Commit Graph

11241 Commits

Author SHA1 Message Date
Pierre Bourdon 5abd518eb9 Merge pull request #427 from magumagu/interpreter-hle
Interpreter: correctly support HLE functions.
2014-05-28 11:59:02 +02:00
Pierre Bourdon 21cf8fe32e Merge pull request #393 from RachelBryk/netplay-chat-limit
Limit netplay chat messages to 2000 characters.
2014-05-28 11:57:49 +02:00
Pierre Bourdon ce139622f6 Merge pull request #392 from RachelBryk/error-check-ini-file
Check for errors when reading lines from ini files.
2014-05-28 11:57:00 +02:00
Shawn Hoffman 47a2eb47a0 msvc C initializers return int...fix EnableXSaveWorkaround when rax doesn't implicitly equal zero. 2014-05-28 00:16:33 -07:00
Shawn Hoffman 58bcc3d12a Redo commit 932945d480
This time, make sure the object for disabling XSave support in msvcr can't be dropped by the linker.
2014-05-27 13:41:19 -07:00
Rachel Bryk b1029223c6 When updating netplay player list, reselect by string instead of index.
Fixes issue 7284.
2014-05-27 10:43:41 -04:00
lioncash 4cb111e5db Clarify what FindBrackets does in the DSP assembler 2014-05-26 17:04:58 -04:00
Pierre Bourdon f5e1dee230 Merge pull request #413 from delroth/flags-opt
PowerPC: Get rid of the 'cr' field which was obsoleted by the new 'cr_fast'
2014-05-26 22:37:01 +02:00
shuffle2 4758b362c3 Merge pull request #415 from magumagu/memory-cleanup
Memory code cleanup
2014-05-26 13:35:54 -07:00
CarlKenner 361d53fdc7 Fix error message when D3D11 HResults fail.
Prevents showing the wrong function name by putting a space between the function name and "Failed".
Also fixes the capitalization.
2014-05-27 00:45:26 +09:30
magumagu 2599cd545e JIT: make backpatch handle sign-extend from 8 bits correctly.
I don't think this is actually possible to trigger at the moment... but
it matches the implementation of SafeLoadToReg.
2014-05-26 01:45:07 -07:00
magumagu e5ebf22161 JIT: unify two branches in SafeLoadToReg.
Should behave the same as it did before.
2014-05-25 21:14:06 -07:00
magumagu 68a327c246 JIT: Simplify redundant if statements for memcheck. 2014-05-25 21:13:39 -07:00
Eder Bastos 5416dd24d7 Attach '.debug' to the end of the app's package name. This allows for installation of both debug and release configs on the same device. 2014-05-26 00:08:40 -04:00
magumagu e239e82ea3 Jit: Remove unused members from JitState. 2014-05-25 18:19:47 -07:00
Lioncash 1583ce9363 Use strings instead of arbitrary buffers for video statistics 2014-05-25 21:11:29 -04:00
magumagu ec9dd80b7f Memmap: get rid of unused junk.
This should make it a bit more clear what interfaces we're actually
exposing for memory access at the moment.
2014-05-25 18:07:09 -07:00
magumagu 44f481ec13 PPCCache: Get rid of FAST_ICACHE define.
There's no reason to keep around the ifdefs.
2014-05-25 18:06:52 -07:00
magumagu 98dd99a696 Interpreter: correctly support HLE functions.
m_EndBlock is always false at the beginning of SingleStepInner in the
normal interpreter loop.
2014-05-25 15:39:46 -07:00
Pierre Bourdon 3a76c0c8f5 PowerPC: Get rid of the 'cr' field which was obsoleted by the new 'cr_fast' 2014-05-25 22:59:51 +02:00
Pierre Bourdon 010ca048df Merge pull request #408 from lioncash/bool
Use a bool instead of an int to represent the initialized state in IOWin.cpp
2014-05-25 02:25:56 +02:00
Lioncash 9e7c5c0e58 Explicitly center the X and Y joystick values.
More self-explanatory at a glance than a memset.
2014-05-24 20:10:41 -04:00
Lioncash 728078bc09 Use a bool instead of an int to represent the initialized state in IOWin.cpp 2014-05-24 19:43:11 -04:00
Lioncash dd35a968f8 Fix a struct overflow case in WII_IPC_HLE_Device_hid.cpp
WiiHIDDeviceDescriptor is 20 bytes in size (2 of which are padding bytes)
libusb_device_descriptor on the other hand is 18 bytes (does not have the
2 padding bytes).

So we were pulling 20 bytes out of an 18 byte struct, which isn't really
correct.
2014-05-24 18:36:28 -04:00
magumagu 336b55bbc4 BS2 emulation: set up a reasonable BAT during startup.
It doesn't really matter much at the moment given our current terrible MMU
emulation, but it will start mattering once our MMU emulation gets more
accurate.
2014-05-24 03:46:12 -07:00
magumagu 440246a190 Interpreter: use numeric_limits instead of FLT_MAX.
Minor cleanup, and fixes compilation on some systems.
2014-05-24 10:58:15 +02:00
Tony Wasserka cffa848b99 Merge pull request #390 from magumagu/fp-reciprocal
Add accurate implementations of frsqrte and fres
2014-05-24 10:45:01 +02:00
shuffle2 ca3002977b Merge pull request #256 from magumagu/dsound-notify
DSound: use DSound notifications to produce sound.
2014-05-23 17:02:55 -07:00
Pierre Bourdon d71e20880f Merge pull request #398 from Sonicadvance1/Fix-Spaced-Build-Path
Fixes build if the build path has spaces in it.
2014-05-24 01:29:20 +02:00
Ryan Houdek d710e3af82 Fixes build if the build path has spaces in it. 2014-05-23 18:24:08 -05:00
magumagu 6955fef161 Interpreter: Code style fixes. 2014-05-23 15:06:09 -07:00
magumagu d0ed3b8192 Jit: Use infinity and NaN from numeric_limits.
MSVC's implementation of INFINITY is unusable.
2014-05-23 14:59:03 -07:00
magumagu a9a2d3d98d New frsqrte implementation; verified accurate.
This is similar to the old implementation, but it uses smaller tables, and
handles more edge cases correctly.  (hwtest coming soon.)
2014-05-23 14:59:02 -07:00
magumagu 129e76e60d Interpreter: refactor the rsqrte code, and use it for ps_rsqrte. 2014-05-23 14:59:00 -07:00
magumagu 567724b2f8 Jit: get rid of incorrect implementations of fres and frsqrte.
The existing implementations produce answers which aren't consistent with
the hardware, and games care about correct floating point math.

These can be reimplemented at some point in the future, if someone cares
enough, but the general case is probably too much code to inline.

(I'm leaving the ARM implementations in place by request, even though they
suffer the same issues.)
2014-05-23 14:57:34 -07:00
Yuriy O'Donnell ac75766c25 removed trailing whitespace 2014-05-23 21:14:48 +02:00
Yuriy O'Donnell d08abfc14e JIT: JitBaseBlockCache::InvalidateICache no longer memsets iCache memory to INVALID_BYTE.
This is redundant, since we reset the valid_block bits any way.
However, this was a source of a significant performance issues in some games.
In particular, Metal Gear Solid: Twin Snakes.
2014-05-23 20:40:45 +02:00
Yuriy O'Donnell de1e2127dc JIT: JitBaseBlockCache::valid_block is now std::vector<bool>
This was previously a std::bitset, which resulted in generation of suboptimal code by VS2013 compiler.
See https://gist.github.com/kayru/753db9607d680e26194b
2014-05-23 20:32:25 +02:00
Rachel Bryk 61d3360033 Limit netplay chat messages to 2000 characters.
There's not really a good reason to be sending messages longer than that, and very long messages can hang dolphin for quite a long time.
2014-05-23 08:11:49 -04:00
Rachel Bryk 0782d106db Check for errors when reading lines from ini files.
Fixes issue 7283.
2014-05-23 03:17:19 -04:00
magumagu 2f8a147eda Interpreter: make fres match hardware.
New table-based implementation written based on actual hardware behavior.
(hwtest coming soon).
2014-05-22 19:48:48 -07:00
magumagu ad4ad7c1ed Use accurate frsqrte in Interpreter.
The implementation of frsqrte exposed by this change isn't completely
correct; that will be fixed in a later commit.
2014-05-22 19:46:27 -07:00
shuffle2 b58753bd69 Merge pull request #370 from Sonicadvance1/remove_specialized_memcmp
Removes ZeroFrog's "optimized" memcpy and memcmp functions.
2014-05-22 13:02:11 -07:00
shuffle2 fc41a53b46 Merge pull request #309 from magumagu/jit-unify-asm
JIT: unify JitAsm for JIT64 and JIT64IL.
2014-05-21 23:10:08 -07:00
shuffle2 c308657779 Merge pull request #376 from lioncash/wx
Wx cleanup
2014-05-21 21:54:00 -07:00
shuffle2 c4e60d5353 Merge pull request #356 from Sonicadvance1/Fix-MMUAnalyst
Fixes games that use the MMU to page in code(Rogue Leader).
2014-05-21 20:59:25 -07:00
shuffle2 6544d53c16 Merge pull request #361 from LPFaint99/wiisave
Export wii saves to the "User" directory
2014-05-21 20:17:18 -07:00
shuffle2 9ce269c7dc Merge pull request #382 from magumagu/faster-fast-disc-speed
DVDInterface: make fast disc speed faster.
2014-05-21 20:12:38 -07:00
shuffle2 4fb10a11b9 Merge pull request #379 from jordan-woyak/gamelist-size-fix
Fix game list size display.
2014-05-21 19:52:10 -07:00
shuffle2 dd413269e3 Merge pull request #343 from jordan-woyak/disable-sdl-windows
Disable SDL input on Windows.
2014-05-21 19:47:44 -07:00
Jasper St. Pierre 9d161b4170 BPStructs: Consistently put the two shared copy args first
And rename them so they make a bit more sense.
2014-05-20 11:28:15 -04:00
Jasper St. Pierre 1ae8edc1d0 BPStructs: Remove another function wrapper 2014-05-20 11:28:15 -04:00
Jasper St. Pierre b1d3c5937a BPStructs: Move LoadBPReg here 2014-05-20 11:28:14 -04:00
Jasper St. Pierre 763ad77a1c BPStructs: Flatten out BPWritten 2014-05-20 11:28:14 -04:00
Jasper St. Pierre 07ab77d31c BPStructs: Reindent BPWritten 2014-05-20 11:28:08 -04:00
Jasper St. Pierre c33a1b4b28 BPStructs: Document BPMEM_BP_MASK better 2014-05-20 11:26:31 -04:00
Jasper St. Pierre 2f122ea63c BPMemory: Fix "DISPLAYCOPYFILER" typo 2014-05-20 11:15:10 -04:00
Jasper St. Pierre 4e8e51b278 BPStructs: Remove calls to SetInterlacedMode when reloading state
SetInterlacedMode is a dummy no-op that does nothing.
2014-05-20 11:15:10 -04:00
Jasper St. Pierre 833b7ee584 BPFunctions: Remove the rest of GetConfig 2014-05-20 11:15:09 -04:00
Jasper St. Pierre 08611c3f36 PixelShaderManager: Fizzle out fog changes when disabled here
This lets us remove a use of GetConfig.
2014-05-20 11:15:09 -04:00
Jasper St. Pierre fe645b888b BPFunctions: Remove use of a dumb method
GetPointer serves no purpose.
2014-05-20 11:15:08 -04:00
Jasper St. Pierre 56228cea5d BPFunctions: Remove an unused method 2014-05-20 11:15:08 -04:00
Jasper St. Pierre 4f4e3fad85 BPMemory: Clean up and rename some variables and comments
This is about the register number, not the opcode.
2014-05-20 11:15:08 -04:00
Jasper St. Pierre e81b62aad1 BPFunctions: Clean up math slightly
No need for magic 342 numbers.
2014-05-20 11:14:00 -04:00
degasus c1b6fcc00b ogl: pixel format shader without resolving
v2: Don't use std::to_string as this function is broken on android.
2014-05-19 09:29:40 +02:00
degasus e150d307a6 ogl: use ARB_texture_multisample for msaa 2014-05-19 09:21:44 +02:00
degasus fab78c2dff ogl: add ARB_texture_multisample 2014-05-19 09:21:44 +02:00
degasus 775858b6bc ogl: drop NV_framebuffer_multisample_coverage 2014-05-19 09:21:44 +02:00
degasus afea848e3b ogl: drop csaa support 2014-05-19 09:21:44 +02:00
magumagu 5dffa28f0a DVDInterface: make fast disc speed faster.
Fixes workaround for crash in Star Wars Rogue Leader.
2014-05-18 20:03:55 -07:00
Jordan Woyak d841e5176f Fix game list size display. 2014-05-18 12:17:56 -05:00
Lioncash 554207a87c Remove an unnecessary null check in CodeWindow.cpp.
The validity of ToolBar is checked at the beginning of the function
2014-05-18 11:43:21 -04:00
Pierre Bourdon 826a9e0152 MMIO: Lazy-initialize read/write handlers since most are not actually used 2014-05-18 17:37:33 +02:00
Lioncash 75cb8a7452 Fix a typo in the JIT debugger window 2014-05-18 10:31:39 -04:00
Tony Wasserka 6950f533ae Merge pull request #355 from magumagu/gx-missing-opcode
Opcode decoding: handle missing opcodes 0x88 etc.
2014-05-18 11:12:06 +02:00
Ryan Houdek a4bb0dafb4 Removes ZeroFrog's "optimized" memcpy and memcmp functions.
These were only compiled in on Windows and x86_32.
They provided "optimized" copies and compares based on blocksizes for the AMD Athlon and Duron CPU families.
The code was taken from something that AMD provides with a as-is license.
Just get rid of this crap.
2014-05-17 18:03:31 -05:00
Pierre Bourdon 0f1b1dd3cf CheckExceptions: add TODO and remove a wrong comment 2014-05-18 00:56:18 +02:00
Lioncash 5f796e919b Move bn.h and ec.h into the correct filter section 2014-05-17 16:47:41 -04:00
Lioncash e1359382be Kill off _T and wxT macros
Minor other alterations that relate to above as well.

Also added the PanicAlertT version of alerts for some error messages that
use PanicAlert. We want the user to actually understand why the error
occurred.
2014-05-17 16:25:51 -04:00
Tony Wasserka fc34d5a130 Merge pull request #360 from magumagu/lighting-rounding
Video backends: fix rounding in lighting computation.
2014-05-17 21:06:31 +02:00
magumagu 9b82d72070 Video backends: warn on usage of GL_DRAW_QUADS_2.
It's not normally used, so if it shows up, it could indicate a CPU emulation
bug.
2014-05-17 11:55:32 -07:00
Lioncash 90df5efd01 Get rid of old wx event type usages. Use recommended replacements 2014-05-17 13:17:43 -04:00
Pierre Bourdon 5391b2dd9c Merge pull request #327 from magumagu/dvd-seek-time
DVD emulation: make seek timing more accurate.
2014-05-17 18:48:35 +02:00
Pierre Bourdon 396e13de89 Merge pull request #369 from lioncash/ini
Use size_t in std::string operations in IniFile.cpp, not int
2014-05-17 17:42:08 +02:00
Tony Wasserka 0fac17da33 Merge pull request #269 from magumagu/swbackend-xfregisters
SW backend: use VideoCommon XFRegisters struct.
2014-05-17 10:40:57 +02:00
magumagu 6fbf6fad3b VideoCommon: cleanup Renderer::RecordVideoMemory. 2014-05-16 18:58:08 -07:00
magumagu 1357277f40 Video backends: mass-replace "xfregs" with "xfmem". 2014-05-16 18:58:07 -07:00
magumagu 8f5342c442 Video backend: merge global var xfmem into xfregs.
There isn't really any reason to keep them separate.
2014-05-16 18:55:31 -07:00
magumagu 818c89313e Video backends: unify xfregs/xfmem structures.
Removes the duplicate swxfregs global variable/struct from the software
backend in favor of the ones from VideoCommon.
2014-05-16 18:55:30 -07:00
shuffle2 d0de0c1222 Merge pull request #374 from ToadKing/master
make IOCTL_SO_GETHOSTID more accurate on Windows
2014-05-16 18:12:35 -07:00
Toad King 1ba5ffeea3 remove trailing whitespace 2014-05-16 20:10:30 -04:00
Toad King e7e6021414 changed IOCTL_SO_GETHOSTID to remove malloc()/free() calls
account for GetIpForwardTable() returning ERROR_MORE_DATA
2014-05-16 19:13:52 -04:00
magumagu 8b82cea704 Video backends: fix behavior of "konst" TEV inputs.
Also fixes TEVCOLORARG_HALF.

Values verified to match hardwarere.
2014-05-16 12:19:35 -07:00
Tony Wasserka fee6efc4dc Merge pull request #375 from degasus/remove_SkipVertices
VertexLoaderManager: Remove unused function.
2014-05-16 16:20:29 +02:00
Tony Wasserka b8817267f4 Merge pull request #366 from Jezze/vertex
OGL/VertexManager: Remove unused variable.
2014-05-16 16:18:14 +02:00
Tony Wasserka 25e8dc0aed Merge pull request #354 from magumagu/gx-primitive-mask
Opcode decoding: 0xC0 isn't a valid command.
2014-05-16 15:59:59 +02:00
degasus 7bb44199fd remove unused and unexported function 2014-05-16 14:33:00 +02:00
Toad King ce64885a66 make IOCTL_SO_GETHOSTID more accurate on Windows 2014-05-15 20:33:21 -04:00
Fredrik Ehnbom 31ec57ab81 PPCAnalyst now detects internal branches better
For example:

```
addr     opcode    disasm
80026584 48000054  b	->0x800265D8 
```
2014-05-15 16:36:44 +02:00
Lioncash d0bd4119d1 Use size_t in std::string operations in IniFile.cpp, not int 2014-05-14 20:38:08 -04:00