Commit Graph

4944 Commits

Author SHA1 Message Date
Pokechu22 69cf8b3470 VertexLoader: Use Common::SmallVector 2023-12-02 15:54:52 -08:00
Pokechu22 4116344785 VertexLoader: Remove unnecessary calls to VertexLoader_TextCoord::GetDummyFunction 2023-12-02 15:54:52 -08:00
Pokechu22 36796abc08 VertexLoader: Fix wrong array being used if color 1 is present but color 0 isn't
This worked correctly on the JIT vertex loaders, and for the equivalent case with texture coordinates. I'm not aware of any games this affects (but libogc does mention a semi-related scenario at 6bc0317c7d/gc/ogc/gx.h (L1855-L1857).)
2023-12-02 15:54:52 -08:00
Pokechu22 1ee6824324 VertexLoaderTest: Add test for skipped texture coordinates
Jimmie Johnson's Anything with an Engine is known to use texture coordinate 7 (and only texture coordinate 7) in some cases. There are a lot of possible edge-cases, so this test brute-forces all combinations with coordinates 0, 1, and 2.
2023-12-02 15:54:52 -08:00
Zopolis4 f0d2ce4683
Remove _M_X86 in favour of _M_X86_64 2023-11-28 23:03:20 +11:00
Mai 731013c316
Merge pull request #12263 from Dentomologist/realtime_cheatsearch_update
CheatSearch: Automatically update Current Values
2023-11-28 04:17:06 +01:00
Tilka b8a897fda7
Merge pull request #12328 from iwubcode/xf_state_manager
VideoCommon: move xf state management to its own class
2023-11-28 02:04:26 +00:00
iwubcode fb86c6342e VideoCommon: move texture dump function out of texture cache to its own free function so it can be used elsewhere. Doing this change may also slightly improve performance of this operation 2023-11-26 16:35:03 -06:00
iwubcode 849a0c13b5 VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager 2023-11-26 16:27:26 -06:00
JosJuice 3d5f95b298
Merge pull request #12297 from Filoppi/improve_paper_white
Change HDR paper white default to 203 to match the ITU recommendations
2023-11-26 18:03:39 +01:00
Lioncash 04011373f3 CustomAssetLibrary: Remove unnecessary qualifier in LoadInfo
The type is already in visible scope, so we don't need the rather length
qualifier.
2023-11-25 18:01:44 -05:00
Lioncash b85902ccb5 CustomAssetLibrary: Add virtual destructor
This is used as a base pointer inside CustomPipelineAction, so this
should probably really have a virtual destructor to ensure derived
objects are torn down properly.
2023-11-25 18:01:17 -05:00
Filoppi a8fd938a06 Change paper white default to 203 to match the ITU 2023-11-14 20:21:34 +02:00
Pokechu22 3984d1964b Fix accidental fallthrough in BPStructs
This caused us to update the indirect texture information in shaders more often than we needed to, which probably doesn't matter in practice since it's only used in ubershaders and copyyscale and stride are generally only updated before EFB/XFB copies, which generally will have other changes afterwards.
2023-11-12 10:39:56 -08:00
Tilka e7b922ee62
Merge pull request #12286 from Pokechu22/more-bp-register-descriptions
Add descriptions for more BP registers
2023-11-12 07:59:32 +00:00
Pokechu22 da8407e01c Add descriptions for more BP registers 2023-11-11 23:32:17 -08:00
Pokechu22 dfdb9a4a07 Clarify per-texture tmem information in the fifo analyzer 2023-11-11 23:32:17 -08:00
Pokechu22 ea41d0e384 Convert BPMEM_LOADTLUT1 to a struct 2023-11-11 23:32:17 -08:00
Pokechu22 2a1d445b30 Enhance description of BPMEM_PRELOAD_MODE in the fifo analyzer 2023-11-11 23:32:17 -08:00
Pokechu22 6bad17b170 Rename bpmem.copyMipMapStrideChannels to bpmem.copyDestStride
As far as I can tell, it has nothing to do with the mipmap/half_scale functionality, but does change based on the width of the destination texture (and the destination texture is half the width if half_scale is set). The comment that was there (which dates back to the initial megacommit) seems to not have accounted for the width aspect; it was first used as an actual stride in bbbe898839 (the first commit that used it at all).
2023-11-11 23:32:14 -08:00
Tillmann Karras ac9079f2ca VideoCommon: copy software renderer logic for blend mode priorities
I've not tested this on hardware, but it fixes issue 12271 (shadow
people in Deal or No Deal - Special Edition).
2023-11-12 05:51:28 +00:00
Pokechu22 9543555bfe Fix typo in comment for bpmem.texcoords 2023-11-11 16:13:37 -08:00
Dentomologist fdb7328c73 CheatSearch: Update Current Values at end of frame
At the end of each frame automatically update the Current Value for
visible table rows in the selected and visible CheatSearchWidget (if
any). Also update all Current Values in all CheatSearchWidgets when the
State changes to Paused.

Only updating visible table rows serves to minimize the performance cost
of this feature. If the user scrolls to an un-updated cell it will
promptly be updated by either the next VIEndFieldEvent or the State
transitioning to Paused.
2023-10-31 17:34:31 -07:00
JosJuice 899d61bc7d Jit64: Recompile asm routines on cache clear
This is needed so that the checks added in the previous commit will be
reevaluated if the value of m_enable_dcache changes.

