nakeee
4923da76d7
all this to make stop work without message passing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@744 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 17:03:24 +00:00
nakeee
55226f7ec4
reverting 64 bit as it doesn't work properly.
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Well can't say I didn't try :-)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@743 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 14:25:03 +00:00
nakeee
8439b06fdc
another 64bit
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@742 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 13:11:10 +00:00
nakeee
dc3fd905c9
experimental multi-core support on linux
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- Input seems not to work for some reason (please check and tell me if it's not only me)
- Skip frames is not supported
Report to me of other problems
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@740 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 10:43:32 +00:00
donkopunchstania
a1837662a0
Added shader dump option to GL plugin. glScissor is always set, even when copying to EFB. Indirect texturing and alpha blending fixes. Changed determination if texture dimension recalculation is needed - this might break stuff! Let me know if there are issues so it can be tweaked.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@739 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 03:26:08 +00:00
nakeee
f83057262b
warning fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@738 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-01 20:54:16 +00:00
Maarten ter Huurne
abe24d1c36
Fixed compilation on Linux, as instructed by shuffle2.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@736 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-30 22:11:20 +00:00
Shawn Hoffman
b2378b592f
added better support to simplepad for using a combination of xpads and a keyboard
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@735 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-30 05:10:52 +00:00
Sonicadvance1
0100d74aa3
Woops, wasn't supposed to be changed
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@734 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-30 01:49:06 +00:00
Shawn Hoffman
6178eae001
made all plugins build with correct names and paths. (windows). for some reason njoy and padsimple don't show that they have been compiled with debugfast in their name, not sure why.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@733 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-30 01:09:02 +00:00
Sonicadvance1
d98c60a0da
Fix compiling in Linux for the most part
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@732 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 21:22:44 +00:00
memberTwo.mb2
df9eba79b2
DataReader migration to faster one: first step.
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TODO: doing it for DX9, move DataReader to VideoCommon, remove dirty debug #def if ok
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@729 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 17:29:25 +00:00
fires.gc
739c18ff28
all projects should build in windows again...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@726 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 14:07:37 +00:00
nakeee
8c2a9fa08d
added files to scons
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@724 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 11:33:39 +00:00
John Peterson
f2a5fd1973
Some changes to the debugger, added a DSP HLE debugging window. I moved the initialization of DLLdebugger from Core.cpp to the debugging window. (I hope this doesn't break the LLE debugger in any way, or does it have to be started right after LoadPlugin?). Also added a ShowOnStart saved setting to the debugger. And a MainWindow saved setting that set the position and size of the main window when it's started. I may have broken things in the debugger by allowing disabling of for example the Jit window. Please accept my apologies if that is the case.
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There's an annoying problem with the DSP HLE wx window that blocks some input and places it in a queue. For example if you have loaded the window and press X on the main window, that action is blocked an placed in some kind of queue and not executed until you have closed the debugging window. This is also why the main Dolphin-Debugger window does not show up until you close the sound window. If someone find a fix to this I guess it could be convenient. There is another way to show the window, m_frame->Show() that is normally supposed to remove this kind of on-focus lock, but in a dll it seemingly breaks because it makes Dllmain call DLL_PROCESS_DETACH immediately after DLL_PROCESS_ATTACH so the window has to be killed or we crash.
Also, otherwise unnecessarily I had to disable the new DSP HLE debug window in Release mode because I could not access the SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str() string that I need to start it (if I tried it crashed). Very annoying and strange. I could not access m_strDSPPlugin or m_strVideoPlugin either, but all other values in m_LocalCoreStartupParameter seemed to work fine. I'll have to leave it to someone else to figure out why.
TODO: Later I'll add function to the debugging buttons, currently only update have a function. I'll add some option to show a custom console window (that actually worked better that the wx window to show the current parameters status, it had less flicker on frequent updates). I'll also add some custom log file saving option.
Also, the reason I placed Logging.cpp in its own dir is because I plan to add more files to it. There were problems with some build modes, win32 with debugging crashed on booting a game, I don't know if it's my fault. And I could not build Debug win64 because of some wx linking problem.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@722 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 03:19:23 +00:00
John Peterson
6a54676914
Made some changes that affect AX music. Please report any side effects.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@721 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-28 21:26:33 +00:00
hrydgard
fb79bc9224
Disable screen saver in the gfx plugin window management too.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@720 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-28 17:47:44 +00:00
hrydgard
48c9333c0f
Switch audio fifo queue to a faster non-STL one.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@718 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-28 17:34:40 +00:00
nakeee
45397aaa8e
wxT is better
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@715 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-26 14:53:46 +00:00
nakeee
4b2c6bb7e5
Fixed weird compilation error
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@714 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-26 14:45:22 +00:00
Shawn Hoffman
7a615e9353
merged the halfpress keys down to just one, and tried to set the base for actually having 4 controllers. still need a way to list keyboard+connected xpads in the wxChoice :)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@712 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-26 14:29:38 +00:00
nakeee
7a402985ab
A try to fix up input race between glinit and padsimple
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@705 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-26 11:37:09 +00:00
fires.gc
f69166d0c2
Removed the dx9 pad plugin. I won't miss it.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@704 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-26 07:31:43 +00:00
nakeee
7fcc9abe67
Ported windows changes to linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@703 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-26 05:49:33 +00:00
XTra.KrazzY
b632f019da
More PadSimple
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@702 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 22:13:50 +00:00
XTra.KrazzY
14880b0232
SimplePad fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@701 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 21:59:48 +00:00
Shawn Hoffman
64f6b82ad5
hopefully this makes my intentions more clear :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@699 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 21:44:52 +00:00
nakeee
20a8b21800
set defaults only for first controller
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@698 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 21:36:00 +00:00
XTra.KrazzY
fa6a7a2242
Perfected the PadSimple config design.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@697 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 21:16:32 +00:00
XTra.KrazzY
bead0e1950
PadSimple control key buttons now work. Thanks nakeee
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@696 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 20:47:24 +00:00
XTra.KrazzY
6ca082489a
Various issue fixes for PadSimple. Numpad support in DInput
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@695 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 20:40:17 +00:00
XTra.KrazzY
53b4dda6c7
Me and Nakeee created a null DSP device, supported in both Windows and linux (tested). Framerate boost and less DSound/LibAO errors. Pending work: Clean up UCodes and create something more...null. We could also hack into the HW Audio Interface (would be actual null device). Also screws up a bit of Wind Waker RTC (awesome day/night transition in save selection menu. 80FPS in save selection menu, 120FPS in logos.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@694 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 18:45:53 +00:00
Shawn Hoffman
c31cba8f0b
sorry about that...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@693 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 18:02:45 +00:00
Shawn Hoffman
3055091932
(windows)padsimple now shows human-readable names after you set a new key
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@692 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 17:57:57 +00:00
Sonicadvance1
c1b340feb5
Projection Matrix fix, allows PSO to work. If it breaks any games, Tell me. I didn't see any broken ones though. Why was it doing this in the first place? DX does it this new way as well >>
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@691 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 16:31:16 +00:00
Shawn Hoffman
96cbb39cd8
improved DIKToString
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@688 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 14:37:01 +00:00
nakeee
1d8cd86b43
Fixed stoping on linux
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@687 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 14:23:04 +00:00
nakeee
2c8f1c5aa6
Use enum instead of numbers, this fixes the control mapping on linux
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Fix case of keys
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@686 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 14:05:21 +00:00
Sonicadvance1
015e43340a
A simple z-buffer fix for the GL plugin, we were setting the nearz as negative nearz, which messed up the fzero stage in Melee at a certain point. Also redundent code moved about
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@685 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 10:38:37 +00:00
nakeee
3b346a7d47
Forgot to add 2 files
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@684 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 09:25:41 +00:00
nakeee
6d872a6be5
linux port of simplepad dialog
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@683 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 09:15:34 +00:00
fires.gc
df27789fe9
added two missing libs to compile debug versions of padsimple
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@682 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 08:30:52 +00:00
XTra.KrazzY
60b01ac424
Further PadSimple config window work. Now gets initial characters from configuration in both windows and other systems.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@681 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 07:02:10 +00:00
