Lioncash
2ff44b5a66
Merge pull request #766 from lioncash/structs
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Core: Get rid of C-style struct typedefs
2014-08-09 23:35:11 -04:00
Lioncash
11f730fd1e
Core: Get rid of C-style struct typedefs
2014-08-09 21:58:08 -04:00
Lioncash
a899d2b5dd
Merge pull request #763 from lioncash/ar
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Core: Get rid of function prototypes in ActionReplay.cpp
2014-08-09 21:05:08 -04:00
Lioncash
7e2673c215
Merge pull request #765 from lioncash/memfn
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Core: Get rid of calls to mem_fn in thread instantiations
2014-08-09 20:19:07 -04:00
Lioncash
6faed31a44
Core: Get rid of calls to mem_fn in thread instantiations
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These are not necessary for the same behavior.
2014-08-09 12:46:05 -04:00
Lioncash
e266635f40
Merge pull request #740 from lioncash/host
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Core: Kill off a few Host interface functions.
2014-08-09 00:50:14 -04:00
Lioncash
907e0d094f
Merge pull request #759 from lioncash/leaks
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Core: Fix two more potential memory leaks within IOdarwin.mm
2014-08-09 00:47:22 -04:00
Lioncash
5fb0090fcf
Core: Get rid of function prototypes in ActionReplay.cpp
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Also marked said functions static
2014-08-09 00:19:03 -04:00
Lioncash
dc2bc621a4
GLX: Remove all Host_GetRenderWindowSize calls.
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Also remove x, y, width and height from the GLInterface, since it's only
used in GLX, which no longer uses them
2014-08-08 19:21:45 -04:00
Lioncash
7692f5a5ce
AGL: Remove the call to Host_GetRenderWindowSize().
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Just uses platform-specific ways to do the same thing.
2014-08-08 19:21:43 -04:00
Lioncash
df67a18c42
WGL: Get rid of the use of the Host_GetRenderWindowSize() call.
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Just use the Windows API to accomplish the same thing (this is what is done in Update()).
This makes the backing window handle the correct data-type for Windows for easier use in function calls.
2014-08-08 19:21:42 -04:00
Lioncash
2b341bb267
D3D: Remove an unnecessary call to Host_GetRenderWindowSize()
2014-08-08 19:21:41 -04:00
Lioncash
7bf82f1989
Core: Kill off Host_UpdateLogDisplay()
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This was actually never used as far as I can tell. There was no wx event handling done whatsoever for the global ID, So this is basically a dead function.
2014-08-08 19:21:40 -04:00
Lioncash
a0a533d3a3
UnitTests: Get rid of now-nonexistent Host_GetInstance() within StubHost
2014-08-08 19:21:39 -04:00
Lioncash
d4eb0684f7
Core: Kill off Host_UpdateBreakPointView()
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Uses wxWidgets event propagation to the parent window which then appropriately handles the breakpoint list updating.
2014-08-08 19:21:29 -04:00
lioncash
47274ab992
Core: Fix two more potential memory leaks within IOdarwin.mm
2014-08-08 13:14:18 -04:00
Pierre Bourdon
b38022df43
Merge pull request #750 from lioncash/leak
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Core: Fix a leak on OSX that could occur in IOdarwin.mm
2014-08-07 09:56:36 -07:00
Dolphin Bot
8cfbbb357e
Merge pull request #756 from magcius/remove-unused
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VideoBackendBase: Remove unused stub Initialize implementation
2014-08-07 04:48:10 +02:00
Lioncash
e0c5e05805
Merge pull request #755 from magcius/clean-up-nogui
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Allow building MainNoGUI and MainGUI simultaneously
2014-08-06 22:39:57 -04:00
Ryan Houdek
88934fdef8
Merge pull request #751 from FioraAeterna/fixsignext
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JIT64: correctly sign-extend immediate RC values
2014-08-06 20:50:35 -05:00
Jasper St. Pierre
b84fd718a7
CMakeLists: Try to fix the X11 detection on OS X
2014-08-06 21:38:57 -04:00
Jasper St. Pierre
cd641bd0e3
DolphinWX: Allow building both GUI and NoGUI at the same time
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Restructure our build system so we have multiple targets. Right now we
only build MainNoGUI if we are using X11, since that's the only truly
supported backend: the OS X code actually doesn't compile, according to
comments made on IRC.
2014-08-06 21:38:57 -04:00
Jasper St. Pierre
2b8a476a05
X11Utils: Don't depend on wx
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We want to have two build targets: Main and MainNoGUI, and this code
will be linked against in both cases, so the ifdef isn't enough for
this case.
Just append to a vector of strings, and then convert it after the fact.
2014-08-06 21:38:47 -04:00
Jasper St. Pierre
c54fef5496
VideoBackendBase: Remove unused stub Initialize implementation
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Both D3D and OGL have their own overrides, so this isn't used.
