Merge pull request #2421 from Tilka/jit_stuff

Jit64: fixes + less code
This commit is contained in:
Ryan Houdek 2015-05-25 23:08:24 -04:00
commit 7c04c76a26
9 changed files with 148 additions and 346 deletions

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@ -1775,6 +1775,8 @@ void XEmitter::PMOVZXDQ(X64Reg dest, OpArg arg) {WriteSSE41Op(0x66, 0x3835, dest
void XEmitter::PBLENDVB(X64Reg dest, OpArg arg) {WriteSSE41Op(0x66, 0x3810, dest, arg);}
void XEmitter::BLENDVPS(X64Reg dest, OpArg arg) {WriteSSE41Op(0x66, 0x3814, dest, arg);}
void XEmitter::BLENDVPD(X64Reg dest, OpArg arg) {WriteSSE41Op(0x66, 0x3815, dest, arg);}
void XEmitter::BLENDPS(X64Reg dest, OpArg arg, u8 blend) {WriteSSE41Op(0x66, 0x3A0C, dest, arg, 1); Write8(blend);}
void XEmitter::BLENDPD(X64Reg dest, OpArg arg, u8 blend) {WriteSSE41Op(0x66, 0x3A0D, dest, arg, 1); Write8(blend);}
void XEmitter::PAND(X64Reg dest, OpArg arg) {WriteSSEOp(0x66, 0xDB, dest, arg);}
void XEmitter::PANDN(X64Reg dest, OpArg arg) {WriteSSEOp(0x66, 0xDF, dest, arg);}

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@ -789,10 +789,12 @@ public:
void PMOVZXWQ(X64Reg dest, OpArg arg);
void PMOVZXDQ(X64Reg dest, OpArg arg);
// SSE4: variable blend instructions (xmm0 implicit argument)
// SSE4: blend instructions
void PBLENDVB(X64Reg dest, OpArg arg);
void BLENDVPS(X64Reg dest, OpArg arg);
void BLENDVPD(X64Reg dest, OpArg arg);
void BLENDPS(X64Reg dest, OpArg arg, u8 blend);
void BLENDPD(X64Reg dest, OpArg arg, u8 blend);
// AVX
void VADDSD(X64Reg regOp1, X64Reg regOp2, OpArg arg);

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@ -330,7 +330,7 @@ static GekkoOPTemplate table63[] =
{72, Interpreter::fmrx, {"fmrx", OPTYPE_DOUBLEFP, FL_INOUT_FLOAT_D | FL_IN_FLOAT_B | FL_RC_BIT_F | FL_USE_FPU, 1, 0, 0, 0}},
{136, Interpreter::fnabsx, {"fnabsx", OPTYPE_DOUBLEFP, FL_INOUT_FLOAT_D | FL_IN_FLOAT_B | FL_RC_BIT_F | FL_USE_FPU, 1, 0, 0, 0}},
{40, Interpreter::fnegx, {"fnegx", OPTYPE_DOUBLEFP, FL_INOUT_FLOAT_D | FL_IN_FLOAT_B | FL_RC_BIT_F | FL_USE_FPU, 1, 0, 0, 0}},
{12, Interpreter::frspx, {"frspx", OPTYPE_DOUBLEFP, FL_INOUT_FLOAT_D | FL_IN_FLOAT_B | FL_RC_BIT_F | FL_USE_FPU | FL_SET_FPRF, 1, 0, 0, 0}},
{12, Interpreter::frspx, {"frspx", OPTYPE_DOUBLEFP, FL_OUT_FLOAT_D | FL_IN_FLOAT_B | FL_RC_BIT_F | FL_USE_FPU | FL_SET_FPRF, 1, 0, 0, 0}},
{64, Interpreter::mcrfs, {"mcrfs", OPTYPE_SYSTEMFP, FL_SET_CRn | FL_USE_FPU | FL_READ_FPRF, 1, 0, 0, 0}},
{583, Interpreter::mffsx, {"mffsx", OPTYPE_SYSTEMFP, FL_RC_BIT_F | FL_INOUT_FLOAT_D | FL_USE_FPU | FL_READ_FPRF, 1, 0, 0, 0}},

