VideoCommon: use u32 for texture addresses
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09c6148aba
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44acd9fdb9
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@ -133,8 +133,8 @@ void TextureCacheBase::OnConfigChanged(VideoConfig& config)
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void TextureCacheBase::Cleanup(int _frameCount)
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{
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TexCache::iterator iter = textures_by_address.begin();
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TexCache::iterator tcend = textures_by_address.end();
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TexAddrCache::iterator iter = textures_by_address.begin();
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TexAddrCache::iterator tcend = textures_by_address.end();
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while (iter != tcend)
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{
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if (iter->second->frameCount == FRAMECOUNT_INVALID)
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@ -294,9 +294,9 @@ void TextureCacheBase::ScaleTextureCacheEntryTo(TextureCacheBase::TCacheEntryBas
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}
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TextureCacheBase::TCacheEntryBase*
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TextureCacheBase::DoPartialTextureUpdates(TexCache::iterator iter_t, u8* palette, u32 tlutfmt)
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TextureCacheBase::DoPartialTextureUpdates(TCacheEntryBase* entry_to_update, u8* palette,
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u32 tlutfmt)
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{
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TCacheEntryBase* entry_to_update = iter_t->second;
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const bool isPaletteTexture =
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(entry_to_update->format == GX_TF_C4 || entry_to_update->format == GX_TF_C8 ||
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entry_to_update->format == GX_TF_C14X2 || entry_to_update->format >= 0x10000);
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@ -313,11 +313,11 @@ TextureCacheBase::DoPartialTextureUpdates(TexCache::iterator iter_t, u8* palette
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u32 numBlocksX = (entry_to_update->native_width + block_width - 1) / block_width;
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TexCache::iterator iter =
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TexAddrCache::iterator iter =
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textures_by_address.lower_bound(entry_to_update->addr > MAX_TEXTURE_BINARY_SIZE ?
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entry_to_update->addr - MAX_TEXTURE_BINARY_SIZE :
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0);
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TexCache::iterator iterend =
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TexAddrCache::iterator iterend =
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textures_by_address.upper_bound(entry_to_update->addr + entry_to_update->size_in_bytes);
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while (iter != iterend)
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{
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@ -617,12 +617,11 @@ TextureCacheBase::TCacheEntryBase* TextureCacheBase::Load(const u32 stage)
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// For efb copies, the entry created in CopyRenderTargetToTexture always has to be used, or else
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// it was
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// done in vain.
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std::pair<TexCache::iterator, TexCache::iterator> iter_range =
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textures_by_address.equal_range((u64)address);
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TexCache::iterator iter = iter_range.first;
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TexCache::iterator oldest_entry = iter;
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auto iter_range = textures_by_address.equal_range(address);
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TexAddrCache::iterator iter = iter_range.first;
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TexAddrCache::iterator oldest_entry = iter;
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int temp_frameCount = 0x7fffffff;
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TexCache::iterator unconverted_copy = textures_by_address.end();
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TexAddrCache::iterator unconverted_copy = textures_by_address.end();
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while (iter != iter_range.second)
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{
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@ -667,7 +666,7 @@ TextureCacheBase::TCacheEntryBase* TextureCacheBase::Load(const u32 stage)
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entry->native_levels >= tex_levels && entry->native_width == nativeW &&
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entry->native_height == nativeH)
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{
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entry = DoPartialTextureUpdates(iter, &texMem[tlutaddr], tlutfmt);
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entry = DoPartialTextureUpdates(iter->second, &texMem[tlutaddr], tlutfmt);
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return ReturnEntry(stage, entry);
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}
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@ -708,20 +707,20 @@ TextureCacheBase::TCacheEntryBase* TextureCacheBase::Load(const u32 stage)
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std::max(texture_size, palette_size) <=
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(u32)g_ActiveConfig.iSafeTextureCache_ColorSamples * 8)
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{
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iter_range = textures_by_hash.equal_range(full_hash);
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iter = iter_range.first;
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while (iter != iter_range.second)
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auto hash_range = textures_by_hash.equal_range(full_hash);
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TexHashCache::iterator hash_iter = hash_range.first;
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while (hash_iter != hash_range.second)
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{
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TCacheEntryBase* entry = iter->second;
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TCacheEntryBase* entry = hash_iter->second;
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// All parameters, except the address, need to match here
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if (entry->format == full_format && entry->native_levels >= tex_levels &&
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entry->native_width == nativeW && entry->native_height == nativeH)
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{
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entry = DoPartialTextureUpdates(iter, &texMem[tlutaddr], tlutfmt);
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entry = DoPartialTextureUpdates(hash_iter->second, &texMem[tlutaddr], tlutfmt);
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return ReturnEntry(stage, entry);
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}
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++iter;
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++hash_iter;
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}
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}
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@ -784,7 +783,7 @@ TextureCacheBase::TCacheEntryBase* TextureCacheBase::Load(const u32 stage)
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}
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}
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iter = textures_by_address.emplace((u64)address, entry);
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iter = textures_by_address.emplace(address, entry);
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if (g_ActiveConfig.iSafeTextureCache_ColorSamples == 0 ||
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std::max(texture_size, palette_size) <=
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(u32)g_ActiveConfig.iSafeTextureCache_ColorSamples * 8)
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@ -857,7 +856,7 @@ TextureCacheBase::TCacheEntryBase* TextureCacheBase::Load(const u32 stage)
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INCSTAT(stats.numTexturesUploaded);
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SETSTAT(stats.numTexturesAlive, textures_by_address.size());
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entry = DoPartialTextureUpdates(iter, &texMem[tlutaddr], tlutfmt);
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entry = DoPartialTextureUpdates(iter->second, &texMem[tlutaddr], tlutfmt);
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return ReturnEntry(stage, entry);
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}
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@ -1210,9 +1209,8 @@ void TextureCacheBase::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFo
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// updated textures, which forces that partially updated texture to be updated.
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// TODO: This also wipes out non-efb copies, which is counterproductive.
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{
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std::pair<TexCache::iterator, TexCache::iterator> iter_range =
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textures_by_address.equal_range((u64)dstAddr);
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TexCache::iterator iter = iter_range.first;
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auto iter_range = textures_by_address.equal_range(dstAddr);
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TexAddrCache::iterator iter = iter_range.first;
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while (iter != iter_range.second)
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{
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iter = InvalidateTexture(iter);
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@ -1292,7 +1290,7 @@ void TextureCacheBase::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFo
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// of dealing with.
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if (dstStride == bytes_per_row || !copy_to_vram)
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{
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TexCache::iterator iter = textures_by_address.begin();
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TexAddrCache::iterator iter = textures_by_address.begin();
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while (iter != textures_by_address.end())
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{
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if (iter->second->addr + iter->second->size_in_bytes <= dstAddr ||
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@ -1336,7 +1334,7 @@ void TextureCacheBase::CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFo
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0);
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}
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textures_by_address.emplace((u64)dstAddr, entry);
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textures_by_address.emplace(dstAddr, entry);
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}
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}
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}
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@ -1377,12 +1375,11 @@ TextureCacheBase::FindMatchingTextureFromPool(const TCacheEntryConfig& config)
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return matching_iter != range.second ? matching_iter : texture_pool.end();
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}
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TextureCacheBase::TexCache::iterator
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TextureCacheBase::TexAddrCache::iterator
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TextureCacheBase::GetTexCacheIter(TextureCacheBase::TCacheEntryBase* entry)
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{
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std::pair<TexCache::iterator, TexCache::iterator> iter_range =
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textures_by_address.equal_range(entry->addr);
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TexCache::iterator iter = iter_range.first;
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auto iter_range = textures_by_address.equal_range(entry->addr);
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TexAddrCache::iterator iter = iter_range.first;
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while (iter != iter_range.second)
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{
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if (iter->second == entry)
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@ -1394,7 +1391,8 @@ TextureCacheBase::GetTexCacheIter(TextureCacheBase::TCacheEntryBase* entry)
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return textures_by_address.end();
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}
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TextureCacheBase::TexCache::iterator TextureCacheBase::InvalidateTexture(TexCache::iterator iter)
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TextureCacheBase::TexAddrCache::iterator
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TextureCacheBase::InvalidateTexture(TexAddrCache::iterator iter)
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{
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if (iter == textures_by_address.end())
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return textures_by_address.end();
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@ -179,7 +179,8 @@ protected:
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TCacheEntryBase* bound_textures[8] = {};
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private:
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typedef std::multimap<u64, TCacheEntryBase*> TexCache;
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typedef std::multimap<u32, TCacheEntryBase*> TexAddrCache;
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typedef std::multimap<u64, TCacheEntryBase*> TexHashCache;
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typedef std::unordered_multimap<TCacheEntryConfig, TCacheEntryBase*, TCacheEntryConfig::Hasher>
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TexPool;
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@ -188,22 +189,23 @@ private:
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TCacheEntryBase* ApplyPaletteToEntry(TCacheEntryBase* entry, u8* palette, u32 tlutfmt);
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void ScaleTextureCacheEntryTo(TCacheEntryBase** entry, u32 new_width, u32 new_height);
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TCacheEntryBase* DoPartialTextureUpdates(TexCache::iterator iter, u8* palette, u32 tlutfmt);
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TCacheEntryBase* DoPartialTextureUpdates(TCacheEntryBase* entry_to_update, u8* palette,
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u32 tlutfmt);
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void DumpTexture(TCacheEntryBase* entry, std::string basename, unsigned int level);
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void CheckTempSize(size_t required_size);
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TCacheEntryBase* AllocateTexture(const TCacheEntryConfig& config);
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TexPool::iterator FindMatchingTextureFromPool(const TCacheEntryConfig& config);
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TexCache::iterator GetTexCacheIter(TCacheEntryBase* entry);
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TexAddrCache::iterator GetTexCacheIter(TCacheEntryBase* entry);
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// Removes and unlinks texture from texture cache and returns it to the pool
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TexCache::iterator InvalidateTexture(TexCache::iterator t_iter);
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TexAddrCache::iterator InvalidateTexture(TexAddrCache::iterator t_iter);
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TCacheEntryBase* ReturnEntry(unsigned int stage, TCacheEntryBase* entry);
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TexCache textures_by_address;
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TexCache textures_by_hash;
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TexAddrCache textures_by_address;
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TexHashCache textures_by_hash;
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TexPool texture_pool;
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// Backup configuration values
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