Commit Graph

33139 Commits

Author SHA1 Message Date
Scott Mansell 58b70b2fb2 Don't set common globals from Video Backends 2023-01-31 19:41:23 +13:00
Scott Mansell d37f83ffeb Implement AbstractGfx for Software & Null 2023-01-31 19:41:23 +13:00
Scott Mansell f0336a3129 Implement AbstractGfx for OpenGL
Mostly involves moving contents of OGLRender
to OGLGfx and OGLConfig
2023-01-31 18:46:04 +13:00
Scott Mansell 8a23629345 Split AbstractGfx out of Renderer
Almost all the virtual functions in Renderer are part of dolphin's
"graphics api abstraction layer", which has slowly formed over the
last decade or two.

Most of the work was done previously with the introduction of the
various "AbstractX" classes, associated with texture cache cleanups
and implementation of newer graphics APIs (Direct3D 12, Vulkan, Metal).
We are simply taking the last step and yeeting these functions out
of Renderer.

This "AbstractGfx" class is now completely agnostic of any details
from the flipper/hollywood GPU we are emulating, though somewhat
specialized.

(Will not build, this commit only contains changes outside VideoBackends)
2023-01-31 18:46:02 +13:00
Scott Mansell e57eb04ed3 Rename FrameDump.{cpp,h} to FrameDumpFFMpeg.{cpp,h}
The name kind of conflicts with a new FrameDumper class
2023-01-31 18:45:29 +13:00
Scott Mansell 0d4537d60f Move Presenting, Dumping and ImGui out of Renderer 2023-01-31 18:45:21 +13:00
Scott Mansell c38c76abad Refactor to remove virtual from RenderXFBToScreen
Slightly simplifies the upcoming refactor
2023-01-31 18:29:47 +13:00
Scott Mansell a01d5283ec TextureCache: Add content locking
Texture cache occasionally mutates textures for efficiency.
Which is awkward if we want to borrow those textures from texture cache
to do something else, such as a graphics debugger, or async presentation
on another thread.

