Commit Graph

32621 Commits

Author SHA1 Message Date
Tillmann Karras a56e6be999 DSPSpy: sync Makefile with current devkitPro template 2020-06-08 04:21:41 +01:00
Tillmann Karras fb041f75e5 DSPSpy: save and restore $sr properly 2020-06-08 04:21:41 +01:00
Tillmann Karras 3118a68246 DSPSpy: show register names instead of numbers
also print summed $prod and individual $sr bits
2020-06-08 04:21:41 +01:00
Pierre Bourdon 4c64e18b24
Merge pull request #8852 from Tilka/dsp2
DSP: fix typos and improve docs
2020-06-08 04:56:10 +02:00
Tillmann Karras 48f96491e8 docs/DSP: fix typos in 'S and 'SN and improve readability 2020-06-08 03:41:45 +01:00
Tillmann Karras d5c00b8909 DSPSymbols: fix off-by-one error 2020-06-08 03:41:45 +01:00
JosJuice 162e3be82b Show an OSD message when running a disc image with a large block size
This is intended to catch WIA files which have been created using
wit's default parameters (40 MiB block size), once the WIA PR is
merged. The check does however also work for GCZ files – not that
I think anyone has a GCZ file with a block size that large.
2020-06-07 14:11:00 +02:00
Tilka 94f317010e
Merge pull request #8847 from Techjar/faster-file-path
Qt/GameListModel: Use absolutePath for file path column
2020-06-06 22:56:38 +01:00
JosJuice d89162c8ad
Merge pull request #8848 from JosJuice/fix-build
Fix build
2020-06-06 15:46:32 +02:00
JosJuice b4584abaa6 Fix build
There was a race condition between two PRs incrementing the
array size. CI didn't catch it because the PR that was merged
last (PR #8824) wasn't rebuilt after the first PR was merged.
2020-06-06 15:09:48 +02:00
JMC47 9f7c72b7eb
Merge pull request #8824 from Techjar/sd-read-only
Add option to disallow SD card writes
2020-06-06 07:02:02 -04:00
Techjar fa208c4acd Qt/GameListModel: Use absolutePath for file path column
canonicalPath is orders of magnitude slower as it has to perform actual
disk I/O to resolve symlinks, which makes sorting by this column
ridiculously slow for large game lists, especially if the games are on
a NAS. We probably don't need that, simply resolving relative paths
should be sufficient.
2020-06-06 05:24:23 -04:00
Ryan Meredith 3b1e6f3b7f Android: Display disc number instead of company if mulipart disc 2020-06-04 04:12:12 -04:00
Ryan Meredith 9ee0740c2d Android: Refresh game library when resuming (Tv)MainActivity 2020-06-02 16:45:23 -04:00
Techjar 5c38727651 DolphinQt: Add fastmem option to debugger UI 2020-06-02 06:18:52 -04:00
LC 84d67b3547
Merge pull request #8841 from Techjar/remove-result-of
Replace usage of std::result_of with std::invoke_result
2020-06-01 18:44:45 -04:00
Techjar 209308a4d6 Replace usage of std::result_of with std::invoke_result
std::result_of is deprecated in C++17, and removed in C++20. Microsoft
has gone ahead with the removal as of Visual Studio 16.6.0, so before
this change our code is broken there.
2020-06-01 17:33:18 -04:00
Ryan Meredith 9ea8f29765 Android: Conditionally respond to modified settings 2020-06-01 07:43:19 -04:00
Tilka 4fc8674a7a
Merge pull request #8837 from Tilka/dsp
DSPSpy: fix register editing using GC pad on Wii
2020-05-31 22:21:14 +01:00
JosJuice b805c3511d Translation resources sync with Transifex 2020-05-31 21:08:33 +02:00
Tillmann Karras b0258af530 DSP/Interpreter: fix comments not matching opcode table 2020-05-31 15:21:20 +01:00
Tillmann Karras 198a307db3 DSP/Interpreter: simplify switch 2020-05-31 15:21:20 +01:00
Tillmann Karras 89de40a22e DSP/Interpreter: remove redundant masking 2020-05-31 15:21:19 +01:00
Tillmann Karras ce1846e53f DSPSpy: fix register editing using GC pad on Wii 2020-05-31 15:21:19 +01:00
Ryan Meredith 77f539355d Android: Add recursive game paths to UI 2020-05-31 10:00:09 -04:00
orbea ba2d04b793 Externals: Fix build failures with the newer glslang.
v2: Don't include glslang project wide.
2020-05-30 18:54:21 -07:00
orbea 690dee3533 Externals: Update glslang.
This updates glslang to commit 4fc7a33910fb8e40b970d160e1b38ab3f67fe0f3
which is the current version listed in the known_good.json file for the
version 1.2.131.2 of the Vulkan-ValidationLayers repo.
2020-05-30 18:06:03 -07:00
Techjar 52e0294166 Add option to disallow SD card writes 2020-05-28 15:11:37 -04:00
Connor McLaughlin b3c705fa96
Merge pull request #8829 from stenzek/fix-macos-again
Core: Use window instead of surface for ControllerInterface updates
2020-05-28 16:56:13 +10:00
Connor McLaughlin b4e063311e
Merge pull request #8827 from stenzek/adreno-more-like-brokenreno
FramebufferManager: Fix invalid readback of EFB D24S8 depth
2020-05-28 16:55:42 +10:00
JosJuice 53aff81c45
Merge pull request #8821 from Ebola16/TV
Android TV: Add Open File and Install WAD
2020-05-27 21:41:09 +02:00
Mat M c62e6a335d
Merge pull request #8532 from lioncash/shader-common-fmt
VideoCommon/ShaderGenCommon: Convert helper functions over to fmt where applicable
2020-05-27 07:04:06 -04:00
Lioncash 86f8768268 VideoCommon/ShaderGenCommon: Make template functions regular functions
These are only ever used with ShaderCode instances and nothing else.
Given that, we can convert these helper functions to expect that type of
object as an argument and remove the need for templates, improving
compiler throughput a marginal amount, as the template instantiation
process doesn't need to be performed.

