Commit Graph

285 Commits

Author SHA1 Message Date
daco65 07421b08eb i tought i renamed the wiimote dll for every kind of build,guess i was wrong
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@569 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-18 01:08:41 +00:00
hrydgard cb90e61368 Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@566 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 23:25:35 +00:00
Laurence Muller 2cd7acfaee Minor fix for Plugin_DSP_LLE.
Fixes win32 debug build


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@565 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 22:39:30 +00:00
Sonicadvance1 bb248a43de Linux: Makes keyboard state save/loading work. I put it in the GL plugin so it can be used even if multiple pad plugins are used
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@564 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 21:21:24 +00:00
Sonicadvance1 bb685d4fb4 Fix padsimple to work
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@563 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 17:00:53 +00:00
fires.gc f198d550bc fix for small memory leaks
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@562 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 08:40:52 +00:00
nakeee e4ca998ff8 few warning fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@545 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 20:24:34 +00:00
nakeee 0f4c4b6e1c SConscript made all the rest of env.Copy into env.Clone
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@542 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 16:50:09 +00:00
nakeee d36844799b more linux cleanup for lle
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@541 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 16:40:40 +00:00
nakeee 4de10e2d94 make LLE "work" on linux
also with XK's patch to fix LLE save state


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@539 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 13:53:11 +00:00
nakeee 2ab92c9222 dsp hle: fixed stupid mistake of misread function name:( thanks XK
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@536 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 09:50:20 +00:00
nakeee d96d93b7fa dsp hle: removed the code of ddldebugger
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@535 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 09:15:17 +00:00
nakeee cdff58ce40 copied the DllDebugger function from the LLE code to solve missing symbols on linux.
Please check on windows to make sure it works.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@533 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 08:16:20 +00:00
masken eafd38f6fb Fixed DebugFast versions of PadSimple and DSP HLE plugins.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@531 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-15 21:38:23 +00:00
fires.gc ace5bb5f4b fixed filenames and descriptions of the DSP HLE plugin (affects debug fast version)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@529 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-15 21:34:40 +00:00
hrydgard 7a8d4a1987 Defend against bad parameters for HLE_Printf, early out in symboldb, misc
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@520 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 18:15:53 +00:00
Sonicadvance1 b0aaac3890 Should fix about box in Windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@519 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 17:40:21 +00:00
masken f75fafc1ce Moved all relevant code into the Wiimote plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@518 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 17:11:15 +00:00
Shawn Hoffman de9b103524 reversion
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@517 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 16:33:28 +00:00
daco65 f07b75dc09 some patches done by F|res & OmegaDox
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@512 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 15:09:03 +00:00
daco65 af918f2e43 added the wiimote config to the dolphin.ini options.
also commented out the wiimote loading. cause the plugin can't do anything yet it wont load dolphin to start the game.
I also renamed the wiimote plugin. removing the test part. yes its a test but in the end its meant to become a full wiimote plugin right?

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@509 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 13:44:06 +00:00
masken f6e4aad94f Added preliminary Wiimote plugin spec, and an empty test plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@508 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 10:28:23 +00:00
Sonicadvance1 2ab88e167e Some ATI cards have both ATI_draw_buffers AND ARB_draw_buffers, if both, go with ARB_draw_buffers
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@507 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 05:41:26 +00:00
Sonicadvance1 eb150f3114 Linux: Fixed Crashing problem due to locking problems with Xevents in the callback function. This SHOULD also fix the random lockups most/all are having in Linux, cheers
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@506 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 04:32:28 +00:00
daco65 7a68316c61 stupid VS2005 compiler and its " i dont understand directories with spaces"
fixed building when the source is located at a place like C:\Documents and settings


