nothing
}

-- somewhere else where the function is used --

u32 width, height;
framebuffer_manager_instance->GetTargetSize(&width, &height);

if (texture_width != width) <-- Uninitialized variable usage
{
  ...
}

It makes it much more obvious to spot any initialization issues, because
it requires something to be returned, as opposed to allowing an
implementation to just not do anything.
2017-02-03 15:27:53 -05:00
JosJuice e572fb102f Move ES_DIVerify's Movie-related code to a more logical place 2017-02-03 19:53:35 +01:00
JosJuice 6aa41ebc55 Movie: Put Wii s_bClearSave handling in a more logical place 2017-02-03 19:53:23 +01:00
JosJuice 88e0a5e418 Don't call Movie::SetTitleId from ES
Movie basically just wants to get the title ID of
the initally booted game, so let's set the title ID in
ConfigManager at boot like we do with the regular game ID.

Aside from being cleaner, this should make the approach to
title IDs compatible with booting non-disc software (WADs).
2017-02-03 19:52:25 +01:00
Michael Maltese fa9881f0d2 CMake: actually call deploy-mac.py, don't just echo it 2017-02-03 09:22:30 -08:00
Lioncash a30c653f3d D3D: Add CommonTypes include to D3DTexture.h
Resolves a compile error on the Windows CMake build.
2017-02-03 12:07:53 -05:00
Lioncash c67d095787 PowerPC: Move page #define constants to MMU.cpp
These are only ever used here.

This also converts them into typed constants.
2017-02-03 11:48:42 -05:00
Lioncash 5ce82583f8 MemcardManager: Get rid of prefixed double-underscores from an identifier
Identifiers with prefixed double-underscores are reserved by the C++
standard.
2017-02-03 11:30:39 -05:00
Lioncash 9d523f52f2 MemcardManager: Convert C arrays to std::array 2017-02-03 11:15:46 -05:00
Mat M a3ba169e7d Merge pull request #4809 from Orphis/cmake_windows
CMake for Windows: getting a working binary!
2017-02-03 08:33:13 -05:00
Florent Castelli ca42f08e7d cmake: Copy resources next to the DolphinWX binary on Windows 2017-02-03 04:54:54 +01:00
Florent Castelli 1a4f044e9e cmake: Add RC file on Windows to DolphinWX 2017-02-03 04:54:54 +01:00
Florent Castelli 3842a9b71c OpenAL: Move Windows binaries to lib folder and fix CMake detection
The module FindOpenAL is looking for the dll in a folder called lib, not x64.
This is only used on Windows x64, it's fine to remove the platform name.
2017-02-03 04:54:54 +01:00
Florent Castelli 9180c87197 cmake: Put test targets in folders 2017-02-03 04:23:24 +01:00
Mat M 1b9b1a356b Merge pull request #4805 from Orphis/cmake_macos
CMake macOS fixes
2017-02-02 20:53:22 -05:00
Matthew Parlane 7f2753362f Merge pull request #4802 from lioncash/header
ShaderGenCommon: Remove unnecessary includes
2017-02-03 14:52:41 +13:00
Matthew Parlane 8b1fc5b753 Merge pull request #4806 from lioncash/memcard-dlg
MemcardManager: Use unique_ptr over raw pointers
2017-02-03 14:50:55 +13:00
Léo Lam 767cbcafb1 Remove unneeded write to 0x3140/0x3188 for WADs
This is unnecessary now that IOS::HLE is responsible for writing the
values to memory; removing the writes also prevents the IOS minor
version from being mangled (by the write to 0x3142).
2017-02-02 22:05:36 +01:00
Lioncash d72cf81dea MemcardManager: Use unique_ptr over raw pointers 2017-02-02 14:33:01 -05:00
degasus 384efb0cb2 JitArm64: Initial implementation of the BLR optimization. 2017-02-02 09:06:34 +01:00
Florent Castelli e9aac53cec macOS: Update how resources are copied in the bundle
Instead of using install() commands, we use the MACOSX_PACKAGE_LOCATION
property, which will allow the files to be identified and updated individually
by the build system without having to remove the entire folder and copy it
each time.

