Commit Graph

21948 Commits

Author SHA1 Message Date
Jules Blok 1ab1d41b10
Merge pull request #7457 from Tilka/use_clamp
VideoSoftware: make use of Clamp()
2018-10-07 19:53:45 +01:00
Tillmann Karras 29c271d0eb GekkoDisassembler: fix disassembly of mtfsf
This fixes https://dolp.in/i11411.
2018-10-07 17:27:02 +01:00
Tillmann Karras c53cd09b00 BPStructs: don't warn about busclock/perf regs 2018-10-07 16:08:18 +01:00
mazes-80 eae36399dc IOWindow: append new text at the end by default
This fixes https://dolp.in/i11026.
2018-10-07 12:27:05 +01:00
MerryMage d448ed3308 JitRegCache: Fix SanityCheck 2018-10-07 11:48:06 +01:00
MerryMage d5999bc0df JitRegCache: Rename CachedReg function names
* BoundTo -> SetBoundTo
* Flushed -> SetFlushed
* Remove argument from MakeDirty
2018-10-07 11:48:06 +01:00
MerryMage 29d301e303 JitRegCache: Use preg_t for PPC register indexes 2018-10-07 11:48:06 +01:00
MerryMage d9e2b3ed98 JitRegCache: Make {Store,Load}Register protected
No reason for them to be public
2018-10-07 11:48:06 +01:00
MerryMage 66c3d1e183 JitRegCache: Remove FlushR
No external users.
2018-10-07 11:48:05 +01:00
MerryMage ba33e1e69b JitRegCache: Simplify ASSERTs 2018-10-07 11:48:05 +01:00
aldelaro5 4b75876ba1
Qt/debugger: Accept empty prefix input 2018-10-06 21:22:34 -04:00
MerryMage ff0a6b8331 JitRegCache: Encapsulate behavior of X64CachedReg 2018-10-06 19:27:56 +01:00
MerryMage dd41bab365 JitRegCache: Encapsulate behavior of PPCCachedReg 2018-10-06 19:27:56 +01:00
Tilka af2f212039
Merge pull request #7348 from spycrab/gl_cache_shaders
GL/TextureCache: Clean up inline shader code
2018-10-06 00:28:54 +01:00
Tilka 32ef8706e5
Merge pull request #7414 from Sintendo/shortmovs
x64Emitter: emit shorter MOVs for 64-bit immediates
2018-10-06 00:01:35 +01:00
Tilka b480db9392
Merge pull request #7419 from Sintendo/miscopts
Miscellaneous x64 micro-optimizations
2018-10-05 23:44:25 +01:00
Tilka 781b707af8
Merge pull request #7444 from amaiorano/fix-messagebox-icons
Fix QMessageBox icons using the default rather than the Dolphin logo
2018-10-05 23:34:40 +01:00
Tillmann Karras a6a5d86cd8 VideoSoftware: make use of Clamp() 2018-10-05 22:07:38 +01:00
JosJuice 08d0b98988 DiscIO: Merge RegionSwitchGC and RegionSwitchWii 2018-10-05 17:54:29 +02:00
spycrab 6e873c6e06 Qt/GameList: Implement tag system 2018-10-05 08:22:51 +02:00
Antonio Maiorano bf18f19b0a Make the progress dialog look better (used for e.g. shader compiling)
* Removed the Cancel button since the code doesn't react to it anyway.
* Only show a window title, not the help icon (?), and disable the close button
* Set the title to "Dolphin" instead of repeating the label text
2018-10-03 21:35:10 -04:00
Antonio Maiorano f257630c0a Fix resetting emulated wii remote settings to default not updating Extension combo box 2018-10-02 23:34:32 -04:00
Techjar c5b4e1a5f6 Improve SFMLHelper
Switch to using additional overloads of sf::Packet, so we can eliminate
some of the messy code and just use the normal syntax for
BigEndianValue.

