Commit Graph

16763 Commits

Author SHA1 Message Date
Stevoisiak ede4977d12 VolumeWiiCrypted: Implement IsDiscTwo()
Allows us to check if a Wii game is marked as Disc 2.
2015-02-26 17:10:18 -05:00
Stevoisiak f72a559958 Rearranged Volume header files 2015-02-26 16:57:32 -05:00
Stevoisiak 06cb85991e De-capitalized CountryCode 2015-02-26 16:57:31 -05:00
Stevoisiak df2f6d137e VolumeWad: Move country identification to GetCountry()
Brings the code more in line with the rest of the game volume code
2015-02-26 16:55:17 -05:00
Stevoisiak d3190ec4f1 VolumeWad: Private variables for offset values 2015-02-26 16:55:16 -05:00
JosJuice 2e02c10b0c Manual de-duplication of game INIs
That took a few hours...
2015-02-26 21:53:55 +01:00
JosJuice 49f1aad707 Use three-character names for game INIs that don't have region siblings
This will make some game INIs cover more regions.
For INIs with AR codes or patches, I manually created a region-free
file without region-specific data while keeping the original.
2015-02-26 21:53:52 +01:00
skidau ae9a63479f Merge pull request #2135 from lioncash/sizer
DolphinWX: Remove an unnecessary sizer from the watch window
2015-02-27 07:43:34 +11:00
Lioncash d50c56c2e4 DolphinWX: Remove an unnecessary sizer from the watch window
The AUI manager already has the grid in place. Setting the sizer isn't needed.
2015-02-26 09:58:38 -05:00
Markus Wick 6f01b4226a Merge pull request #2131 from JosJuice/gameini-2015-02-25
Gameini updates. (PR #2130 fixed and rebased)
2015-02-26 15:52:01 +01:00
JosJuice b68cb8e0ea Delete PH_PRESETS.ini
It doesn't seem to be used anywhere.
2015-02-26 10:23:34 +01:00
skidau b1830edaff Merge pull request #1995 from Ziek/master
Added Enet and move traversal code from old netplay branch
2015-02-26 14:50:34 +11:00
Ziek 779f275486 Added TraversalServer.cpp to Core/Common 2015-02-25 18:28:27 -08:00
Ziek 619a3a5171 Added all of enet lib, changed Cmake files accordingly 2015-02-25 18:28:27 -08:00
Ziek a629555e6b Added Gui elements in Netplay Setup Diag so a person can choose a traversal server
Fixed bug with UPnP so that it will grab the proper address and protocal
Fixed bug that caused dolphin to freeze when host codes were to large
2015-02-25 18:28:26 -08:00
Ziek 1dea3780a7 Fixed issue where players were not disconnecting correctly 2015-02-25 18:28:26 -08:00
Ziek 074d688884 Change netplay initial gctime to be determined by the hosts initial time 2015-02-25 18:28:26 -08:00
Ziek 4cdc307b87 Moved Traversal Client code over from old netplay
Moved over gui code for copying host code
added gui to netplay diag setup to switch between direct and traversal connection
2015-02-25 18:28:25 -08:00
Ziek 461a54338b Switched tcp over to enet 2015-02-25 18:17:50 -08:00
Ziek 3f367c22ee Adding enet library for future replacement of tcp 2015-02-25 18:17:49 -08:00
skidau f71f376371 Merge pull request #2117 from lioncash/id
DolphinWX: Remove unnecessary control IDs
2015-02-26 12:49:07 +11:00
Gabriel Corona 1cae151c9c Avoid conflicts between hotkeys and global keybindings for Linux
Alt+foo are usually used as global keybindings.
2015-02-26 01:40:06 +01:00
Gabriel Corona 13d43c0cde Fix linux hotkeys
Backticks are necessary when the key is not /^[A-Za-Z]*$/.
2015-02-26 01:29:52 +01:00
Gabriel Corona c626ce5809 Do not fail to evaluate an expression if some input is missing
My keyboard layout does not have Alt_R but ISO_Level3_Shift. As a
consequence any control expression containing Alt_R fails to evaluate
completely and is unusable. This modification replace the missing term
of the expression by a dummy expression which always evaluate to
0. This way, the keybinding can work even if some keys are not
available.
2015-02-26 01:24:54 +01:00
Lioncash 7408de7e79 Merge pull request #2058 from Stevoisiak/Codemaid-Cleanup-Take2
Basic Formatting/Whitespace Cleanup
2015-02-25 18:07:56 -05:00
magumagu b1fbf205ec Merge pull request #2122 from Tilka/intrinsics
Intrinsics: drop custom _mm_shuffle_epi8()
2015-02-25 10:48:34 -08:00
Linktothepast eb29077ef0 Gameini updates.
It removes settings that were removed from dolphin to clean up the
database. Modifies some gameinis to use the new 3 letter gameid. Adds
Hyrule field speedup hack for Japanese and American version of Twilight
Princess for wii. Removes efb to ram from Twilight Princess, Tony Hawk's
Pro Skater 3, Tony Hawk's Pro Skater 4, Prince of Persia Forgotten
Sands, Mario Superstar Baseball, Okami, FFCC the Crystal Bearers and The
Simpsons due to the recent dolphin changes. Enables efb to ram for The
Magic Obelisk because it needs it and some more minor changes.
2015-02-25 18:15:43 +01:00
Ryan Houdek d6fcd85110 Merge pull request #2127 from lioncash/aui
DolphinWX: Relocate the address search into the code window
2015-02-25 10:36:07 -06:00
Stevoisiak 93b16a4a2d Formatting/Whitespace Cleanup
Various fixes to formatting and whitespace
2015-02-25 10:48:21 -05:00
Markus Wick d6ccbb1f9c Merge pull request #2004 from randomstuff/stringutil-c-locale
Use the C locale for non-Windows CharArrayFromFormatV() and StringFromFormat()
2015-02-25 13:17:04 +01:00
Ryan Houdek ca6e154f0b Fix a bug on user path re-assignment.
The Load directory wasn't being properly reassigned when the user path changed, which causes a bunch of issues with things loading from the wrong
place when using the -U option in Dolphin.
2015-02-25 05:45:25 -06:00
Ryan Houdek db06f058e4 Move user directory detection location to UICommon.
The UI should decide on where it wants the user directory, not our core system.
This is in anticipation of some upcoming work on Android which will need proper user directory setting.
2015-02-25 03:31:59 -06:00
Rachel Bryk 2c54ca0f84 Fix order of some hotkeys 2015-02-25 00:42:40 -05:00
Lioncash ce4b73388a DolphinWX: Relocate the address search into the code window
It's only function is in this pane. Leaving it on the main application toolbar not only looks gross, but subverts what a user might think it applies to.
2015-02-25 00:16:17 -05:00
Lioncash 792e166f87 Merge pull request #2118 from lioncash/aui
DolphinWX: Use AUI in the code window.
2015-02-24 21:45:16 -05:00
Lioncash fd11f8fd29 DolphinWX: Use AUI in the code window.
Allows for resizing of the callstack, function call/callers windows etc.
First step in slightly improving the code window.
2015-02-24 21:31:28 -05:00
skidau f4e42b394c Merge pull request #2106 from magumagu/elf-translation-registers
Correctly set up MSR and BAT registers for ELF loading.
2015-02-25 12:42:48 +11:00
Lioncash 084ff7d305 Merge pull request #2126 from dolphin-emu/consi
VideoConfigDiag: Use consistent spelling of nouns.
2015-02-24 20:03:43 -05:00
Tony Wasserka ec47be7884 VideoConfigDiag: Use consistent spelling of nouns. 2015-02-25 01:58:47 +01:00
Rachel Bryk 2df8190e1a Make iso properties non modal. 2015-02-24 19:11:03 -05:00
Pierre Bourdon f06b1106db Merge pull request #2089 from degasus/remove_disable_efb_copy
Remove disable efb copy
2015-02-24 23:31:05 +01:00
degasus 967eaad8df VideoCommon: rename efb2tex and efb2ram 2015-02-24 23:10:13 +01:00
degasus 1313d3461f VideoCommon: always enable efb copy 2015-02-24 23:01:01 +01:00
Markus Wick 5fc62ac563 Merge pull request #2085 from degasus/ogl_paletted
OGL: support palette texture decoding
2015-02-24 22:59:58 +01:00
degasus ac7102918d OGL: support palette texture decoding 2015-02-24 22:51:55 +01:00
Fiora 0e34737390 Merge pull request #2121 from JosJuice/remove-sudtr-note
Remove "Needed for a few games." from fast disc speed description
2015-02-24 13:12:48 -08:00
magumagu e9e1a2c2dc Merge pull request #2110 from lioncash/tl
DolphinWX: Make RAM watch strings translatable
2015-02-24 11:42:14 -08:00
JosJuice 2247bfa9bc Remove "Needed for a few games." from fast disc speed description
There are no longer any games that are known to require this.
The last one was Rogue Leader, fixed in PR #1778.
2015-02-24 20:06:38 +01:00
JosJuice 021f6d0f72 ISOProperties: Allow opening region-free INIs with "Show Defaults" button 2015-02-24 20:04:19 +01:00
JosJuice a1f0f60a79 CoreParameter: Refactor game INI code 2015-02-24 20:01:11 +01:00