We can also move the definitions of these functions into the cpp file,
which allows us to remove a few inclusions from the ShaderGenCommon
header. This uncovered a few instances of indirect inclusions being
relied upon in other source files.

One other benefit is this allows changes to be made to the definitions
of the functions without needing to recompile all translation units that
make use of these functions, making change testing a little quicker.

Moving the definitions into the cpp file also allows us to completely
hide DefineOutputMember() from external view, given it's only ever used
inside of GenerateVSOutputMembers().
2020-05-25 21:12:29 -04:00
Lioncash e3506ff4ef VideoCommon/ShaderGenCommon: Convert helper functions over to fmt
A very trivial conversion, this simply converts calls to Write over to
WriteFmt and adjusts the formatting specifiers as necessary.

This also allows the const char* parameters to become std::string_view
instances, allowing for ease of use with other string types.
2020-05-25 21:12:29 -04:00
Markus Wick 68706973d2
Merge pull request #8828 from stenzek/gles-readpixels
FramebufferManager: Copy to color format for depth readbacks on GLES
2020-05-25 08:57:20 +02:00
Pierre Bourdon 72de202a05
Merge pull request #8831 from Tilka/dsp
DSP/Interpreter: simplify opcode table by masking
2020-05-24 16:57:14 +02:00
Tillmann Karras aaa19acbd0 DSP/Interpreter: simplify opcode table by masking 2020-05-24 15:51:52 +01:00
Tillmann Karras e651592ef5 Misc cleanup 2020-05-24 15:51:52 +01:00
Léo Lam a660033e8c
Merge pull request #8792 from leoetlino/video-backend
Migrate video backend setting to the new config system
2020-05-24 15:26:44 +02:00
Léo Lam 1203e626b3
Merge pull request #8800 from sepalani/kd-shutdown
IOS/KD: Implement IOCTL_NWC24_REQUEST_SHUTDOWN
2020-05-24 15:24:51 +02:00
Léo Lam 166633bf27
Merge pull request #8826 from iwubcode/try_parse_any_base
Common / Core: Update StringUtil to allow specifying the base
2020-05-24 15:13:49 +02:00
Léo Lam 7449c7153c
Merge pull request #8830 from JosJuice/delete-empty-rfl-db
CheckNAND: Delete RFL_DB.dat if empty
2020-05-24 15:12:39 +02:00
JosJuice f71ebfe9c1 CheckNAND: Delete RFL_DB.dat if empty 2020-05-24 11:04:23 +02:00
Stenzek ff92357b63 Core: Use window instead of surface for ControllerInterface updates
Fixes crashes with Vulkan on macOS.
2020-05-24 17:39:56 +10:00
Stenzek bf74553878 FramebufferManager: Copy to color format for depth readbacks on GLES
glReadPixels() with depth formats is not supported.

Should fix broken EFB access on GLES.
2020-05-24 16:11:11 +10:00
Stenzek ad373950a2 FramebufferManager: Fix invalid readback of EFB D24S8 depth
Fixes assertion tripping when saving state on Adreno.
2020-05-24 15:36:04 +10:00
iwubcode 85e11cd4ab Common / Core: Update StringUtil to allow specifying the base, default to 0. Fix ActionReplay code to use this instead of prepending '0x' in front 2020-05-23 18:40:10 -05:00
Sepalani 1df1a9abe6 IOS/KD: Implement IOCTL_NWC24_REQUEST_SHUTDOWN 2020-05-22 19:19:36 +04:00
Léo Lam 8df56cb319 Migrate video backend setting to the new config system
Fixes https://bugs.dolphin-emu.org/issues/12087
2020-05-22 16:54:53 +02:00
Léo Lam 393ce529af
Merge pull request #8771 from Leseratte10/master
Add /dev/dolphin interface to allow game to read the REAL product code
2020-05-22 16:49:31 +02:00