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@ -137,13 +137,11 @@ public:
void MultiplyImmediate(u32 imm, int a, int d, bool overflow);
void tri_op(int d, int a, int b, bool reversible, void (XEmitter::*avxOp)(Gen::X64Reg, Gen::X64Reg, Gen::OpArg),
void (Gen::XEmitter::*sseOp)(Gen::X64Reg, Gen::OpArg), UGeckoInstruction inst, bool roundRHS = false);
typedef u32 (*Operation)(u32 a, u32 b);
void regimmop(int d, int a, bool binary, u32 value, Operation doop, void (Gen::XEmitter::*op)(int, const Gen::OpArg&, const Gen::OpArg&),
bool Rc = false, bool carry = false);
void fp_tri_op(int d, int a, int b, bool reversible, bool single, void (Gen::XEmitter::*avxOp)(Gen::X64Reg, Gen::X64Reg, Gen::OpArg),
void (Gen::XEmitter::*sseOp)(Gen::X64Reg, Gen::OpArg), UGeckoInstruction inst, bool packed = false, bool roundRHS = false);
void (Gen::XEmitter::*sseOp)(Gen::X64Reg, Gen::OpArg), bool packed = false, bool roundRHS = false);
void FloatCompare(UGeckoInstruction inst, bool upper = false);
// OPCODES
@ -193,12 +191,8 @@ public:
void reg_imm(UGeckoInstruction inst);
void ps_sel(UGeckoInstruction inst);
void ps_mr(UGeckoInstruction inst);
void ps_sign(UGeckoInstruction inst); //aggregate
void ps_arith(UGeckoInstruction inst); //aggregate
void ps_mergeXX(UGeckoInstruction inst);
void ps_maddXX(UGeckoInstruction inst);
void ps_res(UGeckoInstruction inst);
void ps_rsqrte(UGeckoInstruction inst);
void ps_sum(UGeckoInstruction inst);

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@ -102,9 +102,9 @@ static GekkoOPTemplate table4[] =
{ //SUBOP10
{0, &Jit64::ps_cmpXX}, // ps_cmpu0
{32, &Jit64::ps_cmpXX}, // ps_cmpo0
{40, &Jit64::ps_sign}, // ps_neg
{136, &Jit64::ps_sign}, // ps_nabs
{264, &Jit64::ps_sign}, // ps_abs
{40, &Jit64::fsign}, // ps_neg
{136, &Jit64::fsign}, // ps_nabs
{264, &Jit64::fsign}, // ps_abs
{64, &Jit64::ps_cmpXX}, // ps_cmpu1
{72, &Jit64::ps_mr}, // ps_mr
{96, &Jit64::ps_cmpXX}, // ps_cmpo1
@ -122,19 +122,19 @@ static GekkoOPTemplate table4_2[] =
{11, &Jit64::ps_sum}, // ps_sum1
{12, &Jit64::ps_muls}, // ps_muls0
{13, &Jit64::ps_muls}, // ps_muls1
{14, &Jit64::ps_maddXX}, // ps_madds0
{15, &Jit64::ps_maddXX}, // ps_madds1
{18, &Jit64::ps_arith}, // ps_div
{20, &Jit64::ps_arith}, // ps_sub
{21, &Jit64::ps_arith}, // ps_add
{23, &Jit64::ps_sel}, // ps_sel
{14, &Jit64::fmaddXX}, // ps_madds0
{15, &Jit64::fmaddXX}, // ps_madds1
{18, &Jit64::fp_arith}, // ps_div
{20, &Jit64::fp_arith}, // ps_sub
{21, &Jit64::fp_arith}, // ps_add
{23, &Jit64::fselx}, // ps_sel
{24, &Jit64::ps_res}, // ps_res
{25, &Jit64::ps_arith}, // ps_mul