We can't avoid helper functions with u64 due to SFML's non-standard way
of defining 64-bit integer types.
2018-10-02 05:44:50 -04:00
Antonio Maiorano 165ac1c29e Fix QMessageBox icons using the default rather than the Dolphin logo 2018-10-02 00:26:43 -04:00
Pierre Bourdon 58b0a284a8
Merge pull request #7408 from AdmiralCurtiss/twin-snakes-cutscene-flicker-fix
Do not consider XFB copies for invalidating textures when loading a new texture.
2018-10-01 22:24:31 +02:00
Pierre Bourdon 91d9190e69
Merge pull request #7442 from shuffle2/fix-sram
mx sram: fix checksum calc; use Common::BigEndianValue for rtc field.
2018-10-01 22:08:42 +02:00
Pierre Bourdon 94c70bf884
Merge pull request #7441 from JosJuice/fix-read-title-id
Fix reading title IDs of Wii discs
2018-10-01 22:07:03 +02:00
Shawn Hoffman 2a0f022da3 mx sram: replace union-with-byte-array with operator[] to make gcc happy. 2018-10-01 00:00:20 -07:00
Shawn Hoffman d300f3bbbc exi ipl: quiet a gcc warning 2018-09-30 18:22:35 -07:00
Shawn Hoffman 2cd96aa5bb mx sram: fix checksum calc; use Common::BigEndianValue for rtc field. 2018-09-30 17:58:37 -07:00
JosJuice 0bcb9923f8 Fix reading title IDs of Wii discs
Partial revert of a1db82a.
Should fix https://bugs.dolphin-emu.org/issues/11404.
2018-09-30 17:46:20 +02:00
Shawn Hoffman d594d4f12f Fix sram accesses. 2018-09-29 22:52:29 -07:00
Sintendo d8953dbe57 x64Emitter: nit, use helper method in CMP_or_TEST 2018-09-29 09:52:54 +02:00
Sintendo ef94fca504 DSPJit: various micro-optimizations 2018-09-29 09:52:30 +02:00
Sintendo e3b424facd EmuCodeBlock: remove redundant instructions
Their result is overwritten by a subsequent MOV.
2018-09-28 23:58:16 +02:00
MerryMage 89a0b0de32 Jit64AsmCommon: Reduce branches in fast-path and inline most behavior
The only behavior requires a function call is denormal behaviour. We also fix fpscr exception raising.
2018-09-28 18:11:30 +01:00
Stenzek 349765ba77 GraphicsWindow: Ensure adapter selection isn't enabled while running 2018-09-28 22:01:23 +10:00
Stenzek eb33d7af64 Core: Call InitBackendInfo before loading config 2018-09-28 21:44:41 +10:00
Stenzek 93923e2b29 Don't fill backend info when core is running
The current approach results in the UI thread creating a graphics device
whilst the core is running, leading to races on function pointers, and
potentially crashing.
2018-09-28 21:43:22 +10:00
Mat M a1db82a72e
Merge pull request #7411 from JosJuice/wii-metadata-unencrypted
Read Wii disc metadata from the unencrypted header
2018-09-28 00:44:25 -04:00
Stenzek a877d5f6dc Remove unused Host_ShowVideoConfig 2018-09-28 14:05:53 +10:00
Mat M a5c74cd6d1
Merge pull request #7382 from stenzek/drop-vk-nv-glsl
Vulkan: Drop usage of VK_NV_glsl extension
2018-09-27 21:56:22 -04:00
Mat M 3cee297c87
Merge pull request #7331 from booto/si_buffer
SI: Add 16bit accessors for SI IO buffer
2018-09-27 21:50:50 -04:00
Mat M d0b2f04539
Merge pull request #7421 from JosJuice/qt-sd-hotplug
DolphinQt: Allow inserting/ejecting SD cards during emulation
2018-09-27 21:48:16 -04:00
Mat M 62b88f890d
Merge pull request #7422 from JosJuice/scrub-unencrypted
Fix scrubbing unencrypted Wii disc images
2018-09-27 21:47:49 -04:00
Roland Munsil 5eefd0482a Fix issue with breakpoint type loaded from settings not propogating to MemoryWindow 2018-09-25 17:45:18 -05:00
Roland Munsil 54bd16e753 Fix typo causing "Remove from Watch" in Cheat Manager to crash Dolphin 2018-09-24 23:01:24 -05:00
Roland Munsil 04969f94b6 Fix some Cheat Manager comparisons being wrong 2018-09-24 21:34:48 -05:00
Markus Wick 85961f996e
Merge pull request #7400 from zackhow/phone-rumble
Android: Add rumble for phone
2018-09-21 17:05:46 +02:00
JosJuice facaeb615e Fix scrubbing unencrypted Wii disc images
Untested with unencrypted Wii disc images, because I don't have any.
I tested that normal Wii disc images still work, though.
2018-09-20 23:23:10 +02:00
JosJuice ce3e0fc091 Refactor DiscScrubber::MarkAsUsedE 2018-09-20 23:23:06 +02:00
JosJuice 5db27b8e7e DolphinQt: Allow inserting/ejecting SD cards during emulation
This is possible on real hardware and was possible in DolphinWX.
2018-09-20 18:41:37 +02:00
Sintendo 53a947749a x64Emitter: short MOV for 64bit immediates (2)
Prior to this commit, the emitter would unconditionally emit a 10-byte
instruction known as MOVABS when loading a 64-bit immediate to a
register.

