commit
1b9b1a356b
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@ -1002,9 +1002,6 @@ add_subdirectory(Source)
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########################################
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# Install shared data files
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#
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if(NOT APPLE)
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install(DIRECTORY Data/Sys/ DESTINATION ${datadir}/sys PATTERN)
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endif()
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if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Linux|FreeBSD|OpenBSD|Darwin")
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install(FILES Data/license.txt DESTINATION ${datadir})
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endif()
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@ -49,41 +49,21 @@ if(APPLE)
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MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist.in
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)
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# get rid of any old copies
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file (REMOVE_RECURSE ${BUNDLE_PATH}/Contents/Resources/Sys)
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if(NOT SKIP_POSTPROCESS_BUNDLE)
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# Fix up the bundle after it is finished.
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# There does not seem to be an easy way to run CMake commands post-build,
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# so we invoke CMake again on a generated script.
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file(WRITE ${CMAKE_CURRENT_BINARY_DIR}/postprocess_bundle.cmake "
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include(BundleUtilities)
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message(\"Fixing up application bundle: ${BUNDLE_PATH}\")
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message(\"(Note: This is only necessary to produce a redistributable binary.\")
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message(\"To skip, pass -DSKIP_POSTPROCESS_BUNDLE=1 to cmake.)\")
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set(BU_CHMOD_BUNDLE_ITEMS ON)
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execute_process(
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COMMAND ${CMAKE_SOURCE_DIR}/Tools/deploy-mac.py -p platforms/libqcocoa.dylib \"${BUNDLE_PATH}\"
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RESULT_VARIABLE retcode
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)
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if(NOT \${retcode} EQUAL 0)
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message(FATAL_ERROR \"Error when postprocessing bundle (return code: \${retcode}).\")
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endif()
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file(INSTALL ${CMAKE_SOURCE_DIR}/Data/Sys
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DESTINATION ${BUNDLE_PATH}/Contents/Resources
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)
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")
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add_custom_command(TARGET ${DOLPHINQT2_BINARY} POST_BUILD
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COMMAND ${CMAKE_COMMAND} -P postprocess_bundle.cmake
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)
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else()
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add_custom_command(OUTPUT ${BUNDLE_PATH}/Contents/Resources/Sys
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COMMAND ln -nfs ${CMAKE_SOURCE_DIR}/Data/Sys ${BUNDLE_PATH}/Contents/Resources/Sys
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VERBATIM
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)
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add_custom_target(CopyDataIntoBundleQt ALL
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DEPENDS ${BUNDLE_PATH}/Contents/Resources/Sys
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)
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endif()
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# Update library references to make the bundle portable
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add_custom_command(TARGET ${DOLPHINQT2_BINARY} POST_BUILD
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COMMAND echo "Fixing up application bundle: ${BUNDLE_PATH}"
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COMMAND echo ${CMAKE_SOURCE_DIR}/Tools/deploy-mac.py $<TARGET_FILE_DIR:${DOLPHINQT2_BINARY}>/../..
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)
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# Copy resources in the bundle
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file(GLOB_RECURSE resources RELATIVE "${CMAKE_SOURCE_DIR}/Data" "${CMAKE_SOURCE_DIR}/Data/Sys/*")
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foreach(res ${resources})
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target_sources(${DOLPHINQT2_BINARY} PRIVATE "${CMAKE_SOURCE_DIR}/Data/${res}")
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get_filename_component(resdir "${res}" DIRECTORY)
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set_source_files_properties("${CMAKE_SOURCE_DIR}/Data/${res}" PROPERTIES
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MACOSX_PACKAGE_LOCATION "Resources/${resdir}")
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source_group("Resources" FILES "${CMAKE_SOURCE_DIR}/Data/${res}")
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endforeach()
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else()
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install(TARGETS ${DOLPHINQT2_BINARY} RUNTIME DESTINATION ${bindir})
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endif()
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@ -114,18 +114,45 @@ endif()
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set(DOLPHIN_EXE ${DOLPHIN_EXE_BASE})
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find_package(Gettext)
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if(GETTEXT_MSGMERGE_EXECUTABLE AND GETTEXT_MSGFMT_EXECUTABLE AND wxWidgets_FOUND)
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file(GLOB LINGUAS ${CMAKE_SOURCE_DIR}/Languages/po/*.po)
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add_custom_target(translations ALL)
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GETTEXT_CREATE_TRANSLATIONS(${CMAKE_SOURCE_DIR}/Languages/po/dolphin-emu.pot ${LINGUAS})
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endif()
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if(wxWidgets_FOUND)
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add_executable(${DOLPHIN_EXE} ${SRCS} ${GUI_SRCS})
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target_link_libraries(${DOLPHIN_EXE} ${LIBS} ${WXLIBS})
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# Handle localization
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find_package(Gettext)
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if(GETTEXT_MSGMERGE_EXECUTABLE AND GETTEXT_MSGFMT_EXECUTABLE)
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set(pot_file "${CMAKE_SOURCE_DIR}/Languages/po/dolphin-emu.pot")
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file(GLOB LINGUAS ${CMAKE_SOURCE_DIR}/Languages/po/*.po)
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target_sources(${DOLPHIN_EXE} PRIVATE ${pot_file} ${LINGUAS})
