Fix error message when D3D11 HResults fail.

Prevents showing the wrong function name by putting a space between the function name and "Failed".
Also fixes the capitalization.
This commit is contained in:
CarlKenner 2014-05-27 00:45:26 +09:30
parent 010ca048df
commit 361d53fdc7
1 changed files with 1 additions and 1 deletions

View File

@ -17,7 +17,7 @@ namespace DX11
#define SAFE_RELEASE(x) { if (x) (x)->Release(); (x) = nullptr; }
#define SAFE_DELETE(x) { delete (x); (x) = nullptr; }
#define SAFE_DELETE_ARRAY(x) { delete[] (x); (x) = nullptr; }
#define CHECK(cond, Message, ...) if (!(cond)) { PanicAlert(__FUNCTION__ "Failed in %s at line %d: " Message, __FILE__, __LINE__, __VA_ARGS__); }
#define CHECK(cond, Message, ...) if (!(cond)) { PanicAlert(__FUNCTION__ " failed in %s at line %d: " Message, __FILE__, __LINE__, __VA_ARGS__); }
class D3DTexture2D;