Mat M
9c8e27e3bb
Merge pull request #4558 from JosJuice/volumedirectory-fst-sort
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VolumeDirectory: Sort the FST
2016-12-25 17:38:58 -05:00
Mat M
81d452ecda
Merge pull request #4551 from JosJuice/movie-controller-comment
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Movie: Replace incorrect name and comment for numControllers
2016-12-25 17:36:27 -05:00
Mat M
0304eb48a3
Merge pull request #4549 from JosJuice/game-inis-2016-12-24
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Game INI updates
2016-12-25 17:35:30 -05:00
Mat M
40e36ebd1e
Merge pull request #4550 from linkmauve/no-readdir_r
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Common: Replace deprecated readdir_r with readdir
2016-12-25 17:34:50 -05:00
Mat M
8ad6c3e911
Merge pull request #4555 from JosJuice/right-click-host-name
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Fix player name not being loaded when using "Host with Netplay..."
2016-12-25 17:32:26 -05:00
Mat M
8da0396fc4
Merge pull request #4559 from JosJuice/volumedirectory-totalnamesize-local
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VolumeDirectory: Make m_totalNameSize a local variable
2016-12-25 17:30:21 -05:00
Mat M
29ec069ac6
Merge pull request #4552 from JosJuice/pr-4461-translations
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Mark strings added by PR #4461 for translation
2016-12-25 17:06:32 -05:00
JosJuice
3196f697bb
VolumeDirectory: Use a range-based for loop in ComputeNameSize
2016-12-25 23:01:42 +01:00
JosJuice
f3987d13ea
VolumeDirectory: Make m_totalNameSize a local variable
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After BuildFST finishes executing, it's never needed again.
2016-12-25 22:57:14 +01:00
Mat M
d1defd71df
Merge pull request #4557 from JosJuice/scandirectorytree-comments
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Fix outdated comments in ScanDirectoryTree
2016-12-25 16:48:17 -05:00
JosJuice
a502f069e8
VolumeDirectory: Sort the FST
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We can't rely on the OS returning files and directories
in a deterministic order, so we should sort them on our own
if we want VolumeDirectory to work for movies and netplay.
2016-12-25 22:35:38 +01:00
JosJuice
e56bec9c87
Fix outdated comments in ScanDirectoryTree
2016-12-25 21:57:33 +01:00
Markus Wick
190c6218ab
Merge pull request #4493 from Tilka/evdev
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Fix evdev threading
2016-12-25 20:55:50 +01:00
Markus Wick
3355903585
Merge pull request #4556 from Tilka/texcache
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VideoCommon: use u32 for texture addresses
2016-12-25 20:50:08 +01:00
Tillmann Karras
44acd9fdb9
VideoCommon: use u32 for texture addresses
2016-12-25 18:48:19 +01:00
JosJuice
70d9440d10
Fix player name not being loaded when using "Host with Netplay..."
2016-12-25 16:36:19 +01:00
JosJuice
3e4f682b76
Game INI updates
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- F.ini: PR #4189 removes the need for 1x IR according to JMC
- GWO.ini: Just force integral resolution, not auto resolution
- GALP01.ini: I have no idea why EFBScale would be forced here
- GINX69.ini: I think JMC said it's fixed, but I can't find his post...
- SNS.ini: https://bugs.dolphin-emu.org/issues/9891
- P INIs: https://bugs.dolphin-emu.org/issues/9938
2016-12-25 09:36:49 +01:00
JosJuice
c0710d3593
Mark strings added by PR #4461 for translation
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Also fix the HKGP_FRANE_ADVANCE typo.
2016-12-24 19:26:21 +01:00
JosJuice
55fe77e986
Movie: Replace incorrect name and comment for numControllers
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Also add similar comments to the variables memcards and bongos.
2016-12-24 18:27:56 +01:00
Emmanuel Gil Peyrot
495dfdb16c
Common: Replace deprecated readdir_r with readdir
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Fixes a warning under recent glibc.
2016-12-24 16:18:47 +01:00
JosJuice
09c6148aba
Automatic translation resources sync with Transifex
2016-12-24 16:05:08 +01:00
Mat M
abfa297166
Merge pull request #4545 from leoetlino/stop-recording
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Stop Movie/Netplay before triggering STM shutdown
2016-12-24 06:14:51 -05:00
JosJuice
222b52e511
Merge pull request #4547 from lioncash/proto
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CommandProcessor: Remove unimplemented prototypes
2016-12-24 08:51:55 +01:00
Lioncash
c5243d6d12
CommandProcessor: Remove unimplemented prototypes
2016-12-24 01:15:50 -05:00
Léo Lam
ec729e2ee3
Stop Movie/Netplay before triggering STM shutdown
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This fixes a bug which caused Movie (input recording or playback) or
netplay not to be stopped. DolphinWX previously triggered a STM power
event, and then the STM directly stopped the emulation; the code
which stops Movie/Netplay was completely skipped.
This is fixed by moving it /before/ sending the shutdown event.
