Move TCacheEntry out of TextureCacheBase
Allows for fowards declaration
This commit is contained in:
parent
2843cd10a8
commit
c1fd4a2013
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@ -62,13 +62,13 @@ static int xfb_count = 0;
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std::unique_ptr<TextureCacheBase> g_texture_cache;
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TextureCacheBase::TCacheEntry::TCacheEntry(std::unique_ptr<AbstractTexture> tex,
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TCacheEntry::TCacheEntry(std::unique_ptr<AbstractTexture> tex,
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std::unique_ptr<AbstractFramebuffer> fb)
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: texture(std::move(tex)), framebuffer(std::move(fb))
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{
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}
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TextureCacheBase::TCacheEntry::~TCacheEntry()
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TCacheEntry::~TCacheEntry()
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{
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for (auto& reference : references)
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reference->references.erase(this);
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@ -240,7 +240,7 @@ void TextureCacheBase::Cleanup(int _frameCount)
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}
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}
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bool TextureCacheBase::TCacheEntry::OverlapsMemoryRange(u32 range_address, u32 range_size) const
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bool TCacheEntry::OverlapsMemoryRange(u32 range_address, u32 range_size) const
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{
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if (addr + size_in_bytes <= range_address)
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return false;
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@ -268,7 +268,7 @@ void TextureCacheBase::SetBackupConfig(const VideoConfig& config)
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config.graphics_mod_config ? config.graphics_mod_config->GetChangeCount() : 0;
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}
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TextureCacheBase::TCacheEntry*
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TCacheEntry*
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TextureCacheBase::ApplyPaletteToEntry(TCacheEntry* entry, const u8* palette, TLUTFormat tlutfmt)
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{
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DEBUG_ASSERT(g_ActiveConfig.backend_info.bSupportsPaletteConversion);
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@ -337,7 +337,7 @@ TextureCacheBase::ApplyPaletteToEntry(TCacheEntry* entry, const u8* palette, TLU
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return decoded_entry;
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}
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TextureCacheBase::TCacheEntry* TextureCacheBase::ReinterpretEntry(const TCacheEntry* existing_entry,
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TCacheEntry* TextureCacheBase::ReinterpretEntry(const TCacheEntry* existing_entry,
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TextureFormat new_format)
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{
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const AbstractPipeline* pipeline =
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@ -383,7 +383,7 @@ TextureCacheBase::TCacheEntry* TextureCacheBase::ReinterpretEntry(const TCacheEn
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return reinterpreted_entry;
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}
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void TextureCacheBase::ScaleTextureCacheEntryTo(TextureCacheBase::TCacheEntry* entry, u32 new_width,
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void TextureCacheBase::ScaleTextureCacheEntryTo(TCacheEntry* entry, u32 new_width,
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u32 new_height)
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{
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if (entry->GetWidth() == new_width && entry->GetHeight() == new_height)
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@ -746,7 +746,7 @@ void TextureCacheBase::DoLoadState(PointerWrap& p)
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}
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}
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void TextureCacheBase::TCacheEntry::DoState(PointerWrap& p)
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void TCacheEntry::DoState(PointerWrap& p)
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{
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p.Do(addr);
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p.Do(size_in_bytes);
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@ -770,7 +770,7 @@ void TextureCacheBase::TCacheEntry::DoState(PointerWrap& p)
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p.Do(frameCount);
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}
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TextureCacheBase::TCacheEntry*
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TCacheEntry*
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TextureCacheBase::DoPartialTextureUpdates(TCacheEntry* entry_to_update, const u8* palette,
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TLUTFormat tlutfmt)
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{
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@ -1224,7 +1224,7 @@ private:
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std::vector<Level> levels;
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};
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TextureCacheBase::TCacheEntry* TextureCacheBase::Load(const TextureInfo& texture_info)
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TCacheEntry* TextureCacheBase::Load(const TextureInfo& texture_info)
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{
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// if this stage was not invalidated by changes to texture registers, keep the current texture
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if (TMEM::IsValid(texture_info.GetStage()) && bound_textures[texture_info.GetStage()])
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@ -1272,7 +1272,7 @@ TextureCacheBase::TCacheEntry* TextureCacheBase::Load(const TextureInfo& texture
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return entry;
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}
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TextureCacheBase::TCacheEntry*
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TCacheEntry*
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TextureCacheBase::GetTexture(const int textureCacheSafetyColorSampleSize,
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const TextureInfo& texture_info)
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{
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@ -1729,7 +1729,7 @@ TextureCacheBase::GetTexture(const int textureCacheSafetyColorSampleSize,
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return entry;
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}
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static void GetDisplayRectForXFBEntry(TextureCacheBase::TCacheEntry* entry, u32 width, u32 height,
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static void GetDisplayRectForXFBEntry(TCacheEntry* entry, u32 width, u32 height,
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MathUtil::Rectangle<int>* display_rect)
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{
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// Scale the sub-rectangle to the full resolution of the texture.
