VolumeWad: Move country identification to GetCountry()
Brings the code more in line with the rest of the game volume code
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@ -31,15 +31,6 @@ CVolumeWAD::CVolumeWAD(IBlobReader* _pReader)
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m_offset = ALIGN_40(m_hdr_size) + ALIGN_40(m_cert_size);
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m_tmd_offset = ALIGN_40(m_hdr_size) + ALIGN_40(m_cert_size) + ALIGN_40(m_tick_size);
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m_opening_bnr_offset = m_tmd_offset + ALIGN_40(m_tmd_size) + ALIGN_40(m_data_size);
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// read the last digit of the titleID in the ticket
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Read(m_tmd_offset + 0x0193, 1, &m_Country);
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if (m_Country == 2) // SYSMENU
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{
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u16 titlever = 0;
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Read(m_tmd_offset + 0x01dc, 2, (u8*)&titlever);
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m_Country = GetSysMenuRegion(Common::swap16(titlever));
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}
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}
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CVolumeWAD::~CVolumeWAD()
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@ -62,7 +53,18 @@ IVolume::ECountry CVolumeWAD::GetCountry() const
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if (!m_pReader)
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return COUNTRY_UNKNOWN;
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return CountrySwitch(m_Country);
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// read the last digit of the titleID in the ticket
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u8 CountryCode;
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Read(m_tmd_offset + 0x0193, 1, &CountryCode);
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if (CountryCode == 2) // SYSMENU
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{
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u16 titlever = 0;
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Read(m_tmd_offset + 0x01dc, 2, (u8*)&titlever);
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CountryCode = GetSysMenuRegion(Common::swap16(titlever));
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}
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return CountrySwitch(CountryCode);
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}
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std::string CVolumeWAD::GetUniqueID() const
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@ -48,7 +48,6 @@ private:
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u32 m_tick_size;
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u32 m_tmd_size;
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u32 m_data_size;
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u8 m_Country;
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};
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} // namespace
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