Move TCacheEntry out of TextureCacheBase

Allows for fowards declaration
This commit is contained in:
Scott Mansell 2022-07-24 10:46:05 +12:00
parent 2843cd10a8
commit c1fd4a2013
2 changed files with 134 additions and 135 deletions

View File

@ -62,13 +62,13 @@ static int xfb_count = 0;
std::unique_ptr<TextureCacheBase> g_texture_cache;
TextureCacheBase::TCacheEntry::TCacheEntry(std::unique_ptr<AbstractTexture> tex,
TCacheEntry::TCacheEntry(std::unique_ptr<AbstractTexture> tex,
std::unique_ptr<AbstractFramebuffer> fb)
: texture(std::move(tex)), framebuffer(std::move(fb))
{
}
TextureCacheBase::TCacheEntry::~TCacheEntry()
TCacheEntry::~TCacheEntry()
{
for (auto& reference : references)
reference->references.erase(this);
@ -240,7 +240,7 @@ void TextureCacheBase::Cleanup(int _frameCount)
}
}
bool TextureCacheBase::TCacheEntry::OverlapsMemoryRange(u32 range_address, u32 range_size) const
bool TCacheEntry::OverlapsMemoryRange(u32 range_address, u32 range_size) const
{
if (addr + size_in_bytes <= range_address)
return false;
@ -268,7 +268,7 @@ void TextureCacheBase::SetBackupConfig(const VideoConfig& config)
config.graphics_mod_config ? config.graphics_mod_config->GetChangeCount() : 0;
}
TextureCacheBase::TCacheEntry*
TCacheEntry*
TextureCacheBase::ApplyPaletteToEntry(TCacheEntry* entry, const u8* palette, TLUTFormat tlutfmt)
{
DEBUG_ASSERT(g_ActiveConfig.backend_info.bSupportsPaletteConversion);
@ -337,7 +337,7 @@ TextureCacheBase::ApplyPaletteToEntry(TCacheEntry* entry, const u8* palette, TLU
return decoded_entry;
}
TextureCacheBase::TCacheEntry* TextureCacheBase::ReinterpretEntry(const TCacheEntry* existing_entry,
TCacheEntry* TextureCacheBase::ReinterpretEntry(const TCacheEntry* existing_entry,
TextureFormat new_format)
{
const AbstractPipeline* pipeline =
@ -383,7 +383,7 @@ TextureCacheBase::TCacheEntry* TextureCacheBase::ReinterpretEntry(const TCacheEn
return reinterpreted_entry;
}
void TextureCacheBase::ScaleTextureCacheEntryTo(TextureCacheBase::TCacheEntry* entry, u32 new_width,
void TextureCacheBase::ScaleTextureCacheEntryTo(TCacheEntry* entry, u32 new_width,
u32 new_height)
{
if (entry->GetWidth() == new_width && entry->GetHeight() == new_height)
@ -746,7 +746,7 @@ void TextureCacheBase::DoLoadState(PointerWrap& p)
}
}
void TextureCacheBase::TCacheEntry::DoState(PointerWrap& p)
void TCacheEntry::DoState(PointerWrap& p)
{
p.Do(addr);
p.Do(size_in_bytes);
@ -770,7 +770,7 @@ void TextureCacheBase::TCacheEntry::DoState(PointerWrap& p)
p.Do(frameCount);
}
TextureCacheBase::TCacheEntry*
TCacheEntry*
TextureCacheBase::DoPartialTextureUpdates(TCacheEntry* entry_to_update, const u8* palette,
TLUTFormat tlutfmt)
{
@ -1224,7 +1224,7 @@ private:
std::vector<Level> levels;
};
TextureCacheBase::TCacheEntry* TextureCacheBase::Load(const TextureInfo& texture_info)
TCacheEntry* TextureCacheBase::Load(const TextureInfo& texture_info)
{
// if this stage was not invalidated by changes to texture registers, keep the current texture
if (TMEM::IsValid(texture_info.GetStage()) && bound_textures[texture_info.GetStage()])
@ -1272,7 +1272,7 @@ TextureCacheBase::TCacheEntry* TextureCacheBase::Load(const TextureInfo& texture
return entry;
}
TextureCacheBase::TCacheEntry*
TCacheEntry*
TextureCacheBase::GetTexture(const int textureCacheSafetyColorSampleSize,
const TextureInfo& texture_info)
{
@ -1729,7 +1729,7 @@ TextureCacheBase::GetTexture(const int textureCacheSafetyColorSampleSize,
return entry;
}
static void GetDisplayRectForXFBEntry(TextureCacheBase::TCacheEntry* entry, u32 width, u32 height,
static void GetDisplayRectForXFBEntry(TCacheEntry* entry, u32 width, u32 height,
MathUtil::Rectangle<int>* display_rect)
{
// Scale the sub-rectangle to the full resolution of the texture.
