degasus
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f673e33a7d
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fix hotkey osd position
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2013-03-07 21:42:40 +01:00 |
degasus
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a6719abab7
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mesa doesn't like 0x0 fbo
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2013-03-07 21:30:11 +01:00 |
degasus
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7af0838e98
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disable ubo for intel/mesa
our ubo workaround isn't much better, but not corrupted and much faster (on hd4000) than the ubo one
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2013-03-07 21:07:57 +01:00 |
degasus
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a6844d6b9e
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move shader error files in dolphin user directory
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2013-03-07 20:37:28 +01:00 |
degasus
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2bd7ba76b9
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only report errors without debug_glsl
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2013-03-07 20:26:56 +01:00 |
degasus
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8b232c7a4d
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fix "some" pp shaders ...
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2013-03-07 19:51:57 +01:00 |
degasus
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ebb34ced91
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postprocessing: only add *.txt shader and sort them
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2013-03-07 19:11:50 +01:00 |
degasus
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1c125f0fb4
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add resolution uniform for pp, 16bit uses this for reducing screen resolution (wtf?)
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2013-03-07 17:35:27 +01:00 |
degasus
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800a58f01c
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reimplement postprocessing and fix one shader as example
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2013-03-07 17:00:11 +01:00 |
degasus
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a1c5e90083
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Merge branch 'master' into GLSL-master
Conflicts:
CMakeLists.txt
Source/Core/DolphinWX/CMakeLists.txt
Source/Core/DolphinWX/Src/GLInterface.h
Source/Core/VideoCommon/Src/PixelShaderGen.cpp
Source/Core/VideoCommon/Src/TextureCacheBase.cpp
Source/Core/VideoCommon/Src/VertexManagerBase.cpp
Source/Plugins/Plugin_VideoDX11/Src/VertexManager.cpp
Source/Plugins/Plugin_VideoDX9/Src/VertexManager.cpp
Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcxproj
Source/Plugins/Plugin_VideoOGL/Plugin_VideoOGL.vcxproj.filters
Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h
Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.cpp
Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
Source/Plugins/Plugin_VideoOGL/Src/VertexShaderCache.cpp
Source/Plugins/Plugin_VideoOGL/Src/main.cpp
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2013-03-06 15:59:29 +01:00 |
degasus
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a2bb7d5766
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initialize bSupportsDualSourceBlend only in renderer
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2013-03-05 18:35:30 +01:00 |
degasus
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5534d7e8c3
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Revert "remove flag GL_SYNC_FLUSH_COMMANDS_BIT on syncing"
This reverts commit 025f8d342f .
OSX may wait forever, so fix osx freeze
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2013-03-05 16:51:09 +01:00 |
degasus
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d19bc15d26
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fix glsl140 workaround
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2013-03-05 15:24:10 +01:00 |
Jordan Woyak
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f3f89e1d00
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Merge branch 'master' into vertex-loader-cleanup
Conflicts:
Source/Core/Common/Src/CommonFuncs.h
Source/Core/VideoCommon/Src/VertexLoader.cpp
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2013-03-04 15:47:56 -06:00 |
degasus
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efcfc5c014
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workaround for GLEW_AMD_pinned_memory and older glew versions
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2013-03-04 12:40:23 +01:00 |
degasus
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e4f8d7b4c8
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fix debug build
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2013-03-04 10:20:55 +01:00 |
Jordan Woyak
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b1a2915304
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Merge branch 'master' into windows-unicode
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2013-03-03 15:05:10 -06:00 |
Ryan Houdek
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a01f793f59
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Fix ARM build.
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2013-03-03 07:37:22 +00:00 |
Jordan Woyak
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ed90feb2b4
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Kill warning.
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2013-03-02 23:00:14 -06:00 |
Jordan Woyak
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2b1af36900
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Merge branch 'master' into windows-unicode
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2013-03-02 15:33:32 -06:00 |
NeoBrainX
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cb1d21c032
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PerfQueries: Fix an integer overflow.
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2013-03-01 23:57:56 +01:00 |
NeoBrainX
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d1acb0a937
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OGL: Fix perf metrics being overcounted when using a non-native internal resolution.
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2013-03-01 23:12:41 +01:00 |
NeoBrainX
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5a7bb2abfa
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D3D11: Port perf queries code to the PerfQueryBase interface.
Remove deprecated PerfQuery methods from RenderBase.
Windows build fix.
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2013-03-01 19:30:37 +01:00 |
Jordan Woyak
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dea1e2827d
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Open std::fstream in a unicode-safe manner.
