Merge pull request #4805 from Orphis/cmake_macos

CMake macOS fixes
This commit is contained in:
Mat M 2017-02-02 20:53:22 -05:00 committed by GitHub
commit 1b9b1a356b
4 changed files with 64 additions and 130 deletions

View File

@ -1002,9 +1002,6 @@ add_subdirectory(Source)
########################################
# Install shared data files
#
if(NOT APPLE)
install(DIRECTORY Data/Sys/ DESTINATION ${datadir}/sys PATTERN)
endif()
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Linux|FreeBSD|OpenBSD|Darwin")
install(FILES Data/license.txt DESTINATION ${datadir})
endif()

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@ -49,41 +49,21 @@ if(APPLE)
MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist.in
)
# get rid of any old copies
file (REMOVE_RECURSE ${BUNDLE_PATH}/Contents/Resources/Sys)
if(NOT SKIP_POSTPROCESS_BUNDLE)
# Fix up the bundle after it is finished.
# There does not seem to be an easy way to run CMake commands post-build,
# so we invoke CMake again on a generated script.
file(WRITE ${CMAKE_CURRENT_BINARY_DIR}/postprocess_bundle.cmake "
include(BundleUtilities)
message(\"Fixing up application bundle: ${BUNDLE_PATH}\")
message(\"(Note: This is only necessary to produce a redistributable binary.\")
message(\"To skip, pass -DSKIP_POSTPROCESS_BUNDLE=1 to cmake.)\")
set(BU_CHMOD_BUNDLE_ITEMS ON)
execute_process(
COMMAND ${CMAKE_SOURCE_DIR}/Tools/deploy-mac.py -p platforms/libqcocoa.dylib \"${BUNDLE_PATH}\"
RESULT_VARIABLE retcode
)
if(NOT \${retcode} EQUAL 0)
message(FATAL_ERROR \"Error when postprocessing bundle (return code: \${retcode}).\")
endif()
file(INSTALL ${CMAKE_SOURCE_DIR}/Data/Sys
DESTINATION ${BUNDLE_PATH}/Contents/Resources
)
")
add_custom_command(TARGET ${DOLPHINQT2_BINARY} POST_BUILD
COMMAND ${CMAKE_COMMAND} -P postprocess_bundle.cmake
)
else()
add_custom_command(OUTPUT ${BUNDLE_PATH}/Contents/Resources/Sys
COMMAND ln -nfs ${CMAKE_SOURCE_DIR}/Data/Sys ${BUNDLE_PATH}/Contents/Resources/Sys
VERBATIM
)
add_custom_target(CopyDataIntoBundleQt ALL
DEPENDS ${BUNDLE_PATH}/Contents/Resources/Sys
)
endif()
# Update library references to make the bundle portable
add_custom_command(TARGET ${DOLPHINQT2_BINARY} POST_BUILD
COMMAND echo "Fixing up application bundle: ${BUNDLE_PATH}"
COMMAND echo ${CMAKE_SOURCE_DIR}/Tools/deploy-mac.py $<TARGET_FILE_DIR:${DOLPHINQT2_BINARY}>/../..
)
# Copy resources in the bundle
file(GLOB_RECURSE resources RELATIVE "${CMAKE_SOURCE_DIR}/Data" "${CMAKE_SOURCE_DIR}/Data/Sys/*")
foreach(res ${resources})
target_sources(${DOLPHINQT2_BINARY} PRIVATE "${CMAKE_SOURCE_DIR}/Data/${res}")
get_filename_component(resdir "${res}" DIRECTORY)
set_source_files_properties("${CMAKE_SOURCE_DIR}/Data/${res}" PROPERTIES
MACOSX_PACKAGE_LOCATION "Resources/${resdir}")
source_group("Resources" FILES "${CMAKE_SOURCE_DIR}/Data/${res}")
endforeach()
else()
install(TARGETS ${DOLPHINQT2_BINARY} RUNTIME DESTINATION ${bindir})
endif()

