death2droid
1ffbf6fa53
Fixed problem with the RE0 hack making the re0 hack when it's turned off it's working as if it was turned on and when it's on it acted as of it was turned off.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3236 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 07:09:10 +00:00
death2droid
80e2052372
Make some updated to hires texture loading ect.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3235 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 07:07:24 +00:00
donkopunchstania
14a67bc8bc
Changing where depth is read. Trying to use the same depth buffer GL uses when copying depth to a texture. This eliminates some quirky code and gets depth copies working in AA, but may not work on older graphics cards.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3234 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-15 02:39:55 +00:00
sl1nk3.s
034e3c72a2
Fixed some crashes in netplay, so it actually works :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3233 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 18:53:59 +00:00
Shawn Hoffman
6b9d56bc6b
just doing it while i remember :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3232 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 10:57:35 +00:00
Shawn Hoffman
c64f73d4f7
more simplification/updating of dspspy
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3231 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 10:54:48 +00:00
Sonicadvance1
9331b644a3
Bunch of byteswapping fixes in BBA. It sent out it's incorrect packet in Linux and then set a interrupt. I'm getting erroneous data from the shoddy implementation currently in Dolphin. Time to redo the EXI structure >_>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3230 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 09:24:13 +00:00
nakeee
6f9a49b930
Netplay compiles on linux, please test
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3229 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 08:46:18 +00:00
death2droid
d0653aa53a
A attempt for a fix for the Zelda TP Bloom hack
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3228 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 06:28:10 +00:00
Shawn Hoffman
4f0fbacd78
use libogc for a bunch of headers instead of dspspy's random ones. (revert if they're used for a reason...)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3227 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 05:59:50 +00:00
Shawn Hoffman
613aa198df
build DSPSpy for gc (make -f MakefileGC) - needs web server or something for easy result viewing :p
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Remove the sort on the netplay gamelist... tatsunoko vs. capcom appears as ???? vs. capcom, so it was being sorted to the top and screwing up the index. To do it "correctly" you'd need to assign the index to the item's arbitrary data.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3226 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 05:28:05 +00:00
Shawn Hoffman
32fff6db74
fix windows debugfast build and warning fix in SDCardUtil.cpp
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3225 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 00:19:35 +00:00
omegadox
136dc16f94
Possible fix for S3TC Texture Decoding (Grass in ZWW is now properly alpha tested), and some code formatting cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3224 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 23:37:26 +00:00
sl1nk3.s
158fcaf889
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3223 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 22:49:53 +00:00
sl1nk3.s
560c4111ae
x64 build fix here we go
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3222 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 22:27:42 +00:00
nakeee
b9cdcb1819
added HAVE_SFML so the code compiles without it
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3221 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 22:23:54 +00:00
sl1nk3.s
176d528719
Introducing Netplay, currently not extremely polished, and not yet fully tested..
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Thanks to shuffle2 for fixing the linux build on an earlier version, still pending other linux fixes :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3220 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 21:50:24 +00:00
death2droid
b71ad0f018
Another small change to the re0 fix.
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Someone proposed this change and it looks as if it may work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3219 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 21:23:18 +00:00
death2droid
e1699988a6
Small change to re0 fix trying to get it to work properly!
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3218 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 21:20:19 +00:00
Sonicadvance1
9b7b44fff6
Slight cleanup in the main file. Win32 tries sending the packet, but fails with error 0x57 or 0x6 in WriteFile function, depending on how I have it set up. Linux sends out the packet, or at least it says it sends it out. Requires root priv in Linux and openVPN installed to use the /dev/net/tun device.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3217 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 15:34:38 +00:00
death2droid
5cefdb2c4f
Small tiny fix to repair some of the hacks.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3216 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 13:32:00 +00:00
death2droid
03b0936fa1
Clean up of OpenGL hacks.
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Removed now useless code.
Also fixed a problem with the iso properties.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3215 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 13:28:49 +00:00
Sonicadvance1
0f9214bce5
Dolphin connects to the virtual NIC device now, but for some reason it can't send out it's packet. 350 bytes, yet 0 get out >>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3214 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 03:49:13 +00:00
Nolan Check
dcad8a779d
TextureDecoder now indicates I4 and IA4 texture formats. It also decodes paletted textures more efficiently.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3213 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 02:06:02 +00:00
hrydgard
7c75b01dbf
make sure _SECURE_SCL=0 is set properly in a couple of new project files
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3212 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-12 19:12:14 +00:00
Sonicadvance1
64f6f0299d
Forgot a file of previous commit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3211 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-12 17:05:02 +00:00
Sonicadvance1
7287ff9aa0
Commit my Windows work on the TAP side of BBA. Probably breaks Windows build until someone adds a file the the Windows project. Dunno how far it gets, someone will need to test. You need to install OpenVPN and it's TAP-Win32 driver. Need to figure out more how to do this on the Linux side now
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3210 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-12 17:03:49 +00:00
Sonicadvance1
ecfe86efe3
Quick commit while I look at the Windows side
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3209 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-12 14:32:52 +00:00
Sonicadvance1
f16d0d1998
Got the games to try and send out a packet. Probably something to do with DHCP. If I want to go any farther, I need to create the virtual network interface now
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3207 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 22:37:53 +00:00
death2droid
5f55d4e7f0
game.ini fix for projection hack's.
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This patch is by val532
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3206 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 21:20:27 +00:00
hrydgard
42fb5a4d67
project file updates. (grr, why has something replaced the tabs in one of the vcprojs with spaces? VS will just write the tabs back...)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3205 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 20:28:11 +00:00
Sonicadvance1
ad0db37fab
More work. Going to seperate the TAP interface from the actual BBA emulation just like in Whinecube. The Unix and Win32 code will most likely be different, so I've seperated the files in to two to make it easier. Someone will need to add TAP_Win32.cpp to the Windows build or you won't be able to compile in Windows anymore. Both Mario Kart: DD and PSO run with BBA enabled, but it does nothing yet due to no actual networking going anywhere.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3204 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 20:19:12 +00:00
hrydgard
e7af5a31bd
Disable PC-native DXT texturing. Too many problems for now.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3203 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 19:04:46 +00:00
Sonicadvance1
683a042ebc
Make it so I can easily switch from crappy INFO_LOG to my crappy printf debugging. Added a few noticed notes in the code. Added tabs to the information so it cna be easier for me to debug
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3202 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 18:22:18 +00:00
omegadox
90e345e40b
Some proper cleanup in ActionReplay and corrected some changes that didn't make sense.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3201 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 18:15:29 +00:00
death2droid
b8fe20e84e
A fix to the RE0 Audio fix (Hopefully this fixes it once and for all.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3200 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 13:10:19 +00:00
nakeee
9a25c5f70b
Linux 64 compile fix (fix issue 948)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3199 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 12:38:20 +00:00
death2droid
06366417a8
Some code clean up for new OpenGL hacks(No fix for game.ini yet (If anyone can please do it as it seems to take me forever to get it working properly))
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3198 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 08:02:30 +00:00
death2droid
98b0bbedf3
Some name edits for the new OpenGL hacks.
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Made them more understandable.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3197 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 06:48:14 +00:00
death2droid
7011b9c1e4
Newer version OpenGL game hacks by val532.(Has a lot better way of handling specific game hacks)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3196 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-11 06:40:03 +00:00
death2droid
8d19e264b9
Cleaned up the RE0 fix a bit.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3195 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-10 21:37:20 +00:00
death2droid
55b5637808
One little fix to a bug with r3193 .
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Something i spent ages wondering why wasn't working properly XD
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3194 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-10 12:54:05 +00:00
death2droid
941ca9d46c
Add the ability to set UseRE0 hack in game.ini.
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Tho at the moment there is a bug with changing it in the GUI when ever you change it it automatically resets to nothing.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3193 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-10 12:33:47 +00:00
nakeee
9108a850b7
Forgot a file
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3192 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-10 11:09:42 +00:00
death2droid
c0466334e4
Added an option to the HLE plugin that fixes sound in RE0 and maybe some other games.
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Please tell me if I've done this wrong or need explaining why i did something :P.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3191 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-10 10:55:33 +00:00
death2droid
be45b223bb
A fix by baby.lueshi that fixes the problems with rev 3187
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3190 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-09 07:55:30 +00:00
death2droid
8e535bf2c0
Revert r3187 causes games to return lots of errors.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3189 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-09 06:25:03 +00:00
death2droid
b4ccf03967
Some changes to the hashing by baby.lueshi
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You may have to redump textures.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3188 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-09 02:04:04 +00:00
Nolan Check
b277102796
Use correct width and height for compressed textures
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3187 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 23:33:23 +00:00
Shawn Hoffman
b7ba3577be
sfml apparently distributes vcproj files with incorrect relative paths...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3186 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 19:08:55 +00:00