Admiral H. Curtiss
0e1e2323ea
Qt/MemoryViewWidget: Keyboard navigation should observe the number of bytes per row instead of assuming 16.
2022-05-08 23:14:36 +02:00
Admiral H. Curtiss
b339c6cac1
Merge pull request #10594 from AdmiralCurtiss/gamecube-pane-signal-block
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Qt/GameCubePane: Don't trigger config change events when populating GUI.
2022-05-08 20:54:51 +02:00
Admiral H. Curtiss
6e54233eb8
Merge pull request #10593 from AdmiralCurtiss/interface-pane-signal-block
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Qt/InterfacePane: Don't trigger config change events when populating GUI.
2022-05-08 20:43:09 +02:00
JosJuice
e19b995a1c
Merge pull request #10644 from shuffle2/hide-balloon
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Qt: hide balloon tooltip when parent gets hidden
2022-05-08 17:46:12 +02:00
JosJuice
299d5c0141
Merge pull request #10591 from AdmiralCurtiss/memmap-state-crash
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HW/Memmap: Refuse to load savestate if memory settings are different.
2022-05-08 14:49:11 +02:00
JosJuice
31232f8c23
Merge pull request #10608 from t895/theme-refactor
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Android: Modernize theming system
2022-05-08 11:37:35 +02:00
Admiral H. Curtiss
02ef946e81
HW/Memmap: Refuse to load savestate if memory settings are different.
2022-05-08 11:06:27 +02:00
Admiral H. Curtiss
e2dee9c3f8
Qt/InterfacePane: Don't trigger config change events when populating GUI.
2022-05-08 11:04:39 +02:00
Admiral H. Curtiss
1d224d1da5
Qt/GameCubePane: Don't trigger config change events when populating GUI.
2022-05-08 11:03:33 +02:00
Admiral H. Curtiss
67ee78b9dc
Merge pull request #10621 from TryTwo/PR_Register_Column_Type
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Debugger RegisterWidget Add option to change column's display type
2022-05-08 10:59:05 +02:00
Shawn Hoffman
1e033a4f73
Qt: hide balloon tooltip when parent gets hidden
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fixes balloon remaining onscreen when parent gets
hidden via escape key for example.
2022-05-08 00:48:30 -07:00
JMC47
5f04ad5c3c
Merge pull request #10559 from shuffle2/qt6
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update to Qt6 on windows, support Qt6 elsewhere
2022-05-08 01:29:46 -04:00
Mai M
997754bf3b
Merge pull request #10642 from JosJuice/refactor-mmu-read
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PowerPC: Refactor ReadFromHardware
2022-05-07 17:18:17 -04:00
JosJuice
b6b7030482
PowerPC: Add HW_PAGE_MASK constant
2022-05-07 19:37:44 +02:00
Tillmann Karras
e6e283a11c
AX: rename main depop fields and mixer flags
2022-05-07 18:30:32 +01:00
Tillmann Karras
048469f7c2
AX: fix missing ramp of main surround channel
2022-05-07 18:20:48 +01:00
JosJuice
ed40b43960
PowerPC: Reorder code in ReadFromHardware
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This refactorization is done just to match the order that I made
WriteToHardware use in 543ed8a
. For WriteToHardware, it's important that
things like MMIO and gather pipe are handled before we reach a special
piece of code that only should get triggered for writes that hit memory
directly, but for ReadFromHardware we don't have any code like that.
2022-05-07 15:52:35 +02:00
Mai M
4b6a47396e
Merge pull request #10636 from t895/getBindingAdapterPosition
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Android: Replace deprecated method calls for adapter position
2022-05-07 09:41:44 -04:00
JosJuice
3b3c60dc4c
PowerPC: Check page crossing for non-translated reads
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This fixes a problem where Dolphin could crash if a non-translated
read crossed the end of a physical memory region.
The same change was applied to WriteToHardware in ecbce0a
.
2022-05-07 15:41:21 +02:00
Mai M
9858a79974
Merge pull request #10640 from JosJuice/jitarm64-low-dcbz
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JitArm64: Implement low DCBZ hack
2022-05-07 09:39:49 -04:00
JosJuice
16eb188f1d
JitArm64: Implement low DCBZ hack
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JitArm64 port of 76228fa
.
2022-05-07 15:37:50 +02:00
Tillmann Karras
f65b7066f5
AX: put each volume and its ramp delta into a dedicated struct (NFC)
2022-05-07 13:19:15 +01:00
Tillmann Karras
83858e68d4
AX: clarify main LRS channel names (NFC)
2022-05-07 13:19:15 +01:00
Charles Lombardo
c04835243f
Replace deprecated method calls
2022-05-05 18:31:50 -04:00
OatmealDome
baabd63f81
WiiUtils: Change default NUS Shop URL to Dolphin's fake NUS
2022-05-05 15:21:02 -04:00
OatmealDome
8c669efe76
MainSettings: Add setting to control Wii NUS Shop URL for system updates
2022-05-05 00:35:53 -04:00
Minty-Meeo
8fec3224fc
Index SymbolDB when generated from address
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Otherwise every function will be the same color in the code view widget.