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source_group("Localization" FILES ${LINGUAS})
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source_group("Localization\\\\Generated" FILES ${pot_file})
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foreach(po ${LINGUAS})
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get_filename_component(lang ${po} NAME_WE)
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set(mo_dir ${CMAKE_CURRENT_BINARY_DIR}/${lang})
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set(mo ${mo_dir}/dolphin-emu.mo)
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target_sources(${DOLPHIN_EXE} PRIVATE ${mo})
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source_group("Localization\\\\Generated" FILES ${mo})
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if(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
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set_source_files_properties(${mo} PROPERTIES MACOSX_PACKAGE_LOCATION "Resources/${lang}.lproj")
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else()
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install(FILES ${mo} DESTINATION share/locale/${lang}/LC_MESSAGES)
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endif()
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add_custom_command(OUTPUT ${mo}
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COMMAND mkdir -p ${mo_dir}
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COMMAND ${GETTEXT_MSGMERGE_EXECUTABLE} --quiet --update --backup=none -s ${po} ${pot_file}
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COMMAND ${GETTEXT_MSGFMT_EXECUTABLE} -o ${mo} ${po}
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DEPENDS ${po}
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)
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endforeach()
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endif()
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if(APPLE)
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include(BundleUtilities)
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set(BUNDLE_PATH ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${DOLPHIN_EXE}.app)
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# Ask for an application bundle.
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@ -134,84 +161,25 @@ if(wxWidgets_FOUND)
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MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist.in
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)
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# get rid of any old copies
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file (REMOVE_RECURSE ${BUNDLE_PATH}/Contents/Resources/Sys)
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if(NOT SKIP_POSTPROCESS_BUNDLE)
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# Fix up the bundle after it is finished.
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# There does not seem to be an easy way to run CMake commands post-build,
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# so we invoke CMake again on a generated script.
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file(WRITE ${CMAKE_CURRENT_BINARY_DIR}/postprocess_bundle.cmake "
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include(BundleUtilities)
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message(\"Fixing up application bundle: ${BUNDLE_PATH}\")
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message(\"(Note: This is only necessary to produce a redistributable binary.\")
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message(\"To skip, pass -DSKIP_POSTPROCESS_BUNDLE=1 to cmake.)\")
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set(BU_CHMOD_BUNDLE_ITEMS ON)
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execute_process(
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COMMAND ${CMAKE_SOURCE_DIR}/Tools/deploy-mac.py \"${BUNDLE_PATH}\"
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RESULT_VARIABLE retcode
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)
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if(NOT \${retcode} EQUAL 0)
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message(FATAL_ERROR \"Error when postprocessing bundle (return code: \${retcode}).\")
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endif()
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file(INSTALL \"${CMAKE_SOURCE_DIR}/Data/Sys\"
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DESTINATION \"${BUNDLE_PATH}/Contents/Resources\"
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)
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")
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add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
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COMMAND ${CMAKE_COMMAND} -P postprocess_bundle.cmake
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)
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else()
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add_custom_command(OUTPUT ${BUNDLE_PATH}/Contents/Resources/Sys
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COMMAND ln -nfs ${CMAKE_SOURCE_DIR}/Data/Sys ${BUNDLE_PATH}/Contents/Resources/Sys
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VERBATIM
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)
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add_custom_target(CopyDataIntoBundleWx ALL
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DEPENDS ${BUNDLE_PATH}/Contents/Resources/Sys
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)
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endif()
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# Copy resources in the bundle
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file(GLOB_RECURSE resources RELATIVE "${CMAKE_SOURCE_DIR}/Data" "${CMAKE_SOURCE_DIR}/Data/Sys/*")
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foreach(res ${resources})
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target_sources(${DOLPHIN_EXE} PRIVATE "${CMAKE_SOURCE_DIR}/Data/${res}")
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get_filename_component(resdir "${res}" DIRECTORY)
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set_source_files_properties("${CMAKE_SOURCE_DIR}/Data/${res}" PROPERTIES
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MACOSX_PACKAGE_LOCATION "Resources/${resdir}")
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source_group("Resources" FILES "${CMAKE_SOURCE_DIR}/Data/${res}")
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endforeach()
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if(GETTEXT_MSGMERGE_EXECUTABLE AND GETTEXT_MSGFMT_EXECUTABLE AND wxWidgets_FOUND)
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file(WRITE ${CMAKE_CURRENT_BINARY_DIR}/copy_translations_into_bundle.cmake "
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file(GLOB TRANSLATION_FILES RELATIVE ${CMAKE_CURRENT_BINARY_DIR}
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${CMAKE_CURRENT_BINARY_DIR}/*.gmo
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)
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foreach(TRANSLATION_FILE \${TRANSLATION_FILES})
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string(REPLACE \".gmo\" \".lproj\" TRANSLATION_DIR
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\${TRANSLATION_FILE}
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)
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# It would be better to copy to the new name as a single action,
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# but I can't figure out a way to let CMake do that.