{25, &Jit64::fp_arith}, // ps_mul
{26, &Jit64::ps_rsqrte}, // ps_rsqrte
{28, &Jit64::ps_maddXX}, // ps_msub
{29, &Jit64::ps_maddXX}, // ps_madd
{30, &Jit64::ps_maddXX}, // ps_nmsub
{31, &Jit64::ps_maddXX}, // ps_nmadd
{28, &Jit64::fmaddXX}, // ps_msub
{29, &Jit64::fmaddXX}, // ps_madd
{30, &Jit64::fmaddXX}, // ps_nmsub
{31, &Jit64::fmaddXX}, // ps_nmadd
};

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@ -13,10 +13,11 @@ using namespace Gen;
static const u64 GC_ALIGNED16(psSignBits[2]) = {0x8000000000000000ULL, 0x0000000000000000ULL};
static const u64 GC_ALIGNED16(psSignBits2[2]) = {0x8000000000000000ULL, 0x8000000000000000ULL};
static const u64 GC_ALIGNED16(psAbsMask[2]) = {0x7FFFFFFFFFFFFFFFULL, 0xFFFFFFFFFFFFFFFFULL};
static const u64 GC_ALIGNED16(psAbsMask2[2]) = {0x7FFFFFFFFFFFFFFFULL, 0x7FFFFFFFFFFFFFFFULL};
static const double GC_ALIGNED16(half_qnan_and_s32_max[2]) = {0x7FFFFFFF, -0x80000};
void Jit64::fp_tri_op(int d, int a, int b, bool reversible, bool single, void (XEmitter::*avxOp)(X64Reg, X64Reg, OpArg),
void (XEmitter::*sseOp)(X64Reg, OpArg), UGeckoInstruction inst, bool packed, bool roundRHS)
void (XEmitter::*sseOp)(X64Reg, OpArg), bool packed, bool roundRHS)
{
fpr.Lock(d, a, b);
fpr.BindToRegister(d, d == a || d == b || !single);
@ -38,17 +39,7 @@ void Jit64::fp_tri_op(int d, int a, int b, bool reversible, bool single, void (X
avx_op(avxOp, sseOp, fpr.RX(d), fpr.R(a), fpr.R(b), packed, reversible);
}
if (single)
{
if (packed)
{
ForceSinglePrecisionP(fpr.RX(d), fpr.RX(d));
}
else
{
ForceSinglePrecisionS(fpr.RX(d), fpr.RX(d));
MOVDDUP(fpr.RX(d), fpr.R(d));
}
}
ForceSinglePrecision(fpr.RX(d), fpr.R(d), packed, true);
SetFPRFIfNeeded(fpr.RX(d));
fpr.UnlockAll();
}
@ -77,26 +68,29 @@ void Jit64::fp_arith(UGeckoInstruction inst)
int d = inst.FD;
int arg2 = inst.SUBOP5 == 25 ? c : b;
bool single = inst.OPCD == 59;
bool round_input = single && !jit->js.op->fprIsSingle[inst.FC];
bool single = inst.OPCD == 4 || inst.OPCD == 59;
// If both the inputs are known to have identical top and bottom halves, we can skip the MOVDDUP at the end by
// using packed arithmetic instead.
bool packed = single && jit->js.op->fprIsDuplicated[a] && jit->js.op->fprIsDuplicated[arg2];
bool packed = inst.OPCD == 4 || (inst.OPCD == 59 &&
jit->js.op->fprIsDuplicated[a] &&
jit->js.op->fprIsDuplicated[arg2]);
// Packed divides are slower than scalar divides on basically all x86, so this optimization isn't worth it in that case.
// Atoms (and a few really old CPUs) are also slower on packed operations than scalar ones.
