Maarten ter Huurne
|
148fd7b96e
|
Do not forget to append the LINKFLAGS. Replaced "-framework name" with "-Wl,-framework,name" because the space inside the option seems to confuse SCons.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@626 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-23 00:11:33 +00:00 |
Maarten ter Huurne
|
e8a14fc949
|
Fixed compile warning when compiling with SDL support.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@618 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-22 23:27:42 +00:00 |
Maarten ter Huurne
|
bbf7377544
|
Removed unused field "m_szName". Added virtual destructor.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@617 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-22 23:25:29 +00:00 |
nakeee
|
dbc5a154b6
|
Panic when failing to create Renderer in the opengl plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@607 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-22 09:17:28 +00:00 |
nakeee
|
420e304d2c
|
fix compilation on linux, I wonder how it worked before
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@605 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-22 07:25:57 +00:00 |
nakeee
|
e0291e735c
|
cleaned up SConscripts
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@602 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-21 19:54:29 +00:00 |
nakeee
|
3e2419776f
|
fixed scons=parsing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@591 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-20 22:06:22 +00:00 |
Sonicadvance1
|
720efb825d
|
Linux: I made Sconscript call wx-config inside of the main SConstruct, added a nowx argument, Made the filesystemviewer use the correct struct and fixed a silly scissor error that was made
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@589 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-20 17:31:54 +00:00 |
XTra.KrazzY
|
7c3f715f19
|
More fog emulation groundwork both in OpenGL and DX9. Needs more fog format researching.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@586 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-20 14:43:10 +00:00 |
XTra.KrazzY
|
a5488ccf58
|
Initial steps towards fog emulation in DX9
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@585 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-20 14:29:30 +00:00 |
Sonicadvance1
|
bb248a43de
|
Linux: Makes keyboard state save/loading work. I put it in the GL plugin so it can be used even if multiple pad plugins are used
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@564 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-17 21:21:24 +00:00 |
Sonicadvance1
|
bb685d4fb4
|
Fix padsimple to work
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@563 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-17 17:00:53 +00:00 |
nakeee
|
0f4c4b6e1c
|
SConscript made all the rest of env.Copy into env.Clone
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@542 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-16 16:50:09 +00:00 |
Shawn Hoffman
|
de9b103524
|
reversion
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@517 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-13 16:33:28 +00:00 |
daco65
|
f07b75dc09
|
some patches done by F|res & OmegaDox
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@512 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-13 15:09:03 +00:00 |
Sonicadvance1
|
2ab88e167e
|
Some ATI cards have both ATI_draw_buffers AND ARB_draw_buffers, if both, go with ARB_draw_buffers
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@507 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-13 05:41:26 +00:00 |
Sonicadvance1
|
eb150f3114
|
Linux: Fixed Crashing problem due to locking problems with Xevents in the callback function. This SHOULD also fix the random lockups most/all are having in Linux, cheers
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@506 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-13 04:32:28 +00:00 |
Maarten ter Huurne
|
54c2a07de5
|
Moved SysMessage() from the video plugin into the main app, so the GUI and non-GUI executable can handle it in a different way. This fixes a crash in DolphinNoGUI when SysMessage() was called and tried to use a non-initialized wxWidgets.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@489 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-10 01:01:28 +00:00 |
Shawn Hoffman
|
38ff37539d
|
updated gui a little bit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@488 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-09 23:34:13 +00:00 |
nakeee
|
566a4ebc82
|
casting
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@484 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-08 07:36:30 +00:00 |
nakeee
|
7026025a2d
|
more warning fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@483 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-08 07:09:34 +00:00 |
nakeee
|
8201ead1d9
|
compiler doesn't like unmatched '' even in comments
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@482 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-08 06:48:23 +00:00 |
nakeee
|
39a08656f7
|
warning fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@481 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-08 06:41:03 +00:00 |
Sonicadvance1
|
462b3184e2
|
Added some Fog functions to the GL plugin, doesn't effect games at all. Quick change to GLInit.cpp that doesn't do much as well
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@477 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-08 04:03:42 +00:00 |
Sonicadvance1
|
d6ac59f1cc
|
Linux: Moved resize to the callback function, where the Xevents are being checked on, possibly fixing the random freezing bug
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@468 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-07 18:09:38 +00:00 |
Shawn Hoffman
|
8f7c509a13
|
windows x64 build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@467 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-07 17:11:52 +00:00 |
nakeee
|
9637314efb
|
another unused packed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@463 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-07 14:14:24 +00:00 |
nakeee
|
4c1de84039
|
unused fogcolor removed, shouldn't BPMEM_FOGPARAM3 and BPMEM_FOGCOLOR be united with BPMEM_FOGBMAGNITUDE?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@462 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-07 14:11:21 +00:00 |
hrydgard
|
81e937041f
|
fix 64-bit build too on Platform SDK 6.0, fix project file.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@453 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-07 11:07:55 +00:00 |
hrydgard
|
5a69fca0be
|
Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@452 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-07 10:29:46 +00:00 |
