Lioncash
8dfbc45df7
SkylanderModifyDialog: Mark label string as translatable
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This is a user-facing string. Also fixes a nearby typo in an error
message string.
2023-11-25 22:29:41 -05:00
Lioncash
cdfabb4524
SkylandersPortalWindow: Directly connect slot in CreateSlotLayout
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The interface corresponds with what QCheckBox::toggled wants, so we can
use the member function directly.
2023-11-25 22:16:39 -05:00
Lioncash
24c009f7ce
SkylandersPortalWindow: Mark helpers as const/static where applicable
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These helpers don't directly modify class state.
2023-11-25 21:44:07 -05:00
Lioncash
6d47d6c08e
SkylandersPortalWindow: Remove unnecessary string conversions
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Same behavior without a bit of churn.
2023-11-25 21:33:25 -05:00
Dentomologist
715ba3cd0f
NetPlaySetupDialog: Fix spacing in Connect tab
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Add a spacer between the alert text and Connect button to prevent the
alert text from migrating down with larger window heights.
2023-11-25 13:14:45 -08:00
Admiral H. Curtiss
937cb8ef3a
Merge pull request #12299 from TryTwo/PR_bugfix_frame_advance
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Core: Add option to not report state change to SetState (bugfix)
2023-11-22 23:10:51 +01:00
iwubcode
321e5051db
Externals: update xxhash to 0.8.2 as submodule; put in logic to ensure LZ4 which is also using xxhash does not clash when linking symbols
2023-11-19 14:22:59 -06:00
TryTwo
b57ba42a55
Core::SetState() allow state to change without sending a callback.
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Some state changes are meant to be near instantanoues, before switching to something else. By reporting ithe instant switch, the UI will flicker between states (pause/play button) and the debugger will unnecessarily update. Skipping the callback avoids these issues.
2023-11-16 11:07:37 -07:00
Filoppi
a8fd938a06
Change paper white default to 203 to match the ITU
2023-11-14 20:21:34 +02:00
Tilka
87c27936fc
Merge pull request #12238 from AdmiralCurtiss/achievementheaderwidget-unused-variables
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DolphinQt/AchievementHeaderWidget: Remove unused member variables.
2023-11-12 21:24:17 +00:00
Tilka
166423ad61
Merge pull request #12273 from Dentomologist/dolphinqt_remove_unnecessary_qoverloads
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DolphinQt: Remove unnecessary qOverloads
2023-11-12 19:43:05 +00:00
JosJuice
aec5238aa6
Merge pull request #12237 from AdmiralCurtiss/hard-label
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DolphinQt/AchievementHeaderWidget: Fix wrong label for hard unlock count.
2023-11-06 20:22:23 +01:00
Admiral H. Curtiss
ec69ed2173
Merge pull request #12133 from mandar1jn/skylanders-improved-generation
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Skylanders: Improve figure data view and generation
2023-11-05 18:29:19 +01:00
Admiral H. Curtiss
2f9e98b77b
DolphinQt: Check theme instead of system for when to apply dark title bars on Windows.
2023-11-05 18:13:00 +01:00
Mandar1jn
afdf6de041
Skylanders: Improve figure data view and generation
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Co-authored-by: deReeperJosh <joshua@dereeper.co.nz>
2023-11-05 18:06:10 +01:00
Admiral H. Curtiss
ed6014ddb5
DolphinQt/InterfacePane: Rework style dropdown so the built-in light/dark style can be manually selected.
2023-11-05 12:59:32 +01:00
Admiral H. Curtiss
8f55c28472
DolphinQt/Settings: Add option to force the light or dark style on Windows.
2023-11-05 12:59:32 +01:00
Admiral H. Curtiss
6d585b6eb6
DolphinQt/Settings: Split setting of the user style into two functions.
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This makes it so that if you just want to reload the current style (eg. on program start, or in response to a system event), you don't need to know the name of the currently selected user style. It's also more consistent with the way the 'userstyle/enabled' flag works.
2023-11-05 12:58:11 +01:00
Admiral H. Curtiss
9d08c8a45d
Merge pull request #12271 from TryTwo/Qt_Display_Fixes
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UI, CodeDiffDialog: Fix table widget display issues, including dark style.