@ -1739,7 +1739,7 @@ static void GetDisplayRectForXFBEntry(TextureCacheBase::TCacheEntry* entry, u32
display_rect->bottom = static_cast<int>(height * entry->GetHeight() / entry->native_height);
}
TextureCacheBase::TCacheEntry*
TCacheEntry*
TextureCacheBase::GetXFBTexture(u32 address, u32 width, u32 height, u32 stride,
MathUtil::Rectangle<int>* display_rect)
{
@ -1822,7 +1822,7 @@ TextureCacheBase::GetXFBTexture(u32 address, u32 width, u32 height, u32 stride,
return entry;
}
TextureCacheBase::TCacheEntry* TextureCacheBase::GetXFBFromCache(u32 address, u32 width, u32 height,
TCacheEntry* TextureCacheBase::GetXFBFromCache(u32 address, u32 width, u32 height,
u32 stride)
{
auto iter_range = textures_by_address.equal_range(address);
@ -2555,7 +2555,7 @@ void TextureCacheBase::UninitializeXFBMemory(u8* dst, u32 stride, u32 bytes_per_
}
}
TextureCacheBase::TCacheEntry* TextureCacheBase::AllocateCacheEntry(const TextureConfig& config)
TCacheEntry* TextureCacheBase::AllocateCacheEntry(const TextureConfig& config)
{
std::optional<TexPoolEntry> alloc = AllocateTexture(config);
if (!alloc)
@ -2619,7 +2619,7 @@ TextureCacheBase::FindMatchingTextureFromPool(const TextureConfig& config)
}
TextureCacheBase::TexAddrCache::iterator
TextureCacheBase::GetTexCacheIter(TextureCacheBase::TCacheEntry* entry)
TextureCacheBase::GetTexCacheIter(TCacheEntry* entry)
{
auto iter_range = textures_by_address.equal_range(entry->addr);
TexAddrCache::iterator iter = iter_range.first;
@ -2967,7 +2967,7 @@ bool TextureCacheBase::DecodeTextureOnGPU(TCacheEntry* entry, u32 dst_level, con
return true;
}
u32 TextureCacheBase::TCacheEntry::BytesPerRow() const
u32 TCacheEntry::BytesPerRow() const
{
// RGBA takes two cache lines per block; all others take one
const u32 bytes_per_block = format == TextureFormat::RGBA8 ? 64 : 32;
@ -2975,7 +2975,7 @@ u32 TextureCacheBase::TCacheEntry::BytesPerRow() const
return NumBlocksX() * bytes_per_block;
}
u32 TextureCacheBase::TCacheEntry::NumBlocksX() const
u32 TCacheEntry::NumBlocksX() const
{
const u32 blockW = TexDecoder_GetBlockWidthInTexels(format.texfmt);
@ -2985,7 +2985,7 @@ u32 TextureCacheBase::TCacheEntry::NumBlocksX() const
return actualWidth / blockW;
}
u32 TextureCacheBase::TCacheEntry::NumBlocksY() const
u32 TCacheEntry::NumBlocksY() const
{
u32 blockH = TexDecoder_GetBlockHeightInTexels(format.texfmt);
// Round up source height to multiple of block size
@ -2994,7 +2994,7 @@ u32 TextureCacheBase::TCacheEntry::NumBlocksY() const
return actualHeight / blockH;
}
void TextureCacheBase::TCacheEntry::SetXfbCopy(u32 stride)
void TCacheEntry::SetXfbCopy(u32 stride)
{
is_efb_copy = false;
is_xfb_copy = true;
@ -3006,7 +3006,7 @@ void TextureCacheBase::TCacheEntry::SetXfbCopy(u32 stride)
size_in_bytes = memory_stride * NumBlocksY();
}
void TextureCacheBase::TCacheEntry::SetEfbCopy(u32 stride)
void TCacheEntry::SetEfbCopy(u32 stride)
{
is_efb_copy = true;
is_xfb_copy = false;
@ -3018,14 +3018,14 @@ void TextureCacheBase::TCacheEntry::SetEfbCopy(u32 stride)
size_in_bytes = memory_stride * NumBlocksY();
}
void TextureCacheBase::TCacheEntry::SetNotCopy()
void TCacheEntry::SetNotCopy()
{
is_efb_copy = false;
is_xfb_copy = false;
is_xfb_container = false;
}
int TextureCacheBase::TCacheEntry::HashSampleSize() const
int TCacheEntry::HashSampleSize() const
{
if (should_force_safe_hashing)
{
@ -3035,7 +3035,7 @@ int TextureCacheBase::TCacheEntry::HashSampleSize() const
return g_ActiveConfig.iSafeTextureCache_ColorSamples;
}
u64 TextureCacheBase::TCacheEntry::CalculateHash() const
u64 TCacheEntry::CalculateHash() const
{
const u32 bytes_per_row = BytesPerRow();
