Jordan Woyak
aabe8d2ccd
ControllerInterface: Don't consider the empty string a valid unique ID.
2020-01-13 16:50:58 -06:00
Jordan Woyak
ac907ef977
ControllerInterface: Combine evdev devices with the same unique ID.
...
This works around Linux drivers for DS4 (Playstation 4) controllers splitting the device into three separate event nodes which makes configuration difficult.
To prevent collisions of input names in combined devices more descriptive names are now used when possible.
2020-01-13 16:50:56 -06:00
Jordan Woyak
2b9fa0597a
ControllerInterface: Minor DSU client device cleanups.
2020-01-13 16:32:02 -06:00
Jordan Woyak
f0534cabc6
ControllerInterface: Exposse DSU client battery level as an input.
2020-01-13 16:29:24 -06:00
Scott Mansell
a8c33f4ef6
Fix trailing whitespace
2020-01-07 12:52:05 +13:00
Scott Mansell
21528c3e72
Document the evdev "interesting" heuristic
...
Was checking over this old code, and saw a comment calling me out for a lack of documentation.
It might be half a decade late, but better late then never.
2020-01-07 12:46:24 +13:00
David Korth
6e549bb668
InputConfig::LoadConfig(): Convert num[] to an array of std::string_view.
...
NOTE: The explicit std::string() conversions later are needed. Otherwise,
gcc-9.2.0 throws all sorts of errors because it can't find a matching
operator+() function.
2019-12-29 23:45:02 -05:00
Stenzek
6fcb1c6c46
Add an ARM64 target to Visual Studio projects
2019-12-28 19:20:41 +10:00
Pierre Bourdon
5c996dec89
DualShockUDPClient: downgrade spurious NOTICE_LOGs
2019-12-23 18:36:18 +01:00
Stenzek
dd23a1ee79
Update VS projects/solutions to VS2019
2019-11-30 13:42:52 +10:00
OatmealDome
ef32a10d69
InputCommon: Decouple ButtonManager and Touchscreen from Android
...
Changes were also made for codestyle compliance.
2019-11-28 15:20:51 -05:00
Anthony
155016531f
Merge pull request #8439 from JosJuice/android-native-motion-controls
...
Android: Native motion controls
2019-11-27 15:40:43 -08:00
Léo Lam
ec895f544c
Merge pull request #8486 from lioncash/dualshock
...
InputCommon/DualShockUDPClient: Minor cleanup
2019-11-24 00:46:19 +01:00
Lioncash
334e2768f5
InputCommon/DualShockUDPClient: Use an alias for the clock type
...
Makes code slightly less verbose without exposing the whole chrono
header to the current source file.
2019-11-22 17:06:10 -05:00
Lioncash
db9e592765
InputCommon/DualShockUDPClient: Use deduction guides for lock_guard
...
With C++17, we can use template deduction guides provided by the
standard library. This allows the omission of the mutex type itself.
2019-11-22 17:06:10 -05:00
Lioncash
278d03f737
InputCommon/DualShockUDPClient: Make use of std::array where applicable
...
Provides the same semantics of a C array, but is much nicer to work
with.
Notably, it makes all cases of performing comparisons with said arrays
significantly less reading-involved.
2019-11-22 17:06:07 -05:00
JosJuice
a06da596e5
Merge pull request #8485 from lioncash/imu
...
InputCommon/IMU*: Remove unnecessary includes
2019-11-22 22:31:57 +01:00
JosJuice
af37d09b0f
Merge pull request #8484 from lioncash/input-func
...
InputCommon/FunctionExpression: Minor cleanup
2019-11-22 22:31:31 +01:00
Lioncash
67097b4574
InputCommon/DualShockUDPClient: Relocate settings to top of source file
...
This is a small namespace, so we can move it to the top of the file to
get it out of the way of everything else.
2019-11-22 15:56:29 -05:00
Lioncash
4488719a76
InputCommon/DualShockUDPClient: In-class initialize members where applicable
...
Deduplicates members within the constructor's initializer list.
2019-11-22 15:56:29 -05:00
Lioncash
544d6cbe52
InputCommon/DualShockUDPClient: Add missing header guard
...
Prevents potential inclusion issues from occurring.
2019-11-22 15:56:26 -05:00
Lioncash
91993b46d9
InputCommon/IMU*: Remove unnecessary includes
...
Trims out unnecessary includes to avoid unnecessary header dependencies.
This also resolves indirect inclusions of <optional> within
IMUAccelerometer.h and IMUGyroscope.h
2019-11-22 15:41:38 -05:00
Lioncash
814fd165af
InputCommon/FunctionExpression: Use Yoda conditions, we do not
...
The general convention in the codebase is to compare the non-constant
value/string with the constant value/string, not the other way around.
2019-11-22 15:36:18 -05:00
Lioncash
1f6077922b
InputCommon/FunctionExpression: Remove unnecessary 'else' in MakeFunctionExpression()
...
Given all conditional bodies only contain a return, the use of else here
isn't necessary.
This has the benefit of consistently vertically aligning the names.
2019-11-22 15:36:18 -05:00
Lioncash
10fea99d80
InputCommon/FunctionExpression: Make MakeFunctionExpression() take a std::string_view
...
There's nothing within this function that requires a copy of the string
to be made, so we can make use of a non-owning view
2019-11-22 15:36:18 -05:00
Lioncash
ddf8abf507
InputCommon/FunctionExpression: Remove unused LOOP_MAX_REPS constant
...
This isn't used anywhere in the translation unit, so we can remove it.
2019-11-22 15:36:18 -05:00
Lioncash
64bc6f53fd
InputCommon/FunctionExpression: Remove cyclical include
...
This header was including itself, which is likely not intended.
2019-11-22 15:36:18 -05:00
Lioncash
cb8fbe872e
InputCommon/FunctionExpression: Collapse namespaces
...
Since we target C++17, we can collapse the namespaces into a single
declaration specifier.
2019-11-22 15:36:14 -05:00
Lioncash
6586ecc7a8
InputCommon/FunctionExpression: include <algorithm>
...
std::min/std::max are used within this translation unit, so it needs to
be included to prevent potential compilation failures.
2019-11-22 14:41:13 -05:00
Lioncash
e8edc49bbe
InputCommon: Make use of fmt where applicable
...
Continues the migration over to fmt
2019-11-22 14:38:26 -05:00
JosJuice
c8b8a60033
Android: Let WiimoteEmu know whether we have accelerometer/gyroscope
2019-11-20 20:13:36 +01:00
JosJuice
b143df91be
Android: Native motion controls
2019-11-20 18:22:20 +01:00
JosJuice
fe39e1e6d8
Merge pull request #8440 from rlnilsen/motion-input-tweaks
...
Motion Input enhancements
2019-11-15 14:08:45 +01:00
Connor McLaughlin
913cb08066
Merge pull request #8456 from jordan-woyak/input-gate-race-fix
...
InputCommon: Make the "input gate" not racy.
2019-11-11 10:59:49 +10:00
Jordan Woyak
0c57887839
evdev: fix bad integer division.
2019-11-10 10:10:37 -06:00
Jordan Woyak
1180c231a6
InputCommon: Detect when evdev exposes acceleration/gyroscope data.
2019-11-09 13:34:29 -06:00
Jordan Woyak
85ceb37ccd
InputCommon: Make the "input gate" not racey.
2019-11-06 16:31:02 -06:00
rlnilsen
f7a50545e3
Motion Input: Add "enable" checkbox for motion controlled cursor.
2019-11-03 11:56:01 +01:00
rlnilsen
d67a2304b0
Input: Add optional "enable" setting to the ControlGroup class.
...
The setting is exposed as a check box in the QGroupBox instance that visualises the ControlGroup instance.
The setting is saved under "[control group name]/Enabled", but only when it is "false". The default value is "true".
2019-11-03 11:55:52 +01:00
Mat M
fd4bf5f0a2
Merge pull request #8438 from JosJuice/tilt-tooltip-string
...
Change Wii Remote tilt tooltip string based on translator feedback
2019-10-30 05:39:13 -04:00
Pierre Bourdon
1f3d1a9b7f
Merge pull request #8352 from rlnilsen/motion-controller-support-via-cemuhook-protocol
...
Support for motion controllers like the DualShock 4
2019-10-28 16:39:10 +01:00
JosJuice
f4da08eb13
Change Wii Remote tilt tooltip string based on translator feedback
2019-10-28 11:16:55 +01:00
rlnilsen
da1f153b47
Rename all instances of "CemuhookUDPServer"/"UDPServer" to "DualShockUDPClient"/"DSUClient".
2019-10-27 16:05:22 +01:00
rlnilsen
5ff79499a5
UDPServer: Add configuration UI.
...
Accessed through button "Alternate Input Sources" in the "Controller Settings" dialog.
2019-10-26 02:20:18 +02:00
rlnilsen
4cb3baba5c
Add support for motion controllers via the CemuHook controller input protocol.
...
This is done by:
1) Implementing said protocol in a new controller input class CemuHookUDPServer.
2) Adding functionality in the WiimoteEmu class for pushing that motion input to the emulated Wiimote and MotionPlus.
3) Suitably modifying the UI for configuring an Emulated Wii Remote.
2019-10-26 02:19:53 +02:00
JosJuice
c6b4438c62
InputCommon: Change "EOF" to "end of expression" in user facing string
...
This is hopefully clearer, since we're not dealing with a file.
2019-10-25 23:49:20 +02:00
Jordan Woyak
1fe44238b1
ExpressionParser: Add XOR operator.
2019-10-20 09:51:52 -05:00
JMC47
8bc0a92f2c
Merge pull request #7663 from jordan-woyak/expression-parser-improve
...
Expression parser improvements
2019-10-17 17:35:30 -04:00
Anthony
a21b7b1bdd
Merge pull request #8390 from jordan-woyak/wiimote-emu-tilt-fix
...
WiimoteEmu: Tilt fixes.
2019-10-16 16:14:42 -07:00
Jordan Woyak
b120b08726
ControllerEmu: Clamp results of trigger/slider states to prevent integer overflow later on.
2019-10-15 15:35:07 -05:00
Jordan Woyak
7295458c11
ExpressionParser: Make Lexer ctor explicit and move argument.
2019-10-12 12:28:19 -05:00
Jordan Woyak
72302d9c42
ExpressionParser: Add support for /* */ style comments.
2019-10-12 11:41:02 -05:00
Jordan Woyak
b4e2b3cae3
ControllerEmu: Don't clear expression variables on references update. Hotplug would make that problematic.
2019-10-11 19:42:49 -05:00
Jordan Woyak
4d41bd64c8
ExpressionParser: Show error message with expected arguments.
2019-10-11 19:38:18 -05:00
Jordan Woyak
b57178d246
ExpressionParser: Remove ! character from function syntax. Remove unused serialization functions.
2019-10-11 18:12:18 -05:00
Jordan Woyak
7912dc57dd
ExpressionParser: Remove !while and add optional 2nd argument to !smooth.
2019-10-11 18:12:18 -05:00
Jordan Woyak
ca7ce67450
ExpressionParser/DolphinQt: Added parse results to UI.
2019-10-11 18:12:18 -05:00
Jordan Woyak
c8b2188e19
DolphinQT: Add syntax highlighting from tokenizer data.
2019-10-11 18:12:18 -05:00
Jordan Woyak
5cb1248612
ExpressionParser: Clean up some redundant using-declarations and wrong comments.
2019-10-11 18:12:18 -05:00
Jordan Woyak
fae8b15db1
ExpressionParser: Add !pulse function that evaluates to 1.0 for N seconds for each press.
2019-10-11 18:12:18 -05:00
Jordan Woyak
b5b43f8342
ExpressionParser: Add relative input function.
2019-10-11 18:12:18 -05:00
Jordan Woyak
08b291b0f9
ExpressionParser: Fix timer function with negative values.
2019-10-11 18:12:18 -05:00
Jordan Woyak
18b5120441
ExpressionParser: Add !tap function which activates after X (defaults to 2) taps within Y seconds.
2019-10-11 18:12:17 -05:00
Jordan Woyak
f2e499d587
ExpressionParser: Add !hold function that activates after input is held for N seconds.
2019-10-11 18:12:17 -05:00
Jordan Woyak
9e536382c4
ExpressionParser: Add function to smooth inputs.
2019-10-11 18:12:17 -05:00
Jordan Woyak
bbd6b1848f
ExpressionParser: Add deadzone function.
2019-10-11 18:12:17 -05:00
Jordan Woyak
6a2096c419
ExpressionParser: Add optional 2nd argument to toggle function which clears state.
2019-10-11 18:12:17 -05:00
Jordan Woyak
fd07ae8cec
ExpressionParser: Move FunctionExpression type definitions into another file.
2019-10-11 18:12:16 -05:00
Jordan Woyak
d4f9b8c4ef
ExpressionParser: Allow unary functions to be used without parens around the argument. e.g. !`Up`
2019-10-11 17:31:09 -05:00
Jordan Woyak
2a377e35ed
ExpressionParser: Make function names case sensitive.
2019-10-11 17:31:09 -05:00
Jordan Woyak
2b0297489f
ExpressionParser: Rename some functions and return a syntax error on trailing tokens.
2019-10-11 17:31:09 -05:00
Jordan Woyak
258832b1e8
ExpressionParser: Change function argument syntax to something more c++-like.
2019-10-11 17:31:09 -05:00
Jordan Woyak
ccac3f1e49
ExpressionParser: Fix negative literals and support unary minus operator.
2019-10-11 17:31:07 -05:00
Jordan Woyak
7cf903a209
ExpressionParser: Suppport N-ary functions. Arguments are read LISP style. N atoms are read after the function name. Added "if" function and made the "while" function more sensible with an arity of 2. Removed the ugly binary conditional operator.
2019-10-11 17:16:05 -05:00
Jordan Woyak
4dd078568b
ExpressionParser: Replace the timer literal with a timer function that increases from 0.0 to 1.0 and resets after N seconds. e.g. (!timer 2.0) is a 2 second timer. Fixed parsing of unary expressions so things like (! ! 1.0) work.
2019-10-11 17:14:45 -05:00
Jordan Woyak
785eb14432
ExpressionParser: Clean up string lexing and support numeric literals without tick delimiter: e.g. 0.75
2019-10-11 17:14:45 -05:00
Jordan Woyak
fa75ab404f
ExpressionParser: operator precedence.
2019-10-11 17:14:45 -05:00
Jordan Woyak
46c0ae7d1f
ExpressionParser: Add !while loop unary expression. Limited to 10000 reps to prevent infinite loops. Rhs is re-evaluated until it is < 0.5. Added comma operator, which behaves like it does in c++. Added subration operator.
2019-10-11 17:14:45 -05:00
Jordan Woyak
2c89b60298
ExpressionParser: cleanup.
2019-10-11 17:14:45 -05:00
Jordan Woyak
58efc93ed4
ExpressionParser: Conditional operator. A binary op that evals the rhs if lhs > 0.5 else 0.0.
2019-10-11 17:14:45 -05:00
Jordan Woyak
718efce1dc
ExpressionParser: Add less-than and greater-than operators.
2019-10-11 17:14:45 -05:00
Jordan Woyak
35e51ebbaa
ExpressionParser: Clear expression variables on UpdateReferences call. I don't know if this is most sensible.
2019-10-11 17:14:45 -05:00
Jordan Woyak
e896835f86
ExpressionParser: Renamed ControlFinder to ControlEnvironment. Added support for variables and assignment operator. ControlExpression objects now reference a matching input and output so the two can me mixed in any expression. (you can set rumble directly from inputs)
2019-10-11 17:14:32 -05:00
Jordan Woyak
1efcf861ea
ExpressionParser: Add mod operator, sin function, and timer "constant" which can be used for auto-fire and oscillators.
2019-10-11 17:13:58 -05:00
Jordan Woyak
a8f3e9585f
ExpressionParser: Expand ! symbol to allow for named unary functions. Added !toggle function which toggles on/off with each activation of its inner expression.
2019-10-11 17:13:58 -05:00
Jordan Woyak
bf63f85d73
ExpressionParser: Add multiplication and division operators. (division by zero evaluates as zero). Don't clamp result of addition operator. Clamping will be done later.
2019-10-11 17:13:58 -05:00
Jordan Woyak
f3192ca06d
ExpressionParser: Add support for literals.
2019-10-11 17:13:58 -05:00
Jordan Woyak
673f13b7ac
WiimoteEmu: Change default tilt angle to 85 degrees.
2019-10-06 09:56:41 -05:00
Jordan Woyak
260cefd60b
WiimoteEmu: Expose maximum tilt acceleration.
2019-10-06 09:56:39 -05:00
Connor McLaughlin
428ae5a43d
Merge pull request #8172 from nokturnusmf/relative-input-hold
...
Added (held) key for relative input
2019-08-10 00:37:53 +10:00
Connor McLaughlin
48ca2c6f2e
Merge pull request #8233 from JosJuice/stringutil-string-view
...
StringUtil: Use std::string_view more
2019-08-09 23:39:01 +10:00
Lioncash
37d643c7d3
InputCommon/DInputJoystick: Correct force-feedback flag testing
...
Introduced in a995e2f5ba
We need to be performing a bitwise AND on the flags and not a logical
AND, otherwise we could end up counting device objects that don't
support forced feedback.
2019-08-02 10:26:44 -04:00
JosJuice
a2a1e04fc9
StringUtil: Use std::string_view more
2019-07-23 14:49:12 +02:00
Léo Lam
cf60a9a7f7
Use separate libusb contexts to avoid thread safety issues
...
Unfortunately, it appears that using libusb's synchronous transfer API
from several threads causes nasty race conditions in event handling and
can lead to deadlocks, despite the fact that libusb's synchronous API
is documented to be perfectly fine to use from several threads (only
the manual polling functionality is supposed to require special
precautions).
Since usbdk was the only real reason for using a single libusb context
and since usbdk (currently) has so many issues with Dolphin, I think
dropping support for it in order to fix other backends is acceptable.
2019-06-26 17:55:51 +02:00
Lioncash
ec60027f56
InputCommon: Use nested namespace specifiers where applicable
2019-06-17 16:51:41 -04:00
Matthew Foulds
c62570c527
Added key for relative input
2019-06-10 13:23:16 +01:00
Connor McLaughlin
bed2d66bed
Merge pull request #8117 from weihuoya/threaded_env
...
android: get java env from thread local storage
2019-06-08 20:42:15 +10:00
Lioncash
c0c0e412e0
Core/ConfigManager: Use forward declarations where applicable
...
Avoids dragging in IniFile, EXI device and SI device headers in this header which is
quite widely used throughout the codebase.
This also uncovered a few cases where indirect inclusions were being
relied upon, which this also fixes.
2019-06-07 19:54:39 -04:00
Lioncash
24f5acf9a5
InputCommon/CMakeLists: Specify headers in target sources
2019-05-31 06:54:25 -04:00
Léo Lam
00ecfb3c59
Merge pull request #8138 from lioncash/input-string
...
ControllerInterface/Device: Minor cleanup
2019-05-30 14:33:53 +02:00