Commit Graph

1223 Commits

Author SHA1 Message Date
omegadox 8f98f0b778 Some warning and code cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1998 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 00:45:46 +00:00
hrydgard 70bc8167f8 Warp back to 1983!!! (rev 1983, that is, not the year :P)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1997 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 21:28:55 +00:00
John Peterson 46da45a529 PluginManager: Added #ifdef INPUTCOMMON, I have no tried it yet, I'll try to figure out how it's supposed to work
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1993 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 11:53:58 +00:00
John Peterson cc754e04d5 PluginManager: Comments
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1992 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 10:25:10 +00:00
John Peterson 63ad74f9e8 nJoy and PluginManager:
1. Avoided LoadLibrary() and FreeLibrary() in favor of using an existing LoadLibrary() because of an unresolved crash related to LoadLibrary() and nJoy. After several times of LoadLibrary() and FreeLibrary() of nJoy these seems to be some kind of memory corruption that brings up several error boxes from different places (not just nJoy) and then cause a crash.

2. Slowed down the moving of the pad initialization to InputCommon. I'm not against InputCommon at all, but I have to spend some more time with it before it works on Windows

3. Partly fixed a somewhat frequent failure of nJoy with SDL 1.3 that would give a strange DirectInput error message and cause the pads to not function. It's still present before the nJoy config windows is opened. It's only fixed on booting a game.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1991 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 10:00:59 +00:00
daco65 d450e054a4 wrong project file >_>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1990 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 01:48:13 +00:00
daco65 60de218281 changed the project files. building in windows is still broken (trowing sdl.h not found in inputmanager.h when building core?!)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1989 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 01:42:33 +00:00
nakeee 0a3c3f7a6b moved the inputmanager to inputcommon
to avoid sdl dep in core


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1988 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 01:29:52 +00:00
nakeee 1b141c8775 copy common sdl code to the input manager,
next removing it from njoy*


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1987 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 01:12:32 +00:00
nakeee 8a87001778 forgot include
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1986 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-23 00:15:57 +00:00
nakeee cb9baf6d07 compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1985 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 23:33:11 +00:00
nakeee 87bfe821eb Added input manager handles the sdl init/quit for now
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1984 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 22:32:57 +00:00
John Peterson d7fe42d069 Wii IOS FileIO: Fixed bug "NewSeekPosition = 0" to "NewSeekPosition = SeekPosition", now Zelda TP savegames should work as well as other games
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1981 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 12:35:12 +00:00
John Peterson e332e18ce6 nJoy and SerialInterface: Fixed the crashes with MAXPADS more than 1, the downside is that it doesn't work well one the second boot
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1980 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 11:18:46 +00:00
hyperiris 189285f071 continue working on display gamecube game name and description.
now we can select Config -> General -> Game List Language to choose the language of PAL games for displaying

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1979 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 07:42:17 +00:00
John Peterson bb06dfb823 nJoy and SerialInterface: Fixed the nJoy crashes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1978 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-22 00:31:12 +00:00
hyperiris 1b12bc38ac Use wx style ListBox fast fill: Freeze and Thaw
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1976 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 18:08:12 +00:00
John Peterson cd76970d8f SerialInterface: Fixed the Init for different MAXPADS values, I think
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1975 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 17:54:03 +00:00
hyperiris cf8b3b2264 some small fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1974 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 17:10:08 +00:00
hyperiris b71d92126d Debugger: add a tiny function, dump main memory to a file, mainram.dump in .\User\Cache\,
this is for ram data analysis, open the dump in hex/tile editor we can do something...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1973 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 17:02:01 +00:00
hyperiris 8f4d58e082 UI: makes dolphin displays japanese region games' names and their descriptions.
only work on windows and asian language support installed.
(without fonts and codepages, we can not display text, I'm sure).
BTW, I only test on GC games, I've no Wii games now, 
and .\User\Cache directory must be cleared to work (delete all cached files)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1972 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 16:31:44 +00:00
hrydgard 56ee6e5497 more f-zero work - no success :( Still fp errors.
maybe we should pull in a full accuracy ppc fp emulator.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1971 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 12:41:01 +00:00
hrydgard 620bf888e7 misc debugger improvements - hle:d code can be read in disasm window, memview can show floating point values, a crash fix, the locked cache now shows up in memview, some disasm bugfixes (frsp)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1970 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 11:44:36 +00:00
Shawn Hoffman 852c35f705 update to sfml 1.4. also testsuite doesn't need debug and release configs, that was an accident
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1969 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 05:46:07 +00:00
LPFaint99 0ccdb44016 Oops... that was not supposed to be checked revert
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1968 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 03:51:07 +00:00
LPFaint99 f703046e01 MemcardManager:
Fix most banner issues that I have seen.
1. Banners from any imported sav file
2. Banners for Time Splitters 2