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@ -1739,7 +1739,7 @@ static void GetDisplayRectForXFBEntry(TextureCacheBase::TCacheEntry* entry, u32
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display_rect->bottom = static_cast<int>(height * entry->GetHeight() / entry->native_height);
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}
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TextureCacheBase::TCacheEntry*
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TCacheEntry*
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TextureCacheBase::GetXFBTexture(u32 address, u32 width, u32 height, u32 stride,
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MathUtil::Rectangle<int>* display_rect)
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{
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@ -1822,7 +1822,7 @@ TextureCacheBase::GetXFBTexture(u32 address, u32 width, u32 height, u32 stride,
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return entry;
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}
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TextureCacheBase::TCacheEntry* TextureCacheBase::GetXFBFromCache(u32 address, u32 width, u32 height,
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TCacheEntry* TextureCacheBase::GetXFBFromCache(u32 address, u32 width, u32 height,
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u32 stride)
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{
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auto iter_range = textures_by_address.equal_range(address);
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@ -2555,7 +2555,7 @@ void TextureCacheBase::UninitializeXFBMemory(u8* dst, u32 stride, u32 bytes_per_
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}
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}
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TextureCacheBase::TCacheEntry* TextureCacheBase::AllocateCacheEntry(const TextureConfig& config)
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TCacheEntry* TextureCacheBase::AllocateCacheEntry(const TextureConfig& config)
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{
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std::optional<TexPoolEntry> alloc = AllocateTexture(config);
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if (!alloc)
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@ -2619,7 +2619,7 @@ TextureCacheBase::FindMatchingTextureFromPool(const TextureConfig& config)
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}
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TextureCacheBase::TexAddrCache::iterator
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TextureCacheBase::GetTexCacheIter(TextureCacheBase::TCacheEntry* entry)
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TextureCacheBase::GetTexCacheIter(TCacheEntry* entry)
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{
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auto iter_range = textures_by_address.equal_range(entry->addr);
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TexAddrCache::iterator iter = iter_range.first;
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@ -2967,7 +2967,7 @@ bool TextureCacheBase::DecodeTextureOnGPU(TCacheEntry* entry, u32 dst_level, con
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return true;
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}
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u32 TextureCacheBase::TCacheEntry::BytesPerRow() const
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u32 TCacheEntry::BytesPerRow() const
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{
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// RGBA takes two cache lines per block; all others take one
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const u32 bytes_per_block = format == TextureFormat::RGBA8 ? 64 : 32;
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@ -2975,7 +2975,7 @@ u32 TextureCacheBase::TCacheEntry::BytesPerRow() const
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return NumBlocksX() * bytes_per_block;
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}
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u32 TextureCacheBase::TCacheEntry::NumBlocksX() const
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u32 TCacheEntry::NumBlocksX() const
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{
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const u32 blockW = TexDecoder_GetBlockWidthInTexels(format.texfmt);
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@ -2985,7 +2985,7 @@ u32 TextureCacheBase::TCacheEntry::NumBlocksX() const
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return actualWidth / blockW;
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}
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u32 TextureCacheBase::TCacheEntry::NumBlocksY() const
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u32 TCacheEntry::NumBlocksY() const
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{
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u32 blockH = TexDecoder_GetBlockHeightInTexels(format.texfmt);
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// Round up source height to multiple of block size
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@ -2994,7 +2994,7 @@ u32 TextureCacheBase::TCacheEntry::NumBlocksY() const
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return actualHeight / blockH;
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}
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void TextureCacheBase::TCacheEntry::SetXfbCopy(u32 stride)
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void TCacheEntry::SetXfbCopy(u32 stride)
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{
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is_efb_copy = false;
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is_xfb_copy = true;
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@ -3006,7 +3006,7 @@ void TextureCacheBase::TCacheEntry::SetXfbCopy(u32 stride)
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size_in_bytes = memory_stride * NumBlocksY();
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}
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void TextureCacheBase::TCacheEntry::SetEfbCopy(u32 stride)
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void TCacheEntry::SetEfbCopy(u32 stride)
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{
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is_efb_copy = true;
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is_xfb_copy = false;
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@ -3018,14 +3018,14 @@ void TextureCacheBase::TCacheEntry::SetEfbCopy(u32 stride)
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size_in_bytes = memory_stride * NumBlocksY();
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}
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void TextureCacheBase::TCacheEntry::SetNotCopy()
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void TCacheEntry::SetNotCopy()
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{
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is_efb_copy = false;
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is_xfb_copy = false;
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is_xfb_container = false;
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}
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int TextureCacheBase::TCacheEntry::HashSampleSize() const
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int TCacheEntry::HashSampleSize() const
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{
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if (should_force_safe_hashing)
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{
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@ -3035,7 +3035,7 @@ int TextureCacheBase::TCacheEntry::HashSampleSize() const
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return g_ActiveConfig.iSafeTextureCache_ColorSamples;
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}
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u64 TextureCacheBase::TCacheEntry::CalculateHash() const
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u64 TCacheEntry::CalculateHash() const
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{
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const u32 bytes_per_row = BytesPerRow();
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const u32 hash_sample_size = HashSampleSize();
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@ -33,6 +33,8 @@ struct VideoConfig;
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constexpr std::string_view EFB_DUMP_PREFIX = "efb1";
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constexpr std::string_view XFB_DUMP_PREFIX = "xfb1";
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static constexpr int FRAMECOUNT_INVALID = 0;
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struct TextureAndTLUTFormat
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{
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TextureAndTLUTFormat(TextureFormat texfmt_ = TextureFormat::I4,
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@ -103,121 +105,118 @@ struct fmt::formatter<EFBCopyParams>
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}
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};
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struct TCacheEntry
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{
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// common members
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std::unique_ptr<AbstractTexture> texture;
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std::unique_ptr<AbstractFramebuffer> framebuffer;
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u32 addr = 0;
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u32 size_in_bytes = 0;
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u64 base_hash = 0;
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u64 hash = 0; // for paletted textures, hash = base_hash ^ palette_hash
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TextureAndTLUTFormat format;
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u32 memory_stride = 0;
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bool is_efb_copy = false;
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bool is_custom_tex = false;
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bool may_have_overlapping_textures = true;
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bool tmem_only = false; // indicates that this texture only exists in the tmem cache
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bool has_arbitrary_mips = false; // indicates that the mips in this texture are arbitrary
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// content, aren't just downscaled
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bool should_force_safe_hashing = false; // for XFB
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bool is_xfb_copy = false;
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bool is_xfb_container = false;
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u64 id = 0;
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bool reference_changed = false; // used by xfb to determine when a reference xfb changed
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// Texture dimensions from the GameCube's point of view
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u32 native_width = 0;
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u32 native_height = 0;
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u32 native_levels = 0;
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// used to delete textures which haven't been used for TEXTURE_KILL_THRESHOLD frames
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int frameCount = FRAMECOUNT_INVALID;
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// Keep an iterator to the entry in textures_by_hash, so it does not need to be searched when
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// removing the cache entry
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std::multimap<u64, TCacheEntry*>::iterator textures_by_hash_iter;
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// This is used to keep track of both:
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// * efb copies used by this partially updated texture
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// * partially updated textures which refer to this efb copy
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std::unordered_set<TCacheEntry*> references;
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// Pending EFB copy
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std::unique_ptr<AbstractStagingTexture> pending_efb_copy;
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u32 pending_efb_copy_width = 0;
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u32 pending_efb_copy_height = 0;
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bool pending_efb_copy_invalidated = false;
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std::string texture_info_name = "";
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explicit TCacheEntry(std::unique_ptr<AbstractTexture> tex,
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std::unique_ptr<AbstractFramebuffer> fb);
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~TCacheEntry();
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void SetGeneralParameters(u32 _addr, u32 _size, TextureAndTLUTFormat _format,
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bool force_safe_hashing)
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{
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addr = _addr;
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size_in_bytes = _size;
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format = _format;
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should_force_safe_hashing = force_safe_hashing;
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}
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void SetDimensions(unsigned int _native_width, unsigned int _native_height,
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unsigned int _native_levels)
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{
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native_width = _native_width;
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native_height = _native_height;
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native_levels = _native_levels;
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memory_stride = _native_width;
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}
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void SetHashes(u64 _base_hash, u64 _hash)
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{
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base_hash = _base_hash;
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hash = _hash;
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}
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// This texture entry is used by the other entry as a sub-texture
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void CreateReference(TCacheEntry* other_entry)
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{
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// References are two-way, so they can easily be destroyed later
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this->references.emplace(other_entry);
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other_entry->references.emplace(this);
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}
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void SetXfbCopy(u32 stride);
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void SetEfbCopy(u32 stride);
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void SetNotCopy();
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bool OverlapsMemoryRange(u32 range_address, u32 range_size) const;
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bool IsEfbCopy() const { return is_efb_copy; }
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bool IsCopy() const { return is_xfb_copy || is_efb_copy; }
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u32 NumBlocksX() const;
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u32 NumBlocksY() const;
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u32 BytesPerRow() const;
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u64 CalculateHash() const;
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int HashSampleSize() const;
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u32 GetWidth() const { return texture->GetConfig().width; }
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u32 GetHeight() const { return texture->GetConfig().height; }
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u32 GetNumLevels() const { return texture->GetConfig().levels; }
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u32 GetNumLayers() const { return texture->GetConfig().layers; }
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AbstractTextureFormat GetFormat() const { return texture->GetConfig().format; }