Shawn Hoffman
b39f0240cb
padsimple config should get keycodes in windows now. replaced wxT("") with wxEmptyString.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@676 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 22:20:37 +00:00
nakeee
b6605213a1
compile with unicode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@673 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 21:04:34 +00:00
hrydgard
08e81eddb9
Protect dvdread with a critical section, should fix crashes when running ikaruga from a compressed iso. Some coding standard stuff.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@672 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 20:47:11 +00:00
XTra.KrazzY
3883ce6ee9
More PadSimple config dialog work. Added short function to avoid code repetition and easy code reading. Also fixed some C99 infinite loop declarations.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@670 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 20:21:17 +00:00
hrydgard
e4785df7a2
Ban compression of Wii images until it has been tested. All sorts of minor cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@669 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 19:10:56 +00:00
nakeee
d4711a605f
test for x11 and xxf86vm
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@666 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 17:47:51 +00:00
fires.gc
55867c169a
update to vs2008
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@664 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 17:09:29 +00:00
Sonicadvance1
b91a8ef455
Removed libcwiid from the WiiMote plugin. I will rewrite it later once Wii actually works using low level Bluetooth lib since Bluetooth has a STANDARD LIBRARY
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@655 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 06:31:03 +00:00
Shawn Hoffman
6312ccbc30
completed the iso directory path chooser. changed a ini variable name so it is more to sonic's liking, and corrected an #ifndef
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@654 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 00:27:50 +00:00
Maarten ter Huurne
5282ba6e29
Append instead of override LIBS.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@652 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 23:44:26 +00:00
Sonicadvance1
1a27044b0a
Added language select so it actually works. Games that don't have the available language falls back to English from what I see. The checksum isn't checked in the games? Also started added Wiimote usage in Linux, doesn't do anything since the plugin receives NOTHING in Linux for some reason. I blame Masken because I can
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@645 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 21:13:34 +00:00
donkopunchstania
17cff80f2b
BIOS sets video mode from emulator configuration. Fixed iteration in DX VShaderCache::Cleanup.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@644 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 20:55:01 +00:00
fires.gc
d8f8167613
removed wtl from padsimple
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changed color for compressed images
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@643 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 18:25:15 +00:00
Shawn Hoffman
9b78547a05
fix padsimple vcproj
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@642 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 17:58:03 +00:00
nakeee
da4a384b11
Started working on the look of the padsimple config dialog
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@641 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 16:14:12 +00:00
Shawn Hoffman
0400d044ec
some small adjustments to the ogl and padsimple wxw code. Really need to find a way to get keyboard input after clicking a wxButton...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@640 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 14:18:55 +00:00
nakeee
385e3276bb
Start of converting the plugin to use wxwindows
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still not working
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@638 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 09:28:37 +00:00
Maarten ter Huurne
93afa3c5bb
Use single quotes instead of double quotes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@629 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 00:26:21 +00:00
Maarten ter Huurne
148fd7b96e
Do not forget to append the LINKFLAGS. Replaced "-framework name" with "-Wl,-framework,name" because the space inside the option seems to confuse SCons.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@626 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 00:11:33 +00:00
Maarten ter Huurne
31f1fabbac
Append to LIBS instead of overriding. Fixes build problems on Mac OS X.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@622 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 23:36:16 +00:00
Maarten ter Huurne
e8a14fc949
Fixed compile warning when compiling with SDL support.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@618 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 23:27:42 +00:00
Maarten ter Huurne
bbf7377544
Removed unused field "m_szName". Added virtual destructor.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@617 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 23:25:29 +00:00
hrydgard
0ffc909969
Fix random memory overwrite bug in DSP plugin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@616 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 22:49:09 +00:00
hrydgard
cca92d4e38
constification, code style, changed vector<FileInfo*> to vector<FileInfo> for less allocs and more speed in debug mode
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@611 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 20:35:44 +00:00
John Peterson
a0eb4ad055
I fixed the SSBM and Baten music, I think. This also fixes the Baten hangings so you can continue after meeting the first party member (Xelha). I hope I didn't break any other games by these changes. - If you think these changes are unpretty feel free to make them prettier.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@609 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 12:07:34 +00:00
nakeee
dbc5a154b6
Panic when failing to create Renderer in the opengl plugin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@607 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 09:17:28 +00:00
nakeee
420e304d2c
fix compilation on linux, I wonder how it worked before
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@605 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 07:25:57 +00:00
nakeee
e0291e735c
cleaned up SConscripts
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@602 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-21 19:54:29 +00:00
hrydgard
5c6407b805
Set some stray WarnAsError=false
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@601 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-21 18:15:59 +00:00
masken
025f97e156
Wiimote: first attempt at calculating IR data from mouse pointer.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@600 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-21 16:38:12 +00:00
XTra.KrazzY
0f4d04f4fb
Fixed DX9's 16 and 24 bit comparisons.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@593 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-21 10:21:37 +00:00
nakeee
3e2419776f
fixed scons=parsing
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@591 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 22:06:22 +00:00
Sonicadvance1
720efb825d
Linux: I made Sconscript call wx-config inside of the main SConstruct, added a nowx argument, Made the filesystemviewer use the correct struct and fixed a silly scissor error that was made
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@589 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 17:31:54 +00:00
masken
66011849cd
Wiimote: Ignored faulty L2CAP packets, allowing libogc's demo to run unaltered. Found raw data representing pointing to the screen.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@588 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 15:34:20 +00:00
XTra.KrazzY
ae948f1a23
Added point size emulation to DX9
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@587 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 15:04:02 +00:00
XTra.KrazzY
7c3f715f19
More fog emulation groundwork both in OpenGL and DX9. Needs more fog format researching.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@586 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 14:43:10 +00:00
XTra.KrazzY
a5488ccf58
Initial steps towards fog emulation in DX9
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@585 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 14:29:30 +00:00
daco65
07421b08eb
i tought i renamed the wiimote dll for every kind of build,guess i was wrong
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@569 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-18 01:08:41 +00:00
hrydgard
cb90e61368
Large blob code cleanup. Compressed ISO ("gcz") support reactivated. Beginnings of raw drive reading code. Deprecate file mapping in an ugly way.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@566 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 23:25:35 +00:00
Laurence Muller
2cd7acfaee
Minor fix for Plugin_DSP_LLE.
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Fixes win32 debug build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@565 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 22:39:30 +00:00
Sonicadvance1
bb248a43de
Linux: Makes keyboard state save/loading work. I put it in the GL plugin so it can be used even if multiple pad plugins are used
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@564 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 21:21:24 +00:00
Sonicadvance1
bb685d4fb4
Fix padsimple to work
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@563 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 17:00:53 +00:00
fires.gc
f198d550bc
fix for small memory leaks
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@562 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 08:40:52 +00:00
nakeee
e4ca998ff8
few warning fixes
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@545 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 20:24:34 +00:00
nakeee
0f4c4b6e1c
SConscript made all the rest of env.Copy into env.Clone
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@542 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 16:50:09 +00:00
nakeee
d36844799b
more linux cleanup for lle
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@541 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 16:40:40 +00:00
nakeee
4de10e2d94
make LLE "work" on linux
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also with XK's patch to fix LLE save state
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@539 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 13:53:11 +00:00
nakeee
2ab92c9222
dsp hle: fixed stupid mistake of misread function name:( thanks XK
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@536 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 09:50:20 +00:00
nakeee
d96d93b7fa
dsp hle: removed the code of ddldebugger
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@535 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 09:15:17 +00:00
nakeee
cdff58ce40
copied the DllDebugger function from the LLE code to solve missing symbols on linux.
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Please check on windows to make sure it works.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@533 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 08:16:20 +00:00
masken
eafd38f6fb
Fixed DebugFast versions of PadSimple and DSP HLE plugins.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@531 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-15 21:38:23 +00:00
fires.gc
ace5bb5f4b
fixed filenames and descriptions of the DSP HLE plugin (affects debug fast version)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@529 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-15 21:34:40 +00:00
hrydgard
7a8d4a1987
Defend against bad parameters for HLE_Printf, early out in symboldb, misc
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@520 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 18:15:53 +00:00
Sonicadvance1
b0aaac3890
Should fix about box in Windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@519 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 17:40:21 +00:00
masken
f75fafc1ce
Moved all relevant code into the Wiimote plugin.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@518 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 17:11:15 +00:00
Shawn Hoffman
de9b103524
reversion
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@517 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 16:33:28 +00:00
daco65
f07b75dc09
some patches done by F|res & OmegaDox
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@512 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 15:09:03 +00:00