Scott Mansell
008386fc7f
Just a minor cleanup. Totally not the cause of random FifoCi failures.
...
This 'absolutely not' a read of uninitialized memory is '100% not'
the cause of our non-deterministic behavior on the Intel NUC.
If there was a such an error, it would show up on all FifoCi
backends equally. This is 'probably' unrelated to the fact that
the Intel NUC is the only fifoci runner not running under virtualization.
2015-11-04 23:23:35 +13:00
Scott Mansell
05b06b7a21
Merge pull request #3227 from Tilka/sizeof
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OGL: don't hardcode buffer sizes
2015-11-04 14:35:23 +13:00
Tillmann Karras
39313152ba
OGL: use StringFromFormat where appropriate
2015-11-04 01:56:02 +01:00
Scott Mansell
e161e714c7
Merge pull request #3226 from Tilka/shadergen
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VideoCommon: return code/uid from shader gens
2015-11-04 13:42:49 +13:00
Lioncash
9cc4cffa1d
Merge pull request #3228 from Tilka/typedef
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GLExtensions: remove duplicate typedefs
2015-11-03 19:24:10 -05:00
Tillmann Karras
bc38892db7
DriverDetails: remove BUG_BROKENINFOLOG leftovers
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It was removed in 9618738278
.
2015-11-03 18:50:44 +01:00
Tillmann Karras
32cdd31200
GLExtensions: remove duplicate typedefs
2015-11-03 17:50:41 +01:00
Tillmann Karras
71d1eb3c31
VideoCommon: return code/uid from shader gens
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rather than passing in non-const references
2015-11-03 14:40:23 +01:00
Ryan Houdek
c04358fbe2
Merge pull request #3222 from Tilka/vertexmanagerbase
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VideoCommon: rename VertexManager to VertexManagerBase
2015-11-03 08:34:30 -05:00
Markus Wick
3de1ec384a
Merge pull request #3223 from JosJuice/qt-international
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DolphinQt: Add international flag to Resources
2015-11-03 10:24:36 +01:00
Sintendo
c4b56f06f9
Fix a few typos
2015-11-02 21:17:43 +01:00
JosJuice
bef3feba6f
DolphinQt: Add international flag to Resources
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It exists since 93e46631
.
2015-11-02 16:06:27 +01:00
Tillmann Karras
a656c05be2
VertexManagerBase: fix indentation
2015-11-02 11:53:54 +01:00
Tillmann Karras
c52c73f762
VideoCommon: VertexManager -> VertexManagerBase
...
It may be a bit weird to see calls to static functions in
VertexManagerBase now, but at least it's easier to see what's going on.
2015-11-02 11:53:54 +01:00
Pierre Bourdon
89f6451513
Merge pull request #3218 from Tilka/components
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VideoCommon: flush vertex manager if components change
2015-11-02 11:41:43 +01:00
shuffle2
baf438fc9f
Merge pull request #3213 from phire/bitfield
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Bitfield: Add .natvis for easier debugging of BitFields in Visual Studio
2015-11-01 23:06:21 -08:00
Scott Mansell
0245b1219b
Correct capitalization of 'Visual Studio'
2015-11-02 17:12:09 +13:00
Tillmann Karras
983978ee66
VideoCommon: flush vertex manager if components change
2015-11-01 22:39:31 +01:00
Pierre Bourdon
839dd2cd9d
Merge pull request #3219 from JosJuice/5.0-stable-fixes
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Various fixes from the abandoned 5.0 stable
2015-11-01 21:09:18 +01:00
JosJuice
6dce8b4deb
DiscScrubber: Add another nullptr check
2015-11-01 20:30:49 +01:00
JosJuice
61c8ce2711
Fix GC software crashing at boot if no disc is inserted
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Same fix as 0b44d7c
, plus a way to skip loading the apploader
just like EmulatedBS2_Wii has been able to do for a long time.
2015-11-01 20:29:48 +01:00
Scott Mansell
2ccd5a5928
Bitfield: Add BSD license to match BitField.h
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Also, fix typo.
2015-11-01 18:01:51 +13:00
Anthony Serna
013d55227b
[DolphinWX] Added warning to Wii disc compression
2015-10-31 12:08:14 -07:00
Pierre Bourdon
31f21057d9
DolphinWX: Remove the dolphin-emulator.com check.
...
This check is not useful anymore since that website is not running their own
buildbots anymore. It's also trivially bypassable -- it just happened to work
when the builds were fully automated over there.