2016-12-24 00:44:30 +01:00
Markus Wick
01c2c50f6a
Merge pull request #4540 from lioncash/dspemit
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DSP: Move DSPEmitter into the Jit subdirectory
2016-12-23 12:13:47 +01:00
Mat M
9160be50db
Merge pull request #4224 from lioncash/tcache
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TextureCacheBase: Eliminate static state
2016-12-23 04:33:42 -05:00
Mat M
f2322bee90
Merge pull request #4541 from Krakn/minor_fix
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Silences an error during compilation due to an unused (but set) variable
2016-12-22 21:18:51 -05:00
Dan Beste
a309449a7f
Silences an error during compilation due to an unused (but set) variable
2016-12-22 19:44:47 -06:00
Lioncash
5852e3961d
DSPMemoryMap: Move function implementations into the cpp file
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This allows removing DSPCore and DSPTables includes from the header file.
Doing allows resolving quite a bit of indirect includes that were present
throughout the DSP source files.
Another plus with this is that changes to the DSPEmitter don't require an
almost total rebuild of all DSP source files. The underlying reason for
most of the files being rebuilt it because DSPMemoryMap is used quite
extensively, however its header includes DSPTables.h. DSPTables.h includes
DSPEmitter.h as it uses the DSPEmitter type in a typedef. So any change to
the emitter would propagate through the DSPMemoryMap header. This will no
longer happen.
2016-12-22 20:09:52 -05:00
Lioncash
af28ce7ecb
DSP: Move DSPEmitter into the Jit directory
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This is actually used as the DSP JIT, so this should be with the other JIT
source files.
This commit also makes it so changes to the JIT emitter don't require
recompiling all of the DSP core (i.e. changing the JIT won't require the
interpreter to be rebuilt).
2016-12-22 19:50:03 -05:00
Markus Wick
0f5379f95f
Merge pull request #4539 from lioncash/dspinterp
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DSP: Move interpreter source files to their own directory
2016-12-23 01:05:51 +01:00
Lioncash
a4cd11ec87
DSP: Move interpreter source files to their own directory
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Keeps code organized similar to the DSP JIT.
2016-12-22 18:18:48 -05:00
Markus Wick
1068d24c09
Merge pull request #4538 from lioncash/dsptables
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DSPTables: Move interpreter specifics into DSPInterpreter
2016-12-22 13:32:58 +01:00
Lioncash
9131b994bb
DSPTables: Move interpreter specifics to DSPInterpreter
2016-12-21 15:40:45 -05:00
Lioncash
a5e555e609
DSPInterpreter: Alphabetically sort opcode function definitions
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Makes browsing slightly nicer.
2016-12-21 14:43:38 -05:00
Markus Wick
fee6f021d3
Merge pull request #4536 from lioncash/dsptables
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DSPTables: Amend table formatting
2016-12-21 18:46:03 +01:00
Lioncash
7ecf3d6955
DSPTables: Amend table formatting
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Restores them to what they were before the codebase-wide reformatting and
adds annotations to specifically not format them.
2016-12-21 03:51:53 -05:00
Mat M
8192af9b3d
Merge pull request #4533 from lioncash/jits
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Jit64/JitIL: Get rid of trivial global jit variable usages
2016-12-20 21:09:50 -05:00
Anthony
ca91b6df52
Merge pull request #4521 from JosJuice/tgc
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Add TGC disc image compatibility
2016-12-20 17:45:39 -06:00
Markus Wick
7620dd88d3
Merge pull request #4534 from lioncash/jitarm
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JitArm64: Add missing override specifiers
2016-12-21 00:09:56 +01:00
Lioncash
a98fd57da7
JitArm64: Add missing override specifiers
2016-12-20 17:30:13 -05:00
Mat M
cd4449f881
Merge pull request #4501 from flibitijibibo/disabletooltips
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DolphinWX: Add 'DisableTooltips' config option (R2)
2016-12-20 17:20:24 -05:00
Lioncash
513ace1c0c
JitIL: Get rid of trivial global jit variable usages
2016-12-20 12:56:06 -05:00
Lioncash
66034de20b
Jit64: Get rid of trivial global jit variable usages
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Jit64 inherits from Jitx86Base which inherits from JitBase. JitBase
contains jo and js, which are instances of the JitOptions and JitState
structs. Because of the inheritance, there's no actual need to access the
jit global in order to get to these instances. They're already accessible
via the class hierarchy.
2016-12-20 12:55:58 -05:00
Markus Wick
b5fe0b5b83
Merge pull request #4528 from stenzek/vulkan-descriptor-crash
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Vulkan: Fix crash where a potentially deleted buffer is referenced
2016-12-20 11:11:54 +01:00
Markus Wick
cee1f8b6e7
Merge pull request #4531 from lioncash/access
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EmuCodeBlock: Make nearcode and farcode protected
2016-12-20 10:27:13 +01:00
Lioncash
05af5b292f
EmuCodeBlock: Amend member variable names to conform to coding style
2016-12-19 17:55:44 -05:00
Lioncash
e373a48a51
EmuCodeBlock: Make farcode and nearcode protected
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This is the only context they're used in.
2016-12-19 17:36:29 -05:00
Mat M
2c8cc0f648
Merge pull request #4527 from leoetlino/fix-dvd-backup
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DolphinWX: Fix booting from DVD
2016-12-19 16:22:29 -05:00