InputCommon/DualShockUDPClient: In-class initialize members where applicable
Deduplicates members within the constructor's initializer list.
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@ -96,16 +96,17 @@ public:
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private:
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const Proto::DsModel m_model;
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const int m_index;
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u32 m_client_uid;
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u32 m_client_uid = Common::Random::GenerateValue<u32>();
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sf::UdpSocket m_socket;
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Common::DVec3 m_accel;
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Common::DVec3 m_gyro;
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std::chrono::steady_clock::time_point m_next_reregister;
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Proto::MessageType::PadDataResponse m_pad_data;
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Proto::Touch m_prev_touch;
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bool m_prev_touch_valid;
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int m_touch_x;
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int m_touch_y;
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Common::DVec3 m_accel{};
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Common::DVec3 m_gyro{};
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std::chrono::steady_clock::time_point m_next_reregister =
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std::chrono::steady_clock::time_point::min();
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Proto::MessageType::PadDataResponse m_pad_data{};
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Proto::Touch m_prev_touch{};
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bool m_prev_touch_valid = false;
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int m_touch_x = 0;
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int m_touch_y = 0;
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};
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using MathUtil::GRAVITY_ACCELERATION;
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@ -297,11 +298,7 @@ void DeInit()
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StopHotplugThread();
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}
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Device::Device(Proto::DsModel model, int index)
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: m_model(model), m_index(index),
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m_client_uid(Common::Random::GenerateValue<u32>()), m_accel{}, m_gyro{},
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m_next_reregister(std::chrono::steady_clock::time_point::min()), m_pad_data{}, m_prev_touch{},
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m_prev_touch_valid(false), m_touch_x(0), m_touch_y(0)
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Device::Device(Proto::DsModel model, int index) : m_model{model}, m_index{index}
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{
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m_socket.setBlocking(false);
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