deploy-mac.py is now idempotent and should be working properly, so we'll
call it all the time from now on.
2017-02-02 03:51:32 +01:00
Florent Castelli 0f9a6697fb DolphinWX: Update how localization files are installed
On macOS, we want them copied in the bundle directly, otherwise we will
install them later in the system folder.
Obviously not working for Windows, but that's not any different from before!
2017-02-02 03:51:32 +01:00
Florent Castelli 62c439814f cmake: Move Qt5 search to DolphinQt build script 2017-02-01 21:49:26 +01:00
Lioncash 468f623d27 ShaderGenCommon: Remove unnecessary includes 2017-02-01 12:19:55 -05:00
Mat M c5d4ae6163 Merge pull request #4801 from JosJuice/wii-remote-rumble
"Wii Remote Motor" -> "Wii Remote Rumble"
2017-02-01 10:41:33 -05:00
JosJuice 91fe332036 "Wii Remote Motor" -> "Wii Remote Rumble"
I've never heard any user call this motor. Let's use the word
that Nintendo uses and people actually recognize.
2017-02-01 16:19:03 +01:00
Markus Wick 543120c88e Merge pull request #4799 from lioncash/light-headered
LightingShaderGen: Remove unnecessary includes
2017-02-01 15:23:18 +01:00
Markus Wick f558ae4dd1 Merge pull request #4790 from lioncash/sram
Sram: Make SRAM dumps const
2017-02-01 13:27:03 +01:00
Markus Wick 094a75f3cb Merge pull request #4791 from degasus/temp
DSPLLE: Only enable the DSP JIT on x64.
2017-02-01 13:04:18 +01:00
Lioncash 273ace7bb7 LightingShaderGen: Remove unnecessary includes 2017-02-01 01:06:00 -05:00
Matthew Parlane a9627ac881 Merge pull request #4797 from lioncash/cast
RenderBase: Get rid of unnecessary casts
2017-02-01 17:18:12 +13:00
Mat M 6fd0e96ea3 Merge pull request #4785 from lioncash/ios-fs
IOS FS: Move behavior to separate functions
2017-01-31 22:28:42 -05:00
Mat M 84d81a4b7a Merge pull request #4792 from sepalani/fix_isctype_assert
Fixes std::isprint undefined behavior
2017-01-31 21:53:12 -05:00
Sepalani 44196f6a55 Fixes std::isprint undefined behavior 2017-02-01 02:30:29 +00:00
Mat M 5b782b9f2d Merge pull request #4795 from sepalani/fix_sock
Fixes a crash when closing a socket
2017-01-31 20:30:26 -05:00
Lioncash 1f24cf2a2d RenderBase: Get rid of unnecessary casts 2017-01-31 20:25:50 -05:00
Sepalani 3fd08b6cee Fixes a crash when closing a socket 2017-02-01 00:11:19 +00:00
Markus Wick 24951fde2b Merge pull request #4793 from lioncash/asm-disasm
DSPAssembler/DSPDisassembler: Make constructors explicit
2017-01-31 00:25:27 +01:00
Lioncash a9db9fd217 DSPDisassembler: Make constructor explicit 2017-01-30 18:17:48 -05:00
Lioncash 546cd5d4be DSPAssembler: Make constructor explicit 2017-01-30 18:16:59 -05:00
degasus 2c69e976d0 DSPLLE: Only enable the DSP JIT on x64.
The x64 JIT is hardcoded right now, and it seems unlikely that we'll support another arch here soon.
So let's just disable the DSP JIT.
2017-01-30 23:53:58 +01:00
Lioncash 093b61139b Sram: Make SRAM dumps const
This is only used internally, and isn't written to.