const u32 hash_sample_size = HashSampleSize();

View File

@ -33,6 +33,8 @@ struct VideoConfig;
constexpr std::string_view EFB_DUMP_PREFIX = "efb1";
constexpr std::string_view XFB_DUMP_PREFIX = "xfb1";
static constexpr int FRAMECOUNT_INVALID = 0;
struct TextureAndTLUTFormat
{
TextureAndTLUTFormat(TextureFormat texfmt_ = TextureFormat::I4,
@ -103,121 +105,118 @@ struct fmt::formatter<EFBCopyParams>
}
};
struct TCacheEntry
{
// common members
std::unique_ptr<AbstractTexture> texture;
std::unique_ptr<AbstractFramebuffer> framebuffer;
u32 addr = 0;
u32 size_in_bytes = 0;
u64 base_hash = 0;
u64 hash = 0; // for paletted textures, hash = base_hash ^ palette_hash
TextureAndTLUTFormat format;
u32 memory_stride = 0;
bool is_efb_copy = false;
bool is_custom_tex = false;
bool may_have_overlapping_textures = true;
bool tmem_only = false; // indicates that this texture only exists in the tmem cache
bool has_arbitrary_mips = false; // indicates that the mips in this texture are arbitrary
// content, aren't just downscaled
bool should_force_safe_hashing = false; // for XFB
bool is_xfb_copy = false;
bool is_xfb_container = false;
u64 id = 0;
bool reference_changed = false; // used by xfb to determine when a reference xfb changed
// Texture dimensions from the GameCube's point of view
u32 native_width = 0;
u32 native_height = 0;
u32 native_levels = 0;
// used to delete textures which haven't been used for TEXTURE_KILL_THRESHOLD frames
int frameCount = FRAMECOUNT_INVALID;
// Keep an iterator to the entry in textures_by_hash, so it does not need to be searched when
// removing the cache entry
std::multimap<u64, TCacheEntry*>::iterator textures_by_hash_iter;
// This is used to keep track of both:
// * efb copies used by this partially updated texture
// * partially updated textures which refer to this efb copy
std::unordered_set<TCacheEntry*> references;
// Pending EFB copy
std::unique_ptr<AbstractStagingTexture> pending_efb_copy;
u32 pending_efb_copy_width = 0;
u32 pending_efb_copy_height = 0;
bool pending_efb_copy_invalidated = false;
std::string texture_info_name = "";
explicit TCacheEntry(std::unique_ptr<AbstractTexture> tex,
std::unique_ptr<AbstractFramebuffer> fb);
~TCacheEntry();
void SetGeneralParameters(u32 _addr, u32 _size, TextureAndTLUTFormat _format,
bool force_safe_hashing)
{
addr = _addr;
size_in_bytes = _size;
format = _format;
should_force_safe_hashing = force_safe_hashing;
}
void SetDimensions(unsigned int _native_width, unsigned int _native_height,
unsigned int _native_levels)
{
native_width = _native_width;
native_height = _native_height;
native_levels = _native_levels;
memory_stride = _native_width;
}
void SetHashes(u64 _base_hash, u64 _hash)
{
base_hash = _base_hash;
hash = _hash;
}
// This texture entry is used by the other entry as a sub-texture
void CreateReference(TCacheEntry* other_entry)
{
// References are two-way, so they can easily be destroyed later
this->references.emplace(other_entry);
other_entry->references.emplace(this);
}
void SetXfbCopy(u32 stride);
void SetEfbCopy(u32 stride);
void SetNotCopy();
bool OverlapsMemoryRange(u32 range_address, u32 range_size) const;
bool IsEfbCopy() const { return is_efb_copy; }
bool IsCopy() const { return is_xfb_copy || is_efb_copy; }
u32 NumBlocksX() const;
u32 NumBlocksY() const;
u32 BytesPerRow() const;
u64 CalculateHash() const;
int HashSampleSize() const;
u32 GetWidth() const { return texture->GetConfig().width; }
u32 GetHeight() const { return texture->GetConfig().height; }
u32 GetNumLevels() const { return texture->GetConfig().levels; }
u32 GetNumLayers() const { return texture->GetConfig().layers; }