Content locking provides a way to signal that the contents of a texture
cache entry should not change. Texture cache will be forced to use
alternative strategies.
2023-01-31 18:29:47 +13:00
Scott Mansell 606c18210d TextureCache: Refactor with smart pointers
The whole ownership model was getting a bit of a mess, with a some
of special cases to deal with. And I'm planning to make it even more
complex in the future.
So here is some upfront work to convert it over to reference counted
pointers.
2023-01-31 18:29:47 +13:00
Scott Mansell c1fd4a2013 Move TCacheEntry out of TextureCacheBase
Allows for fowards declaration
2023-01-31 18:29:47 +13:00
Pierre Bourdon 2843cd10a8
Merge pull request #11492 from mandar1jn/file-improvements
Improve the data in the first data block of the skylanders figures
2023-01-31 03:02:39 +01:00
JosJuice c63eb75435
Merge pull request #11520 from lioncash/undefined
Common/Network: Resolve -Wexpansion-to-defined warning
2023-01-30 21:17:11 +01:00
JosJuice 43194b2742
Merge pull request #11519 from lioncash/android
AndroidCommon: Make use of std::string_view where applicable
2023-01-30 20:21:44 +01:00
Lioncash cdd3e636e1 Common/Network: Resolve -Wexpansion-to-defined warning
Macros that expand to include the standard define macro are undefined.
This is pretty trivial to fix. We can just do the test and then define
the name itself if it's true, rather than making the set of definition
checks the macro itself.
2023-01-30 14:20:56 -05:00
JosJuice f0b833a639
Merge pull request #11518 from t895/deprecated-setting
Android: Remove unused force filtering setting
2023-01-30 19:56:44 +01:00
Charles Lombardo 96bc0a3063 Android: Remove unused force filtering setting 2023-01-30 13:38:39 -05:00
JosJuice 65c782b3b9
Merge pull request #11517 from t895/slider-setting-adjustment
Android: Set each slider step size manually
2023-01-30 19:32:18 +01:00
Lioncash 5c1954c843 AndroidCommon: Make use of std::string_view where applicable
Several of these can take a string_view rather than needing to
specifically use std::string.
2023-01-30 13:30:52 -05:00
Charles Lombardo 26c8440ae1 Android: Set each slider step size manually 2023-01-30 13:17:02 -05:00
Lioncash f20790370a Core/ActionReplay: Make use of std::span where applicable
Generifies the interface a little by not strictly requiring the use of
std::vector.
2023-01-30 13:02:09 -05:00
Lioncash adb4c0492d Core/GeckoCode: Make use of std::span where applicable
Generifies the interface a little by not strictly requiring the use of
std::vector.
2023-01-30 12:53:50 -05:00
Mandar1jn c8a91abadc Improve the data in the first data block of the skylanders figures
* Added NUID
* Added BCC
* Added ATQA
* Added SAK
2023-01-30 16:29:20 +01:00
Admiral H. Curtiss df9ba70c35
Merge pull request #11507 from phire/Wnullablitly-completeness
Ignore nullability-completeness warnings in VMA
2023-01-30 10:03:49 +01:00
Admiral H. Curtiss ae712c61c2
Merge pull request #11500 from iwubcode/vulkan_copy_rectangle_one_layer
VideoBackends: update Vulkan's 'CopyRectangleFromTexture' to copy one layer
2023-01-30 10:03:33 +01:00
Admiral H. Curtiss e48424065b
Merge pull request #10839 from CasualPokePlayer/fix_sysconf_settings
Fix SYSCONF movie settings
2023-01-30 09:50:21 +01:00
Admiral H. Curtiss 1eb69ea0a0
Merge pull request #10936 from TellowKrinkle/FixIncludeDirs
CMake: Actually use the include directories specified by dependencies
2023-01-30 09:19:06 +01:00
Admiral H. Curtiss fa1fec7d48
Merge pull request #11510 from TellowKrinkle/FmtImport
CMake: Use imported target for fmt in tests
2023-01-30 09:10:22 +01:00
Admiral H. Curtiss 071ee3d85e
Merge pull request #11512 from JosJuice/android-mem2-crash
Android: Fix crash when attempting to change MEM2 size
2023-01-30 09:07:56 +01:00
Admiral H. Curtiss 8edca2039e
Merge pull request #10947 from Zopolis4/opensleuth
Restrict OpenSLES to Android via CMake
2023-01-30 09:02:45 +01:00
Pierre Bourdon a2f4606d33
Merge pull request #11205 from TellowKrinkle/AutoPresent
VideoBackends:Metal: Default to presentDrawable when vsync is on
2023-01-30 09:01:18 +01:00
Scott Mansell 6d7303993c
Merge pull request #11509 from Sam-Belliveau/improved-speed-counter
Tie Speed to CPU Speed and not VPS
2023-01-30 20:41:03 +13:00
JosJuice 00fdf1ddce Android: Fix crash when attempting to change MEM2 size
The step size for the slider ended up being 10, but Android wanted it
to be a divisor of the slider's range (which is 128 - 64 = 64).
2023-01-29 23:35:54 +01:00
TellowKrinkle 07e98c7790 CMake: Use imported target for fmt in tests
This properly adds the header include paths when using system fmt
2023-01-29 14:37:54 -06:00
TellowKrinkle e4e425b930 VideoBackends:Metal: Assert on pipelines with no render targets
This only actually fails on specific Metal drivers, this way doing it will actually fail the CI and we'll notice
2023-01-29 14:36:28 -06:00
TellowKrinkle 1119a9ba32 VideoCommon: Don't create pipelines with no render targets
Some backends don't like it when you do that
2023-01-29 14:35:23 -06:00
Sam Belliveau ebf114aef5 Tie Speed to CPU Speed and not VPS 2023-01-29 13:33:48 -05:00
Scott Mansell 6ad182edd9 Ignore nullability-completeness warnings in VMA
These cause a lot of warnings when compiling with clang.
And the example VmaUsage.h appears to disable them
2023-01-30 03:11:51 +13:00
Pierre Bourdon 2eda76cffc
Merge pull request #11474 from MayImilae/cleanup-remove-cdutils
Cleanup: Remove CDUtils
2023-01-29 09:50:32 +01:00
Pierre Bourdon 05b77925cb
Merge pull request #11460 from t895/reveal-settings
Android: Reveal several hidden settings
2023-01-29 07:00:38 +01:00
Pokechu22 3b4e17292d Revert "DSPLLE: Add assertion for bad DMA alignment"
This reverts commit e140516130. This assert triggers for AX and AXWii uCode games (including the Wii System Menu) for various addresses that seem to be 4-byte aligned. Worse still, if the DSP thread is in use (i.e. for DSP LLE recompiler, but not for DSP LLE interpreter), Dolphin completely hangs after the panic alert. Perhaps the data DMA has fewer restrictions compared to the instruction DMA?

The change to DSPTool (e391a28102) has not been reverted, as it still fixes broken behavior for DSPSpy at -O0 on real hardware.
2023-01-28 17:26:47 -08:00
JosJuice 3e21ba55f1
Merge pull request #11496 from t895/analytics-dialog-kotlin
Android: Convert analytics dialog to Kotlin
2023-01-28 20:03:49 +01:00
MayImilae 37859ec1da Cleanup: Remove CDUtils
This is a cleaning followup for #11456.
2023-01-28 03:50:57 -08:00
iwubcode 271c60781b VideoBackends: update Vulkan's 'CopyRectangleFromTexture' to copy one layer, copying more than one layer doesn't make sense given that we provide both the source/destination layer 2023-01-27 18:41:52 -06:00
Admiral H. Curtiss be2d394b8c
GDBStub: Avoid ppcState global. 2023-01-27 15:22:48 +01:00
Admiral H. Curtiss dd9907ed93
PatchEngine: Avoid ppcState global. 2023-01-27 15:22:48 +01:00
Admiral H. Curtiss 4c349caabd
MIOS: Avoid ppcState global. 2023-01-27 15:22:48 +01:00
Admiral H. Curtiss ed633476e6
IOS: Avoid ppcState global. 2023-01-27 15:22:47 +01:00
Admiral H. Curtiss 0a0b4d325f
HW/SystemTimers: Avoid ppcState global. 2023-01-27 15:22:47 +01:00
Admiral H. Curtiss a784fe1f2f
HW/ProcessorInterface: Avoid ppcState global. 2023-01-27 15:22:47 +01:00
Admiral H. Curtiss 884130f95c
HW/Memmap: Avoid ppcState global. 2023-01-27 15:22:47 +01:00