2017-01-30 17:44:03 -05:00
Matthew Parlane 1603191145 Merge pull request #4786 from lioncash/fwd
IOS STM: Get rid of forward declarations in the cpp file
2017-01-30 22:20:58 +13:00
Markus Wick 2020928fd8 Merge pull request #4783 from degasus/temp
JitArm64: Fix immediate versions of cmpl.
2017-01-30 09:22:56 +01:00
Markus Wick 4f6dd2631d Merge pull request #4787 from booto/dcbz_arm64
Add LowDCBZHack and DCBZOFF to JitArm64
2017-01-30 08:54:27 +01:00
Lioncash b7e59f4e55 AVIDump: Rename CloseFile to CloseVideoFile
Retains symmetry with CreateVideoFile.
2017-01-29 22:05:12 -05:00
booto 9c4621d2b5 Forgot to add to JitArm64.
Also adds DCBZOFF to JitArm64.
2017-01-29 22:05:07 -05:00
Mat M 548e2d6353 Merge pull request #4709 from lioncash/exi-device
EXI_Device: Minor cleanup
2017-01-29 19:50:42 -05:00
Lioncash 1801180a30 IOS STM: Get rid of forward declarations in the cpp file
Forward declaring functions from a completely different header inside a cpp
file can lead to linker errors. Forward declaring also doesn't really
provide any benefit within cpp files unless it's to bring an internally
linked function within the same file into scope.
2017-01-29 19:30:56 -05:00
Lioncash d2da1897e7 IOS FS: Move behavior to separate functions 2017-01-29 18:32:59 -05:00
degasus 89cefe3103 JitArm64: Fix immediate versions of cmpl. 2017-01-29 18:38:43 +01:00
Stenzek 3b218c64b1 Vulkan: Refactor initialization to only use a single instance
Hopefully will fix the crash in vkDestroyInstance on the NV Shield TV,
and likely reduce boot times slightly for drivers that take a while
to create instances.
2017-01-29 22:18:53 +10:00
Matthew Parlane e823a9d80c Merge pull request #4779 from lioncash/fileio
IOS FileIO: Move GetFileStats code to its own function
2017-01-29 21:53:11 +13:00
Matthew Parlane a8c51d99f1 Merge pull request #4780 from booto/dcbz_hack
Hack to stop dcbz/dcbi over low MEM1 trashing memory.
2017-01-29 21:51:15 +13:00
Lioncash 5fd41716ae ec_wii: Make default data constexpr
None of these are modified anywhere.
2017-01-28 18:46:15 -05:00
Lioncash 926c9f995a ec_wii: Amend function casing 2017-01-28 18:46:14 -05:00
Lioncash 650071c3e4 ec_wii: Make getter functions const member functions 2017-01-28 18:45:56 -05:00
Lioncash 5b998ee9b0 ec_wii: Move implementation details into cpp file
Gets rid of the need for an include in the header file.
2017-01-28 18:45:04 -05:00
booto 2fbdf2a3ce Hack to stop dcbz/dcbi over low MEM1 trashing memory. 2017-01-28 18:04:44 -05:00
Lioncash 4c31bfef76 FileIO: Correct printf specifier in GetFileStats 2017-01-28 17:43:19 -05:00
Lioncash 6f0cabb1c5 FileIO: Move GetFileStats code to its own function 2017-01-28 17:41:40 -05:00
Mat M 66160c2781 Merge pull request #4743 from lioncash/es
ES: Separate IOCtlV code out into constituent functions
2017-01-28 15:33:34 -05:00
Markus Wick 69c4e6de41 Merge pull request #4767 from lioncash/mmio
MMIO: Get rid of a TODO regarding tuples
2017-01-28 15:38:49 +01:00
Lioncash 10d73988e7 DSPCore: Convert DSP stack register enum into an enum class
Makes it more self-documenting which stack is being loaded or stored to,
as C, D, and magic numbers are extremely vague. It also enforces a
strongly-typed API instead of accepting arbitrary integral values.

It also adds the two other missing stack register names -- loop address
and loop counter.
