Movie: Replace incorrect name and comment for numControllers

Also add similar comments to the variables memcards and bongos.
This commit is contained in:
JosJuice 2016-12-24 18:27:56 +01:00
parent 09c6148aba
commit 55fe77e986
2 changed files with 20 additions and 18 deletions

View File

@ -54,7 +54,7 @@ static bool s_bReadOnly = true;
static u32 s_rerecords = 0;
static PlayMode s_playMode = MODE_NONE;
static u8 s_numPads = 0;
static u8 s_controllers = 0;
static ControllerState s_padState;
static DTMHeader tmpHeader;
static u8* tmpInput = nullptr;
@ -156,13 +156,13 @@ std::string GetInputDisplay()
{
if (!IsMovieActive())
{
s_numPads = 0;
s_controllers = 0;
for (int i = 0; i < 4; ++i)
{
if (SerialInterface::GetDeviceType(i) != SIDEVICE_NONE)
s_numPads |= (1 << i);
s_controllers |= (1 << i);
if (g_wiimote_sources[i] != WIIMOTE_SRC_NONE)
s_numPads |= (1 << (i + 4));
s_controllers |= (1 << (i + 4));
}
}
@ -171,7 +171,7 @@ std::string GetInputDisplay()
std::lock_guard<std::mutex> guard(s_input_display_lock);
for (int i = 0; i < 8; ++i)
{
if ((s_numPads & (1 << i)) != 0)
if ((s_controllers & (1 << i)) != 0)
input_display += s_InputDisplay[i];
}
}
@ -410,7 +410,7 @@ void SetTitleId(u64 title_id)
bool IsUsingPad(int controller)
{
return ((s_numPads & (1 << controller)) != 0);
return ((s_controllers & (1 << controller)) != 0);
}
bool IsUsingBongo(int controller)
@ -420,7 +420,7 @@ bool IsUsingBongo(int controller)
bool IsUsingWiimote(int wiimote)
{
return ((s_numPads & (1 << (wiimote + 4))) != 0);
return ((s_controllers & (1 << (wiimote + 4))) != 0);
}
bool IsConfigSaved()
@ -493,7 +493,7 @@ void ChangePads(bool instantly)
if (SIDevice_IsGCController(SConfig::GetInstance().m_SIDevice[i]))
controllers |= (1 << i);
if (instantly && (s_numPads & 0x0F) == controllers)
if (instantly && (s_controllers & 0x0F) == controllers)
return;
for (int i = 0; i < MAX_SI_CHANNELS; ++i)
@ -524,7 +524,7 @@ void ChangeWiiPads(bool instantly)
controllers |= (1 << i);
// This is important for Wiimotes, because they can desync easily if they get re-activated
if (instantly && (s_numPads >> 4) == controllers)
if (instantly && (s_controllers >> 4) == controllers)
return;
for (int i = 0; i < MAX_WIIMOTES; ++i)
@ -543,7 +543,7 @@ bool BeginRecordingInput(int controllers)
bool was_unpaused = Core::PauseAndLock(true);
s_numPads = controllers;
s_controllers = controllers;
s_currentFrame = s_totalFrames = 0;
s_currentLagCount = s_totalLagCount = 0;
s_currentInputCount = s_totalInputCount = 0;
@ -901,7 +901,7 @@ void RecordWiimote(int wiimote, u8* data, u8 size)
// NOTE: EmuThread / Host Thread
void ReadHeader()
{
s_numPads = tmpHeader.numControllers;
s_controllers = tmpHeader.controllers;
s_recordingStartTime = tmpHeader.recordingStartTime;
if (s_rerecords < tmpHeader.numRerecords)
s_rerecords = tmpHeader.numRerecords;
@ -1307,9 +1307,10 @@ bool PlayWiimote(int wiimote, u8* data, const WiimoteEmu::ReportFeatures& rptf,
{
PanicAlertT("Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s",
(u32)sizeInMovie, (u32)size, (u32)s_currentByte,
(s_numPads & 0xF) ? " Try re-creating the recording with all GameCube controllers "
"disabled (in Configure > GameCube > Device Settings)." :
"");
(s_controllers & 0xF) ?
" Try re-creating the recording with all GameCube controllers "
"disabled (in Configure > GameCube > Device Settings)." :
"");
EndPlayInput(!s_bReadOnly);
return false;
}
@ -1383,7 +1384,7 @@ void SaveRecording(const std::string& filename)
header.filetype[3] = 0x1A;
strncpy(header.gameID, SConfig::GetInstance().GetGameID().c_str(), 6);
header.bWii = SConfig::GetInstance().bWii;
header.numControllers = s_numPads & (SConfig::GetInstance().bWii ? 0xFF : 0x0F);
header.controllers = s_controllers & (SConfig::GetInstance().bWii ? 0xFF : 0x0F);
header.bFromSaveState = s_bRecordingFromSaveState;
header.frameCount = s_totalFrames;

View File

@ -56,7 +56,8 @@ struct DTMHeader
char gameID[6]; // The Game ID
bool bWii; // Wii game
u8 numControllers; // The number of connected controllers (1-4)
u8 controllers; // Controllers plugged in (from least to most significant,
// the bits are GC controllers 1-4 and Wiimotes 1-4)
bool
bFromSaveState; // false indicates that the recording started from bootup, true for savestate
@ -87,9 +88,9 @@ struct DTMHeader
bool bEFBEmulateFormatChanges;
bool bUseXFB;
bool bUseRealXFB;
u8 memcards;
u8 memcards; // Memcards inserted (from least to most significant, the bits are slot A and B)
bool bClearSave; // Create a new memory card when playing back a movie if true
u8 bongos;
u8 bongos; // Bongos plugged in (from least to most significant, the bits are ports 1-4)
bool bSyncGPU;
bool bNetPlay;
bool bPAL60;