also got sick of njoy.h saying the new lines wern't done correctly. so thats fixed too.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@504 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-12 23:55:59 +00:00
XTra.KrazzY ba4143e82b Optimized vertex and pixel shader generation. Medium FPS boost.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@500 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-12 19:04:13 +00:00
Maarten ter Huurne 54c2a07de5 Moved SysMessage() from the video plugin into the main app, so the GUI and non-GUI executable can handle it in a different way. This fixes a crash in DolphinNoGUI when SysMessage() was called and tried to use a non-initialized wxWidgets.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@489 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-10 01:01:28 +00:00
Shawn Hoffman 38ff37539d updated gui a little bit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@488 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-09 23:34:13 +00:00
nakeee 566a4ebc82 casting
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@484 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 07:36:30 +00:00
nakeee 7026025a2d more warning fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@483 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 07:09:34 +00:00
nakeee 8201ead1d9 compiler doesn't like unmatched '' even in comments
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@482 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 06:48:23 +00:00
nakeee 39a08656f7 warning fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@481 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 06:41:03 +00:00
tmator 01f7662ca6 osx build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@479 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 06:06:59 +00:00
Sonicadvance1 462b3184e2 Added some Fog functions to the GL plugin, doesn't effect games at all. Quick change to GLInit.cpp that doesn't do much as well
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@477 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 04:03:42 +00:00
Sonicadvance1 d6ac59f1cc Linux: Moved resize to the callback function, where the Xevents are being checked on, possibly fixing the random freezing bug
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@468 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 18:09:38 +00:00
Shawn Hoffman 8f7c509a13 windows x64 build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@467 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 17:11:52 +00:00
daco65 ad3bea4c04 changed keyForControl to an unsigned int. it was in conflict with main.cpp
also changed the pre-build events so that it now compiles even when the dolphin source is located in a dir with a space(like C:\documents and settings)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@465 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 16:12:56 +00:00
nakeee 9637314efb another unused packed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@463 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 14:14:24 +00:00
nakeee 4c1de84039 unused fogcolor removed, shouldn't BPMEM_FOGPARAM3 and BPMEM_FOGCOLOR be united with BPMEM_FOGBMAGNITUDE?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@462 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 14:11:21 +00:00
nakeee 426b40417b no negative ketForControl
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@461 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 14:07:37 +00:00
nakeee 0882a71e56 unused sample
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@460 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 14:05:47 +00:00
hrydgard 81e937041f fix 64-bit build too on Platform SDK 6.0, fix project file.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@453 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 11:07:55 +00:00
hrydgard 5a69fca0be Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@452 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 10:29:46 +00:00
masken 565a4d28ec Added ExtendedTrace crash logging. Wiimote HLE can now create an L2CAP connection.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@446 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-06 13:41:44 +00:00
Sonicadvance1 6d53aaed21 Linux: Made PadSimple actually work in Linux, removed the SDL dependency since Fires yelled at me (a long time ago).Tmator, you will have to use something else and Video Plugin Skips key events in Linux.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@440 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-05 01:07:41 +00:00
Maarten ter Huurne 722ea233a1 Align stack to 16-byte boundary when compiling in 32-bit mode with GCC. This is required to run anything on OS X and to support SSE instructions on Linux.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@439 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-05 00:02:53 +00:00
Maarten ter Huurne bccb1756b2 Replaced "CHAR" by "char": there is no mention of type CHAR on MSDN, the argument to which CHAR* is passed is documented as being char* and the function would be broken if sizeof(CHAR) would be different from 1.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@436 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-03 00:40:18 +00:00
Maarten ter Huurne bd7996354a Removed "INT" typedef: it was not used in any plugin spec. It was used DX9 video plugin, but for arguments where MSDN lists a plain "int", so I replaced "INT" by "int" to make things clearer.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@435 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-03 00:27:24 +00:00