AbstractTextureFormat GetFormat() const { return texture->GetConfig().format; }
void DoState(PointerWrap& p);
};
class TextureCacheBase
{
private:
static const int FRAMECOUNT_INVALID = 0;
public:
struct TCacheEntry
{
// common members
std::unique_ptr<AbstractTexture> texture;
std::unique_ptr<AbstractFramebuffer> framebuffer;
u32 addr = 0;
u32 size_in_bytes = 0;
u64 base_hash = 0;
u64 hash = 0; // for paletted textures, hash = base_hash ^ palette_hash
TextureAndTLUTFormat format;
u32 memory_stride = 0;
bool is_efb_copy = false;
bool is_custom_tex = false;
bool may_have_overlapping_textures = true;
bool tmem_only = false; // indicates that this texture only exists in the tmem cache
bool has_arbitrary_mips = false; // indicates that the mips in this texture are arbitrary
// content, aren't just downscaled
bool should_force_safe_hashing = false; // for XFB
bool is_xfb_copy = false;
bool is_xfb_container = false;
u64 id = 0;
bool reference_changed = false; // used by xfb to determine when a reference xfb changed
// Texture dimensions from the GameCube's point of view
u32 native_width = 0;
u32 native_height = 0;
u32 native_levels = 0;
// used to delete textures which haven't been used for TEXTURE_KILL_THRESHOLD frames
int frameCount = FRAMECOUNT_INVALID;
// Keep an iterator to the entry in textures_by_hash, so it does not need to be searched when
// removing the cache entry
std::multimap<u64, TCacheEntry*>::iterator textures_by_hash_iter;
// This is used to keep track of both:
// * efb copies used by this partially updated texture
// * partially updated textures which refer to this efb copy
std::unordered_set<TCacheEntry*> references;
// Pending EFB copy
std::unique_ptr<AbstractStagingTexture> pending_efb_copy;
u32 pending_efb_copy_width = 0;
u32 pending_efb_copy_height = 0;
bool pending_efb_copy_invalidated = false;
std::string texture_info_name = "";
explicit TCacheEntry(std::unique_ptr<AbstractTexture> tex,
std::unique_ptr<AbstractFramebuffer> fb);
~TCacheEntry();
void SetGeneralParameters(u32 _addr, u32 _size, TextureAndTLUTFormat _format,
bool force_safe_hashing)
{
addr = _addr;
size_in_bytes = _size;
format = _format;
should_force_safe_hashing = force_safe_hashing;
}
void SetDimensions(unsigned int _native_width, unsigned int _native_height,
unsigned int _native_levels)
{
native_width = _native_width;
native_height = _native_height;
native_levels = _native_levels;
memory_stride = _native_width;
}
void SetHashes(u64 _base_hash, u64 _hash)
{
base_hash = _base_hash;
hash = _hash;
}
// This texture entry is used by the other entry as a sub-texture
void CreateReference(TCacheEntry* other_entry)
{
// References are two-way, so they can easily be destroyed later
this->references.emplace(other_entry);
other_entry->references.emplace(this);
}
void SetXfbCopy(u32 stride);
void SetEfbCopy(u32 stride);
void SetNotCopy();
bool OverlapsMemoryRange(u32 range_address, u32 range_size) const;
bool IsEfbCopy() const { return is_efb_copy; }
bool IsCopy() const { return is_xfb_copy || is_efb_copy; }
u32 NumBlocksX() const;
u32 NumBlocksY() const;
u32 BytesPerRow() const;
u64 CalculateHash() const;
int HashSampleSize() const;
u32 GetWidth() const { return texture->GetConfig().width; }
u32 GetHeight() const { return texture->GetConfig().height; }
u32 GetNumLevels() const { return texture->GetConfig().levels; }
u32 GetNumLayers() const { return texture->GetConfig().layers; }
AbstractTextureFormat GetFormat() const { return texture->GetConfig().format; }
void DoState(PointerWrap& p);
};
// Minimal version of TCacheEntry just for TexPool
struct TexPoolEntry
{