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2013-02-28 19:33:39 -06:00 |
NeoBrainX
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cbf5efe191
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Some cleanups.
PE perf metrics officially declared unsupported for the D3D9 project (out of pure laziness, anyone who cares can implement them :P).
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2013-03-01 01:31:57 +01:00 |
NeoBrainX
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1c9860246c
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Build fixes for everyone!
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2013-03-01 01:14:10 +01:00 |
NeoBrainX
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7682ed22c6
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Merge branch 'master' into perfqueries.
Conflicts:
Source/Core/VideoCommon/Src/VideoConfig.h
Source/Core/VideoCommon/VideoCommon.vcxproj.filters
Source/Plugins/Plugin_VideoDX11/Src/VertexManager.cpp
Source/Plugins/Plugin_VideoSoftware/Src/Rasterizer.cpp
Source/Plugins/Plugin_VideoSoftware/Src/Tev.cpp
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2013-03-01 01:07:34 +01:00 |
Jordan Woyak
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03ec9a2e08
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Kill some unnecessary c_str and use StrToWxStr in a few places that I missed.
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2013-02-28 02:40:03 -06:00 |
Jordan Woyak
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56f09d3b91
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Attempt to be consistent with conversions between std::string and wxString.
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2013-02-28 02:30:05 -06:00 |
Jordan Woyak
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6b80e6f83c
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Tweak Vertex/Index buffer handling a bit.
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2013-02-27 01:57:02 -06:00 |
Ryan Houdek
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692e39d1bb
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Merge branch 'arm-noglsl'
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2013-02-27 02:22:08 +00:00 |
Jordan Woyak
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a680d17eef
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Buildfix.
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2013-02-26 19:59:33 -06:00 |
Jordan Woyak
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f1c990069c
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Yell at the user if they change window size while dumping frames, and some other avi dumping stuff.
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2013-02-26 20:47:48 -05:00 |
degasus
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ae481068cd
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cleanup ogl extension osd
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2013-02-26 23:36:22 +01:00 |
degasus
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a650ae8c7b
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workaround for base vertex. damn old nvidia driver
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2013-02-26 23:15:55 +01:00 |
degasus
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025f8d342f
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remove flag GL_SYNC_FLUSH_COMMANDS_BIT on syncing
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2013-02-26 21:48:35 +01:00 |
Ryan Houdek
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717b976875
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |
degasus
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9bc8d6e02b
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make samplercache global and call constructor/destructor
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2013-02-26 18:30:13 +01:00 |
degasus
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4883fa268f
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Split VideoBackend::Cleanup from Shutdown.
First is called from ogl/d3d thread, second is called from emulation thread (x11...)
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2013-02-26 16:42:32 +01:00 |
degasus
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8b7141d3de
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Revert "Fix performance issues on certain legacy graphics hardware that isn't capable of copying an integer."
This reverts commit 380f22ca0e .
Yeah, reverting a revert.
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2013-02-26 08:57:35 +01:00 |
Jordan Woyak
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380f22ca0e
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Fix performance issues on certain legacy graphics hardware that isn't capable of copying an integer.
This reverts commit 52dacaa3e3 .
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2013-02-25 20:52:30 -06:00 |
Jordan Woyak
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52dacaa3e3
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Make the posmtx vertex attribute an int instead of converting to and from a float.
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2013-02-23 20:54:30 -06:00 |
degasus
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242d960781
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increase buffer size
32M UBO, 16M Vertex, 2M Index
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2013-02-22 10:25:38 +01:00 |
Jordan Woyak
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db1be085c2
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VertexManager cleanup
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2013-02-22 01:41:52 -06:00 |
degasus
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9332775b68
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default upload method for nvidia is buffersubdata
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2013-02-21 21:59:40 +01:00 |
degasus
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40e17b4cb8
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add option for hacked upload and disable it by default
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2013-02-21 18:18:44 +01:00 |
degasus
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76e6085e31
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consistently usage of buffer pointers
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2013-02-21 12:36:29 +01:00 |
Jordan Woyak
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e7c93b8ac3
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Minor sampler cache cleanup.
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2013-02-20 17:15:10 -06:00 |
Jordan Woyak
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6e6d8af6dd
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Revert "Don't load level 0 twice for 1-level textures in DX11." and fix it properly.
All backend TextureCaches now load level 0 in CreateTexture.
This reverts commit 294cb165ba .
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2013-02-20 05:42:22 -06:00 |
Jordan Woyak
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55c2a01744
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Check for sampler object support, just to be nice.
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2013-02-19 21:24:08 -06:00 |