Maarten ter Huurne 4b3c4492ea Replaced "WORD" by "u16", except where it is part of the Windows API.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@434 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-03 00:12:32 +00:00
Maarten ter Huurne 36b464cbc8 Replaced "unsigned __int16" by "u16".
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@431 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-02 23:32:05 +00:00
Maarten ter Huurne 1154027808 Replaced type "DWORD" by "u32", except where "DWORD" is used to access the Windows API.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@429 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 22:48:56 +00:00
Sonicadvance1 6638ed20a6 Woops, my fault
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@420 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 08:50:16 +00:00
Sonicadvance1 454cee4d1e Your Holy savior has come to save the day. Also fixed compiling in Linux, a memory leak, and checks if a glxcontext was created
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@419 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 08:32:33 +00:00
Maarten ter Huurne 73a5e1cb91 ao_play() uses "uint_32" as the type for the byte count, so use that in the calling code as well.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@416 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 23:20:36 +00:00
Maarten ter Huurne f9d04ae1ad Put dsp_thread_debug() entirely inside the "#ifdef _WIN32" block, since it is only used on Windows.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@415 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 23:06:21 +00:00
Maarten ter Huurne 9a7b828eba Removed function FilterDown(), which was neither used nor implemented.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@412 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 21:52:28 +00:00
Maarten ter Huurne d4db1a6657 Changed BYTE* to u8* after all, since these pointers are not directly related to Windows API.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@411 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 21:49:57 +00:00
Maarten ter Huurne 0bebbcb5f4 Replaced type "BYTE" by "u8", except where "BYTE" is used to access the Windows API.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@408 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 14:32:35 +00:00
hrydgard 09406d76c4 Fix/workaround at least one class of buffer underruns in the GL plugin. Fix some bad deletes (instead of delete []). etc.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@404 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 13:36:52 +00:00
hrydgard 55c18d1d10 some cleanup, don't update the log window too often
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@399 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 08:29:43 +00:00
hrydgard e5deb10714 bugfix the texcache bugfixes :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@395 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 23:15:11 +00:00
hrydgard 20d0c53781 Fix same texcache bug on DX side
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@394 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 23:06:40 +00:00
hrydgard db303de0db Fix texture cache bug in OpenGL plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@393 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 22:55:09 +00:00
hrydgard 005cbbb379 Basic VBA-style save state system implemented - kb shortcuts only working on Windows. Keyboard shortcut system added. More cleanup in GFX plugins.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@390 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 22:06:53 +00:00
hrydgard 85565688d7 New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@389 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 19:19:40 +00:00
hrydgard e4825be7a8 more statesave bugfixes...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@387 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 16:24:45 +00:00
hrydgard 4608333a56 State saving progress. Most core state seems to be saved/loaded correctly, not so for video yet unfortunately.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@386 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 16:05:32 +00:00
hrydgard ff0a613427 Cleaning up XK's mess, added a simple profiler, minor disasm fix. Too lazy to split it up into individual changes. Savestates not yet working.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@381 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 12:11:25 +00:00
Maarten ter Huurne 838f37112e Fixed compilation on Mac OS X by testing for Linux explicitly instead of assuming that non-Windows equals Linux.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@380 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 08:49:34 +00:00
Sonicadvance1 3e029639df Removed jpeg dependency in GL plugin, added Rumble to Linux nJoy. and reverted my accidental Dolphin ini file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@379 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-29 09:55:17 +00:00
XTra.KrazzY 2e760d69fe Added save/load state support in the UI
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@375 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-28 21:30:13 +00:00
XTra.KrazzY 051c2e0784 A lot of save state groundwork. Please notify if compilation breaks because
I haven't compiled