2017-01-28 09:17:27 -05:00
Markus Wick 3405f0ba01 Merge pull request #4739 from AdmiralCurtiss/auto-adjust-window-size-16-9
Make the "Auto Adjust Window Size" option respect the current game's aspect ratio.
2017-01-28 13:02:54 +01:00
Markus Wick b96b592c76 Merge pull request #4775 from lioncash/unused
DSPEmitter: Remove unused class member variable
2017-01-28 12:44:07 +01:00
Mat M ede9c6255a Merge pull request #4770 from degasus/fifo
CommandProcessor: Limit scope of ugly SCPFifoStruct.
2017-01-28 06:43:23 -05:00
Lioncash 7959f900ed DSPEmitter: Remove unused class member variable 2017-01-28 06:36:54 -05:00
Markus Wick 04c3db8bfa Merge pull request #4771 from lioncash/dspemitter
DSPCore: Move emitter cycle code into DSPEmitter itself
2017-01-28 12:25:34 +01:00
Lioncash be3f9f7431 DSPEmitter: Fix -Wreorder warnings 2017-01-28 06:07:25 -05:00
Admiral H. Curtiss b2c40bf4c4 RenderBase: Let the Auto Adjust Window Size option request the final image size rather than the raw framebuffer size. 2017-01-28 11:40:53 +01:00
Admiral H. Curtiss e1fa6c374f RenderBase: Extract the framebuffer size to display size code into function. 2017-01-28 11:40:53 +01:00
Lioncash f5fe387a20 DSPEmitter: Make emitter dispatcher pointers private 2017-01-28 03:55:56 -05:00
Lioncash 0d42cbc923 DSPCore: Move JIT cycle code to DSPEmitter
Moves x86-specific emitter code out of DSPCore.
2017-01-28 03:55:40 -05:00
Scott Mansell 5da565a1a1 Merge pull request #4735 from degasus/jitcache
Jit64: Enable branch following.
2017-01-28 15:48:01 +13:00
degasus ca10cf5afe PPCAnalyst: Update comments 2017-01-28 03:03:04 +01:00
degasus 4855764345 JitArm64: Implement leaf inlining.
There is no BLR stack, so this is quite trivial.
2017-01-28 02:48:56 +01:00
degasus f31b25fe39 Jit64: Enable branch following. 2017-01-28 02:48:56 +01:00
degasus 3787af9ee9 CommandProcessor: Limit scope of ugly SCPFifoStruct.
It's only used as an interface between two classes. So no need to declare
it in the backend export header.
2017-01-27 19:04:56 +01:00
Lioncash c748158182 SettingsHandler: Make GenerateSerialNumber static
This doesn't depend on class internals.
2017-01-27 10:29:57 -05:00
Lioncash 98291cd843 SettingsHandler: Add Open and Save member functions 2017-01-27 10:29:49 -05:00
Michael Maltese 0475a85195 CMake: Move Windows defines to Source/CMakeLists.txt
Messes up various Externals, like PortAudio.
2017-01-27 02:50:49 -08:00
Lioncash d680d1f81e MMIO: Get rid of a TODO regarding tuples 2017-01-27 02:54:07 -05:00
Markus Wick f37c5f1f1c Merge pull request #4766 from lioncash/dspemitter
DSPCore: Move CompileCurrent to the DSPEmitter
2017-01-27 08:09:52 +01:00
degasus ba1decf7bc PixelEngine: Use a DirectRead for the token.
No need to call a std::function, and a few games poll this value very often.
2017-01-27 07:49:47 +01:00
Lioncash 4003360bcb DSPCore: Move CompileCurrent to the DSPEmitter
This is only ever used here.
2017-01-27 01:36:29 -05:00
aldelaro5 334e33d4fa InputConfigDialog pass the device_cbox to the wiimote extension dialogs
This fixes a crash when trying to open the advanced input config dialog on the wiimote extensions.  The device_cbox wasn't initialised and it should have been with the wiimote one.