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file(COPY ${CMAKE_CURRENT_BINARY_DIR}/\${TRANSLATION_FILE}
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DESTINATION ${BUNDLE_PATH}/Contents/Resources/\${TRANSLATION_DIR}
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NO_SOURCE_PERMISSIONS
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)
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file(RENAME
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${BUNDLE_PATH}/Contents/Resources/\${TRANSLATION_DIR}/\${TRANSLATION_FILE}
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${BUNDLE_PATH}/Contents/Resources/\${TRANSLATION_DIR}/dolphin-emu.mo
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)
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endforeach()
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")
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# Update library references to make the bundle portable
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add_custom_command(TARGET ${DOLPHIN_EXE} POST_BUILD
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COMMAND echo "Fixing up application bundle: ${BUNDLE_PATH}"
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COMMAND echo ${CMAKE_SOURCE_DIR}/Tools/deploy-mac.py $<TARGET_FILE_DIR:${DOLPHIN_EXE}>/../..
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)
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file(GLOB PO_FILES RELATIVE ${CMAKE_SOURCE_DIR}/Languages/po
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${CMAKE_SOURCE_DIR}/Languages/po/*.po
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)
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string(REPLACE .po .gmo GMO_FILES "${PO_FILES}")
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add_custom_command(OUTPUT ${BUNDLE_PATH}/Contents/Resources/en.lproj
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COMMAND ${CMAKE_COMMAND} -P copy_translations_into_bundle.cmake
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DEPENDS ${GMO_FILES}
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${CMAKE_SOURCE_DIR}/Data/Sys
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VERBATIM
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)
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add_custom_target(CopyTranslationsIntoBundleWx ALL
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DEPENDS ${BUNDLE_PATH}/Contents/Resources/en.lproj
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)
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endif()
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# Install bundle into systemwide /Applications directory.
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install(DIRECTORY ${BUNDLE_PATH} DESTINATION /Applications
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USE_SOURCE_PERMISSIONS
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)
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install(TARGETS ${DOLPHIN_EXE} DESTINATION /Applications)
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elseif(WIN32)
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set_target_properties(${DOLPHIN_EXE} PROPERTIES
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WIN32_EXECUTABLE ON
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@ -139,23 +139,12 @@ if __name__ == '__main__':
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installNameTool = args.install_name_tool
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verbose = args.verbose
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try:
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shutil.rmtree(os.path.join(args.bundle, 'Contents/Frameworks/'))
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except OSError as e:
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if e.errno != errno.ENOENT:
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raise
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for executable in os.listdir(os.path.join(args.bundle, 'Contents/MacOS')):
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if executable.endswith('.dSYM'):
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continue
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fullPath = os.path.join(args.bundle, 'Contents/MacOS/', executable)
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updateMachO(fullPath, splitPath(os.path.join(args.bundle, 'Contents/MacOS')), splitPath(args.root))
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if args.qt_plugins:
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try:
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shutil.rmtree(os.path.join(args.bundle, 'Contents/PlugIns/'))
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except OSError as e:
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if e.errno != errno.ENOENT:
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raise
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makedirs(os.path.join(args.bundle, 'Contents/PlugIns'))
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makedirs(os.path.join(args.bundle, 'Contents/Resources'))
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with open(os.path.join(args.bundle, 'Contents/Resources/qt.conf'), 'w') as conf:
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Loading…
Reference in New Issue