if (inst.SUBOP5 == 18 || cpu_info.bAtom)
if (inst.OPCD == 59 && (inst.SUBOP5 == 18 || cpu_info.bAtom))
packed = false;
bool round_input = single && !jit->js.op->fprIsSingle[inst.FC];
switch (inst.SUBOP5)
{
case 18: fp_tri_op(d, a, b, false, single, packed ? &XEmitter::VDIVPD : &XEmitter::VDIVSD,
packed ? &XEmitter::DIVPD : &XEmitter::DIVSD, inst, packed); break;
packed ? &XEmitter::DIVPD : &XEmitter::DIVSD, packed); break;
case 20: fp_tri_op(d, a, b, false, single, packed ? &XEmitter::VSUBPD : &XEmitter::VSUBSD,
packed ? &XEmitter::SUBPD : &XEmitter::SUBSD, inst, packed); break;
packed ? &XEmitter::SUBPD : &XEmitter::SUBSD, packed); break;
case 21: fp_tri_op(d, a, b, true, single, packed ? &XEmitter::VADDPD : &XEmitter::VADDSD,
packed ? &XEmitter::ADDPD : &XEmitter::ADDSD, inst, packed); break;
packed ? &XEmitter::ADDPD : &XEmitter::ADDSD, packed); break;
case 25: fp_tri_op(d, a, c, true, single, packed ? &XEmitter::VMULPD : &XEmitter::VMULSD,
packed ? &XEmitter::MULPD : &XEmitter::MULSD, inst, packed, round_input); break;
packed ? &XEmitter::MULPD : &XEmitter::MULSD, packed, round_input); break;
default:
_assert_msg_(DYNA_REC, 0, "fp_arith WTF!!!");
}
@ -112,14 +106,39 @@ void Jit64::fmaddXX(UGeckoInstruction inst)
int b = inst.FB;
int c = inst.FC;
int d = inst.FD;
bool single = inst.OPCD == 59;
bool single = inst.OPCD == 4 || inst.OPCD == 59;
bool round_input = single && !jit->js.op->fprIsSingle[c];
bool packed = single && jit->js.op->fprIsDuplicated[a] && jit->js.op->fprIsDuplicated[b] && jit->js.op->fprIsDuplicated[c];
if (cpu_info.bAtom)
packed = false;
bool packed = inst.OPCD == 4 ||
(!cpu_info.bAtom && single &&
jit->js.op->fprIsDuplicated[a] &&
jit->js.op->fprIsDuplicated[b] &&
jit->js.op->fprIsDuplicated[c]);
fpr.Lock(a, b, c, d);
switch(inst.SUBOP5)
{
case 14:
MOVDDUP(XMM0, fpr.R(c));
if (round_input)
Force25BitPrecision(XMM0, R(XMM0), XMM1);
break;
case 15:
avx_op(&XEmitter::VSHUFPD, &XEmitter::SHUFPD, XMM0, fpr.R(c), fpr.R(c), 3);
if (round_input)
Force25BitPrecision(XMM0, R(XMM0), XMM1);
break;
default:
bool special = inst.SUBOP5 == 30 && (!cpu_info.bFMA || Core::g_want_determinism);
X64Reg tmp1 = special ? XMM1 : XMM0;
X64Reg tmp2 = special ? XMM0 : XMM1;
if (single && round_input)
Force25BitPrecision(tmp1, fpr.R(c), tmp2);
else
MOVAPD(tmp1, fpr.R(c));
break;
}
// While we don't know if any games are actually affected (replays seem to work with all the usual
// suspects for desyncing), netplay and other applications need absolute perfect determinism, so
// be extra careful and don't use FMA, even if in theory it might be okay.
@ -128,10 +147,6 @@ void Jit64::fmaddXX(UGeckoInstruction inst)
// instances on different computers giving identical results.
if (cpu_info.bFMA && !Core::g_want_determinism)
{
if (single && round_input)
Force25BitPrecision(XMM0, fpr.R(c), XMM1);
else
MOVAPD(XMM0, fpr.R(c));
// Statistics suggests b is a lot less likely to be unbound in practice, so
// if we have to pick one of a or b to bind, let's make it b.
fpr.BindToRegister(b, true, false);
@ -143,6 +158,8 @@ void Jit64::fmaddXX(UGeckoInstruction inst)
else
VFMSUB132SD(XMM0, fpr.RX(b), fpr.R(a));
break;
case 14: //madds0
case 15: //madds1
case 29: //madd
if (packed)
VFMADD132PD(XMM0, fpr.RX(b), fpr.R(a));
@ -169,11 +186,7 @@ void Jit64::fmaddXX(UGeckoInstruction inst)
}
else if (inst.SUBOP5 == 30) //nmsub
{
// nmsub is implemented a little differently ((b - a*c) instead of -(a*c - b)), so handle it separately
if (single && round_input)
Force25BitPrecision(XMM1, fpr.R(c), XMM0);
else
MOVAPD(XMM1, fpr.R(c));
// We implement nmsub a little differently ((b - a*c) instead of -(a*c - b)), so handle it separately.
