Merge pull request #8486 from lioncash/dualshock
InputCommon/DualShockUDPClient: Minor cleanup
This commit is contained in:
commit
ec895f544c
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@ -4,8 +4,11 @@
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#include "InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPClient.h"
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#include <algorithm>
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#include <array>
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#include <chrono>
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#include <cstring>
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#include <mutex>
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#include <tuple>
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#include <SFML/Network/SocketSelector.hpp>
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#include <SFML/Network/UdpSocket.hpp>
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@ -18,12 +21,27 @@
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#include "Common/Random.h"
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#include "Common/Thread.h"
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#include "Core/CoreTiming.h"
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#include "Core/HW/SystemTimers.h"
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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#include "InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPProto.h"
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namespace ciface::DualShockUDPClient
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{
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namespace Settings
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{
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constexpr char DEFAULT_SERVER_ADDRESS[] = "127.0.0.1";
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constexpr u16 DEFAULT_SERVER_PORT = 26760;
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const Config::ConfigInfo<bool> SERVER_ENABLED{
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{Config::System::DualShockUDPClient, "Server", "Enabled"}, false};
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const Config::ConfigInfo<std::string> SERVER_ADDRESS{
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{Config::System::DualShockUDPClient, "Server", "IPAddress"}, DEFAULT_SERVER_ADDRESS};
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const Config::ConfigInfo<int> SERVER_PORT{{Config::System::DualShockUDPClient, "Server", "Port"},
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DEFAULT_SERVER_PORT};
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} // namespace Settings
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// Clock type used for querying timeframes
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using SteadyClock = std::chrono::steady_clock;
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class Device : public Core::Device
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{
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private:
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@ -96,54 +114,41 @@ public:
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private:
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const Proto::DsModel m_model;
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const int m_index;
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u32 m_client_uid;
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u32 m_client_uid = Common::Random::GenerateValue<u32>();
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sf::UdpSocket m_socket;
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Common::DVec3 m_accel;
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Common::DVec3 m_gyro;
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std::chrono::steady_clock::time_point m_next_reregister;
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Proto::MessageType::PadDataResponse m_pad_data;
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Proto::Touch m_prev_touch;
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bool m_prev_touch_valid;
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int m_touch_x;
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int m_touch_y;
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Common::DVec3 m_accel{};
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Common::DVec3 m_gyro{};
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SteadyClock::time_point m_next_reregister = SteadyClock::time_point::min();
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Proto::MessageType::PadDataResponse m_pad_data{};
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Proto::Touch m_prev_touch{};
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bool m_prev_touch_valid = false;
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int m_touch_x = 0;
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int m_touch_y = 0;
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};
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using MathUtil::GRAVITY_ACCELERATION;
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static constexpr char DEFAULT_SERVER_ADDRESS[] = "127.0.0.1";
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static constexpr u16 DEFAULT_SERVER_PORT = 26760;
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static constexpr auto SERVER_REREGISTER_INTERVAL = std::chrono::seconds{1};
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static constexpr auto SERVER_LISTPORTS_INTERVAL = std::chrono::seconds{1};
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static constexpr int TOUCH_X_AXIS_MAX = 1000;
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static constexpr int TOUCH_Y_AXIS_MAX = 500;
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namespace Settings
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{
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const Config::ConfigInfo<bool> SERVER_ENABLED{
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{Config::System::DualShockUDPClient, "Server", "Enabled"}, false};
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const Config::ConfigInfo<std::string> SERVER_ADDRESS{
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{Config::System::DualShockUDPClient, "Server", "IPAddress"}, DEFAULT_SERVER_ADDRESS};
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const Config::ConfigInfo<int> SERVER_PORT{{Config::System::DualShockUDPClient, "Server", "Port"},
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DEFAULT_SERVER_PORT};
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} // namespace Settings
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constexpr auto SERVER_REREGISTER_INTERVAL = std::chrono::seconds{1};
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constexpr auto SERVER_LISTPORTS_INTERVAL = std::chrono::seconds{1};
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constexpr int TOUCH_X_AXIS_MAX = 1000;
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constexpr int TOUCH_Y_AXIS_MAX = 500;
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static bool s_server_enabled;
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static std::string s_server_address;
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static u16 s_server_port;
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static u32 s_client_uid;
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static std::chrono::steady_clock::time_point s_next_listports;
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static SteadyClock::time_point s_next_listports;
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static std::thread s_hotplug_thread;
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static Common::Flag s_hotplug_thread_running;
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static std::mutex s_port_info_mutex;
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static Proto::MessageType::PortInfo s_port_info[Proto::PORT_COUNT];
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static std::array<Proto::MessageType::PortInfo, Proto::PORT_COUNT> s_port_info;
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static sf::UdpSocket s_socket;
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static bool IsSameController(const Proto::MessageType::PortInfo& a,
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const Proto::MessageType::PortInfo& b)
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{
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// compare everything but battery_status
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return a.pad_id == b.pad_id && a.pad_state == b.pad_state && a.model == b.model &&
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a.connection_type == b.connection_type &&
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memcmp(a.pad_mac_address, b.pad_mac_address, sizeof a.pad_mac_address) == 0;
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return std::tie(a.pad_id, a.pad_state, a.model, a.connection_type, a.pad_mac_address) ==
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std::tie(b.pad_id, b.pad_state, b.model, b.connection_type, b.pad_mac_address);
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}
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static sf::Socket::Status ReceiveWithTimeout(sf::UdpSocket& socket, void* data, std::size_t size,
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@ -165,7 +170,7 @@ static void HotplugThreadFunc()
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while (s_hotplug_thread_running.IsSet())
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{
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const auto now = std::chrono::steady_clock::now();
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const auto now = SteadyClock::now();
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if (now >= s_next_listports)
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{
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s_next_listports = now + SERVER_LISTPORTS_INTERVAL;
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@ -174,10 +179,7 @@ static void HotplugThreadFunc()
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Proto::Message<Proto::MessageType::ListPorts> msg(s_client_uid);
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auto& list_ports = msg.m_message;
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list_ports.pad_request_count = 4;
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list_ports.pad_id[0] = 0;
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list_ports.pad_id[1] = 1;
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list_ports.pad_id[2] = 2;
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list_ports.pad_id[3] = 3;
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list_ports.pad_id = {0, 1, 2, 3};
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msg.Finish();
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if (s_socket.send(&list_ports, sizeof list_ports, s_server_address, s_server_port) !=
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sf::Socket::Status::Done)
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@ -185,22 +187,23 @@ static void HotplugThreadFunc()
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}
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// Receive controller port info
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using namespace std::chrono;
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using namespace std::chrono_literals;
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Proto::Message<Proto::MessageType::FromServer> msg;
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const auto timeout = s_next_listports - std::chrono::steady_clock::now();
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const auto timeout = s_next_listports - SteadyClock::now();
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// ReceiveWithTimeout treats a timeout of zero as infinite timeout, which we don't want
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auto timeout_ms = std::chrono::duration_cast<std::chrono::milliseconds>(timeout).count();
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timeout_ms = std::max<decltype(timeout_ms)>(timeout_ms, 1);
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const auto timeout_ms = std::max(duration_cast<milliseconds>(timeout), 1ms);
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std::size_t received_bytes;
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sf::IpAddress sender;
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u16 port;
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if (ReceiveWithTimeout(s_socket, &msg, sizeof(msg), received_bytes, sender, port,
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sf::milliseconds(timeout_ms)) == sf::Socket::Status::Done)
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sf::milliseconds(timeout_ms.count())) == sf::Socket::Status::Done)
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{
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if (auto port_info = msg.CheckAndCastTo<Proto::MessageType::PortInfo>())
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{
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const bool port_changed = !IsSameController(*port_info, s_port_info[port_info->pad_id]);
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{
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std::lock_guard<std::mutex> lock(s_port_info_mutex);
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std::lock_guard lock{s_port_info_mutex};
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s_port_info[port_info->pad_id] = *port_info;
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}
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if (port_changed)
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@ -244,10 +247,10 @@ static void Restart()
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s_client_uid = Common::Random::GenerateValue<u32>();
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s_next_listports = std::chrono::steady_clock::time_point::min();
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for (int port_index = 0; port_index < Proto::PORT_COUNT; port_index++)
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for (size_t port_index = 0; port_index < s_port_info.size(); port_index++)
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{
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s_port_info[port_index] = {};
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s_port_info[port_index].pad_id = port_index;
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s_port_info[port_index].pad_id = static_cast<u8>(port_index);
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}
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PopulateDevices(); // remove devices
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@ -283,12 +286,15 @@ void PopulateDevices()
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g_controller_interface.RemoveDevice(
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[](const auto* dev) { return dev->GetSource() == "DSUClient"; });
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std::lock_guard<std::mutex> lock(s_port_info_mutex);
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for (int port_index = 0; port_index < Proto::PORT_COUNT; port_index++)
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std::lock_guard lock{s_port_info_mutex};
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for (size_t port_index = 0; port_index < s_port_info.size(); port_index++)
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{
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Proto::MessageType::PortInfo port_info = s_port_info[port_index];
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if (port_info.pad_state == Proto::DsState::Connected)
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g_controller_interface.AddDevice(std::make_shared<Device>(port_info.model, port_index));
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const Proto::MessageType::PortInfo& port_info = s_port_info[port_index];
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if (port_info.pad_state != Proto::DsState::Connected)
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continue;
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g_controller_interface.AddDevice(
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std::make_shared<Device>(port_info.model, static_cast<int>(port_index)));
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}
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}
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StopHotplugThread();
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}
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Device::Device(Proto::DsModel model, int index)
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: m_model(model), m_index(index),
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m_client_uid(Common::Random::GenerateValue<u32>()), m_accel{}, m_gyro{},
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m_next_reregister(std::chrono::steady_clock::time_point::min()), m_pad_data{}, m_prev_touch{},
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m_prev_touch_valid(false), m_touch_x(0), m_touch_y(0)
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Device::Device(Proto::DsModel model, int index) : m_model{model}, m_index{index}
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{
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m_socket.setBlocking(false);
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@ -380,7 +382,7 @@ std::string Device::GetSource() const
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void Device::UpdateInput()
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{
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// Regularly tell the UDP server to feed us controller data
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const auto now = std::chrono::steady_clock::now();
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const auto now = SteadyClock::now();
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if (now >= m_next_reregister)
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{
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m_next_reregister = now + SERVER_REREGISTER_INTERVAL;
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@ -2,6 +2,8 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include "Common/Config/Config.h"
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namespace ciface::DualShockUDPClient
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@ -2,6 +2,10 @@
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include <cstring>
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#include <optional>
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#include <zlib.h>
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//
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// WARNING: Little endian host assumed
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static constexpr u16 CEMUHOOK_PROTOCOL_VERSION = 1001;
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constexpr u16 CEMUHOOK_PROTOCOL_VERSION = 1001;
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static constexpr int PORT_COUNT = 4;
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constexpr int PORT_COUNT = 4;
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static constexpr char CLIENT[] = "DSUC";
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static constexpr char SERVER[] = "DSUS";
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constexpr std::array<u8, 4> CLIENT{'D', 'S', 'U', 'C'};
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constexpr std::array<u8, 4> SERVER{'D', 'S', 'U', 'S'};
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#pragma pack(push, 1)
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@ -67,7 +71,7 @@ enum RegisterFlags : u8
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struct MessageHeader
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{
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u8 source[4];
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std::array<u8, 4> source;
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u16 protocol_version;
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u16 message_length; // actually message size minus header size
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u32 crc32;
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MessageHeader header;
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u32 message_type;
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u16 max_protocol_version;
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u8 padding[2];
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std::array<u8, 2> padding;
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};
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struct ListPorts
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MessageHeader header;
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u32 message_type;
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u32 pad_request_count;
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u8 pad_id[4];
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std::array<u8, 4> pad_id;
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};
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struct PortInfo
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DsState pad_state;
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DsModel model;
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DsConnection connection_type;
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u8 pad_mac_address[6];
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std::array<u8, 6> pad_mac_address;
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DsBattery battery_status;
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u8 padding;
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};
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@ -135,7 +139,7 @@ struct PadDataRequest
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u32 message_type;
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RegisterFlags register_flags;
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u8 pad_id_to_register;
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u8 mac_address_to_register[6];
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std::array<u8, 6> mac_address_to_register;
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};
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struct PadDataResponse
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DsState pad_state;
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DsModel model;
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DsConnection connection_type;
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u8 pad_mac_address[6];
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std::array<u8, 6> pad_mac_address;
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DsBattery battery_status;
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u8 active;
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u32 hid_packet_counter;
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@ -222,11 +226,11 @@ static inline u32 CRC32(const void* buffer, unsigned length)
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template <typename MsgType>
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struct Message
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{
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Message() : m_message{} {}
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Message() = default;
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explicit Message(u32 source_uid) : m_message{}
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explicit Message(u32 source_uid)
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{
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memcpy((char*)m_message.header.source, MsgType::FROM, sizeof(m_message.header.source));
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m_message.header.source = MsgType::FROM;
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m_message.header.protocol_version = CEMUHOOK_PROTOCOL_VERSION;
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m_message.header.message_length = sizeof(*this) - sizeof(m_message.header);
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m_message.header.source_uid = source_uid;
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@ -251,7 +255,7 @@ struct Message
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}
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if (m_message.header.protocol_version > CEMUHOOK_PROTOCOL_VERSION)
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return std::nullopt;
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if (memcmp(m_message.header.source, ToMsgType::FROM, sizeof(m_message.header.source)))
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if (m_message.header.source != ToMsgType::FROM)
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return std::nullopt;
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if (m_message.message_type != ToMsgType::TYPE)
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return std::nullopt;
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@ -263,7 +267,7 @@ struct Message
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return tomsg;
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}
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MsgType m_message;
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MsgType m_message{};
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};
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#pragma pack(pop)
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