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@ -114,18 +114,45 @@ endif()
set(DOLPHIN_EXE ${DOLPHIN_EXE_BASE})
find_package(Gettext)
if(GETTEXT_MSGMERGE_EXECUTABLE AND GETTEXT_MSGFMT_EXECUTABLE AND wxWidgets_FOUND)
file(GLOB LINGUAS ${CMAKE_SOURCE_DIR}/Languages/po/*.po)
add_custom_target(translations ALL)
GETTEXT_CREATE_TRANSLATIONS(${CMAKE_SOURCE_DIR}/Languages/po/dolphin-emu.pot ${LINGUAS})
endif()
if(wxWidgets_FOUND)
add_executable(${DOLPHIN_EXE} ${SRCS} ${GUI_SRCS})
target_link_libraries(${DOLPHIN_EXE} ${LIBS} ${WXLIBS})
# Handle localization
find_package(Gettext)
if(GETTEXT_MSGMERGE_EXECUTABLE AND GETTEXT_MSGFMT_EXECUTABLE)
set(pot_file "${CMAKE_SOURCE_DIR}/Languages/po/dolphin-emu.pot")
file(GLOB LINGUAS ${CMAKE_SOURCE_DIR}/Languages/po/*.po)
target_sources(${DOLPHIN_EXE} PRIVATE ${pot_file} ${LINGUAS})
source_group("Localization" FILES ${LINGUAS})
source_group("Localization\\\\Generated" FILES ${pot_file})
foreach(po ${LINGUAS})
get_filename_component(lang ${po} NAME_WE)
set(mo_dir ${CMAKE_CURRENT_BINARY_DIR}/${lang})
set(mo ${mo_dir}/dolphin-emu.mo)
target_sources(${DOLPHIN_EXE} PRIVATE ${mo})
source_group("Localization\\\\Generated" FILES ${mo})
if(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
set_source_files_properties(${mo} PROPERTIES MACOSX_PACKAGE_LOCATION "Resources/${lang}.lproj")
else()
install(FILES ${mo} DESTINATION share/locale/${lang}/LC_MESSAGES)
endif()
add_custom_command(OUTPUT ${mo}
COMMAND mkdir -p ${mo_dir}
COMMAND ${GETTEXT_MSGMERGE_EXECUTABLE} --quiet --update --backup=none -s ${po} ${pot_file}
COMMAND ${GETTEXT_MSGFMT_EXECUTABLE} -o ${mo} ${po}
DEPENDS ${po}
)
endforeach()
endif()
if(APPLE)
include(BundleUtilities)
set(BUNDLE_PATH ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${DOLPHIN_EXE}.app)
# Ask for an application bundle.
@ -134,84 +161,25 @@ if(wxWidgets_FOUND)
MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist.in
)
# get rid of any old copies
file (REMOVE_RECURSE ${BUNDLE_PATH}/Contents/Resources/Sys)
if(NOT SKIP_POSTPROCESS_BUNDLE)
# Fix up the bundle after it is finished.
# There does not seem to be an easy way to run CMake commands post-build,
# so we invoke CMake again on a generated script.
file(WRITE ${CMAKE_CURRENT_BINARY_DIR}/postprocess_bundle.cmake "
include(BundleUtilities)
message(\"Fixing up application bundle: ${BUNDLE_PATH}\")
message(\"(Note: This is only necessary to produce a redistributable binary.\")
message(\"To skip, pass -DSKIP_POSTPROCESS_BUNDLE=1 to cmake.)\")
set(BU_CHMOD_BUNDLE_ITEMS ON)
execute_process(
COMMAND ${CMAKE_SOURCE_DIR}/Tools/deploy-mac.py \"${BUNDLE_PATH}\"
RESULT_VARIABLE retcode
)
if(NOT \${retcode} EQUAL 0)
message(FATAL_ERROR \"Error when postprocessing bundle (return code: \${retcode}).\")
endif()
file(INSTALL \"${CMAKE_SOURCE_DIR}/Data/Sys\"
DESTINATION \"${BUNDLE_PATH}/Contents/Resources\"
)
")
add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
COMMAND ${CMAKE_COMMAND} -P postprocess_bundle.cmake
)
else()
add_custom_command(OUTPUT ${BUNDLE_PATH}/Contents/Resources/Sys
COMMAND ln -nfs ${CMAKE_SOURCE_DIR}/Data/Sys ${BUNDLE_PATH}/Contents/Resources/Sys
VERBATIM
)
add_custom_target(CopyDataIntoBundleWx ALL
DEPENDS ${BUNDLE_PATH}/Contents/Resources/Sys
