Rename FrameDump.{cpp,h} to FrameDumpFFMpeg.{cpp,h}
The name kind of conflicts with a new FrameDumper class
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@ -42,7 +42,7 @@
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#include "Core/PowerPC/PowerPC.h"
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#include "Core/System.h"
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#include "VideoCommon/FrameDump.h"
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#include "VideoCommon/FrameDumpFFMpeg.h"
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#include "VideoCommon/OnScreenDisplay.h"
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#include "VideoCommon/VideoBackendBase.h"
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@ -638,7 +638,7 @@
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<ClInclude Include="VideoCommon\Fifo.h" />
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<ClInclude Include="VideoCommon\FramebufferManager.h" />
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<ClInclude Include="VideoCommon\FramebufferShaderGen.h" />
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<ClInclude Include="VideoCommon\FrameDump.h" />
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<ClInclude Include="VideoCommon\FrameDumpFFMpeg.h" />
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<ClInclude Include="VideoCommon\FrameDumper.h" />
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<ClInclude Include="VideoCommon\FreeLookCamera.h" />
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<ClInclude Include="VideoCommon\GeometryShaderGen.h" />
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@ -1234,7 +1234,7 @@
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<ClCompile Include="VideoCommon\Fifo.cpp" />
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<ClCompile Include="VideoCommon\FramebufferManager.cpp" />
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<ClCompile Include="VideoCommon\FramebufferShaderGen.cpp" />
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<ClCompile Include="VideoCommon\FrameDump.cpp" />
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<ClCompile Include="VideoCommon\FrameDumpFFMpeg.cpp" />
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<ClCompile Include="VideoCommon\FrameDumper.cpp" />
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<ClCompile Include="VideoCommon\FreeLookCamera.cpp" />
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<ClCompile Include="VideoCommon\GeometryShaderGen.cpp" />
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@ -36,6 +36,7 @@ add_library(videocommon
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FramebufferShaderGen.h
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FrameDumper.cpp
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FrameDumper.h
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FrameDumpFFMpeg.h
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FreeLookCamera.cpp
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FreeLookCamera.h
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GeometryShaderGen.cpp
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@ -203,8 +204,7 @@ endif()
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if(FFmpeg_FOUND)
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target_sources(videocommon PRIVATE
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FrameDump.cpp
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FrameDump.h
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FrameDumpFFMpeg.cpp
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)
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target_link_libraries(videocommon PRIVATE
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FFmpeg::avcodec
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@ -1,7 +1,7 @@
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// Copyright 2009 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "VideoCommon/FrameDump.h"
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#include "VideoCommon/FrameDumpFFMpeg.h"
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#if defined(__FreeBSD__)
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#define __STDC_CONSTANT_MACROS 1
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@ -9,7 +9,7 @@
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#include "Common/MathUtil.h"
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#include "Common/Thread.h"
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#include "VideoCommon/FrameDump.h"
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#include "VideoCommon/FrameDumpFFMpeg.h"
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class AbstractStagingTexture;
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class AbstractTexture;
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