Rename FrameDump.{cpp,h} to FrameDumpFFMpeg.{cpp,h}

The name kind of conflicts with a new FrameDumper class
This commit is contained in:
Scott Mansell 2023-01-28 13:50:57 +13:00
parent 0d4537d60f
commit e57eb04ed3
6 changed files with 7 additions and 7 deletions

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@ -42,7 +42,7 @@
#include "Core/PowerPC/PowerPC.h"
#include "Core/System.h"
#include "VideoCommon/FrameDump.h"
#include "VideoCommon/FrameDumpFFMpeg.h"
#include "VideoCommon/OnScreenDisplay.h"
#include "VideoCommon/VideoBackendBase.h"

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@ -638,7 +638,7 @@
<ClInclude Include="VideoCommon\Fifo.h" />
<ClInclude Include="VideoCommon\FramebufferManager.h" />
<ClInclude Include="VideoCommon\FramebufferShaderGen.h" />
<ClInclude Include="VideoCommon\FrameDump.h" />
<ClInclude Include="VideoCommon\FrameDumpFFMpeg.h" />
<ClInclude Include="VideoCommon\FrameDumper.h" />
<ClInclude Include="VideoCommon\FreeLookCamera.h" />
<ClInclude Include="VideoCommon\GeometryShaderGen.h" />
@ -1234,7 +1234,7 @@
<ClCompile Include="VideoCommon\Fifo.cpp" />
<ClCompile Include="VideoCommon\FramebufferManager.cpp" />
<ClCompile Include="VideoCommon\FramebufferShaderGen.cpp" />
<ClCompile Include="VideoCommon\FrameDump.cpp" />
<ClCompile Include="VideoCommon\FrameDumpFFMpeg.cpp" />
<ClCompile Include="VideoCommon\FrameDumper.cpp" />
<ClCompile Include="VideoCommon\FreeLookCamera.cpp" />
<ClCompile Include="VideoCommon\GeometryShaderGen.cpp" />

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@ -36,6 +36,7 @@ add_library(videocommon
FramebufferShaderGen.h
FrameDumper.cpp
FrameDumper.h
FrameDumpFFMpeg.h
FreeLookCamera.cpp
FreeLookCamera.h
GeometryShaderGen.cpp
@ -203,8 +204,7 @@ endif()
if(FFmpeg_FOUND)
target_sources(videocommon PRIVATE
FrameDump.cpp
FrameDump.h
FrameDumpFFMpeg.cpp
)
target_link_libraries(videocommon PRIVATE
FFmpeg::avcodec

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@ -1,7 +1,7 @@
// Copyright 2009 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "VideoCommon/FrameDump.h"
#include "VideoCommon/FrameDumpFFMpeg.h"
#if defined(__FreeBSD__)
#define __STDC_CONSTANT_MACROS 1

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@ -9,7 +9,7 @@
#include "Common/MathUtil.h"
#include "Common/Thread.h"
#include "VideoCommon/FrameDump.h"
#include "VideoCommon/FrameDumpFFMpeg.h"
class AbstractStagingTexture;
class AbstractTexture;