Commit Graph

902 Commits

Author SHA1 Message Date
donkopunchstania 55fd46de26 Add some safety to file names. This fixes a buffer overrun when extracting everything from an ISO.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5537 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-29 19:37:29 +00:00
Jordan Woyak ceabf90bda Improve iterator usage.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5528 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-28 23:14:16 +00:00
Soren Jorvang 0d75190af9 wxFileSelector with wxWidgets 2.9 on OS X allows only very simple glob
patterns like "*.foo".


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5527 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-28 17:23:51 +00:00
nakeee 6687f3e791 Linux compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5525 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-28 09:33:31 +00:00
LPFaint99 ffc0c37365 GameListCtrl: fixes progress bar for extracting multiple files (cant mix ascii with unicode wxstring:format)
use appropriate extensions extracting compressed wii discs
check for tmd+tik for each title and list titles correctly for sysmenu versions <=0xE0
this will allow viewing of installed channels but they will not launch until ES_Launch is emulated
so far I have not been able to determine why later sysmenu versions do not display channels correctly
switching between system menu versions is as simple as rightclicking a system menu wad in the gamelist and installing to wiimenu than restarting

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5524 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-28 05:30:03 +00:00
Soren Jorvang 5f9cdad7cd Unbreak nowx build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5503 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-26 21:23:44 +00:00
Soren Jorvang 00758fcafb Uninitialized variables.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5501 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-26 21:16:03 +00:00
Soren Jorvang 208a4f5646 [Connection defaultConnection] and NewString are deprecated in OS X 10.6.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5492 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-26 20:54:48 +00:00
LPFaint99 bdbdef51ee Fixes importing and exporting wii saves with dirs.
disable install wii menu item after installation (restart required still for NANDContentLoader to find it

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5456 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-16 17:11:51 +00:00
NeoBrainX ba9dd697de Fix a wx error popup when trying to launch a game.
The error was caused by trying to set the text for a status bar field whose index was equal to the actual number of fields.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5449 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-13 12:42:38 +00:00
LPFaint99 303f7e3af8 Install shared content from wads to the proper location
allows (among other things) installing the wiimenu from a wad extracted from the update partition of a game
currently you can choose Tools > Install Wii Menu or right click wad from the gamelist and install
restart required to have the Tools > Load Wii Menu work

I thought I had already commit this, I guess I forgot and it's just been sitting on my hdd :p

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5448 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-13 04:50:18 +00:00
Shawn Hoffman e7099251ce OSX fix Dolphin not actually using the Application Support path.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5445 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-12 04:26:32 +00:00
Jordan Woyak 0c16bf279b Forgot some files. Also... Hacks.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5435 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-05 04:44:19 +00:00
Jordan Woyak ec11685a66 NetPlay: Allow manual adjustments to the pad buffer size. Hacked in all the functions that will be needed for wiimote support (not functional yet). Rumble is sent to the correct gamepad during netplay. Stop button works better. Games no longer hang on disconnect.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5434 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-05 04:31:21 +00:00
Glenn Rice a8659054ac Build fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5431 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-03 23:48:42 +00:00
Jordan Woyak fd1ea33fb2 NetPlay: some code cleanup, added a stop button (sometimes works), host can now change the game after starting a session
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5430 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-02 23:01:50 +00:00
Shawn Hoffman 6c407b5fa0 OS X buildfix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5429 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-02 21:12:51 +00:00
Jordan Woyak 533162b41f NetPlay: Fixed a problem with client game start code. Other minor fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5427 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-02 04:24:49 +00:00
Glenn Rice b2e0dc2519 Netplay build fix for linux, and a little clean up.
For some reason something in (or included in) Frame.h messes up the SFML inclusion in NetPlay.cpp.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5426 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-01 21:27:48 +00:00
Jordan Woyak a6d6d27328 NetPlay: completely redone - should be somewhat usable when using Single Core and DSP LLE Plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5425 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-01 19:10:35 +00:00
Glenn Rice 41ba7d9ec5 Fix something... Whistle and walk away.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5414 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-26 23:25:36 +00:00
Glenn Rice 98bd41385d Make wiimote connect/disconnect hotkeys work when not rendering to main. Also made them configurable.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5409 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-25 20:10:16 +00:00
Shawn Hoffman 1d8db5ce3f osx buildfix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5402 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-23 19:15:44 +00:00
Glenn Rice 140332c02e Move fullscreen display resolution control to the GUI with the rest of the fullscreen toggling code. This removes redundancy of code that was in several places through the various video plugins. Unfortunately it means the fullscreen resolution setting also had to be moved to the main configuration dialog. I am sure that will meet some resistance.
Also added a window size setting for windowed mode.

Also pulled some X11 specific code out into a separate file.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5395 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-22 04:28:34 +00:00
Rodolfo Osvaldo Bogado 8eb21d1bac fixed mipmap loading in both plugins.
add an option to limit fps instead of vps for games with bad synchronization
some minor fixes in d3d gui
enjoy :)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5394 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-22 02:51:07 +00:00
Shawn Hoffman c15b1d3219 OS X: enable path in Jit64::stX. fix wxw assert on opening ConfigMain. __force_align_arg_pointer__ not needed on x64 builds
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5393 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-20 13:19:36 +00:00
Glenn Rice badf7c2771 Fix GUI hotkeys like Alt+F5 etc.
Fixes issue 2608


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5391 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-19 19:20:33 +00:00
Glenn Rice d93cebf84b Build fix for the NoGUI build.
Also removed a few compiler warning while I was at it.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5387 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-19 03:06:18 +00:00
nitsuja- b31042cb10 fixed a bug where events scheduled for the same time run in backwards order
simplified CoreTiming::AddEventToQueue
fixed emu.frameadvance and implemented emu.wait
fixed Lua script termination
brought over some luaconf customizations to fix issue 2245 in a better way and deal with certain other scripting problems

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5383 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-18 08:28:52 +00:00
nitsuja- 766818baa8 possible savestate memory leak fix in DoBuffer
made Lua run on the CPU thread to fix unreliable script execution issues
several fixes so the Lua savestate functions can actually work
added Lua function savestate.verify to help with catching desyncs
implemented FailVerifyAtFrameBoundary in Lua interface
added a Clear button to the LuaWindow

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5382 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-17 21:02:03 +00:00
Glenn Rice 0a12b9d9f5 Logical reorderring of the GUI boot sequence. Also a little clean up in the OpenGL plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5379 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-17 03:17:36 +00:00
Glenn Rice 4b232e50c5 Re-add the show FPS/VPS speed information in the window title when not rendering to main.
Also fix an issue with the DX9 plugin not being the correct size when starting the game in fullscreen at a higher resolution than the desktop resolution.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5375 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-15 20:58:34 +00:00
skidau 7a7d1a7b55 Re-added Skies of Arcadia projection hack. Fixes issue 2514.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5372 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-15 09:23:59 +00:00
Glenn Rice 01e11610a4 Make sure screensaver does not start while a game is running in MS Windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5371 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-15 03:25:35 +00:00
death2droid 1483715567 HLE: Remove the RE0 hack because of reports of it not working which is most likely due to the amount of HLE changes since Rev 3200.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5365 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-14 11:27:26 +00:00
donkopunchstania bfe6e92c15 Return a string instead of a wxChar pointer.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5360 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-14 03:26:18 +00:00
Jordan Woyak 387aba7a6c Hopefully fixed "RendererHasFocus()" on windows. Input should work again.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5359 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-13 20:02:48 +00:00
Glenn Rice 9592da1a9b Save the correct render window size.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5354 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-13 04:00:41 +00:00
Glenn Rice 16d3cfadb4 Make "Start in Fullscreen" work with the DX9 plugin. Also a partial fix to the problem with Windows not saving the window size correctly when not rendering to main.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5352 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-13 02:12:09 +00:00
Glenn Rice 448af895d3 Fix some segmentation faults with the GCPadNew configuration dialog.
Also improve the visual appearance in linux.  I think I have done so without hurting the appearance in windows.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5348 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-12 20:41:38 +00:00
Glenn Rice 3861f56d51 Added files I forgot in last commit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5337 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-12 01:56:05 +00:00
Glenn Rice 33a64d5db0 Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5336 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-12 01:33:10 +00:00
NeoBrainX a4515490ce Code cleanups, warning fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5326 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-11 11:16:57 +00:00
j4ck.fr0st c3b1705e3f Fix some not-so-obvious breakage in Frame.cpp, removed Xlib from the build (its only for non-win32)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5321 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-10 21:14:18 +00:00
Glenn Rice a5edf59787 Get GCPadNew keyboard working in linux. Also some code cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5320 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-10 20:44:56 +00:00
skidau 0ecdb7b83e Fixed the bug where JITIL could not be selected in debugger mode.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5292 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-08 09:18:42 +00:00
j4ck.fr0st ff9b185a7f Fixed game-specific Wii/Widescreen and RE0 Hack checkboxes.
Disabled game-specific Wii/Progressive Scan checkbox, since its never used by Dolphin; it would cause side-effects to global configuration if we did write to SysConf in that place.
Fixes Issue 2518

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5283 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-05 13:05:47 +00:00
NeoBrainX 131bb78897 Change a PanicYesNo to a PanicAlert
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5281 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-05 10:19:38 +00:00
Shawn Hoffman 675fc84255 trunk: Don't enable selection of mic device if dolphin is not compiled with portaudio support.
Restrict SI AM Baseboard device to port 1.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5278 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-04 19:25:49 +00:00
skidau 962fef0626 Fixed bug where the projection hack setting was not being saved in the Game Properties dialog.
Removed the obsolete projection hacks:

* Final Fantasy CC Echo of Time
* Harvest Moon Magical Melody
* Baten Kaitos
* Baten Kaitos Origin
* Skies of Arcadia

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5271 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-02 21:28:56 +00:00