0:  48 b8 ef be ad de 00    movabs rax,0xdeadbeef
7:  00 00 00

With this change, it will instead rely on the fact that on x64 writes to
32-bit registers are automatically zero extended to 64-bits, allowing
us to emit a 5 or 6-bytes instruction with the same effect for certain
immediates.

0:  b8 ef be ad de          mov    eax,0xdeadbeef
2018-09-16 19:52:03 +02:00
Léo Lam e90bd035cb
Merge pull request #7262 from lioncash/force
ControlGroup: Return state data via GetState() by value where applicable
2018-09-16 16:04:21 +02:00
Léo Lam 5a289de27a Fix BT passthrough by sending larger packets
Fixes a critical regression from 8bb08d1ca6.

In that commit, I replaced a 1024 byte buffer with a SHCIEventCommand.
However, it looks like some Bluetooth adapters actually require such
a large buffer, so this change needs to be reverted.
2018-09-16 15:36:58 +02:00
Léo Lam 40b7fab235
Merge pull request #7261 from lioncash/static
WiimoteReal: Make functions internally linked where applicable
2018-09-16 15:30:25 +02:00
Léo Lam 3ecc4ed1c4
Merge pull request #7390 from Techjar/qt-save-grid-scale
Qt/GameList: Make grid view scale persistent
2018-09-16 15:21:00 +02:00
Léo Lam c49eb2d249
Merge pull request #7398 from Techjar/emu-speed-skip-vsync
VideoCommon: Skip vsync if configured emulation speed is not 100%
2018-09-16 15:19:45 +02:00
Léo Lam 80c402e1ad
Merge pull request #7161 from lioncash/disasm
CMake: Only link in Bochs on x86 platforms
2018-09-16 15:16:00 +02:00
Léo Lam 3a16c0d47e
Merge pull request #7401 from JosJuice/translation-fixes
Translation fixes
2018-09-16 15:09:26 +02:00
Pierre Bourdon e3a52b3361
Merge pull request #7415 from JosJuice/korean-shop-channel-check
Include the Korean Wii Shop Channel when checking default credentials
2018-09-15 17:37:35 +02:00
JosJuice b5bb445f21 Include the Korean Wii Shop Channel when checking default credentials 2018-09-15 17:28:23 +02:00
Admiral H. Curtiss f2fa63783b Do not consider XFB copies for invalidating textures when loading a new texture.
This fixes severe image flickering in some cutscenes of Twin Snakes. The game appears to sometimes load a previously made XFB copy as a texture before it is actually rendered to the screen, which we took as an invitation to invalidate the XFB copy.
2018-09-15 13:56:45 +02:00
Sintendo 575f1b309a x64Emitter: short MOV for 64bit immediates (1)
Prior to this commit, the emitter would unconditionally emit a 10-byte
instruction known as MOVABS when loading a 64-bit immediate to a
register.

0:  48 b8 ef be ad de ff    movabs rax,0xffffffffdeadbeef
7:  ff ff ff

With this change, it will instead emit a 7-byte instruction when it is
possible to express the 64-bit immediate using a signed 32-bit value.