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1967 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-21 03:49:38 +00:00
hrydgard e6d78d3447 fix red coloring of fp regs in registerview
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1964 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 19:41:45 +00:00
hrydgard 8cdbaa2714 Improve register view window (now shows fp, various special regs). If the window is too small, delete the RegisterView section in your Debugger.ini.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1963 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 19:15:33 +00:00
hrydgard d3d4cc641c Fix insanely annoyingly behaviour when setting breakpoints
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1962 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 19:00:51 +00:00
hrydgard 8f0ca9998b Remove some unnecessary includes, clean some ////////
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1961 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 18:45:43 +00:00
hrydgard 1dcd036b9e Stop the audio mixing when stepping in the debugger.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1960 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 18:42:01 +00:00
John Peterson e7e19bbfe8 Last commit: Missed a file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1959 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 18:09:49 +00:00
John Peterson d39819c4b5 DebuggerWX: Added jit block linking option to the code window
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1958 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 16:52:46 +00:00
hrydgard d6443478b0 fix a minor "misfeature" in the symbol table code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1952 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-20 13:13:03 +00:00
Shawn Hoffman 05a5333c80 fix build and change /EHsc to /EHa. jakestine (pcsx2-playground) says it is the Right Thing To Do.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1942 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 23:01:17 +00:00
hrydgard c64bae837f Initial work on F-Zero - map & gameconfig. Far from playable - wacky math errors. NOTE: The game only boots if you disable LoadStore in the debugger window menu.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1941 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 21:42:24 +00:00
Shawn Hoffman 3d2570f53d revert game-specific hack which broke mp3. see r1805 r1806. change dolphinwx so it's not sized retardedly anymore...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1938 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 20:43:47 +00:00
nakeee 015fc11baf Remember last iso (fix)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1937 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 20:06:03 +00:00
hrydgard 80116f4966 Seems I screwed up the JIT cache clearing a while ago. This should fix it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1936 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 19:01:40 +00:00
John Peterson 8f40075f8f nJoy: Fixed the analog trigger buttons
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1934 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 17:47:00 +00:00
John Peterson 179a134475 Memmap: Small comment
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1931 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 10:54:43 +00:00
John Peterson 4a88f31ddb nJoy: Preparation for fixing the digital pad and the analog triggers
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1928 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 05:49:25 +00:00
John Peterson 14b7f6d0fd Multiple pad plugins: Fixed configuration
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1924 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 05:16:05 +00:00
John Peterson d60fea1d99 SerialInterface and pads: Allow MAXPADS lower than 4
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1923 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 03:45:28 +00:00
Shawn Hoffman 5708e14a0e don't fool with sysconf if you're booting a gc game, and add back ability to double click on initial gamelistitem in order to add a GCMPath.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1922 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-19 01:30:54 +00:00
donkopunchstania 4930a6d6cb Destination alpha works in OGL. Fixed reading XFB address from VI regs and removed a check to fix games which keep the XFB some place other than mem 1.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1921 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 19:03:14 +00:00
nakeee 1ef5eca30c trying to support 2 pads plugins
I don't have joystick so please check njoy
and if someone can check if njoy and pad simple can be used together:)
todo: add configuration now you can just do it from the ini by defining
pad?Plugin manually


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1920 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 13:02:38 +00:00
John Peterson 8ca3b9a2ed Frame: Turn on the resize gripper again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1919 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 11:43:10 +00:00
John Peterson 7bd15a8560 MemMap: Divided into two files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1918 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 09:51:09 +00:00
John Peterson f9ffbd8c32 BootManager: Cosmetic changes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1917 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-18 09:49:28 +00:00