)
endif()
# Copy resources in the bundle
file(GLOB_RECURSE resources RELATIVE "${CMAKE_SOURCE_DIR}/Data" "${CMAKE_SOURCE_DIR}/Data/Sys/*")
foreach(res ${resources})
target_sources(${DOLPHIN_EXE} PRIVATE "${CMAKE_SOURCE_DIR}/Data/${res}")
get_filename_component(resdir "${res}" DIRECTORY)
set_source_files_properties("${CMAKE_SOURCE_DIR}/Data/${res}" PROPERTIES
MACOSX_PACKAGE_LOCATION "Resources/${resdir}")
source_group("Resources" FILES "${CMAKE_SOURCE_DIR}/Data/${res}")
endforeach()
if(GETTEXT_MSGMERGE_EXECUTABLE AND GETTEXT_MSGFMT_EXECUTABLE AND wxWidgets_FOUND)
file(WRITE ${CMAKE_CURRENT_BINARY_DIR}/copy_translations_into_bundle.cmake "
file(GLOB TRANSLATION_FILES RELATIVE ${CMAKE_CURRENT_BINARY_DIR}
${CMAKE_CURRENT_BINARY_DIR}/*.gmo
)
foreach(TRANSLATION_FILE \${TRANSLATION_FILES})
string(REPLACE \".gmo\" \".lproj\" TRANSLATION_DIR
\${TRANSLATION_FILE}
)
# It would be better to copy to the new name as a single action,
# but I can't figure out a way to let CMake do that.
file(COPY ${CMAKE_CURRENT_BINARY_DIR}/\${TRANSLATION_FILE}
DESTINATION ${BUNDLE_PATH}/Contents/Resources/\${TRANSLATION_DIR}
NO_SOURCE_PERMISSIONS
)
file(RENAME
${BUNDLE_PATH}/Contents/Resources/\${TRANSLATION_DIR}/\${TRANSLATION_FILE}
${BUNDLE_PATH}/Contents/Resources/\${TRANSLATION_DIR}/dolphin-emu.mo
)
endforeach()
")
# Update library references to make the bundle portable
add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
COMMAND echo "Fixing up application bundle: ${BUNDLE_PATH}"
COMMAND echo ${CMAKE_SOURCE_DIR}/Tools/deploy-mac.py $<TARGET_FILE_DIR:${DOLPHIN_EXE}>/../..
)
file(GLOB PO_FILES RELATIVE ${CMAKE_SOURCE_DIR}/Languages/po
${CMAKE_SOURCE_DIR}/Languages/po/*.po
)
string(REPLACE .po .gmo GMO_FILES "${PO_FILES}")
add_custom_command(OUTPUT ${BUNDLE_PATH}/Contents/Resources/en.lproj
COMMAND ${CMAKE_COMMAND} -P copy_translations_into_bundle.cmake
DEPENDS ${GMO_FILES}
${CMAKE_SOURCE_DIR}/Data/Sys
VERBATIM
)
add_custom_target(CopyTranslationsIntoBundleWx ALL
DEPENDS ${BUNDLE_PATH}/Contents/Resources/en.lproj
)
endif()
# Install bundle into systemwide /Applications directory.
install(DIRECTORY ${BUNDLE_PATH} DESTINATION /Applications
USE_SOURCE_PERMISSIONS
)
install(TARGETS ${DOLPHIN_EXE} DESTINATION /Applications)
elseif(WIN32)
set_target_properties(${DOLPHIN_EXE} PROPERTIES
WIN32_EXECUTABLE ON

View File

@ -139,23 +139,12 @@ if __name__ == '__main__':
installNameTool = args.install_name_tool
verbose = args.verbose
try:
shutil.rmtree(os.path.join(args.bundle, 'Contents/Frameworks/'))
except OSError as e:
if e.errno != errno.ENOENT:
raise
for executable in os.listdir(os.path.join(args.bundle, 'Contents/MacOS')):
if executable.endswith('.dSYM'):
continue
fullPath = os.path.join(args.bundle, 'Contents/MacOS/', executable)
updateMachO(fullPath, splitPath(os.path.join(args.bundle, 'Contents/MacOS')), splitPath(args.root))
if args.qt_plugins:
try:
shutil.rmtree(os.path.join(args.bundle, 'Contents/PlugIns/'))
except OSError as e:
if e.errno != errno.ENOENT:
raise
makedirs(os.path.join(args.bundle, 'Contents/PlugIns'))
makedirs(os.path.join(args.bundle, 'Contents/Resources'))
with open(os.path.join(args.bundle, 'Contents/Resources/qt.conf'), 'w') as conf: