Mark strings added by PR #4461 for translation

Also fix the HKGP_FRANE_ADVANCE typo.
This commit is contained in:
JosJuice 2016-12-24 19:26:21 +01:00
parent 09c6148aba
commit c0710d3593
5 changed files with 36 additions and 33 deletions

View File

@ -218,28 +218,28 @@ void Shutdown()
}
const std::array<HotkeyGroupInfo, NUM_HOTKEY_GROUPS> groups_info = {
{{"General", HK_OPEN, HK_EXIT},
{"Volume", HK_VOLUME_DOWN, HK_VOLUME_TOGGLE_MUTE},
{"Emulation speed", HK_DECREASE_EMULATION_SPEED, HK_TOGGLE_THROTTLE},
{"Frame advance", HK_FRAME_ADVANCE, HK_FRAME_ADVANCE_RESET_SPEED},
{"Movie", HK_START_RECORDING, HK_READ_ONLY_MODE},
{"Wii", HK_TRIGGER_SYNC_BUTTON, HK_BALANCEBOARD_CONNECT},
{"Graphics toggles", HK_TOGGLE_CROP, HK_TOGGLE_TEXTURES},
{"Internal Resolution", HK_INCREASE_IR, HK_DECREASE_IR},
{"Freelook", HK_FREELOOK_DECREASE_SPEED, HK_FREELOOK_RESET},
{"3D", HK_TOGGLE_STEREO_SBS, HK_TOGGLE_STEREO_3DVISION},
{"3D depth", HK_DECREASE_DEPTH, HK_INCREASE_CONVERGENCE},
{"Load state", HK_LOAD_STATE_SLOT_1, HK_LOAD_STATE_SLOT_SELECTED},
{"Save state", HK_SAVE_STATE_SLOT_1, HK_SAVE_STATE_SLOT_SELECTED},
{"Select state", HK_SELECT_STATE_SLOT_1, HK_SELECT_STATE_SLOT_10},
{"Load last state", HK_LOAD_LAST_STATE_1, HK_LOAD_LAST_STATE_10},
{"Other state hotkeys", HK_SAVE_FIRST_STATE, HK_LOAD_STATE_FILE}}};
{{_trans("General"), HK_OPEN, HK_EXIT},
{_trans("Volume"), HK_VOLUME_DOWN, HK_VOLUME_TOGGLE_MUTE},
{_trans("Emulation speed"), HK_DECREASE_EMULATION_SPEED, HK_TOGGLE_THROTTLE},
{_trans("Frame advance"), HK_FRAME_ADVANCE, HK_FRAME_ADVANCE_RESET_SPEED},
{_trans("Movie"), HK_START_RECORDING, HK_READ_ONLY_MODE},
{_trans("Wii"), HK_TRIGGER_SYNC_BUTTON, HK_BALANCEBOARD_CONNECT},
{_trans("Graphics toggles"), HK_TOGGLE_CROP, HK_TOGGLE_TEXTURES},
{_trans("Internal Resolution"), HK_INCREASE_IR, HK_DECREASE_IR},
{_trans("Freelook"), HK_FREELOOK_DECREASE_SPEED, HK_FREELOOK_RESET},
{_trans("3D"), HK_TOGGLE_STEREO_SBS, HK_TOGGLE_STEREO_3DVISION},
{_trans("3D depth"), HK_DECREASE_DEPTH, HK_INCREASE_CONVERGENCE},
{_trans("Load state"), HK_LOAD_STATE_SLOT_1, HK_LOAD_STATE_SLOT_SELECTED},
{_trans("Save state"), HK_SAVE_STATE_SLOT_1, HK_SAVE_STATE_SLOT_SELECTED},
{_trans("Select state"), HK_SELECT_STATE_SLOT_1, HK_SELECT_STATE_SLOT_10},
{_trans("Load last state"), HK_LOAD_LAST_STATE_1, HK_LOAD_LAST_STATE_10},
{_trans("Other state hotkeys"), HK_SAVE_FIRST_STATE, HK_LOAD_STATE_FILE}}};
HotkeyManager::HotkeyManager()
{
for (int group = 0; group < NUM_HOTKEY_GROUPS; group++)
{
m_hotkey_groups[group] = (m_keys[group] = new Buttons("Keys", _trans(groups_info[group].name)));
m_hotkey_groups[group] = (m_keys[group] = new Buttons("Keys", groups_info[group].name));
groups.emplace_back(m_hotkey_groups[group]);
for (int key = groups_info[group].first; key <= groups_info[group].last; key++)
{

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@ -137,7 +137,7 @@ enum HotkeyGroup : int
HKGP_GENERAL,
HKGP_VOLUME,
HKGP_SPEED,
HKGP_FRANE_ADVANCE,
HKGP_FRAME_ADVANCE,
HKGP_MOVIE,
HKGP_WII,
HKGP_GRAPHICS_TOGGLES,

View File

@ -452,14 +452,14 @@ void ControllerConfigDiag::OnGameCubeConfigButton(wxCommandEvent& event)
{
GCKeyboardInputConfigDialog config_diag(
this, *key_plugin,
wxString::Format("GameCube Keyboard Configuration Port %i", port_num + 1), port_num);
wxString::Format(_("GameCube Keyboard Configuration Port %i"), port_num + 1), port_num);
config_diag.ShowModal();
}
else if (SConfig::GetInstance().m_SIDevice[port_num] == SIDEVICE_WIIU_ADAPTER)
{
GCAdapterConfigDiag config_diag(
this,
wxString::Format("Wii U GameCube Controller Adapter Configuration Port %i", port_num + 1),
this, wxString::Format(_("Wii U GameCube Controller Adapter Configuration Port %i"),
port_num + 1),
port_num);
config_diag.ShowModal();
}
@ -467,7 +467,7 @@ void ControllerConfigDiag::OnGameCubeConfigButton(wxCommandEvent& event)
{
GCPadInputConfigDialog config_diag(
this, *pad_plugin,
wxString::Format("GameCube Controller Configuration Port %i", port_num + 1), port_num);
wxString::Format(_("GameCube Controller Configuration Port %i"), port_num + 1), port_num);
config_diag.ShowModal();
}
@ -505,7 +505,7 @@ void ControllerConfigDiag::OnWiimoteConfigButton(wxCommandEvent& ev)
WiimoteInputConfigDialog m_ConfigFrame(
this, *wiimote_plugin,
wxString::Format("Dolphin Emulated Wii Remote Configuration Port %i", port_num + 1),
wxString::Format(_("Dolphin Emulated Wii Remote Configuration Port %i"), port_num + 1),
port_num);
m_ConfigFrame.ShowModal();

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@ -46,13 +46,13 @@ HotkeyInputConfigDialog::HotkeyInputConfigDialog(wxWindow* const parent, InputCo
tab_general->SetSizerAndFit(szr_general);
notebook->AddPage(tab_general, "General");
notebook->AddPage(tab_general, _("General"));
// TAS Tools
auto* const tab_tas = new wxPanel(notebook);
auto* const group_box_frame_advance =
new ControlGroupBox(HotkeyManagerEmu::GetHotkeyGroup(HKGP_FRANE_ADVANCE), tab_tas, this);
new ControlGroupBox(HotkeyManagerEmu::GetHotkeyGroup(HKGP_FRAME_ADVANCE), tab_tas, this);
auto* const group_box_movie =
new ControlGroupBox(HotkeyManagerEmu::GetHotkeyGroup(HKGP_MOVIE), tab_tas, this);
@ -64,7 +64,9 @@ HotkeyInputConfigDialog::HotkeyInputConfigDialog(wxWindow* const parent, InputCo
tab_tas->SetSizerAndFit(szr_tas);
notebook->AddPage(tab_tas, "TAS Tools");
// i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
// Frame advance is an example of a typical TAS tool.
notebook->AddPage(tab_tas, _("TAS Tools"));
// WII and Wii Remote
auto* const tab_wii = new wxPanel(notebook);
@ -79,7 +81,7 @@ HotkeyInputConfigDialog::HotkeyInputConfigDialog(wxWindow* const parent, InputCo
tab_wii->SetSizerAndFit(szr_wii);
notebook->AddPage(tab_wii, "Wii and Wii Remote");
notebook->AddPage(tab_wii, _("Wii and Wii Remote"));
// Graphics
auto* const tab_graphics = new wxPanel(notebook);
@ -106,7 +108,7 @@ HotkeyInputConfigDialog::HotkeyInputConfigDialog(wxWindow* const parent, InputCo
tab_graphics->SetSizerAndFit(szr_graphics_toggles);
notebook->AddPage(tab_graphics, "Graphics");
notebook->AddPage(tab_graphics, _("Graphics"));
// 3D
auto* const tab_3D = new wxPanel(notebook);
@ -125,7 +127,8 @@ HotkeyInputConfigDialog::HotkeyInputConfigDialog(wxWindow* const parent, InputCo
tab_3D->SetSizerAndFit(szr_3D);
notebook->AddPage(tab_3D, "3D");
// i18n: Stereoscopic 3D
notebook->AddPage(tab_3D, _("3D"));
// Save and Load State
auto* const tab_save_load_state = new wxPanel(notebook);
@ -144,7 +147,7 @@ HotkeyInputConfigDialog::HotkeyInputConfigDialog(wxWindow* const parent, InputCo
tab_save_load_state->SetSizerAndFit(szr_save_load_state);
notebook->AddPage(tab_save_load_state, "Save and Load State");
notebook->AddPage(tab_save_load_state, _("Save and Load State"));
// Other State Managament
auto* const tab_other_state = new wxPanel(notebook);
@ -167,7 +170,7 @@ HotkeyInputConfigDialog::HotkeyInputConfigDialog(wxWindow* const parent, InputCo
tab_other_state->SetSizerAndFit(szr_other_state);
notebook->AddPage(tab_other_state, "Other State Management");
notebook->AddPage(tab_other_state, _("Other State Management"));
notebook->SetSelection(0);

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@ -61,7 +61,7 @@ WiimoteInputConfigDialog::WiimoteInputConfigDialog(wxWindow* const parent, Input
tab_general->SetSizerAndFit(general_options_sizer);
notebook->AddPage(tab_general, "General and Options");
notebook->AddPage(tab_general, _("General and Options"));
// Motion Controls and IR
auto* const tab_motion_controls_ir = new wxPanel(notebook);
@ -95,7 +95,7 @@ WiimoteInputConfigDialog::WiimoteInputConfigDialog(wxWindow* const parent, Input
tab_motion_controls_ir->SetSizerAndFit(motion_controls_ir_sizer);
notebook->AddPage(tab_motion_controls_ir, "Motion Controls and IR");
notebook->AddPage(tab_motion_controls_ir, _("Motion Controls and IR"));
notebook->SetSelection(0);