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void DoState(PointerWrap& p);
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};
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class TextureCacheBase
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{
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private:
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static const int FRAMECOUNT_INVALID = 0;
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public:
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struct TCacheEntry
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{
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// common members
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std::unique_ptr<AbstractTexture> texture;
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std::unique_ptr<AbstractFramebuffer> framebuffer;
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u32 addr = 0;
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u32 size_in_bytes = 0;
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u64 base_hash = 0;
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u64 hash = 0; // for paletted textures, hash = base_hash ^ palette_hash
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TextureAndTLUTFormat format;
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u32 memory_stride = 0;
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bool is_efb_copy = false;
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bool is_custom_tex = false;
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bool may_have_overlapping_textures = true;
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bool tmem_only = false; // indicates that this texture only exists in the tmem cache
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bool has_arbitrary_mips = false; // indicates that the mips in this texture are arbitrary
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// content, aren't just downscaled
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bool should_force_safe_hashing = false; // for XFB
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bool is_xfb_copy = false;
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bool is_xfb_container = false;
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u64 id = 0;
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bool reference_changed = false; // used by xfb to determine when a reference xfb changed
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// Texture dimensions from the GameCube's point of view
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u32 native_width = 0;
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u32 native_height = 0;
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u32 native_levels = 0;
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// used to delete textures which haven't been used for TEXTURE_KILL_THRESHOLD frames
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int frameCount = FRAMECOUNT_INVALID;
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// Keep an iterator to the entry in textures_by_hash, so it does not need to be searched when
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// removing the cache entry
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std::multimap<u64, TCacheEntry*>::iterator textures_by_hash_iter;
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// This is used to keep track of both:
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// * efb copies used by this partially updated texture
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// * partially updated textures which refer to this efb copy
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std::unordered_set<TCacheEntry*> references;
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// Pending EFB copy
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std::unique_ptr<AbstractStagingTexture> pending_efb_copy;
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u32 pending_efb_copy_width = 0;
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u32 pending_efb_copy_height = 0;
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bool pending_efb_copy_invalidated = false;
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std::string texture_info_name = "";
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explicit TCacheEntry(std::unique_ptr<AbstractTexture> tex,
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std::unique_ptr<AbstractFramebuffer> fb);
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~TCacheEntry();
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void SetGeneralParameters(u32 _addr, u32 _size, TextureAndTLUTFormat _format,
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bool force_safe_hashing)
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{
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addr = _addr;
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size_in_bytes = _size;
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format = _format;
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should_force_safe_hashing = force_safe_hashing;
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}
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void SetDimensions(unsigned int _native_width, unsigned int _native_height,
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unsigned int _native_levels)
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{
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native_width = _native_width;
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native_height = _native_height;
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native_levels = _native_levels;
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memory_stride = _native_width;
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}
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void SetHashes(u64 _base_hash, u64 _hash)
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{
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base_hash = _base_hash;
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hash = _hash;
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}
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// This texture entry is used by the other entry as a sub-texture
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void CreateReference(TCacheEntry* other_entry)
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{
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// References are two-way, so they can easily be destroyed later
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this->references.emplace(other_entry);
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other_entry->references.emplace(this);
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}
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void SetXfbCopy(u32 stride);
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void SetEfbCopy(u32 stride);
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void SetNotCopy();
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bool OverlapsMemoryRange(u32 range_address, u32 range_size) const;
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bool IsEfbCopy() const { return is_efb_copy; }
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bool IsCopy() const { return is_xfb_copy || is_efb_copy; }
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u32 NumBlocksX() const;
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u32 NumBlocksY() const;
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u32 BytesPerRow() const;
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u64 CalculateHash() const;
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int HashSampleSize() const;
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u32 GetWidth() const { return texture->GetConfig().width; }
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u32 GetHeight() const { return texture->GetConfig().height; }
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u32 GetNumLevels() const { return texture->GetConfig().levels; }
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u32 GetNumLayers() const { return texture->GetConfig().layers; }
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AbstractTextureFormat GetFormat() const { return texture->GetConfig().format; }
|
||||
void DoState(PointerWrap& p);
|
||||
};
|
||||
|
||||
// Minimal version of TCacheEntry just for TexPool
|
||||
struct TexPoolEntry
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue