JosJuice
651340826d
Merge pull request #5424 from lioncash/override
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MEGASignatureDB: Add missing override specifiers
2017-05-14 22:39:14 +02:00
Lioncash
198d686a41
MEGASignatureDB: Add missing override specifiers
2017-05-14 16:20:45 -04:00
JosJuice
486de022df
Don't run EmulatedBS2_Wii with VolumeDirectory
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VolumeDirectory doesn't support necessities like TMDs,
so thanks to 5.0-2172 (18968ab
), EmulatedBS2_Wii crashes
when the inserted disc is a VolumeDirectory.
This commit fixes that.
This commit makes our DOL booting code very similar to our
ELF booting code. One exception is that the DOL booting
code still always calls SetupBAT. (Note that EmulatedBS2_GC
calls SetupBAT even if no disc is inserted.) I'm not sure
if there's a point to the difference, but I thought I'd
better avoid changing it so that I don't break anything.
2017-05-14 22:01:36 +02:00
Leo Lam
2fca1b925f
Merge pull request #4241 from JosJuice/remove-getvolume
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Remove DVDInterface::GetVolume
2017-05-14 21:46:28 +02:00
JosJuice
2a2db16087
DVDInterface: Remove GetVolume
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For thread safety reasons, the currently inserted volume must
only be accessed by the DVD thread (or by the CPU thread if it
calls DVDThread::WaitUntilIdle() first). After this commit,
only DVDThread.cpp can access the volume, which prevents code in
other files from accessing the volume in a non-threadsafe way.
2017-05-14 21:11:46 +02:00
Leo Lam
ad27e90263
Merge pull request #5420 from JosJuice/elf-setupbat
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Use SetupBAT in Boot_ELF
2017-05-14 15:29:27 +02:00
JosJuice
41b3b05cfe
Use SetupBAT in Boot_ELF
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Sigh...
2017-05-14 15:18:58 +02:00
JosJuice
5a55957741
Boot: Pass volume as argument to functions
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Avoids using DVDInterface's global state in the boot process.
2017-05-14 13:29:47 +02:00
Leo Lam
690e61b997
Merge pull request #5417 from leoetlino/constructor
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IOS: Fix AddCoreDevices being called twice
2017-05-13 23:20:22 +02:00
JosJuice
807e242d05
DVDInterface: Replace SetVolume functions
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It's better to just let the calling code provide a volume
object instead of needing one SetVolume for each way of
creating a volume. This simplifies InsertDiscCallback and
is needed for the following commits.
2017-05-13 22:56:11 +02:00
Léo Lam
adf9218e74
IOS: Fix AddCoreDevices being called twice
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Also make sure m_title_id is set as soon as possible.
2017-05-13 22:14:29 +02:00
shuffle2
0f504e7a84
Merge pull request #5416 from lcsondes/d3d12-build-fix
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VS2017 build fix after upgrading project
2017-05-13 13:10:02 -07:00
shuffle2
67d640bd12
Merge pull request #5376 from ligfx/fixfourswordshle
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[RFC] Tweaks to Zelda-HLE to allow multiple GBA connections
2017-05-13 13:06:02 -07:00
lcsondes
94be591606
VS2017 build fix after upgrading project
2017-05-13 20:34:27 +01:00
Tilka
327180daa7
Merge pull request #5415 from MerryMage/frame-toggle-dual-core
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Frame: Remove unused member function OnToggleDualCore
2017-05-13 20:15:42 +01:00
MerryMage
c68c6d0f2d
Frame: Remove unused member function OnToggleDualCore
2017-05-13 19:43:49 +01:00
Anthony
6cf0377ef8
Merge pull request #5386 from sepalani/ppc-analyst-target
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PPCAnalyst: Fix annoyances
2017-05-13 09:03:34 -07:00
Tilka
d95b82abc3
Merge pull request #5413 from leoetlino/dsphle-fixes
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DSPHLE: Typo fix
2017-05-13 15:59:15 +01:00
MerryMage
bd3e493695
Section: Fix Section::Get
2017-05-13 15:22:29 +01:00
MerryMage
af33ae0e02
Core: Move ConfigLoaders to a ConfigLoaders filter
2017-05-13 15:22:28 +01:00
MerryMage
dd9e622155
GameConfigLoader: Fix blank keys for variable sections
2017-05-13 15:22:26 +01:00
Léo Lam
df63638b4a
DSPHLE: Fix a typo in the savestate code
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https://github.com/dolphin-emu/dolphin/pull/5306#discussion_r112840565
2017-05-13 16:08:12 +02:00
JosJuice
9e8293f5e3
Boot: Small simplifications and formatting cleanup
2017-05-13 12:13:33 +02:00
JosJuice
42370e4b5b
Use console-appropriate SetupBAT when booting DOL files
2017-05-13 09:24:06 +02:00
Matthew Parlane
fe71836127
Merge pull request #5409 from sepalani/vcxproj
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Fix DolphinWX.vcxproj.filters
2017-05-13 14:27:38 +12:00
Tilka
f77fc55568
Merge pull request #5306 from leoetlino/dsphle-ptrs
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DSPHLE: Use unique_ptr for ucodes
2017-05-13 03:25:54 +01:00
Sepalani
cc1f4c951f
Fix DolphinWX.vcxproj.filters
2017-05-13 01:40:03 +01:00
Leo Lam
ea89e8566e
Merge pull request #5391 from leoetlino/delete-title-content
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IOS/ES: Implement DeleteTitleContent properly
2017-05-13 00:48:28 +02:00
Leo Lam
dae46fa3d2
Merge pull request #5385 from douglasjv/master
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Fix for Emulator Issue #10267 : Game list column sizes are being incorrectly calculated.
2017-05-13 00:41:16 +02:00
Leo Lam
a44fa16601
Merge pull request #5370 from Ryanel/qt-settings-general
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Qt: Add General Pane to Settings
2017-05-13 00:37:31 +02:00
Léo Lam
bacf52384f
IOS/ES: Implement DeleteTitleContent properly
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Just like DeleteTitle, Using CNANDContentManager is overkill,
inefficient and useless. And it results in a few failures in
situations where a delete should just always work.
But here it gets bonus points, because it manages to actually use
the TMD for deleting contents, when IOS does none of that and just
deletes files ending with .app in the title content directory. :)
2017-05-13 00:34:58 +02:00
Léo Lam
12801fd722
IOS: Allow instances that are not tied to emulation
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This enables constructing an IOS instance that is not tied to emulation
and that can be simply used for internal purposes (ES, FS).
NAND root initialisation was moved to IOS since we cannot rely on HW
doing that for us anymore, and technically the NAND is entirely managed
by IOS anyway.
2017-05-13 00:34:58 +02:00
Leo Lam
f4e115b322
Merge pull request #5406 from JosJuice/refactor-emulatedbs2
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Boot: Refactor EmulatedBS2
2017-05-13 00:31:11 +02:00
Léo Lam
8a9075ac1d
DSPHLE: Use unique_ptr for ucodes
2017-05-12 23:55:13 +02:00
spycrab
dd54f3c0c1
Qt: Fix Interface Pane
2017-05-12 20:56:00 +02:00
JosJuice
20f7a7a3e3
Boot: Read apploader trailer for Wii discs too
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This was probably an oversight from back when the code
was duplicated between EmulatedBS2_GC and EmulatedBS2_Wii.
2017-05-12 18:49:00 +02:00
JosJuice
22c499aafe
Boot: Deduplicate code by creating a RunApploader function
2017-05-12 18:00:17 +02:00
JosJuice
5e1fb1a596
Boot: Deduplicate code by creating a SetupBAT function
2017-05-12 17:53:15 +02:00
Corwin McKnight
e8a214ad14
Qt: Fix how Icons are assigned in Settings Window.
2017-05-11 13:14:47 -07:00
Corwin McKnight
a2d2acf741
Qt: Add General Pane to Settings
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Replace SConfig references with Settings()
2017-05-11 12:40:14 -07:00
Anthony
33980d816a
Merge pull request #5378 from Ryanel/qt-settings-interface
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Qt: Add Interface Pane to Settings
2017-05-11 11:19:27 -07:00
Leo Lam
ade0e51a78
Merge pull request #5403 from leoetlino/formatting
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Config: Fix a formatting issue
2017-05-10 20:33:59 +02:00
Anthony
eab243d6ee
Merge pull request #5402 from spycrab/qt_gamelist_cfix
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Qt: Fix that some columns are not hidden properly
2017-05-10 11:30:52 -07:00
Léo Lam
6185933d18
Config: Fix a formatting issue
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Not sure why clang-format did not catch this on the lint builder, but
it definitely doesn't like the lines being too long here.
2017-05-10 17:56:09 +02:00
spycrab
4d4dc03801
Qt: Fix that some columns are not hidden properly
2017-05-10 11:04:21 +02:00
Leo Lam
f1f8beef25
Merge pull request #5397 from MerryMage/do-not-cast-derived-to-base
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Config/Layer: Fix accidental cast of RecursiveSection to Section
2017-05-09 23:27:46 +02:00
Léo Lam
6b8cb2ee41
IOS/ES: Handle fake-signed tickets properly
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Fake-signed tickets have a bogus common key index, in which case we
must assume and use the normal common key to decrypt contents.
2017-05-09 20:58:20 +02:00
spycrab
c8d0b647ac
Qt: Add controller (overview) window
2017-05-09 18:49:10 +02:00
Anthony
f8ca0901a7
Merge pull request #5395 from spycrab/qt_gamelist_columns
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Qt: Bring Gamelist up to Wx standards
2017-05-09 08:31:31 -07:00
Douglas
3e1cc46523
Fix for Emulator Issue #10267 : Game list column sizes are being incorrectly calculated.
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Default column width was being used for math related to automatic column sizing, in the case of COLUMN_SIZE the default width was -1 which resulted in an issue where an errant scrollbar would appear.
2017-05-08 17:40:42 -07:00