0:  48 c7 c0 ef be ad de    mov    rax,0xffffffffdeadbeef
2018-09-14 23:11:26 +02:00
Admiral H. Curtiss 3e95d3c477 Stitch together overlapping XFB regions in order of XFB copy creation. 2018-09-14 19:41:27 +02:00
Admiral H. Curtiss d97bc0d359 Correctly adjust the rendered XFB region at non-native internal resolutions when XFB was loaded from console RAM.
If, for whatever reason, the XFB has to be loaded from console memory, it's possible that the texture is returned at native resolution instead of EFB-scaled resolution. In this case, our xfb_rect.right adjustment must also happen at native resolution instead of scaled resolution.
2018-09-13 19:39:49 +02:00
JosJuice cec601f1fb Read Wii disc metadata from the unencrypted header
The header of a Wii disc can be read from two places: The
unencrypted area at the beginning of the disc, or the beginning of
the game partition. The two copies are usually identical (except
for 0x60 and 0x61), but there are exceptions. For most of Dolphin's
history, we have been reading from the header inside the game
partition when getting metadata. This was however not the case
starting with 4.0-4901 and ending with 5.0-3762. This commit once
again makes Dolphin read metadata from the unencrypted header,
because of the following reasons that I recently was informed about:

- The "pink fish" disc has the game ID 410E01 in the unencrypted
  header but the placeholder game ID RELSAB in the partition header.
- The revisions of some games differ between the two headers,
  with the unencrypted one making more sense.
  (See https://bugs.dolphin-emu.org/issues/11387)

For better or worse, this also means that sloppily hacked games where
only the game ID in the unencrypted header has been changed now will
use that modified game ID. And unlike with the partition header,
there is no signing or hashing that can tell us whether the
unencrypted header has been modified by someone other than Nintendo.
2018-09-12 13:41:30 +02:00
booto 3825e2e5ff SI: Add 16bit accessors for SI IO buffer
Dolphin has traditionally treated the SI IO buffer (128 bytes) as a set of
32 little endian u32s. This works out fine if you only ever read/write
using aligned 32bit accesses. Different sized accesses or misaligned reads
will mess it up. Byte swapping reads/writes will fix this up, but all the
SI devices that use the SI IO buffer need to be adjusted.
2018-09-11 22:19:13 -04:00
JosJuice fb6b31bba8 Re-add i18n comments that were lost in the DolphinWX removal 2018-09-08 15:58:15 +02:00
JosJuice e0cb56edb9 Reword some translatable strings
We've decided to use the term "Usage Statistics Reporting"
instead of "Analytics" in user-facing strings.
2018-09-08 15:19:01 +02:00
JosJuice 5f35edf505 Remove unused function and translatable strings 2018-09-08 15:18:31 +02:00
JosJuice a4f950ee86 Fix a string not getting translated 2018-09-08 15:16:39 +02:00
zackhow 126ff8dc5f Android: Add rumble for phone
This currently only supports using the internal vibrate on a phone for rumble.
2018-09-07 08:54:03 -04:00
Techjar e9046f8eec VideoCommon: Skip vsync if configured emulation speed is not 100%
It doesn't make much sense to try to vsync at weird framerates, and
vsync actually causes the speed setting to not work as expected.
2018-09-05 05:40:22 -04:00
Techjar bb598529be Qt/GameList: Make grid view scale persistent 2018-09-02 18:22:44 -04:00
Pierre Bourdon 95c2a92f26
Revert "ShaderGen: Drop broken fragment shader index workaround for Vulkan" 2018-09-01 05:32:56 +02:00
spycrab 392df8a11d GL/TextureCache: Clean up inline shader code 2018-08-30 16:05:39 +02:00
MerryMage 9753f21cc7 Arm64Emitter: Remove unsequenced expressions
Incrementing `it` twice between sequence points is undefined behavior.
2018-08-30 07:38:37 +01:00
Stenzek 448e19629d Vulkan: Drop usage of VK_NV_glsl extension
It's not providing a large performance improvement anymore, after the
more recent drivers introduced a new shader compiler.
2018-08-29 13:12:19 +10:00
Stenzek 3ad7812b53 ShaderGen: Drop broken fragment shader index workaround for Vulkan
AMD appears to have since fixed this in their driver, and it makes
shadergen ever so slightly less messy.
2018-08-28 23:39:47 +10:00
JosJuice fbdc239199 Fix reducing log paths when building with MSVC
The LogManager code had trouble detecting the "/Source/Core/" substring
for two reasons, neither of which seemed to happen a few years ago:

1. __FILE__ is in lowercase on MSVC
2. __FILE__ uses backslash as the directory separator on MSVC

Fixes https://bugs.dolphin-emu.org/issues/11366
2018-08-28 11:48:43 +02:00
JosJuice 762747f8c1
Merge pull request #7377 from Techjar/more-frameskip-junk
Core/Core: Remove another leftover part of frameskip
2018-08-28 08:29:43 +02:00
Techjar c5ae721eca Core/Core: Remove another leftover part of frameskip 2018-08-28 02:22:05 -04:00
Pierre Bourdon 2033d660d2
Merge pull request #7376 from lioncash/sfml
Externals: Update SFML to 2.5.0
2018-08-28 02:53:05 +02:00
Lioncash d10a0b440f SFMLHelper: Simplify 64-bit packet reading function and remove 64-bit write function
Now that SFML's packet class can properly handle 64-bit values, we don't
need a helper function just to write values to the packets.
2018-08-27 17:38:07 -04:00
Lioncash e6a4116bf2 Common/SFMLHelper: Remove unused forward declaration
BigEndianValue isn't used in either the header or SFMLHelper.cpp, so it
can be removed.
2018-08-27 16:48:12 -04:00
Pierre Bourdon 4c75331d5d
Merge pull request #7374 from lioncash/iowin
IOWin: Make functions internally linked where applicable
2018-08-27 22:13:24 +02:00
Lioncash 8753321841 IOWin: Use anonymous namespaces where applicable
Several functions (and one variable) were being given external linkage.
Instead, relocate them all to anonymous namespaces to make them
internally linked.
2018-08-27 16:10:07 -04:00
Lioncash d40022d6d0 JitInterface: Move explanatory comment of ClearSafe() to the function's prototype
Puts the comment in the header where it's more likely to be seen
initially. We can also remove the TODO, given doing nothing or returning
an error is what is generally done for the JIT interface if the JIT
instance isn't valid.
2018-08-27 13:04:05 -04:00
Lioncash 36b24bf7a0 PowerPC: Remove Profiler.cpp
With 7aa305ea35 merged, all that remains
within Profiler.cpp is an unused function that just forwards to the
equivalent function within JitInterface. Given that, we can just remove
the source file.
2018-08-27 12:13:39 -04:00
Lioncash 7aa305ea35 Profiler: Migrate global g_ProfileBlocks boolean to JitOptions
This global belongs in the JitOptions structure, as it's a conditional
setting (A.K.A. option) that changes the behavior of what the JIT does.

Plus it keeps the scope of the variable constrained to the general area
it's intended to be used and nothing further.
2018-08-27 11:30:19 -04:00
Pierre Bourdon 88a91562b5
Merge pull request #7370 from lioncash/constness
JitArm64/Jit: Don't cast away const within DumpCode()
2018-08-27 16:31:15 +02:00
Lioncash cc2ef5a2c3 JitArm64/Jit: Don't cast away const within DumpCode()
swap32() has a const u8* overload that swaps the data being pointed to as
if it were a 32-bit word. We can just use that instead. It gets rid of
undefined behavior, as we're not type punning a pointer and dereferencing it,
and gets rid of the need to cast entirely.
2018-08-27 10:28:11 -04:00
Lioncash e81408588f JitCommon/JitCache: Make JitBlock's checkedEntry and normalEntry members non-const pointers
In both cases of the x64 and AArch64 JITs, these would have const casted
away from them, followed by them being placed within an emitter and
having breakpoint instructions written in them.

In this case, we shouldn't be using const period if we're writing to the
emitted data.
2018-08-27 10:23:22 -04:00
Pierre Bourdon 25898cfa55
Merge pull request #7368 from lioncash/const-cast
Arm64Emitter: Make the Align* functions return a non-const data pointer
2018-08-27 15:54:05 +02:00
Lioncash 208be26bb4 Arm64Emitter: Make the Align* functions return a non-const data pointer
Similar in nature to e28d063539 in which
this same change was applied to the x64 emitter.