2017-01-27 01:06:38 -05:00
Matthew Parlane 017e8050b6 Merge pull request #4746 from JosJuice/volumedirectory-sort-case-insensitive
VolumeDirectory: Use case-insensitive comparison when sorting
2017-01-27 18:23:14 +13:00
Matthew Parlane 3d5821a9a7 Merge pull request #4745 from JosJuice/always-valid-region
ConfigManager: Always set a valid m_region
2017-01-27 18:18:37 +13:00
Matthew Parlane 06728ad687 Merge pull request #4757 from lioncash/dsptables
DSPTables: Hide remaining opcode tables
2017-01-27 18:17:36 +13:00
Matthew Parlane a0e598be10 Merge pull request #4763 from lioncash/dspemitter
DSPEmitter: Make most public variables private
2017-01-27 18:10:02 +13:00
Matthew Parlane 64b0773fc0 Merge pull request #4651 from leoetlino/bt-pass-savestates
Fix savestates in Bluetooth passthrough mode
2017-01-27 18:07:33 +13:00
Lioncash be52fcf651 DSPEmitter: Make most public variables private
Dispatchers and m_unresolved_jumps is utilized in code outside of the
emitter, so these are left as is for the time being.
2017-01-26 20:32:57 -05:00
Lioncash 970d969f63 DSPEmitter: Make conditional JIT functions in DSPJitBranch part of the emitter
These quite clearly have a dependency on the emitter itself, so these
should be a part of the emitter itself.

The template function can be modified to just simply take functions as a
parameter.
2017-01-26 20:32:34 -05:00
Lioncash 16aac00b8a DSPEmitter: Move private variables below function declarations 2017-01-26 19:25:49 -05:00
Lioncash ef52451954 DSPJitRegCache: Convert DSPJitSignExtend into an enum class
Prevents general names like SIGN, ZERO, and NONE from polluting the
surrounding namespace.
2017-01-26 18:33:50 -05:00
Lioncash bdd7034fcb DSPJitRegCache: Move allocation order array to the cpp file
As it's a private static implementation detail that doesn't rely on any
other internals of DSPJitRegCache, it can be hidden.
2017-01-26 17:12:55 -05:00
Markus Wick 360bbe0610 Merge pull request #4756 from Orphis/update_gtest
gtest: Update to latest version from git
2017-01-26 14:02:12 +01:00
Lioncash 8f5ce50a25 DSPAssembler: Migrate VerifyParams over to an OpcodeType param instead of bool 2017-01-26 05:17:05 -05:00
Lioncash 6cb6707a4e DSPTables: Hide remaining exposed opcode tables
All opcode tables are now internal.
2017-01-26 05:17:01 -05:00
Markus Wick 0a07df13d2 Merge pull request #4753 from lioncash/dspjit
DSPEmitter: Amend member variable naming
2017-01-26 10:33:03 +01:00
Florent Castelli e5f576f862 gtest: Update to latest version from git 2017-01-26 03:14:08 +01:00
Lioncash ac973e61bb ES: Separate behavior of IOCtlV into separate functions
This function is exceptionally large. Everything within a switch like this
also makes it quite error prone. Separating the functions out makes it
easier to change a certain request implementation as well as improving
code locality.
2017-01-25 19:39:22 -05:00
Lioncash 3c88c248dd ES: Convert typedef into a using alias 2017-01-25 19:31:13 -05:00
Lioncash 3cf3b50ab0 ES: Minor header reorganization
Places elements in the order:
- Structs/Enums definitions
- Functions
- Member variables
2017-01-25 19:31:13 -05:00
Lioncash f4415dd99c DSPEmitter: Amend member variable naming
Amends the variable names to follow our coding style.
2017-01-25 19:26:57 -05:00
Lioncash c2e3bd8d2f DSPAssembler: Amend printf specifiers in ShowError
code_line is a u32.
2017-01-25 17:20:25 -05:00
Lioncash 992b7f7ac0 DSPAssembler: Replace char buffer + sprintf with StringFromFormat 2017-01-25 17:20:21 -05:00
booto c889c81d8f 58 is 0x3a in hex, not 0x31 2017-01-26 01:52:10 +08:00
Léo Lam 0df2ca702b IOS: Get rid of static state in BT passthrough 2017-01-25 15:31:28 +01:00
Léo Lam 18957bdb0a IOS: Fix savestates for Bluetooth passthrough
This fixes savestates when using Bluetooth passthrough by keeping track
of pending transfer commands and discarding them on state load, so that
the emulated software receives a reply to IOS requests as expected.

With this change, savestates in BT passthrough should work as long as
no Wiimote is connected when creating the savestate and when
restoring it. Yes, I know this is an important limitation -- but
that is probably the best we can do, and it's still better than
completely broken savestates.
2017-01-25 15:31:28 +01:00
Florent Castelli 223e213bcf cmake: Change endmacro(.*) to endmacro() 2017-01-25 15:07:32 +01:00
Florent Castelli 103361c846 cmake: Change endforeach(.*) to endforeach() 2017-01-25 15:07:32 +01:00
Florent Castelli 87380c1c2c cmake: Change endif(.*) to endif() 2017-01-25 15:07:32 +01:00
JosJuice 104faa9fb3 VolumeDirectory: Use case-insensitive comparison when sorting
This fixes a regression from 5.0-1556, but I don't know why
the regression occurred or why this fixes it. (Many games
failed to fully boot - I tried Metroid Prime and Twilight
Princess (both GC), and they never got to the title screen.)
2017-01-25 15:07:07 +01:00
Markus Wick 3c184dcf8d Merge pull request #4742 from lioncash/dspasm
DSPAssembler: Replace malloced output buffer with std::vector
2017-01-25 14:49:36 +01:00
JosJuice 188d36ff26 ConfigManager: Refactor setting the region into a new function 2017-01-25 14:42:11 +01:00
Pierre Bourdon 18968abbd7 Merge pull request #4723 from booto/ios-init
Set up IOS RAM information area with real values.
2017-01-25 11:41:26 +01:00
Matthew Parlane 54e7d4a3dd Merge pull request #4748 from lioncash/dspregcache
DSPJitRegCache: Make GetReg return by value
2017-01-25 22:49:16 +13:00
booto d16ca2e5c8 Load IOS from TMD when launching non-IOS title. 2017-01-25 01:11:48 -05:00
Lioncash 3734d6f16c DSPJitRegCache: Make GetReg return by value
Using out-references for this sort of thing is a C++03-ism.
2017-01-24 23:10:34 -05:00
degasus d3aee2de08 JitCache: Split off JIT call from dispatcher.
This avoid flushing the BLR optimization stack on fast_block_cache misses.
2017-01-25 01:51:19 +01:00
JosJuice 8475b03bd8 ConfigManager: Always set a valid m_region
Fixes a regression from f85266d that made WADs
with no detectable region not boot correctly.
The non-WAD code was already handling this correctly.
2017-01-24 16:34:08 +01:00
booto 3ba388138d Set up IOS RAM information area with real values. 2017-01-24 09:48:21 -05:00
Markus Wick eed64bb0fe Merge pull request #4744 from ligfx/cleanup-osx-cmake
CMake: Cleanup macOS-related logic
2017-01-24 14:36:10 +01:00
Markus Wick 63f56ccd02 Merge pull request #4741 from Orphis/cmake_cleanup
CMake cleanup
2017-01-24 14:35:05 +01:00
Michael Maltese 0ab3b1a3ff CMake: use CMAKE_OSX_DEPLOYMENT_TARGET 2017-01-24 01:27:41 -08:00
Matthew Parlane 221be63cb4 Merge pull request #4734 from leoetlino/info-ios-version
DolphinWX: Show the required IOS version in info panel
2017-01-24 18:47:14 +13:00