Sonicadvance1
|
6d53aaed21
|
Linux: Made PadSimple actually work in Linux, removed the SDL dependency since Fires yelled at me (a long time ago).Tmator, you will have to use something else and Video Plugin Skips key events in Linux.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@440 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-05 01:07:41 +00:00 |
Maarten ter Huurne
|
722ea233a1
|
Align stack to 16-byte boundary when compiling in 32-bit mode with GCC. This is required to run anything on OS X and to support SSE instructions on Linux.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@439 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-05 00:02:53 +00:00 |
Maarten ter Huurne
|
4b3c4492ea
|
Replaced "WORD" by "u16", except where it is part of the Windows API.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@434 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-03 00:12:32 +00:00 |
Maarten ter Huurne
|
1154027808
|
Replaced type "DWORD" by "u32", except where "DWORD" is used to access the Windows API.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@429 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-01 22:48:56 +00:00 |
Sonicadvance1
|
454cee4d1e
|
Your Holy savior has come to save the day. Also fixed compiling in Linux, a memory leak, and checks if a glxcontext was created
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@419 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-01 08:32:33 +00:00 |
Maarten ter Huurne
|
0bebbcb5f4
|
Replaced type "BYTE" by "u8", except where "BYTE" is used to access the Windows API.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@408 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-31 14:32:35 +00:00 |
hrydgard
|
09406d76c4
|
Fix/workaround at least one class of buffer underruns in the GL plugin. Fix some bad deletes (instead of delete []). etc.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@404 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-31 13:36:52 +00:00 |
hrydgard
|
55c18d1d10
|
some cleanup, don't update the log window too often
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@399 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-31 08:29:43 +00:00 |
hrydgard
|
e5deb10714
|
bugfix the texcache bugfixes :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@395 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-30 23:15:11 +00:00 |
hrydgard
|
db303de0db
|
Fix texture cache bug in OpenGL plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@393 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-30 22:55:09 +00:00 |
hrydgard
|
005cbbb379
|
Basic VBA-style save state system implemented - kb shortcuts only working on Windows. Keyboard shortcut system added. More cleanup in GFX plugins.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@390 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-30 22:06:53 +00:00 |
hrydgard
|
85565688d7
|
New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@389 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-30 19:19:40 +00:00 |
hrydgard
|
e4825be7a8
|
more statesave bugfixes...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@387 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-30 16:24:45 +00:00 |
hrydgard
|
4608333a56
|
State saving progress. Most core state seems to be saved/loaded correctly, not so for video yet unfortunately.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@386 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-30 16:05:32 +00:00 |
hrydgard
|
ff0a613427
|
Cleaning up XK's mess, added a simple profiler, minor disasm fix. Too lazy to split it up into individual changes. Savestates not yet working.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@381 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-30 12:11:25 +00:00 |
Sonicadvance1
|
3e029639df
|
Removed jpeg dependency in GL plugin, added Rumble to Linux nJoy. and reverted my accidental Dolphin ini file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@379 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-29 09:55:17 +00:00 |
XTra.KrazzY
|
051c2e0784
|
A lot of save state groundwork. Please notify if compilation breaks because
I haven't compiled
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@368 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-28 07:58:04 +00:00 |
Maarten ter Huurne
|
57c5cb12e9
|
Fixed warnings about missing braces in array initialisation.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@356 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-27 12:17:47 +00:00 |
daco65
|
794f656188
|
fixed Video_SaveState & Video_LoadState in OGL/DX that made dolphin unable to load the plugins
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@352 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-27 11:45:51 +00:00 |
Maarten ter Huurne
|
6c5f0fc0f3
|
Do not force-enable logging.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@351 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-27 11:38:15 +00:00 |
Maarten ter Huurne
|
b9feea5412
|
Removed unnecessary extra terminating zero: sprintf() already zero-terminates its output.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@347 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-27 10:41:21 +00:00 |
Maarten ter Huurne
|
ef61bd8995
|
Removed superfluous arguments passed to WRITE() for string formatting.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@346 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-27 10:30:19 +00:00 |
XTra.KrazzY
|
a0ae17c5ff
|
Fixed message box calls (they aren't even necessary, just checking whether the saving made it into the VideoCommon library
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@345 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-27 10:01:46 +00:00 |
XTra.KrazzY
|
7a2cdef912
|
Preliminary video save state support. More work is necessary, this is just some infrastructure for inter-project communication.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@332 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-26 23:40:18 +00:00 |
Maarten ter Huurne
|
734586a0ab
|
Include system headers using "#include <file.h>", so GCC will not issue warnings about them.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@331 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-26 23:32:54 +00:00 |
Maarten ter Huurne
|
59974dfb5b
|
Only use "-fPIC" for compiling objects that will be part of dynamic libs. Make SConscripts inherit the compile flags from the top level instead of overriding them.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@329 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-26 22:28:42 +00:00 |
daco65
|
1365abfbff
|
OGL resolution fixing in Windows. report if anything went wrong (worked great here for me)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@326 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-26 13:15:25 +00:00 |
Maarten ter Huurne
|
afced1fa98
|
Implemented OpenGL_Update() for SDL.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@319 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-26 01:21:25 +00:00 |
Maarten ter Huurne
|
2d6d3ddad8
|
Restructured OpenGL_Update() to reduce duplicated code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@318 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-26 01:15:19 +00:00 |
Maarten ter Huurne
|
8013f92863
|
Support SDL video on any platform. It is only enabled by default on Mac OS X though. So in practice nothing changes, but we have more flexibility in debugging.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@317 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-26 00:57:16 +00:00 |
Maarten ter Huurne
|
6a426c1654
|
Cleanup and refactoring. Only the platform specific parts are in a platform specific block now, the rest is shared instead of duplicated.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@316 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-26 00:18:00 +00:00 |
tmator
|
35fdbdc360
|
Remove MACOSX define, now use __APPLE__
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@311 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-25 19:44:11 +00:00 |
Maarten ter Huurne
|
4871626af8
|
Fixed "no newline at end of file" warnings issued by GCC 4.2.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@303 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-24 21:50:41 +00:00 |
hrydgard
|
f44a06465a
|
Change some project settings. Reorganize the symbol database code, step 1/2.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@292 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-24 15:46:08 +00:00 |
Maarten ter Huurne
|
e3d7c44a8e
|
For the SDL version of this driver, set the video mode in the CPU thread, otherwise GL calls will crash. There is a big comment block with all the details.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@291 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-24 14:47:19 +00:00 |
Sonicadvance1
|
18270f0904
|
Linux: When you resize Window, it now resizes video, if you go above start dimension, it goes weird. Gotta look in to it
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@289 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-24 10:50:24 +00:00 |
Sonicadvance1
|
5f925882d9
|
Windows Build Fix for GL plugin from my last rev
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@288 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-24 10:24:17 +00:00 |
Sonicadvance1
|
05cbb94cbb
|
GL plugin now centers video output, you can set it to render to the full window and FPS can be shown. FPS and stretch to Window res is set in INI. Maybe also the window res actually changes correctly when resizing window in Windows?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@287 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-24 10:10:48 +00:00 |
masken
|
ae5b59747a
|
Turned on Warnings as Errors for all vcprojs. Fixed almost all of the warnings in win32. Added many SVN Ignore settings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@283 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-23 15:28:24 +00:00 |
hrydgard
|
f82bf2ae9a
|
Lots of FP hacking for little gain, super monkey ball is only slightly more sane (wow, it rhymed). Temporary no-speed-limit hack: Hold TAB.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@279 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-23 09:20:36 +00:00 |
Sonicadvance1
|
19bcb6a21c
|
Linux side doesn't need libjpeg, crazy Mac users
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@277 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-23 07:53:03 +00:00 |
Sonicadvance1
|
c56a27a3d2
|
Forgot to put GL in the Windows Title bar as well
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@276 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-23 07:50:27 +00:00 |
Sonicadvance1
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6e3069f99e
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Should fix Linux building, also adds GL/DX to the title in their respective plugins when in use
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@275 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-23 03:48:40 +00:00 |
Maarten ter Huurne
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efd894fe1e
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Include SDL header as "SDL.h". This works with the CFLAGS output of pkg-config, picking up SDL no matter where it is installed.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@274 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-22 21:19:56 +00:00 |
Maarten ter Huurne
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d27b79f413
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Added "jpeg" to list of libs to link against.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@264 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-22 00:06:27 +00:00 |
hrydgard
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3ef0eb979d
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Move some code out of the plugins into VideoCommon. No functional change.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@255 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-21 17:49:06 +00:00 |
Maarten ter Huurne
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4e9b5a40fd
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Look for libs in MacPorts install dir (/opt/local). This seems to be the easiest way to get libjpeg on OS X.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@253 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-21 00:27:10 +00:00 |
hrydgard
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05c04bd03e
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fix bug that prevented ogl plugin from recognizing many resolutions, like my favorite 1920x1200
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@252 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-21 00:05:48 +00:00 |
hrydgard
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683ba7ecae
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Minor speedup in texdecoder. More informative fifo error messages.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@249 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-20 18:31:48 +00:00 |
hrydgard
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f2b45beb90
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Attempting to close the display window should not exit the emulator.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@248 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-20 18:30:11 +00:00 |
Shawn Hoffman