MOVAPD(XMM0, fpr.R(b));
if (packed)
{
@ -188,16 +201,12 @@ void Jit64::fmaddXX(UGeckoInstruction inst)
}
else
{
if (single && round_input)
Force25BitPrecision(XMM0, fpr.R(c), XMM1);
else
MOVAPD(XMM0, fpr.R(c));
if (packed)
{
MULPD(XMM0, fpr.R(a));
if (inst.SUBOP5 == 28) //msub
SUBPD(XMM0, fpr.R(b));
else //(n)madd
else //(n)madd(s[01])
ADDPD(XMM0, fpr.R(b));
}
else
@ -215,21 +224,9 @@ void Jit64::fmaddXX(UGeckoInstruction inst)
fpr.BindToRegister(d, !single);
if (single)
{
if (packed)
{
ForceSinglePrecisionP(fpr.RX(d), XMM0);
}
else
{
ForceSinglePrecisionS(fpr.RX(d), XMM0);
MOVDDUP(fpr.RX(d), fpr.R(d));
}
}
ForceSinglePrecision(fpr.RX(d), R(XMM0), packed, true);
else
{
MOVSD(fpr.RX(d), R(XMM0));
}
SetFPRFIfNeeded(fpr.RX(d));
fpr.UnlockAll();
}
@ -242,23 +239,22 @@ void Jit64::fsign(UGeckoInstruction inst)
int d = inst.FD;
int b = inst.FB;
fpr.Lock(b, d);
fpr.BindToRegister(d);
bool packed = inst.OPCD == 4;
fpr.Lock(b, d);
OpArg src = fpr.R(b);
fpr.BindToRegister(d, false);
if (d != b)
MOVSD(fpr.RX(d), fpr.R(b));
switch (inst.SUBOP10)
{
case 40: // fnegx
// We can cheat and not worry about clobbering the top half by using masks
// that don't modify the top half.
PXOR(fpr.RX(d), M(psSignBits));
case 40: // neg
avx_op(&XEmitter::VPXOR, &XEmitter::PXOR, fpr.RX(d), src, M(packed ? psSignBits2 : psSignBits), packed);
break;
case 264: // fabsx
PAND(fpr.RX(d), M(psAbsMask));
case 136: // nabs
avx_op(&XEmitter::VPOR, &XEmitter::POR, fpr.RX(d), src, M(packed ? psSignBits2 : psSignBits), packed);
break;
case 136: // fnabs
POR(fpr.RX(d), M(psSignBits));
case 264: // abs
avx_op(&XEmitter::VPAND, &XEmitter::PAND, fpr.RX(d), src, M(packed ? psAbsMask2 : psAbsMask), packed);
break;
default:
PanicAlert("fsign bleh");
@ -278,13 +274,18 @@ void Jit64::fselx(UGeckoInstruction inst)
int b = inst.FB;
int c = inst.FC;
bool packed = inst.OPCD == 4; // ps_sel
fpr.Lock(a, b, c, d);
MOVAPD(XMM1, fpr.R(a));
PXOR(XMM0, R(XMM0));
// This condition is very tricky; there's only one right way to handle both the case of
// negative/positive zero and NaN properly.
// (a >= -0.0 ? c : b) transforms into (0 > a ? b : c), hence the NLE.