JitArm64 was already recompiling its asm routines on cache clear by
necessity. It doesn't have the same setup as Jit64 where the asm
routines are in a separate region, so clearing the JitArm64 cache
results in the asm routines being cleared too.
2023-10-31 19:43:49 +01:00
Tilka 2212a5b225
Merge pull request #12254 from AdmiralCurtiss/savestate-no-xfb-stride
VideoCommon: Don't swap on state load when there's no XFB.
2023-10-28 02:14:30 +01:00
Admiral H. Curtiss 4f0c8b1657
VideoCommon: Don't swap on state load when there's no XFB.
This triggers an assert in TCacheEntry::SetXfbCopy() otherwise if you load a savestate that was made before the first XFB has been rendered.
2023-10-25 18:24:42 +02:00
TellowKrinkle 323aea60d6 VideoCommon: Fix VS point/line on older GLSL 2023-10-24 23:18:01 -05:00
Admiral H. Curtiss cb13ad7a5f
VideoCommon: Add support for icons in OSD messages. 2023-10-17 02:47:29 +02:00
iwubcode b292022bc7 VideoCommon: use ToLower function in assets when parsing json, for proper locale independent behavior 2023-10-16 19:23:00 -05:00
iwubcode fec2a8af8c VideoCommon: add additional properties to ShaderAsset to support custom shader uniforms 2023-10-16 19:02:27 -05:00
Admiral H. Curtiss 2677fd9a8e
Merge pull request #12185 from iwubcode/custom_shader_uniform_backend_support
VideoBackends / VideoCommon: add support for custom shader uniforms to D3D, Vulkan, OGL
2023-10-15 00:21:56 +02:00
iwubcode b251194a7e VideoCommon: wait for the GPU to be finished doing any work before invalidating pipelines when graphic config changes 2023-10-10 18:17:24 -05:00
iwubcode 0e8f8ea930 VideoCommon: instead of using 'CustomTextureData' directly, use 'TextureData' for texture assets, this allows us to provide additional metadata for textures. Such as a sampler or type information (to distinguish cube maps) 2023-10-10 09:58:14 -05:00
iwubcode a099f4f41b VideoCommon: given the changes to pipeline interaction, update the global version variable to reflect those changes and force pipelines to be rebuilt 2023-10-06 02:17:43 -05:00
iwubcode b6d321bfb1 VideoBackends / VideoCommon: add new uniform buffer object for custom shader materials (slot 3, geometry shader buffer moves to slot 4 if available) 2023-10-06 02:17:42 -05:00
iwubcode 92accc3ef7 VideoCommon: add custom pixel shader constants as a buffer of data to be passed to all backends 2023-10-05 21:20:16 -05:00
get 63467559b2
fmt 10.0.0-10.1.1 compile fixes
Implicit conversion operators and enums was removed for parity with std::format (fce74caa15).
2023-09-21 01:19:23 +02:00
Admiral H. Curtiss 1a821465f4
Merge pull request #12166 from iwubcode/cubemap_shader_texture_integration
VideoCommon: add cubemap to ShaderAsset and TextureAsset
2023-09-12 16:56:26 +02:00
Jordan Woyak 7cc4304918 VideoCommon: Expose the widescreen heuristic's standard and widescreen ratio values in onion config. 2023-09-06 18:45:28 -05:00
iwubcode 589834f562 VideoCommon: add cubemap as a sampler target for shaders, add cubemap as a valid texture asset 2023-09-05 21:11:19 -05:00
JMC47 76a00551d1
Merge pull request #11419 from OatmealDome/widescreen
VideoCommon: Allow widescreen heuristic's constants to be overridden by onion config
2023-09-05 13:25:07 -04:00
OatmealDome 4938b99600 VertexManagerBase: Allow widecreen heuristic constants to be overriden by onion config 2023-09-05 11:50:49 -04:00
OatmealDome de781a6fa7 RenderBase: Allow widescreen heuristic's transition threshold to be overridden by onion config 2023-09-05 11:49:22 -04:00
JMC47 9419d92446
Merge pull request #12139 from iwubcode/more_shader_texture_properties
VideoCommon: add additional texture sampler types to ShaderAsset
2023-09-04 22:45:56 -04:00
JMC47 82ea4f4c70
Merge pull request #12137 from iwubcode/custom_pipeline_more_error_checking
VideoCommon: additional error checking for CustomPipelineAction
2023-09-04 22:43:41 -04:00
JMC47 627282473b
Merge pull request #12136 from iwubcode/texture_metadata_struct
VideoCommon: add TextureData structure with metadata
2023-09-04 22:40:50 -04:00
JMC47 900439ea0d
Merge pull request #12102 from iwubcode/cubemap_custom_texture
VideoCommon: add ability to load cube maps into custom texture data
2023-09-03 18:29:00 -04:00
Sketch fb852a5062 VideoCommon: Deinit Graphics Mod Manager implicitly 2023-09-03 16:06:08 -04:00
Admiral H. Curtiss 46a596c0d3
Merge pull request #12148 from Dentomologist/fifo_convert_memoryupdate_type_to_enum_class
Fifo: Convert MemoryUpdate::Type to enum class
2023-09-03 03:34:35 +02:00
iwubcode 62fee2f3b6 VideoCommon: add loading cube maps from DDS files and loading it into our custom texture object. Custom texture object now has the concept of slices in addition to levels. Traditional custom textures have a single slice 2023-09-02 20:20:09 -05:00