There's no real requirement to make this const, and this should also
be decided by the calling code, considering we had places that would
simply cast away the const and carry on
2018-08-27 09:44:38 -04:00
Pierre Bourdon 6a22f1b3e0
Merge pull request #7253 from booto/fifo_reg
CP: some bits in some of the HI registers cannot be set
2018-08-27 14:56:12 +02:00
Pierre Bourdon b2b72bd3ce
Merge pull request #7272 from Techjar/xkb-mouse-button-fix
InputCommon/XInput2: Increase mouse buttons to 32
2018-08-27 14:52:37 +02:00
Techjar 311d0442de InputCommon/XInput2: Increase mouse buttons to 32
Xlib supports many mouse buttons, though there are 9 standard buttons, and they aren't arranged like other mouse APIs. Using only 5 buttons was preventing the use of buttons besides left/right/middle click and the scroll wheel. Here's what all the standard buttons are:
1. left button
2. middle button (pressing the scroll wheel)
3. right button
4. turn scroll wheel up
5. turn scroll wheel down
6. push scroll wheel left
7. push scroll wheel right
8. 4th button (aka browser backward button)
9. 5th button (aka browser forward button)

The remaining button indices are non-standard and device-specific, and technically far more than 32 are supported, but this seems like a reasonable limit to avoid cluttering the list with tons of useless mouse buttons. What mouse has more than 32 buttons anyways?
2018-08-27 08:47:32 -04:00
Techjar f1bc17ab9e Qt/MD5Dialog: Fix pressing enter on NetPlay window causing dialog to close 2018-08-27 08:39:39 -04:00
Pierre Bourdon ea26ccbbe1
Merge pull request #7318 from VinDuv/rename-master-log
LogManager: Change Master Log short name to fix log configuration loading
2018-08-27 13:36:04 +02:00
Pierre Bourdon 62928de547
Merge pull request #7357 from Techjar/qt-memcard-manager-select-button
Qt/GCMemcardManager: Make slot and file selection more intuitive
2018-08-27 13:35:38 +02:00
Pierre Bourdon af2e69dfdc
Merge pull request #7366 from Techjar/discord-pics-popular
DiscordPresence: Add popular games to artwork list
2018-08-27 12:40:57 +02:00
Techjar 80c4e77735 DiscordPresence: Add popular games to artwork list 2018-08-27 06:10:11 -04:00
Pierre Bourdon f2323331ea
Merge pull request #7240 from lioncash/namespace
Common/DebugInterface: Namespace code under the Common namespace
2018-08-27 04:49:26 +02:00
Pierre Bourdon 0c39590353
Merge pull request #7229 from lioncash/truncate
Interpreter: Remove an unnecessary cast in Trace()
2018-08-27 04:49:06 +02:00
Pierre Bourdon e096ca20e9
Merge pull request #7358 from Techjar/qt-memcard-manager-deletion-fix
Qt/GCMemcardManager: Fix deletion of multiple files
2018-08-27 04:48:07 +02:00
Pierre Bourdon dbb7563cce
Merge pull request #7363 from Techjar/netplay-hia-comments
NetPlay: Add additional comments for host input authority mode
2018-08-27 04:45:20 +02:00
Pierre Bourdon db55c36f09
Merge pull request #7359 from stenzek/intel-d3d-crash
PixelShaderGen: Ensure all components of ocol1 are initialized
2018-08-27 04:42:28 +02:00
Pierre Bourdon 246b1f4459
Merge pull request #7350 from zackhow/android-analytics
Android: Add usage statistics to android
2018-08-27 04:37:17 +02:00
Techjar 1ba834d13c NetPlay: Add additional comments for host input authority mode 2018-08-26 22:28:23 -04:00
Pierre Bourdon 0cc3ae72a5
Merge pull request #7344 from delroth/discord-pics
DiscordPresence: use game-specific artwork if available
2018-08-27 00:11:21 +02:00
Pierre Bourdon 9bcd7bfe1e
Merge pull request #7360 from Techjar/netplay-host-input-authority
NetPlay host input authority mode
2018-08-26 23:15:44 +02:00
Techjar 5519efa66e NetPlay host input authority mode
Currently, each player buffers their own inputs and sends them to the
host. The host then relays those inputs to everyone else. Every player
waits on inputs from all players to be buffered before continuing. What
this means is all clients run in lockstep, and the total latency of
inputs cannot be lower than the sum of the 2 highest client ping times
in the game (in 3+ player sessions with people across the world, the
latency can be very high).

