VertexLoaderManager: symbolize magic constant
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@ -71,7 +71,7 @@ void UpdateVertexArrayPointers()
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for (int i = 0; i < 12; i++)
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{
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// Only update the array base if the vertex description states we are going to use it.
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if (g_main_cp_state.vtx_desc.GetVertexArrayStatus(i) >= 0x2)
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if (g_main_cp_state.vtx_desc.GetVertexArrayStatus(i) & MASK_INDEXED)
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cached_arraybases[i] = Memory::GetPointer(g_main_cp_state.array_bases[i]);
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}
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