2014-08-06 21:35:52 -04:00
Lioncash
601a406e95
Merge pull request #609 from Tilka/fix_warnings
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Fix more warnings from #579
2014-08-06 21:30:41 -04:00
Tillmann Karras
f927af20f2
Fix more warnings from #579
2014-08-07 03:24:42 +02:00
Lioncash
470bfc9b0b
Merge pull request #752 from magcius/remove-bootleg-events
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X11Utils: Remove unneeded SendButtonEvent / SendKeyEvent utilities
2014-08-06 16:37:11 -04:00
Jasper St. Pierre
354f223f77
X11Utils: Remove unneeded SendButtonEvent / SendKeyEvent utilities
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This was used to send fake button or key events to every backend to
implement freelook. When I ported these to be based on wx events in
commit 5248211
, I didn't realize that these were now unused, so I didn't
remove them. Do that now.
2014-08-06 15:07:25 -04:00
Fiora
047cf23f51
JIT64: correctly sign-extend immediate RC values
2014-08-06 14:21:56 -04:00
lioncash
f21d50e104
Core: Fix a leak on OSX that could occur in IOdarwin.mm
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If a bluetooth connection isn't able to be opened with a Wiimote, then a memory leak would occur as we don't release cbt
2014-08-06 12:34:40 -04:00
Tony Wasserka
cb178679f1
Merge pull request #737 from neobrain/master
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Restore Wayland compatibility.
2014-08-06 09:02:20 +02:00
Lioncash
62cc22ac11
Merge pull request #744 from lioncash/unused-file
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Core: Remove unused file DSPJitUtil.h
2014-08-05 23:59:22 -04:00
Lioncash
42354035e2
Core: Remove unused file DSPJitUtil.h
2014-08-05 23:55:34 -04:00
Lioncash
95f15ac313
Merge pull request #743 from RolandMunsil/fix-ar-code-warning
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Fix "bad wxCheckListBox index" warning when trying to create AR Code
2014-08-05 23:46:39 -04:00
RolandMunsil
b94069b5af
Update ISOProperties.cpp
2014-08-05 20:45:18 -07:00
Lioncash
5e50d8fa0d
Merge pull request #742 from RachelBryk/stop-panicking
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Don't spam PanicAlerts on wii save exports.
2014-08-05 23:36:52 -04:00
Rachel Bryk
71ce63f819
Don't spam PanicAlerts on wii save exports.
2014-08-05 23:34:03 -04:00
RolandMunsil
b0fc4b6ac9
Fix "bad wxCheckListBox index" warning when trying to create AR Code
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Fixes issue
[7060](https://code.google.com/p/dolphin-emu/issues/detail?id=7060 )
2014-08-05 20:07:23 -07:00
Lioncash
6eb032a1ae
Merge pull request #741 from RachelBryk/decimal-count
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Give file count in decimal rather than hex when exporting all wii saves.
2014-08-05 22:45:15 -04:00
Rachel Bryk
9bd28aa6d1
Give file count in decimal rather than hex when exporting all wii saves.
2014-08-05 22:43:34 -04:00
Tony Wasserka
90d5e31731
Merge pull request #738 from lioncash/i18n
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DolphinWX: Make the software renderer text translateable
2014-08-05 11:07:04 +02:00
Lioncash
e1701951b2
Merge pull request #739 from delroth/vertex-loader-fix
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VertexLoader: do not prepare for vertices if we need to skip them
Fixes issue [7542](https://code.google.com/p/dolphin-emu/issues/detail?id=7542 )
2014-08-04 23:51:59 -04:00
Pierre Bourdon
16f180524c
VertexLoader: do not prepare for vertices if we need to skip them
2014-08-04 20:47:02 -07:00
Pierre Bourdon
b7d4481081
Merge pull request #736 from FioraAeterna/fixdirt
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JIT: Don't assume the reserved bits in GQRs are zero
2014-08-04 20:32:08 -07:00
Pierre Bourdon
b6dac8f0b1
Merge pull request #731 from FioraAeterna/fixquanttable
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Fix quant/dequant table bug
2014-08-04 20:29:54 -07:00
Lioncash
7e083f39be
DolphinWX: Make the software renderer text translateable
2014-08-04 21:36:08 -04:00
Fiora
133e04541a
JIT: Don't assume the reserved bits in GQRs are zero
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While the unused bits in the GQR SPR are probably not supposed to be set, some
games set them anyways (e.g. Dirt 2), which broke the JIT code.
2014-08-04 14:22:00 -04:00
Tony Wasserka
fa5588e103
UnitTests: Disable VertexLoader tests if EGL is enabled.
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Interface design issues prevent this test from linking correctly. Until this issue is resolved, we'll disable the tests for now.
2014-08-04 18:40:39 +02:00
Tony Wasserka
0d989ea82b
Restore Wayland compatibility.
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It was broken by e15ec56bf0
because it wasn't deemed important. However chances are people will eventually start using Dolphin on that configuration, so we shouldn't frivolously drop compatibility without good reason.
2014-08-04 18:26:03 +02:00
Fiora
c9be85b079
Fix quant/dequant table bug
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1<<31 is not 2^31 because 1 is a signed int in C; this bug affected both the
JIT and interpreter quantized store implementations, though I don't know if
any games were actually affected.
2014-08-04 10:08:42 -04:00