Core/GeckoCode: Make use of std::span where applicable

Generifies the interface a little by not strictly requiring the use of
std::vector.
This commit is contained in:
Lioncash 2023-01-30 12:49:45 -05:00
parent 07cf8c5668
commit adb4c0492d
2 changed files with 7 additions and 6 deletions

View File

@ -66,7 +66,7 @@ static std::vector<GeckoCode> s_active_codes;
static std::vector<GeckoCode> s_synced_codes;
static std::mutex s_active_codes_lock;
void SetActiveCodes(const std::vector<GeckoCode>& gcodes)
void SetActiveCodes(std::span<const GeckoCode> gcodes)
{
std::lock_guard lk(s_active_codes_lock);
@ -89,7 +89,7 @@ void SetSyncedCodesAsActive()
s_active_codes = s_synced_codes;
}
void UpdateSyncedCodes(const std::vector<GeckoCode>& gcodes)
void UpdateSyncedCodes(std::span<const GeckoCode> gcodes)
{
s_synced_codes.clear();
s_synced_codes.reserve(gcodes.size());
@ -98,7 +98,7 @@ void UpdateSyncedCodes(const std::vector<GeckoCode>& gcodes)
s_synced_codes.shrink_to_fit();
}
std::vector<GeckoCode> SetAndReturnActiveCodes(const std::vector<GeckoCode>& gcodes)
std::vector<GeckoCode> SetAndReturnActiveCodes(std::span<const GeckoCode> gcodes)
{
std::lock_guard lk(s_active_codes_lock);

View File

@ -3,6 +3,7 @@
#pragma once
#include <span>
#include <string>
#include <vector>
@ -58,10 +59,10 @@ constexpr u32 HLE_TRAMPOLINE_ADDRESS = INSTALLER_END_ADDRESS - 4;
// preserve the emulation performance.
constexpr u32 MAGIC_GAMEID = 0xD01F1BAD;
void SetActiveCodes(const std::vector<GeckoCode>& gcodes);
void SetActiveCodes(std::span<const GeckoCode> gcodes);
void SetSyncedCodesAsActive();
void UpdateSyncedCodes(const std::vector<GeckoCode>& gcodes);
std::vector<GeckoCode> SetAndReturnActiveCodes(const std::vector<GeckoCode>& gcodes);
void UpdateSyncedCodes(std::span<const GeckoCode> gcodes);
std::vector<GeckoCode> SetAndReturnActiveCodes(std::span<const GeckoCode> gcodes);
void RunCodeHandler();
void Shutdown();
void DoState(PointerWrap&);