ExpressionParser: Show error message with expected arguments.
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b57178d246
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4d41bd64c8
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@ -469,7 +469,8 @@ private:
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return tok.type == type;
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}
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ParseResult ParseFunctionArguments(std::unique_ptr<FunctionExpression>&& func,
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ParseResult ParseFunctionArguments(const std::string_view& func_name,
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std::unique_ptr<FunctionExpression>&& func,
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const Token& func_tok)
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{
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std::vector<std::unique_ptr<Expression>> args;
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@ -518,10 +519,15 @@ private:
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}
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}
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if (!func->SetArguments(std::move(args)))
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const auto argument_validation = func->SetArguments(std::move(args));
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if (std::holds_alternative<FunctionExpression::ExpectedArguments>(argument_validation))
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{
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// TODO: It would be nice to output how many arguments are expected.
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return ParseResult::MakeErrorResult(func_tok, _trans("Wrong number of arguments."));
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const auto text = std::string(func_name) + '(' +
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std::get<FunctionExpression::ExpectedArguments>(argument_validation).text +
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')';
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return ParseResult::MakeErrorResult(func_tok, _trans("Expected arguments: " + text));
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}
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return ParseResult::MakeSuccessfulResult(std::move(func));
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@ -543,7 +549,7 @@ private:
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return ParseAtom(control_tok);
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}
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return ParseFunctionArguments(std::move(func), tok);
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return ParseFunctionArguments(tok.data, std::move(func), tok);
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}
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case TOK_CONTROL:
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{
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@ -553,7 +559,7 @@ private:
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}
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case TOK_NOT:
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{
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return ParseFunctionArguments(MakeFunctionExpression("not"), tok);
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return ParseFunctionArguments("not", MakeFunctionExpression("not"), tok);
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}
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case TOK_LITERAL:
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{
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@ -571,7 +577,7 @@ private:
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{
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// An atom was expected but we got a subtraction symbol.
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// Interpret it as a unary minus function.
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return ParseFunctionArguments(MakeFunctionExpression("minus"), tok);
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return ParseFunctionArguments("minus", MakeFunctionExpression("minus"), tok);
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}
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default:
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{
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@ -21,10 +21,14 @@ using FSec = std::chrono::duration<ControlState>;
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class ToggleExpression : public FunctionExpression
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{
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private:
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virtual bool ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) override
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ArgumentValidation
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ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) override
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{
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// Optional 2nd argument for clearing state:
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return 1 == args.size() || 2 == args.size();
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if (1 == args.size() || 2 == args.size())
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return ArgumentsAreValid{};
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else
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return ExpectedArguments{"toggle_state_input, [clear_state_input]"};
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}
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ControlState GetValue() const override
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@ -57,9 +61,13 @@ private:
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class NotExpression : public FunctionExpression
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{
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private:
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virtual bool ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) override
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ArgumentValidation
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ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) override
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{
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return 1 == args.size();
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if (1 == args.size())
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return ArgumentsAreValid{};
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else
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return ExpectedArguments{"expression"};
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}
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ControlState GetValue() const override { return 1.0 - GetArg(0).GetValue(); }
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@ -70,9 +78,13 @@ private:
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class SinExpression : public FunctionExpression
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{
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private:
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virtual bool ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) override
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ArgumentValidation
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ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) override
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{
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return 1 == args.size();
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if (1 == args.size())
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return ArgumentsAreValid{};
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else
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return ExpectedArguments{"expression"};
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}
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ControlState GetValue() const override { return std::sin(GetArg(0).GetValue()); }
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@ -82,9 +94,13 @@ private:
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class TimerExpression : public FunctionExpression
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{
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private:
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virtual bool ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) override
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ArgumentValidation
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ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) override
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{
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return 1 == args.size();
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if (1 == args.size())
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return ArgumentsAreValid{};
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else
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return ExpectedArguments{"seconds"};
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}
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ControlState GetValue() const override
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@ -121,9 +137,13 @@ private:
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class IfExpression : public FunctionExpression
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{
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private:
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virtual bool ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) override
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ArgumentValidation
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ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) override
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{
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return 3 == args.size();
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if (3 == args.size())
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return ArgumentsAreValid{};
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else
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return ExpectedArguments{"condition, true_expression, false_expression"};
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}
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ControlState GetValue() const override
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@ -137,9 +157,13 @@ private:
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class UnaryMinusExpression : public FunctionExpression
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{
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private:
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virtual bool ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) override
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ArgumentValidation
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ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) override
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{
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return 1 == args.size();
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if (1 == args.size())
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return ArgumentsAreValid{};
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else
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return ExpectedArguments{"expression"};
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}
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ControlState GetValue() const override
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@ -152,9 +176,13 @@ private:
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// usage: deadzone(input, amount)
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class DeadzoneExpression : public FunctionExpression
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{
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virtual bool ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) override
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ArgumentValidation
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ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) override
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{
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return 2 == args.size();
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if (2 == args.size())
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return ArgumentsAreValid{};
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else
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return ExpectedArguments{"input, amount"};
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}
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ControlState GetValue() const override
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@ -169,9 +197,13 @@ class DeadzoneExpression : public FunctionExpression
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// seconds is seconds to change from 0.0 to 1.0
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class SmoothExpression : public FunctionExpression
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{
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virtual bool ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) override
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ArgumentValidation
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ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) override
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{
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return 2 == args.size() || 3 == args.size();
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if (2 == args.size() || 3 == args.size())
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return ArgumentsAreValid{};
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else
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return ExpectedArguments{"input, seconds_up, seconds_down = seconds_up"};
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}
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ControlState GetValue() const override
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@ -209,9 +241,13 @@ private:
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// usage: hold(input, seconds)
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class HoldExpression : public FunctionExpression
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{
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virtual bool ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) override
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ArgumentValidation
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ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) override
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{
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return 2 == args.size();
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if (2 == args.size())
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return ArgumentsAreValid{};
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else
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return ExpectedArguments{"input, seconds"};
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}
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ControlState GetValue() const override
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@ -244,9 +280,13 @@ private:
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// usage: tap(input, seconds, taps=2)
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class TapExpression : public FunctionExpression
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{
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virtual bool ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) override
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ArgumentValidation
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ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) override
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{
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return 2 == args.size() || 3 == args.size();
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if (2 == args.size() || 3 == args.size())
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return ArgumentsAreValid{};
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else
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return ExpectedArguments{"input, seconds, taps = 2"};
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}
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ControlState GetValue() const override
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@ -300,9 +340,13 @@ private:
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// speed is max movement per second
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class RelativeExpression : public FunctionExpression
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{
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virtual bool ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) override
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ArgumentValidation
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ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) override
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{
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return args.size() >= 2 && args.size() <= 4;
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if (args.size() >= 2 && args.size() <= 4)
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return ArgumentsAreValid{};
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else
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return ExpectedArguments{"input, speed, [max_abs_value, [shared_state]]"};
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}
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ControlState GetValue() const override
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@ -355,9 +399,13 @@ private:
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// usage: pulse(input, seconds)
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class PulseExpression : public FunctionExpression
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{
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virtual bool ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) override
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ArgumentValidation
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ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) override
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{
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return 2 == args.size();
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if (2 == args.size())
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return ArgumentsAreValid{};
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else
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return ExpectedArguments{"input, seconds"};
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}
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ControlState GetValue() const override
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@ -447,7 +495,8 @@ void FunctionExpression::UpdateReferences(ControlEnvironment& env)
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arg->UpdateReferences(env);
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}
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bool FunctionExpression::SetArguments(std::vector<std::unique_ptr<Expression>>&& args)
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FunctionExpression::ArgumentValidation
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FunctionExpression::SetArguments(std::vector<std::unique_ptr<Expression>>&& args)
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{
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m_args = std::move(args);
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@ -6,6 +6,7 @@
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#include <memory>
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#include <string>
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#include <variant>
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#include <vector>
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#include "InputCommon/ControlReference/ExpressionParser.h"
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@ -18,15 +19,27 @@ namespace ExpressionParser
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class FunctionExpression : public Expression
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{
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public:
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struct ArgumentsAreValid
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{
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};
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struct ExpectedArguments
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{
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std::string text;
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};
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using ArgumentValidation = std::variant<ArgumentsAreValid, ExpectedArguments>;
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int CountNumControls() const override;
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void UpdateReferences(ControlEnvironment& env) override;
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bool SetArguments(std::vector<std::unique_ptr<Expression>>&& args);
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ArgumentValidation SetArguments(std::vector<std::unique_ptr<Expression>>&& args);
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void SetValue(ControlState value) override;
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protected:
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virtual bool ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) = 0;
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virtual ArgumentValidation
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ValidateArguments(const std::vector<std::unique_ptr<Expression>>& args) = 0;
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Expression& GetArg(u32 number);
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const Expression& GetArg(u32 number) const;
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