2023-11-05 12:53:45 +01:00
TryTwo
2a5147a19b
Dark style: add QTableCornerButton. Fix padding for tables.
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CodeDiffDialog: Fix QTableWidget UI issues
2023-11-04 15:00:07 -07:00
Dentomologist
43e69d3e6a
DolphinQt: Remove unnecessary qOverloads
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qOverload is used to disambiguate pointers to overloaded functions, but
most of the usages in the code base were with non-overloaded functions.
2023-11-04 14:14:14 -07:00
Dentomologist
9230266529
CheatSearchWidget: Add checkbox to toggle Current Value autoupdate
2023-10-31 17:35:14 -07:00
Dentomologist
fdb7328c73
CheatSearch: Update Current Values at end of frame
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At the end of each frame automatically update the Current Value for
visible table rows in the selected and visible CheatSearchWidget (if
any). Also update all Current Values in all CheatSearchWidgets when the
State changes to Paused.
Only updating visible table rows serves to minimize the performance cost
of this feature. If the user scrolls to an un-updated cell it will
promptly be updated by either the next VIEndFieldEvent or the State
transitioning to Paused.
2023-10-31 17:34:31 -07:00
JosJuice
d04e67be3d
Add fastmem arena setting
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Just for debugging.
2023-10-31 19:43:49 +01:00
JosJuice
b3bfcc5d7f
PowerPC: Allow toggling write-back cache during emulation
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Now that PR 10575 is merged, the JIT automatically clears its cache
when this setting is changed, making this reasonable to implement.
2023-10-31 19:43:49 +01:00
Dentomologist
74d3ba7c46
Cheats Manager: Fix factory widget spacing
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Add stretch to bottom of factory widget to prevent the Data Type
QGroupBox from getting stretched out awkwardly.
2023-10-30 17:44:39 -07:00
Dentomologist
7dfb23d38c
CheatSearchWidget: Don't recreate table when refreshing values
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The table only needs to be recreated when the displayed addresses might
change. If we're just refreshing the current values then update those
table cells and leave the rest of the table alone.
2023-10-30 17:18:18 -07:00
Dentomologist
fa7c969e15
CheatSearch: Use index range for ClonePartial
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Specify the begin and end indices instead of filling a vector with all
the indices which are continuous anyway.
2023-10-30 12:58:38 -07:00
Admiral H. Curtiss
3873664143
DolphinQt/AchievementProgressWidget: Use ClearLayoutRecursively() to clear layout.
2023-10-15 22:54:40 +02:00
LillyJadeKatrin
b824d55093
Add Leaderboards tab to Achievement dialog
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A new tab is added to the Achievements dialog to chart out the leaderboards in a table. Each row of the table contains the leaderboard information and up to four relevant entries, varying based on how many entries are in the leaderboard, whether or not the player has a submitted score, and where in the leaderboard the player's score is.
2023-10-15 21:28:40 +02:00
Admiral H. Curtiss
ab562553f6
DolphinQt/AchievementHeaderWidget: Remove unused member variables.
2023-10-15 18:56:28 +02:00
Admiral H. Curtiss
923fc00777
DolphinQt/AchievementHeaderWidget: Fix wrong label for hard unlock count.
2023-10-15 18:42:03 +02:00
Admiral H. Curtiss
4b2dad074a
DolphinQt: Move GraphicsModListWidget::ClearLayoutRecursively() to QtUtils.
2023-10-15 18:39:05 +02:00
Admiral H. Curtiss
7b32530de6
Qt/EnhancementsWidget: Fix size of resolution dropdown.
2023-10-10 15:03:49 +02:00
Filoppi
8027c88e58
Video: add support for 12x resolution multiplier
2023-10-06 01:12:10 +03:00
Admiral H. Curtiss
da6339a722
Merge pull request #12026 from LillyJadeKatrin/retroachievements-measured
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RetroAchievements - Progress Notifications
2023-10-01 19:25:02 +02:00
LillyJadeKatrin
6b110bb6fe
Added Progress switch to Achievements dialog
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Added a switch for the progress messages to the settings tab of the Achievements dialog.
2023-10-01 11:24:48 -04:00
LillyJadeKatrin
c8b1379113
Added error checking and logging to AchievementManager::GetAchievementProgress.
2023-10-01 10:27:57 -04:00
LillyJadeKatrin
63c407ad7c
Add toggle button for badges to achievement settings
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Button toggles whether badges are downloaded. When turned on, makes a call to AchievementManager to download badges.
2023-09-30 23:29:02 -04:00
LillyJadeKatrin
80d77cfdad
Added colored borders to badges in achievements dialog
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The achievement badges will now have a blue or gold border to identify whether they have been unlocked in softcore or hardcore mode. Similarly, the game badge will have a blue border if all achievements have been unlocked in either mode or a gold border if all achievements have been unlocked in hardcore mode.
2023-09-30 23:29:02 -04:00
LillyJadeKatrin
ba83efded6
Added badges to achievement progress tab
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Provided the badges are turned on in the settings, each achievement will have a badge next to it on the progress tab. There are different badges for locked and unlocked (usually locked is grayscale while unlocked is in color but not necessarily) and the badge chosen depends on the player's current unlock and hardcore status.
2023-09-30 23:29:02 -04:00
LillyJadeKatrin
0715da2d68
Added player and game badges to Achievements dialog header
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Provided badges are turned on, if there's a player logged in their RetroAchievements icon will appear next to their player info in the header of the Achievements dialog. If they're playing a game, so will the icon for the game. Also performed some refactoring and reorganizing to the header as a whole so that it looks consistent whether a game is running or not.
2023-09-30 23:29:02 -04:00
Admiral H. Curtiss
a310b32525
Merge pull request #12207 from malleoz/decrease_emulation_speed_rollover_fix
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DolphinQt: Fix decrease emulation speed hotkey rollover
2023-09-28 21:55:15 +02:00
Admiral H. Curtiss
908f90191d
Merge pull request #12204 from LillyJadeKatrin/retroachievements-bugfix
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Retroachievements bugfix
2023-09-28 21:31:43 +02:00
LillyJadeKatrin
31091fc975
Added GameLoaded check to AchievementProgressWidget.
2023-09-28 00:55:58 -04:00
Admiral H. Curtiss
45c8597082
Merge pull request #12201 from fabricecaruso/master
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SaveStates : Fix MainWindow.m_state_slot is not restored from Qt.ini Emulation/StateSlot.
2023-09-28 05:30:48 +02:00
Fabrice CARUSO
2b2fd4217e
SaveStates: Fix MainWindow.m_state_slot is not restored from Qt.ini Emulation/StateSlot.
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Select slot 2 and exit & launch Dolphin again. Slot 2 is selected in the menu, but saving from selected slot saves to slot 1.
2023-09-28 04:12:49 +02:00
sowens99
eac318a1d8
DolphinQt: Fix decrease emulation speed hotkey rollover
2023-09-27 21:40:16 -04:00
LillyJadeKatrin
2a9121b66f
Reorganized the first-round AchievementsWindow startup to prevent items from being visible before their parents, thus getting rid of the rapid popups.
2023-09-26 23:31:04 -04:00
JMC47
c0440df288
Merge pull request #12029 from LillyJadeKatrin/retroachievements-bugfix-2
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RetroAchievements - Rearranged startup process
2023-09-06 12:23:52 -04:00
LillyJadeKatrin
38bd04c439
Add Rich Presence to Achievement Dialog Header
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This refactors the Rich Presence generation to store to a member field that can be exposed to the UI to display the Rich Presence in the achievement header. It still updates at its original rate of once per two minutes, but calls an update on the dialog when that ticks.
2023-09-06 10:01:33 -04:00
Pokechu22
d0afe36269
Disable Arbitrary Mipmap Detection checkbox when GPU Texture Decoding is enabled
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See https://bugs.dolphin-emu.org/issues/13049
2023-09-04 13:24:05 -07:00
Pokechu22
b969d89103
Disable Texture Filtering dropdown when Manual Texture Sampling is checked
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See https://bugs.dolphin-emu.org/issues/13049
2023-09-04 13:24:03 -07:00
LillyJadeKatrin
348e60cd3f
Rearranged RetroAchievements startup process
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Moved AchievementManager Init further down in the MainWindow constructor; its original position was because it had an impact on the contents of the menu bar, and this is no longer the case.
2023-09-04 09:32:13 -04:00
JMC47
1b2d0c0507
Merge pull request #10575 from JosJuice/jitbase-auto-clear
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Jit: Automatically clear cache when JIT settings are updated
2023-08-29 15:56:25 -04:00
JosJuice
58f247290f
Use latest resolution value for resolution hotkey OSD
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Because CPU thread config changed callbacks are no longer instant,
g_Config.iEFBScale doesn't yet contain the new value when the hotkey OSD
code tries to read it.
Should fix https://bugs.dolphin-emu.org/issues/13343 .
2023-08-27 15:38:00 +02:00
JosJuice
07d70db46b
DolphinQt: Allow toggling most JIT debug settings at any time
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There's no reason not to allow this now that these settings are
cleanly integrated into the new config system. (Actually, maybe
we could even have done this before the previous commit...)
2023-08-26 17:05:04 +02:00
JosJuice
28e8117b90
Jit: Automatically clear cache when JIT settings are updated
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This fixes a problem where changing the JIT debug settings on
Android while a game was running wouldn't cause the changed settings
to apply to code blocks that already had been compiled.
2023-08-26 17:04:56 +02:00
Admiral H. Curtiss
d8e35438bd
Merge pull request #12127 from sepalani/ascii_
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MemoryViewWidget: Fix some characters being truncated
2023-08-26 14:56:26 +02:00
Sepalani
573863703a
MemoryViewWidget: Fix some characters being truncated
2023-08-21 22:02:44 +04:00
JosJuice
e7c2133160
Fixes to translatable strings
2023-08-21 16:29:52 +02:00
xujibbs
b3902397cb
DolphinQt/TASInputWindow: Make 'Enable Controller Input' translatable.
2023-08-18 21:02:30 +02:00
Admiral H. Curtiss
3441fe6efc
Merge pull request #11999 from Filoppi/post_process_fixes
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Video: implement output resampling (upscaling/downscaling) methods
2023-08-18 20:33:09 +02:00
JosJuice
a9ec2a6e41
Merge pull request #12116 from AdmiralCurtiss/log-colors
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DolphinQt/LogWidget: Restore log window colors.
2023-08-18 09:00:43 +02:00
Sam Belliveau
39d96a21a8
Video: Improved Tooltips & Bicubic ( #5 )
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Edited by Filoppi
2023-08-18 02:00:56 +03:00
Sam Belliveau
ca93a5191f
Video: Added Box Resampling
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Edited by Filoppi
2023-08-18 02:00:56 +03:00
Filoppi
2edf81cdb0
Video: implement output resampling (upscaling/downscaling) methods
2023-08-18 02:00:55 +03:00
Admiral H. Curtiss
ecf5870a91
Merge pull request #12115 from AdmiralCurtiss/advanced-config
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DolphinQt/AdvancedPane: UI improvements.
2023-08-18 00:16:59 +02:00
Admiral H. Curtiss
a9cba9be36
DolphinQt/LogWidget: Restore log window colors.
2023-08-16 19:55:18 +02:00
Admiral H. Curtiss
a34f221782
Core/PowerPC: Return AvailableCPUCores() as a std::span.
2023-08-16 19:25:03 +02:00
Admiral H. Curtiss
51f807b63a
DolphinQt/AdvancedPane: Update all GUI elements from config in Update().
2023-08-16 19:25:03 +02:00
Admiral H. Curtiss
ccee66dc80
DolphinQt/AdvancedPane: Use ConfigBool for MMU, Pause on Panic, and Write-Back Cache.
2023-08-16 19:25:03 +02:00
Admiral H. Curtiss
5635a0bdef
DolphinQt/EnhancementsWidget: Use custom tooltip for Color Correction button.
2023-08-13 22:46:46 +02:00
Admiral H. Curtiss
2537f4db91
Merge pull request #12100 from AdmiralCurtiss/tooltip-pushbutton
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DolphinQt: Add ToolTipPushButton.
2023-08-13 21:44:24 +02:00
JMC47
4549091f56
Merge pull request #12090 from mandar1jn/figures-split
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Skylanders: expand and improve character list
2023-08-13 14:29:46 -04:00
Mandar1jn
31d6aa5117
Skylanders: expand and improve character list
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The previous list had some issues. A lot of variant id's were set to 0x0000. Althought this works for some figures, on a technicallity implemented into the games, they are technically wrong and don't result in exactly the same experience as the real figures. For example, the previous small fry got a "series 1" text in the summon screen. The real small fry does not have this. I also added figure types so I can add seperate generation logic later.
The Kaos element only applies to 3 items. So, I decided to throw it under others since it's not listed as an element in the manual and you can easily search for Kaos
2023-08-13 19:55:10 +02:00
JMC47
0495a6af4e
Merge pull request #12066 from Pokechu22/main-window-right-click-menu
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Disable right-click menu on main window
2023-08-13 12:49:56 -04:00
Admiral H. Curtiss
e6c7f4e14b
DolphinQt: Add ToolTipPushButton.
2023-08-12 21:33:43 +02:00
Admiral H. Curtiss
bc47a28653
Merge pull request #12093 from Hark64/exportWiiSaveErrorFix
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Disable Wii Save Options When Emulation Is Running
2023-08-12 20:34:47 +02:00
Harkaran Mann
783ff26edd
DolphinQt: Turn of wii save options during emulation
2023-08-12 20:18:22 +02:00
Admiral H. Curtiss
24012cfc7f
DolphinQt: Adjust panel-specific colors and syntax highlighting for dark theme.
2023-08-12 19:43:12 +02:00
Admiral H. Curtiss
c2e29153e9
DolphinQt: Set the theme before constructing the MainWindow, some panels that explicitly request palette colors get the wrong colors otherwise.
2023-08-12 16:54:54 +02:00
Admiral H. Curtiss
d725aaa5bc
DolphinQt: Set the application palette to a matching one when the Windows dark theme is in use.
2023-08-12 16:54:54 +02:00
Admiral H. Curtiss
250d5f55de
DolphinQt: Switch dark/light theme when Windows theme changes.
2023-08-12 16:54:54 +02:00
Admiral H. Curtiss
e2fb8fab2f
DolphinQt: Set window decorations for all top-level QWidgets.
2023-08-12 16:54:54 +02:00
Admiral H. Curtiss
e8d23af0f2
DolphinQt: Add function to set a QWidget's window decorations to dark ones on Windows.
2023-08-12 16:54:53 +02:00
Admiral H. Curtiss
adbe56ce15
DolphinQt: Auto-load embedded dark theme on Windows if the user uses a system-wide dark theme.
2023-08-12 16:54:53 +02:00
Admiral H. Curtiss
ea30651cd7
DolphinQt: Embed custom dark theme for Windows.
2023-08-12 16:54:53 +02:00
Admiral H. Curtiss
5d33f2abd1
DolphinQt: On Windows, detect whether the system is using a dark theme.
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Co-authored-by: FearlessTobi <thm.frey@gmail.com>
2023-08-12 16:54:53 +02:00
Admiral H. Curtiss
f2300d89cc
CMake: Turn on rcc file embedding.
2023-08-12 16:54:53 +02:00
Pokechu22
1f8f3840ac
Disable right-click menu on main window
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Before, right-clicking on the toolbar would allow toggling all dock widgets, including the debugger ones even when they are disabled. (See https://doc.qt.io/qt-5/qmainwindow.html#createPopupMenu for this behavior, and https://bugs.dolphin-emu.org/issues/13306 for an example of where it caused issues.)
2023-08-11 10:45:31 -07:00
JosJuice
a912a2c3f5
Merge pull request #12047 from AdmiralCurtiss/nand-stats-user
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Add file size stats to NAND Check.
2023-07-30 21:51:07 +02:00
Martino Fontana
1e5e319783
Qt/GameConfigWidget: Add Manual Texture Sampling
2023-07-25 00:45:13 +02:00
Martino Fontana
41f81aca69
Qt/GameConfigWidget: Rename `m_enable_fast_disc` to `m_emulate_disc_speed`
2023-07-25 00:45:10 +02:00
Martino Fontana
0892998af1
Qt/GameConfigWidget: Add `reverse` argument for `{Save,Load}CheckBox`
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In order to not hard code `if (key == "FastDiscSpeed")`
2023-07-24 20:48:32 +02:00
Pokechu22
7e38ff496c
Rename "Show Debugging UI" to "Enable Debugging UI"
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This will hopefully reduce confusion on e.g. https://bugs.dolphin-emu.org/issues/13306 .
2023-07-23 15:17:04 -07:00
Admiral H. Curtiss
fb2b3753b5
Merge pull request #12015 from nyanpasu64/gc-adapter-sleep-detach
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Fix GC Adapter breaking and burning a full CPU core after sleep-wake on Linux
2023-07-22 03:38:45 +02:00
Admiral H. Curtiss
2814e4e283
Merge pull request #12033 from mbc07/ColorCorrectionGUI_fixes
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Qt: Color Correction window fixes
2023-07-16 23:31:59 +02:00
Mateus B. Cassiano
d7e79683cc
Qt: Color Correction window fixes
2023-07-16 16:48:08 -04:00
Admiral H. Curtiss
cd5aebe5ac
Qt: Add file size stats to NAND Check.
2023-07-14 05:24:29 +02:00
JosJuice
bd90f6be78
Merge pull request #12017 from Dentomologist/remove_unused_flowlayout
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QtUtils: Remove unused FlowLayout
2023-07-09 16:06:35 +02:00
nyanpasu64
c8df26554b
Fix GC adapter not being detected when you enable controller in settings
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GCAdapter::UseAdapter() reads s_is_adapter_wanted, which gets
initialized by config_guard.~ConfigChangeCallbackGuard(). So we must
wait until after destroying the config guard to know whether we have any
controllers set to GC Adapter.
2023-07-05 20:38:22 -07:00
LillyJadeKatrin
ccc9d0e5ea
Synchronized Achievement Window
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Expanded the use of the lock mutex already used for loading the player's existing unlock status to guard against races involving the Achievements dialog window reading from data AchievementManager might be in the process of updating. The lock has been exposed publicly and the AchievementsWindow uses it in its UpdateData method, and anywhere else that might modify data used to render that window has also been wrapped with it.
2023-07-01 22:26:30 -04:00
LillyJadeKatrin
fbaeaf305b
Add UpdateCallback to AchievementManager
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AchievementManager now has a SetUpdateCallback method for providing a single universal callback for anytime something important changes in the achievement state, such as logging in/out, game load/close, or events such as achievement unlocks. AchievementsWindow sets this callback in its own init to its UpdateData method so that the AchievementsWindow gets updated when one of these changes takes place.
2023-07-01 22:26:29 -04:00
LillyJadeKatrin
582042de1f
Added AchievementProgressWidget to AchievementsWindow
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This widget is a tab in the AchievementsWindow that displays the player's current achievement progress: which achievements are locked or unlocked, and the progress of achievements that have progress metrics.
2023-07-01 22:26:29 -04:00
LillyJadeKatrin
ebe77f149f
Added AchievementHeaderWidget to AchievementsWindow
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This widget displays a header on the AchievementsWindow dialog above the tabs that shows the currently logged in user (if there is one) and the game they are playing (if there is one).
2023-07-01 22:26:29 -04:00
Dentomologist
6fe3cfe245
QtUtils: Remove unused FlowLayout
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FlowLayout hasn't been used since
b65faa0549
.
2023-07-01 11:33:54 -07:00
Admiral H. Curtiss
94f34260a6
Merge pull request #12001 from Filoppi/patch-21
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Qt: Fix some Post Process Configuration Widget issues #3-4
2023-06-30 19:11:10 +02:00
Filippo Tarpini
28fafbeef2
Qt: Fix some Post Process Configuration Widget issues n3
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1 ) When first opened, the (user selected) post process shader config widget would print the wrong values on the text label next to int range sliders. For example if the range was from 1 to 6, and the value loaded from the config was 1, the label would print 0 when first opened, to then start showing the correct value once the slider was first moved.
This mirrors the behaviour of the float slider code below:
```auto* const value_box = new QLineEdit(QString::asprintf("%f", m_config_option->m_float_values[i]));```
2 ) The defautl int slider value would also be set wrong on first load, as it was being divided by the slider max instead of the slider step amount (again, just like for the float implementation). This is a mistake I had made with my previous submission.
2023-06-29 14:13:38 +03:00
JosJuice
3384e02098
DolphinQt: Don't translate empty strings
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Trying to translate an empty string will return a long metadata string
for the loaded translation file rather than the expected empty string.
2023-06-28 18:43:52 +02:00
JosJuice
766b8605f8
Merge pull request #11994 from JosJuice/skylanders-i18n
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DolphinQt: Add i18n comments for Skylanders strings
2023-06-27 22:40:14 +02:00
Admiral H. Curtiss
3a8e7de214
Merge pull request #11903 from noahpistilli/wiilink
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IOS/KD: Add WiiLink as WC24 service provider by default
2023-06-26 02:27:47 +02:00
Sketch
f9f8e94e30
Add default support for WiiLink + configuration
2023-06-25 14:57:15 -04:00
JosJuice
09f8f29ae0
DolphinQt: Add i18n comments for Skylanders strings
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Also changed the spelling of "Superchargers" to "SuperChargers".
2023-06-25 15:38:30 +02:00
Filoppi
daddf4cd9c
Qt: add color correction and HDR Qt settings widgets
2023-06-19 01:34:42 +03:00
Lioncash
696087cae0
Qt/NetworkWidget: Get rid of some trivial sign conversions
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In all instances, these variables should be signed rather than unsigned.
2023-06-17 10:48:49 -04:00
Admiral H. Curtiss
1aef85a985
Merge pull request #11918 from TellowKrinkle/DPIScale
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Improved DPI change handling
2023-06-17 04:07:13 +02:00
Dentomologist
527f8e783c
ControllerEmu: Convert Translatability to enum class
2023-06-12 18:11:04 -07:00
Admiral H. Curtiss
635bce2e7b
Merge pull request #11939 from lioncash/condition
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BreakpointDialog: Mark breakpoint help text as translatable
2023-06-12 20:13:07 +02:00
Admiral H. Curtiss
b4d161ff29
Merge pull request #11938 from lioncash/inits
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ParallelProgressDialog: Initialize all data members
2023-06-12 20:07:57 +02:00
Admiral H. Curtiss
b3f4006bb7
Merge pull request #11937 from lioncash/sky
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SkylanderPortalWindow: Detranslate unnecessary strings
2023-06-12 20:07:37 +02:00
Lioncash
6e9afd9a73
BreakpointDialog: Mark breakpoint help text as translatable
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We already mark the title of the dialog box as translatable, so it
would be a bit odd to not mark the containing text as translatable too.
2023-06-12 09:50:17 -04:00
Lioncash
9c0cd5c81a
ParallelProgressDialog: Mark WasCanceled() as const
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This doesn't alter any class state.
2023-06-12 09:38:10 -04:00
Lioncash
b70894b950
ParallelProgressDialog: Initialize all data members
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Ensures we always have a deterministic state.
2023-06-12 09:36:51 -04:00
Lioncash
001fe6ff61
SkylanderPortalWindow: Detranslate unnecessary strings
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This doesn't need to be handled by translators, since they're not
user-displayed text or just don't need to be translated.
While we're at it, we don't need to copy each entry of the resulting
list.
2023-06-12 09:26:16 -04:00
Lioncash
cbd2a720bb
InfinityBaseWindow: Remove unnecessary system instance accessor
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GetFigureList() is a static member function, so we can just call it
directly instead of going through the system instance.
2023-06-12 09:02:20 -04:00
TellowKrinkle
fc53dca7bd
Qt: Send SizeChanged on DPI changes
2023-06-11 20:05:27 -05:00
Filoppi
03ec86f248
Qt: Add float config tooltip slider
2023-06-09 22:07:12 +02:00
Pokechu22
ac48b2eea4
EnhancementsWidget: Handle gaps in AA mode list
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Mesa (llvmpipe) only reports 4x MSAA, and doesn't report 2x (or 1x, but we implicitly add that). The old logic did not handle this correctly, causing selecting 4x to fail and fall back to None.
This also removes VideoUtils::GetAvailableAntialiasingModes, and thus VideoUtils entirely, as its only other function was removed in 1f74653501
.
2023-06-08 22:07:41 -07:00
Pokechu22
c63f0f37cd
VideoCommon: Pass WindowSystemInfo to InitBackendInfo
2023-06-08 22:07:39 -07:00
Admiral H. Curtiss
0d07ebab25
Merge pull request #11908 from lioncash/strcopy
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Debugger: Remove some trivial string copies
2023-06-08 20:54:21 +02:00
Admiral H. Curtiss
e8c87dc4fd
Merge pull request #11902 from Minty-Meeo/regex-best-practices
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static const std::regex
2023-06-08 20:52:11 +02:00
Admiral H. Curtiss
e3cae72c18
Merge pull request #11909 from lioncash/spans
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GCMemcardUtils: Make use of std::span where applicable
2023-06-08 20:46:08 +02:00
Lioncash
349add0f81
GCMemcardManager: Shorten-up EnumMap definitions
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We can make a small alias that gets rid of the need to repeat the long
constant.
2023-06-08 13:05:13 -04:00
Lioncash
1044bc40ca
GCMemcardUtils: Make use of std::span where applicable
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Generifies bits of the interface so that some functions aren't
explicitly tied down to only using std::vector.
2023-06-08 12:59:43 -04:00
Lioncash
fae5ca39ad
InfinityBaseWindow: Move core headers into cpp file
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Restricts the headers to the cpp file where they're needed and prevents
the headers from "leaking" into other translation units.
2023-06-08 12:39:10 -04:00
Lioncash
2b0a9477d0
MemoryViewWidget: Use QStringView with ConvertTextToBytes
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Allows for avoiding string copies. While we're at it, we can also mark
ConvertTextToBytes as const.
2023-06-08 12:01:59 -04:00
Lioncash
cfd25f1d7c
CodeDiffDialog: Construct Diff instance in CalculateSymbolsFromProfile() when necessary
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We can move the construction of the Diff instance into the body of the
if statement, so that we only construct this if the condition is true.
While we're at it, we can move the symbol description string into the
instance, getting rid of a copy. The function itself can also be const
qualified.
2023-06-08 11:55:57 -04:00
Lioncash
496aea54c0
CodeDiffDialog: Pass QString by const reference to create_item
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Avoids churning string copies when updating
2023-06-08 11:48:09 -04:00
Lioncash
c99b0f2eb8
BreakpointWidget: Pass QString by const reference to create_item
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Avoids churning string copies when performing updates.
2023-06-08 11:46:16 -04:00
Lioncash
867e7d259d
BreakpointDialog: Pass QString by const reference to invalid_input
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Gets rid of redundant copying.
2023-06-08 11:45:14 -04:00
Lioncash
d092381d25
InfinityBaseWindow: Collapse lambda into direct member pointer
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The parameters to this match the requirements of the toggled() function
exactly, so we can pass the function directly into the connect call.
2023-06-08 11:01:34 -04:00
Lioncash
1f874be36e
InfinityBaseWindow: Remove redundant string copies
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tr() already returns a QString, so we don't need to construct a QString
around it, and FindFigure() already returns a std::string.
2023-06-08 11:01:29 -04:00
Lioncash
d35be7ce40
InfinityBaseWindow: Add missing header guard
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Prevents potential inclusion issues.
2023-06-08 10:49:09 -04:00
get
1df482d51f
Prefer static const std::regex
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std::regex has a relatively expensive constructor, and these are unchanging regexes.
2023-06-08 09:39:23 -05:00
Admiral H. Curtiss
a7678f3210
Merge pull request #11694 from jnaidu360/skylanders-portal-window
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Skylanders Portal Menu Navigational Improvements
2023-06-06 19:20:39 +02:00
JosJuice
2d56daf1bb
Merge pull request #11873 from AdmiralCurtiss/pause-and-lock-host
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Core: Assert that only the Host thread may call PauseAndLock().
2023-06-06 13:50:20 +02:00
jnaidu360
66f4902a1e
Improved Skylanders Portal Window Navigation
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Adds features to improve navigation of Skylanders portal menu, includes:
-List of Skylanders and filters for searching
-Improved buttons for faster loading options
-Added default user folder for storing .sky files
2023-06-04 18:10:08 -07:00
Admiral H. Curtiss
ca484c7a65
Merge pull request #11609 from AdmiralCurtiss/sd-size-select
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Add SD card size option for converting folder -> file.
2023-06-02 20:52:08 +02:00
Admiral H. Curtiss
b3c9f49cbe
Core: Assert that only the Host thread may call PauseAndLock().
2023-06-02 18:51:43 +02:00