2022-05-03 21:20:00 -05:00
Mai M
d0ed09ab6f
Merge pull request #10632 from Tilka/ax_ub
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AX: prevent undefined behavior
2022-05-03 20:13:07 -04:00
Tilka
ac643825ce
Merge pull request #10628 from Minty-Meeo/force_inline-minor-change
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Change _WIN32 check to a _MSC_VER check in Inline.h
2022-05-03 23:07:40 +01:00
Tilka
f75f19ae6a
Merge pull request #10629 from Tilka/spaces
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DolphinTool: add missing spaces in help text
2022-05-03 23:01:25 +01:00
Tillmann Karras
aee547aa0e
AX: prevent undefined behavior
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u16 gets promoted to s32 where changing the uppermost bit is UB.
2022-05-03 22:17:24 +01:00
Shawn Hoffman
a29b1ac6d3
Revert "msbuild: use pdbaltpath to strip dirname of pdb"
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This reverts commit f2c5c052bc
.
debuggers using path-based searching don't seem smart enough
to find a relative path if it's not relative to their pwd.
2022-05-03 11:42:45 -07:00
spycrab
004e8a80b2
Add support for building against Qt 6
2022-05-02 22:39:33 -07:00
Tillmann Karras
4b66ce6c4d
DolphinTool: add missing spaces in help text
2022-05-02 12:19:01 +01:00
Minty-Meeo
9c22205ab1
Change _WIN32 check to a _MSC_VER check in Inline.h
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This is compiler dependent, not OS dependent.
2022-05-02 01:57:36 -05:00
TryTwo
95175bbb96
Debugger RegisterWidget: Add context options to change entire column's display type.
2022-04-29 17:21:39 -07:00
Shawn Hoffman
64cd4cc86f
msbuild: use default Project attrs
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maybe it makes the xml less scary :D
2022-04-27 15:26:43 -07:00
Shawn Hoffman
2808909a97
msbuild: simplify lang/scm projects a bit
2022-04-27 15:06:04 -07:00
Shawn Hoffman
cad1f2735c
msvc: disable optimizations for x64EmitterTest.cpp
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40s -> 5s speedup
2022-04-27 15:06:04 -07:00
Shawn Hoffman
dde2f7e637
Disable MSBuild Resource Manager
2022-04-27 15:06:04 -07:00
JosJuice
260d3faba8
Merge pull request #10614 from t895/sharp-icons
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Android: Sharpen icons
2022-04-27 18:11:14 +02:00
Mai M
e4695e329c
Merge pull request #10616 from shuffle2/fmt-lib
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msbuild: fmt static library
2022-04-26 23:25:58 -04:00
Mai M
3897eb5bbe
Merge pull request #10617 from shuffle2/repro
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msbuild: improve reproducible builds
2022-04-26 23:25:42 -04:00
Shawn Hoffman
eb87245be8
msbuild: use pathmap to unify source paths embedded in objects
2022-04-26 18:14:51 -07:00
Shawn Hoffman
f2c5c052bc
msbuild: use pdbaltpath to strip dirname of pdb
2022-04-26 18:14:51 -07:00
Shawn Hoffman
44951a4cbc
use fmt as static library instead of headers
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reportedly improves compile time
2022-04-26 16:32:29 -07:00
Admiral H. Curtiss
01d4a2e9cc
TextureCacheBase: Don't log error while measuring state size.
2022-04-26 21:26:42 +02:00
Charles Lombardo
dcfa610319
Android: Sharpen icons
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Create vector Wii and Gamecube icons and re-import default android icons as vector graphics. Scales better on a greater range of devices and takes up less space.
2022-04-26 15:01:56 -04:00
Shawn Hoffman
5724de13b0
msbuild: brepro -> deterministic
2022-04-25 09:48:50 -07:00
Charles Lombardo
9b7c5a4458
Android: Modernize theming system
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themes.xml now contains a collection of colors, attributes, and styles. No visuals have changed, but this will allow for a more flexible theming system in the future for custom day/night/etc themes. This also removes a bunch of redundant code that can now be written as global styles and inherited themes.
2022-04-24 17:37:10 -04:00
JMC47
c0488de482
Merge pull request #10251 from Pokechu22/negative-scissor
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Rework scissor handling
2022-04-24 15:00:42 -04:00
Pokechu22
8e7c848425
Merge pull request #10601 from Pokechu22/vulkan-shader-compile-error
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Vulkan: Improve shader compile error handling
2022-04-24 11:43:10 -07:00
JMC47
c42392c565
Merge pull request #10290 from OatmealDome/m1-earlyz-bug
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DriverDetails: Add broken discard with early-Z bug on Apple Silicon GPUs
2022-04-24 13:30:04 -04:00
Admiral H. Curtiss
61edcf7e4f
Merge pull request #10606 from AdmiralCurtiss/memory-widget-refactoring-1
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Qt/MemoryWidget: Light refactoring and quality of life features.
2022-04-24 18:02:19 +02:00
Admiral H. Curtiss
787e3efeb8
Qt/MemoryViewWidget: Detect row breakpoint cell by cell data instead of cell position.
2022-04-24 16:22:36 +02:00
Admiral H. Curtiss
6920a24f1d
Qt/MemoryViewWidget: Add option to copy the actually displayed cell value to clipboard.
2022-04-24 16:22:36 +02:00
Admiral H. Curtiss
54ec0bd0d0
Qt/MemoryViewWidget: Don't use a member variable to hold information about the current mouse click.
2022-04-24 16:14:42 +02:00
JosJuice
6abf367676
Merge pull request #10588 from JosJuice/jitarm64-psq-stxx-q0
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JitArm64: Always lock Q0 in psq_stXX
2022-04-24 10:37:45 +02:00
Admiral H. Curtiss
26f9c8b847
Qt/MemoryWidget: Don't force a fixed size for the sidebar.
2022-04-24 05:24:20 +02:00
Admiral H. Curtiss
4c080b8451
Merge pull request #10578 from TryTwo/PR_MemoryWidget_Dual_Views
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Debugger MemoryWidget: Add dual views
2022-04-23 22:23:31 +02:00
JosJuice
e0afcb3b94
Merge pull request #10540 from nyanpasu64/fix-gcadapter-atomics
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Remove atomic usage and fix mutex locking in GCAdapter code
2022-04-23 22:04:10 +02:00
Admiral H. Curtiss
8b5a61b8fd
Merge pull request #10599 from shuffle2/libusb
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Libusb fixups
2022-04-23 20:32:47 +02:00
Mai M
19c71db782
Merge pull request #10597 from Simonx22/fix-ingame-menu-design
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Android: Fix in game menu rippleColor and colorEdgeEffect
2022-04-23 06:10:20 -04:00
TryTwo
a7111e3910
Dual View any size.
2022-04-23 02:46:25 -07:00
JosJuice
14f9ffeb02
JitArm64: Add documentation comment for EmitBackpatchRoutine
2022-04-23 11:37:52 +02:00
JosJuice
69ca38d355
Merge pull request #10600 from t895/modern-card
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Android: Modernize game card
2022-04-23 10:25:48 +02:00
Charles Lombardo
6eb9111657
Modernize game card
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+Remove background on card
+Increase max # of lines for game title
+Root layout is now a linear layout with the card view rounding the corners on the box art
2022-04-22 22:01:14 -04:00
Pokechu22
784079853d
VideoCommon: Add comment explaining why only the first normal gets normalized
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Co-authored-by: Scott Mansell <phiren@gmail.com>
2022-04-22 16:54:38 -07:00
Pokechu22
2a5c77f43f
VideoCommon: Handle emboss texgen with only a single normal
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Fixes a large number of effects in Rogue Squadron 2 and 3.
2022-04-22 16:54:38 -07:00
Pokechu22
39b2854b98
VertexLoader: Convert count register to remaining register
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This more accurately represents what's going on, and also ends at 0 instead of 1, making some indexing operations easier. This also changes it so that position_matrix_index_cache actually starts from index 0 instead of index 1.
2022-04-22 16:54:38 -07:00
Pokechu22
97d0ff58c8
Convert vertex loader position cache to std::array
2022-04-22 16:54:38 -07:00
Pokechu22
f722bdf7f1
VertexLoaderX64: Refactor so that zfreeze is only in one place
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(Specifically, the copy for VertexLoaderManager::position_cache. The position matrix index happens elsewhere, and the float path still has special logic to copy to scratch3.)
2022-04-22 16:54:38 -07:00
Pokechu22
6f1350ae51
VertexLoaderARM64: Fix z-freeze position matrix index
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Before, it would always write to index 0 (which is unused). Now it writes to the correct index.
2022-04-22 16:54:38 -07:00
Pokechu22
04fdadd9d5
VideoCommon: Rename norm0/norm1/norm2 to normal/tangent/binormal
2022-04-22 16:54:36 -07:00
Pokechu22
88134a6786
VertexShaderGen: Simplify normal calculation
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This is a readability change; there should be no functional or performance differences.
2022-04-22 16:51:58 -07:00
Pokechu22
0f92ab380e
Vulkan: Include the info log in the shader compile error panic alert
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The other backends do this, and it is helpful for quickly identifying errors during development.
2022-04-22 16:38:35 -07:00
Pokechu22
7ae71e643e
Vulkan: Close the output stream on shader compile error before showing the panic alert
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This fixes the file showing up as 0 bytes in Windows Explorer (although the file would still display properly when opened).
2022-04-22 16:37:43 -07:00
Shawn Hoffman
12cd81bdb3
GCAdapter: don't call libusb_detach_kernel_driver on apple
2022-04-22 09:56:47 -07:00
Shawn Hoffman
5cd3cf9072
GCAdapter: fix retval check of libusb_detach_kernel_driver
2022-04-22 09:56:47 -07:00
Shawn Hoffman
978c90845b
GCAdapter: move libusb context teardown last
2022-04-22 09:56:47 -07:00
Shawn Hoffman
1c9dfb7bb6
GCAdapter: some macro cleanup
2022-04-22 09:56:47 -07:00
Shawn Hoffman
f52d94832e
GCAdapter: set read/write thread names
2022-04-22 07:12:09 -07:00
Mai M
2e01dc0c82
Merge pull request #10592 from AdmiralCurtiss/pointerwrap-protections
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Common/PointerWrap: Prevent reads/writes past the end of the buffer.
2022-04-21 17:32:13 -04:00
Simonx22
f5f52625b9
Android: Fix in game menu rippleColor and colorEdgeEffect
2022-04-20 16:22:06 -04:00
OatmealDome
259a5fc7c0
DriverDetails: Add broken discard with early-Z bug on Apple Silicon GPUs
2022-04-20 14:56:34 -04:00
OatmealDome
e7f5e5172c
DriverDetails: Introduce new VENDOR_APPLE for Apple GPUs
2022-04-19 10:55:27 -04:00
OatmealDome
80dfefb32e
UberShaderPixel: Add support for non-dual source shader blending
2022-04-19 10:55:26 -04:00
OatmealDome
c1d87db6fa
PixelShaderGen: Add support for non-dual source shader blending
2022-04-19 10:55:26 -04:00
OatmealDome
bad0283ff7
VKPipeline: Add shader blending support
2022-04-19 10:55:26 -04:00
Admiral H. Curtiss
ef760ee012
Common/PointerWrap: Prevent reads/writes past the end of the buffer.
2022-04-18 23:48:00 +02:00
Shawn Hoffman
70507c2237
update to libusb v1.0.26
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moves libusb from vendored to submodule
2022-04-17 20:01:19 -07:00
Admiral H. Curtiss
853cf4f818
Common/PointerWrap: Hide internals.
2022-04-18 03:41:14 +02:00
Mai M
3ed9d5a3c7
Merge pull request #10589 from JosJuice/android-more-init-checks
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Android: Use AfterDirectoryInitializationRunner more comprehensively
2022-04-17 05:43:06 -04:00
TryTwo
cc22f1a558
MemoryWidget add dual views for two separate column types. Force first column to be Hex32.
2022-04-17 00:15:44 -07:00
Pokechu22
f3eff70e2f
Implement ImGui window for scissor rectangles
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This is mainly for debugging, and is only exposed by manually editing the configuration.
2022-04-16 12:35:00 -07:00
Pokechu22
4d1e1db3c5
Software: Fix scissor rectangle always being block-aligned
2022-04-16 12:35:00 -07:00
Pokechu22
8745d84949
Software: Disable clipping based on xfmem
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This fixes https://bugs.dolphin-emu.org/issues/12562 , and is also needed for a hardware test of mine.
2022-04-16 12:35:00 -07:00
Pokechu22
925ceab82f
Software: Use new scissor logic
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Unlike the hardware backends, the software renderer can use multiple scissor rectangles (though this will result in extra rasterization).
2022-04-16 12:34:58 -07:00
Pokechu22
076392a0f6
VideoCommon: Rework scissor handling
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This increases accuracy, fixing the white rendering in Major Minor's Majestic March. However, the hardware backends can only have one viewport and scissor rectangle at a time, while sometimes multiple are needed to accurately emulate what is happening. If possible, this will need to be fixed later.
2022-04-16 10:26:11 -07:00
Pokechu22
4595b89ad8
VideoCommon: Remove bSupportsOversizedViewports
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I think this is a relic of D3D9. D3D11 and D3D12 seem to work fine without it. Plus, ViewportCorrectionMatrix just didn't work correctly (at least with the viewports being generated by the new scissor code).
2022-04-16 10:26:11 -07:00