disable ubo for intel/mesa

our ubo workaround isn't much better, but not corrupted and much faster (on hd4000) than the ubo one
This commit is contained in:
degasus 2013-03-07 21:07:57 +01:00
parent a6844d6b9e
commit 7af0838e98
1 changed files with 15 additions and 3 deletions

View File

@ -185,11 +185,15 @@ Renderer::Renderer()
s_ShowEFBCopyRegions_VBO = 0;
s_blendMode = 0;
InitFPSCounter();
const char* gl_vendor = (const char*)glGetString(GL_VENDOR);
const char* gl_renderer = (const char*)glGetString(GL_RENDERER);
const char* gl_version = (const char*)glGetString(GL_VERSION);
OSD::AddMessage(StringFromFormat("Video Info: %s, %s, %s",
glGetString(GL_VENDOR),
glGetString(GL_RENDERER),
glGetString(GL_VERSION)).c_str(), 5000);
gl_vendor,
gl_renderer,
gl_version).c_str(), 5000);
bool bSuccess = true;
GLint numvertexattribs = 0;
@ -254,6 +258,14 @@ Renderer::Renderer()
g_Config.backend_info.bSupportsGLSync = GLEW_ARB_sync;
g_Config.backend_info.bSupportsGLSLCache = GLEW_ARB_get_program_binary;
g_Config.backend_info.bSupportsGLBaseVertex = GLEW_ARB_draw_elements_base_vertex;
if(g_Config.backend_info.bSupportsGLSLUBO && (
// hd3000 get corruption, hd4000 also and a big slowdown
!strcmp(gl_vendor, "Intel Open Source Technology Center") && (!strcmp(gl_version, "3.0 Mesa 9.0.0") || !strcmp(gl_version, "3.0 Mesa 9.0.1") || !strcmp(gl_version, "3.0 Mesa 9.0.2") || !strcmp(gl_version, "3.0 Mesa 9.0.3") || !strcmp(gl_version, "3.0 Mesa 9.1.0") )
)) {
g_Config.backend_info.bSupportsGLSLUBO = false;
ERROR_LOG(VIDEO, "buggy driver detected. Disable UBO");
}
UpdateActiveConfig();
OSD::AddMessage(StringFromFormat("Missing Extensions: %s%s%s%s%s%s",