2015-10-30 22:14:19 +01:00
Scott Mansell
f0e5232fe0
Bitfield: And then mess things up again by handling signed fields.
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This is way more messy than it should be.
2015-10-30 14:05:14 +13:00
Scott Mansell
9125ab8304
BitField: Clean .natvis up slightly by using CDATA.
2015-10-30 14:04:40 +13:00
Scott Mansell
bfac1c73f0
Bitfield: Add .natvis for easier debugging in Visual Studio
2015-10-30 12:30:22 +13:00
Tillmann Karras
7066689131
ShaderCaches: remove unneeded typedefs
2015-10-29 14:43:05 +01:00
Tillmann Karras
f9512ece77
OGL/ProgramShaderCache: small cleanup
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Drop an unused function and privatize the cash, er, I mean cache.
2015-10-29 13:51:25 +01:00
Scott Mansell
9154347f5b
Merge pull request #3187 from lioncash/accum
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FifoAnalyzer: Replace loop with std::accumulate
2015-10-29 10:30:38 +13:00
Scott Mansell
1984416df4
Merge pull request #3186 from lioncash/dsp
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DSPJitRegCache: Minor changes
2015-10-29 10:29:26 +13:00
Lioncash
e76b1f2d56
Merge pull request #3170 from spxtr/pipes
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Implemented GC Controller inputs via named pipes.
2015-10-28 16:39:57 -04:00
Scott Mansell
09b27e854c
Merge pull request #3201 from Tilka/swizzle
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VertexLoaderX64: optimize more color swizzles
2015-10-29 09:39:09 +13:00
Scott Mansell
44a40642f3
Merge pull request #2704 from RisingFog/frameadvancehold
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Add Frame Advance Hold Hotkey Functionality
2015-10-28 15:31:03 +13:00
Tillmann Karras
b0d5b4483e
VertexLoaderX64: optimize more color swizzles
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Based on https://gist.github.com/rygorous/c5dba8c6c75bc83aa4ae , but with
a small tweak and a somewhat related change for the 565 case.
2015-10-25 14:51:07 +01:00
Scott Mansell
bd20dd3962
Merge pull request #3188 from lioncash/texcache
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TextureCacheBase: Change CacheLinesPerRow to BytesPerRow
2015-10-25 17:46:43 +13:00
Lioncash
7a6ff8a95b
DSPJitRegCache: Make the allocation array part of the DSPJitRegCache class
2015-10-24 23:36:18 -04:00
Lioncash
6b297ebcff
DSPRegCache: Class access level formatting
2015-10-24 23:32:12 -04:00
spxtr
d9d6cf8eda
GC controller input using named pipes
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Currently only works on unix, but can be extended to other systems. Can
also be extended to do wiimotes.
Searches the Pipes folder for readable named pipes and creates a dolphin
input device out of them. Send controller inputs to the game by writing
to the file. Commands are described in Pipes.h.
2015-10-24 20:20:03 -07:00
Lioncash
fe10a20be1
Merge pull request #3195 from lioncash/android
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Arm64Emitter: Minor changes
2015-10-24 12:06:53 -04:00
Sepalani
6b662280a9
MemoryCheckDlg: Fix event buttons
2015-10-23 20:37:29 +02:00
Scott Mansell
4c5c33c514
VertexShader: Remove 'special case' that has been disabled forever.
2015-10-23 19:02:51 +13:00
Lioncash
2630752ffe
Arm64Emitter: Get rid of a pointer cast
2015-10-22 15:32:11 -04:00
Lioncash
018c85c248
Arm64Emitter: Mark trivial functions as constexpr
2015-10-22 15:22:38 -04:00
Tillmann Karras
33784456a5
VertexLoaderTester: drop superfluous newlines
2015-10-22 16:31:02 +02:00
Tillmann Karras
2a58802c00
VertexLoaderManager: symbolize magic constant
2015-10-22 16:31:02 +02:00
Tillmann Karras
d80124ab59
VertexLoaderX64: optimize 4444 color conversion
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https://gist.github.com/rygorous/75133a50c60f9243366e
2015-10-22 16:30:56 +02:00
Lioncash
c28e3affc5
TextureCacheBase: Change CacheLinesPerRow to BytesPerRow
2015-10-22 08:14:43 -04:00
Lioncash
f696b323c0
WII_IPC_HLE: Remove unused typedef
2015-10-21 13:43:22 -04:00
Lioncash
695ffefef7
FifoAnalyzer: Replace loop with std::accumulate
2015-10-19 10:29:00 -04:00