Host input authority mode changes it so players no longer buffer their
own inputs, and only send them to the host. The host stores only the
most recent input received from a player. The host then sends inputs
for all pads at the SI poll interval, similar to the existing code. If
a player sends inputs to slowly, their last received input is simply
sent again. If they send too quickly, inputs are dropped. This means
that the host has full control over what inputs are actually read by
the game, hence the name of the mode. Also, because the rate at which
inputs are received by SI is decoupled from the rate at which players
are sending inputs, clients are no longer dependent on each other. They
only care what the host is doing. This means that they can set their
buffer individually based on their latency to the host, rather than the
highest latency between any 2 players, allowing someone with lower ping
to the host to have less latency than someone else.

This is a catch to this: as a necessity of how the host's input sending
works, the host has 0 latency. There isn't a good way to fix this, as
input delay is now solely dependent on the real latency to the host's
server. Having differing latency between players would be considered
unfair for competitive play, but for casual play we don't really care.
For this reason though, combined with the potential for a few inputs to
be dropped on a bad connection, the old mode will remain and this new
mode is entirely optional.
2018-08-26 17:10:23 -04:00
BhaaL 5f95ed5263 Jit64: get rid of global g_jit accesses 2018-08-25 16:53:49 +02:00
spycrab 476037d1f2
Merge pull request #7345 from spycrab/qt_cover_uniform
Qt/GridProxyModel: Ensure uniform sizes in cover mode
2018-08-25 02:01:14 +02:00
Stenzek bae1168fe9 PixelShaderGen: Ensure all components of ocol1 are initialized
This was causing a warning in the shader compiler, as the rgb components
were not initialized. Which shouldn't be an issue, as the rgb is not
used in the blend equation, only the alpha. However, the lack of
initialization causes crashes in Intel's D3D shader compiler, so we'll
play nice and initialize all the channels.
2018-08-24 23:53:00 +10:00
Techjar fd7d51eed6 Qt/GCMemcardManager: Fix deletion of multiple files 2018-08-24 07:58:38 -04:00
Techjar 6ae77623c5 Qt/GCMemcardManager: Make slot and file selection more intuitive 2018-08-24 07:10:48 -04:00
spycrab 248afb9fa7
Merge pull request #7347 from spycrab/qt_fix_visibility
Qt: Fix widgets being visible when they shouldn't be
2018-08-24 01:58:55 +02:00
spycrab 398cce52be
Merge pull request #7352 from Techjar/qt-signal-blocker
Qt: Switch to QSignalBlocker for scoped signal blocking
2018-08-24 01:58:21 +02:00
zackhow 82f82a6b7d Android: Add usage statistics to android.
Added an option in General config to enable/disable usage statistics. Added a popup on first open if
the user would like to engage in reporting. Clicking cancel or out of the box opts out. Only
clicking 'Ok' will enable reporting. Also added a new android specific values to report.
2018-08-23 17:31:17 -04:00
Techjar 1547b185c7 Qt: Switch to QSignalBlocker for scoped signal blocking 2018-08-23 07:11:52 -04:00
Techjar d72f4ed468 Qt/AdvancedPane: Block signals during Update() 2018-08-23 07:00:20 -04:00
Techjar 5512eadd08 VideoCommon/HiresTextures: Change wildcard to a Windows-compatible character 2018-08-21 15:54:25 -04:00
Pierre Bourdon d44087128e
Merge pull request #7342 from spycrab/qt_dbg_scroll
Qt/Debugger: Improve scrolling
2018-08-20 21:41:54 +02:00
Pierre Bourdon 183fb9bf6a
Merge pull request #7338 from booto/controller_modes
Fix analog modes that use 4 bits for c-stick data
2018-08-20 13:02:32 +02:00
Markus Wick 3c354d9280
Merge pull request #7333 from weihuoya/gamecover-nomedia
Hide game cover in android gallery
2018-08-20 10:01:50 +02:00
spycrab 77ebd721e3 Qt: Fix widgets being visible when they shouldn't be 2018-08-20 00:39:57 +02:00
spycrab 5b992f138b Qt/Debugger: Improve scrolling
Reduces the scrolling speed for both keyboard and mouse scrolling so
users are able to navigate the code and memory view line by line
2018-08-19 22:36:04 +02:00
JosJuice be890c56ac Fix critital buffer overflow in LoadPNG 2018-08-19 17:35:15 +02:00
spycrab 2ea6cc66ba Qt/GridProxyModel: Ensure uniform sizes in cover mode 2018-08-19 17:13:29 +02:00
Pierre Bourdon 4ecee3cb99 DiscordPresence: use game-specific artwork if available
Since we don't have a way (AFAIK) to dynamically collect the list of
available art assets, we hardcode a list of gameids with available
artwork inside Dolphin. It's not great, but I don't think it's a
terrible solution either.

Art has to be manually uploaded to our Discord app configuration, and we
have a limit of ~150 assets, so most likely we'll limit ourselves to a
small set of popular games.
2018-08-19 14:53:40 +02:00
Mat M 8f847c7655
Merge pull request #7343 from spycrab/qt_bp_fix
Qt/Debugger: Readd title bar to breakpoint widget
2018-08-19 08:41:36 -04:00
Pierre Bourdon 0fdb6f4267
Merge pull request #7249 from yourWaifu/discord-rpc-join
Add Discord Join Net Play functionally
2018-08-19 13:43:33 +02:00
spycrab 27bc9046e7 Qt/Debugger: Readd title bar to breakpoint widget
Removed it by accident in #7299
2018-08-19 13:37:59 +02:00
Admiral H. Curtiss 5df424a1ec Use simplified libpng PNG reading API to avoid PNG reading bugs. 2018-08-19 13:14:11 +02:00
spycrab 12a5fd80bd
Merge pull request #7299 from spycrab/qt_compact
Qt/Debugger: Make spacing more compact
2018-08-17 15:28:03 +02:00
booto 168fdf814b Fix analog modes that use 4 bits for c-stick data
Also get rid of a load of unnecessary casts
2018-08-16 02:17:17 -04:00
spycrab 8e5c3d5b4e
Merge pull request #7326 from spycrab/qt_tas_fancy
Qt/TAS: Enable antialiasing for Stick/IR widgets
2018-08-15 19:46:56 +02:00
spycrab 8d184ab9bd Qt/Debugger: Make spacing more compact 2018-08-15 19:26:04 +02:00
BreadFish64 b246678c8c
Fix spelling in assert macro 2018-08-15 12:12:19 -05:00
weihuoya eefef73141 nomedia, add comment text 2018-08-15 19:41:55 +08:00
spycrab 6d56b03304
Merge pull request #7325 from spycrab/qt_tas_reset
Qt/TAS: Implement recentering feature
2018-08-15 13:07:58 +02:00
weihuoya 2fac523e10 hide game cover in android gallery 2018-08-15 16:37:00 +08:00
Lioncash 67b015d76b Arm64Emitter: Get rid of a pointer cast within SetJumpTarget()
Type punning like this is undefined behavior. Instead, we use std::memcpy to
copy the necessary data over, which is well defined (as it treats both
the source and destination as unsigned char).
2018-08-14 23:47:53 -04:00
spycrab fb382e90eb
Merge pull request #7324 from spycrab/qt_independent_tas
Qt/TAS: Make TAS input windows independent
2018-08-15 01:51:26 +02:00
master0fdisaster 0d79e8a2ca Qt: Config/Advanced: Fix CPU Clock Speed Slider
Changes rounding from ceiling to nearest, when updating the slider value. Using ceiling as rounding made some values inaccessible.
2018-08-14 17:22:30 +02:00
master0fdisaster 1544d7d681 Qt: Config/Interface: Fix "Show Active title in Window Title" Checkbox
Makes the checkbox save when it's toggled.
2018-08-14 17:22:30 +02:00
master0fdisaster bc3cc01cc9 Qt: Config/Interface: Fix User Style Drop Down
makes the user style drop down load the right custom style after a restart
2018-08-14 17:21:50 +02:00