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e84721b13b
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fix for fullscreen for both video plugins in windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@243 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-20 08:01:27 +00:00 |
Sonicadvance1
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e0b3e32860
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one hundred percent correct scaling in GL plugin now, or at least it should be. report problems as they come
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@242 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-18 09:15:05 +00:00 |
Sonicadvance1
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4faa685def
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Fix for the Config Dialog in GL
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@239 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-17 20:22:12 +00:00 |
Shawn Hoffman
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06e1add86c
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getting ready for AA
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@238 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-17 19:35:23 +00:00 |
Sonicadvance1
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9ca343743a
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My fix yet again..
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@233 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-17 04:07:38 +00:00 |
Sonicadvance1
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c557fdda03
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Woops, GL plugin fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@232 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-17 04:03:34 +00:00 |
Sonicadvance1
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730d80864d
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Mostly fix for OGL plugin, putting it's shaders in the right place, few other bugs here and there though. Fix for CPU detect and removed a quick hack to reduce underflows in the HLE plugin. Added AA for Linux, but may be only usable by ATI/Intel cards or Opensource drivers
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@231 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-17 03:56:07 +00:00 |
hrydgard
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aa3fee8c60
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Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@227 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-16 21:58:07 +00:00 |
hrydgard
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dcd5ffeb7a
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More accurate audio interrupts (preparation for homebrew audio support). some minor cleanup in gl plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@226 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-16 10:49:08 +00:00 |
Sonicadvance1
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0325f55d68
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Some more fixes for GL plugin, getting ready for AA, and maybe some proper cleanup of XWindow in Linux, which we will never know if it works.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@220 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-15 12:03:49 +00:00 |
Sonicadvance1
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bae7cf1354
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Maybe quick fix for Windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@219 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-15 03:12:18 +00:00 |
Sonicadvance1
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980679d84d
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GL Plugin Now has High res instead of stretching to the res. No AA yet and shadows are wrong, which causes Sunshine to trip and a few others to have shadows in the upper left corner
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@218 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-15 02:57:20 +00:00 |
Sonicadvance1
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9b676c0a01
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Removes 4 unneeded values in the GL plugin, Makes less buffer underruns in ALSA in DSP_NULL, and case sensitivity so Wii games get just a 'wii' bit farther
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@216 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-14 23:04:24 +00:00 |
Maarten ter Huurne
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7937befe73
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Added XFB.cpp to list of files to build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@215 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-14 22:25:45 +00:00 |
hrydgard
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9f3899aa58
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build fixin'
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@213 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-14 22:08:17 +00:00 |
hrydgard
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b4d7ce0197
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Some cleanup, extracted XFB convert code into VideoCommon, added non-activated support to gl plugin. + a minor bugfix with no effects seen so far in gl plugin :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@209 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-14 21:34:39 +00:00 |
Maarten ter Huurne
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1b70b3dc7a
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OS X build fix: Replaced hardcoded "-framework SDL" by output of "sdl-config" script. Also use "sdl-config" for the CXXFLAGS.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@194 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-14 00:22:03 +00:00 |
hrydgard
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2b8a85ac5a
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Yet another bunch of optimizations and cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@191 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-13 20:48:27 +00:00 |
tmator
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bd3d9305b3
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fix sdl init video : mthuurne
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@187 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-13 00:05:42 +00:00 |
hrydgard
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7b357c84df
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win32 build fix - no #elifdef on MSVC
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@186 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-13 00:00:39 +00:00 |