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@368 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-28 07:58:04 +00:00
XTra.KrazzY cb43ed49cd Small warning fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@360 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 12:44:22 +00:00
Maarten ter Huurne 57c5cb12e9 Fixed warnings about missing braces in array initialisation.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@356 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 12:17:47 +00:00
daco65 794f656188 fixed Video_SaveState & Video_LoadState in OGL/DX that made dolphin unable to load the plugins
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@352 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 11:45:51 +00:00
Maarten ter Huurne 6c5f0fc0f3 Do not force-enable logging.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@351 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 11:38:15 +00:00
Maarten ter Huurne bbeca155de Added "const" to the data type. This fixes loads of compile warnings and the resulting file seems to still be a valid XPM (in fact, some of the files already had "const").
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@349 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 11:24:16 +00:00
Maarten ter Huurne b9feea5412 Removed unnecessary extra terminating zero: sprintf() already zero-terminates its output.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@347 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 10:41:21 +00:00
Maarten ter Huurne ef61bd8995 Removed superfluous arguments passed to WRITE() for string formatting.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@346 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 10:30:19 +00:00
XTra.KrazzY a0ae17c5ff Fixed message box calls (they aren't even necessary, just checking whether the saving made it into the VideoCommon library
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@345 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 10:01:46 +00:00
Maarten ter Huurne 8876637c9f Fixed invalid use of sprintf.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@344 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 09:54:11 +00:00
Maarten ter Huurne a8982b1d18 Corrected case of "MultiDI.cpp|h".
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@333 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-27 00:07:57 +00:00
XTra.KrazzY 7a2cdef912 Preliminary video save state support. More work is necessary, this is just some infrastructure for inter-project communication.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@332 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 23:40:18 +00:00
Maarten ter Huurne 734586a0ab Include system headers using "#include <file.h>", so GCC will not issue warnings about them.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@331 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 23:32:54 +00:00
XTra.KrazzY 60a5a592f9 A little housekeeping on Vertex Shader in DX9. Pending more work but my shader code is still too buggy to commit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@330 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 23:11:15 +00:00
Maarten ter Huurne 59974dfb5b Only use "-fPIC" for compiling objects that will be part of dynamic libs. Make SConscripts inherit the compile flags from the top level instead of overriding them.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@329 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 22:28:42 +00:00
daco65 1365abfbff OGL resolution fixing in Windows. report if anything went wrong (worked great here for me)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@326 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 13:15:25 +00:00
Maarten ter Huurne afced1fa98 Implemented OpenGL_Update() for SDL.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@319 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 01:21:25 +00:00
Maarten ter Huurne 2d6d3ddad8 Restructured OpenGL_Update() to reduce duplicated code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@318 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 01:15:19 +00:00
Maarten ter Huurne 8013f92863 Support SDL video on any platform. It is only enabled by default on Mac OS X though. So in practice nothing changes, but we have more flexibility in debugging.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@317 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 00:57:16 +00:00
Maarten ter Huurne 6a426c1654 Cleanup and refactoring. Only the platform specific parts are in a platform specific block now, the rest is shared instead of duplicated.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@316 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-26 00:18:00 +00:00
tmator 35fdbdc360 Remove MACOSX define, now use __APPLE__
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@311 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-25 19:44:11 +00:00
Maarten ter Huurne 4871626af8 Fixed "no newline at end of file" warnings issued by GCC 4.2.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@303 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 21:50:41 +00:00
hrydgard f44a06465a Change some project settings. Reorganize the symbol database code, step 1/2.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@292 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 15:46:08 +00:00
Maarten ter Huurne e3d7c44a8e For the SDL version of this driver, set the video mode in the CPU thread, otherwise GL calls will crash. There is a big comment block with all the details.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@291 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 14:47:19 +00:00
Sonicadvance1 18270f0904 Linux: When you resize Window, it now resizes video, if you go above start dimension, it goes weird. Gotta look in to it
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@289 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 10:50:24 +00:00
Sonicadvance1 5f925882d9 Windows Build Fix for GL plugin from my last rev
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@288 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 10:24:17 +00:00
Sonicadvance1 05cbb94cbb GL plugin now centers video output, you can set it to render to the full window and FPS can be shown. FPS and stretch to Window res is set in INI. Maybe also the window res actually changes correctly when resizing window in Windows?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@287 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 10:10:48 +00:00
XTra.KrazzY 98b9cfb2de TEV shader compilation bugfix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@286 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-24 08:54:23 +00:00
masken ae5b59747a Turned on Warnings as Errors for all vcprojs. Fixed almost all of the warnings in win32. Added many SVN Ignore settings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@283 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-23 15:28:24 +00:00