CMPSD(XMM0, R(XMM1), NLE);
if (packed)
CMPPD(XMM0, fpr.R(a), NLE);
else
CMPSD(XMM0, fpr.R(a), NLE);
if (cpu_info.bSSE4_1)
{
MOVAPD(XMM1, fpr.R(c));
@ -297,8 +298,12 @@ void Jit64::fselx(UGeckoInstruction inst)
PANDN(XMM1, fpr.R(c));
POR(XMM1, R(XMM0));
}
fpr.BindToRegister(d);
MOVSD(fpr.RX(d), R(XMM1));
fpr.BindToRegister(d, !packed);
if (packed)
MOVAPD(fpr.RX(d), R(XMM1));
else
MOVSD(fpr.RX(d), R(XMM1));
fpr.UnlockAll();
}
@ -490,13 +495,12 @@ void Jit64::frspx(UGeckoInstruction inst)
JITDISABLE(bJITFloatingPointOff);
int b = inst.FB;
int d = inst.FD;
bool packed = jit->js.op->fprIsDuplicated[b] && !cpu_info.bAtom;
fpr.Lock(b, d);
fpr.BindToRegister(d, d == b);
if (b != d)
MOVAPD(fpr.RX(d), fpr.R(b));
ForceSinglePrecisionS(fpr.RX(d), fpr.RX(d));
MOVDDUP(fpr.RX(d), fpr.R(d));
OpArg src = fpr.R(b);
fpr.BindToRegister(d, false);
ForceSinglePrecision(fpr.RX(d), src, packed, true);
SetFPRFIfNeeded(fpr.RX(d));
fpr.UnlockAll();
}

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@ -10,9 +10,6 @@
using namespace Gen;
static const u64 GC_ALIGNED16(psSignBits[2]) = {0x8000000000000000ULL, 0x8000000000000000ULL};
static const u64 GC_ALIGNED16(psAbsMask[2]) = {0x7FFFFFFFFFFFFFFFULL, 0x7FFFFFFFFFFFFFFFULL};
void Jit64::ps_mr(UGeckoInstruction inst)
{
INSTRUCTION_START
@ -28,123 +25,6 @@ void Jit64::ps_mr(UGeckoInstruction inst)
MOVAPD(fpr.RX(d), fpr.R(b));
}
void Jit64::ps_sel(UGeckoInstruction inst)
{
INSTRUCTION_START
JITDISABLE(bJITPairedOff);
FALLBACK_IF(inst.Rc);
int d = inst.FD;
int a = inst.FA;
int b = inst.FB;
int c = inst.FC;
fpr.Lock(a, b, c, d);
if (cpu_info.bSSE4_1)
{
PXOR(XMM0, R(XMM0));
CMPPD(XMM0, fpr.R(a), NLE);
MOVAPD(XMM1, fpr.R(c));
BLENDVPD(XMM1, fpr.R(b));
}
else
{
PXOR(XMM1, R(XMM1));
CMPPD(XMM1, fpr.R(a), NLE);
MOVAPD(XMM0, R(XMM1));
PAND(XMM1, fpr.R(b));
PANDN(XMM0, fpr.R(c));
POR(XMM1, R(XMM0));
}
fpr.BindToRegister(d, false);
MOVAPD(fpr.RX(d), R(XMM1));
fpr.UnlockAll();
}
void Jit64::ps_sign(UGeckoInstruction inst)
{
INSTRUCTION_START
JITDISABLE(bJITPairedOff);
FALLBACK_IF(inst.Rc);
int d = inst.FD;
int b = inst.FB;
fpr.Lock(d, b);
fpr.BindToRegister(d, d == b);
switch (inst.SUBOP10)
{
case 40: //neg
avx_op(&XEmitter::VPXOR, &XEmitter::PXOR, fpr.RX(d), fpr.R(b), M(psSignBits));
break;
case 136: //nabs
avx_op(&XEmitter::VPOR, &XEmitter::POR, fpr.RX(d), fpr.R(b), M(psSignBits));
break;
case 264: //abs
avx_op(&XEmitter::VPAND, &XEmitter::PAND, fpr.RX(d), fpr.R(b), M(psAbsMask));
break;
}
fpr.UnlockAll();
}
//There's still a little bit more optimization that can be squeezed out of this
void Jit64::tri_op(int d, int a, int b, bool reversible, void (XEmitter::*avxOp)(X64Reg, X64Reg, OpArg), void (XEmitter::*sseOp)(X64Reg, OpArg), UGeckoInstruction inst, bool roundRHS)
{
fpr.Lock(d, a, b);
fpr.BindToRegister(d, d == a || d == b);
if (roundRHS)
{
if (d == a)
{
Force25BitPrecision(XMM0, fpr.R(b), XMM1);
(this->*sseOp)(fpr.RX(d), R(XMM0));
}
else
{
Force25BitPrecision(fpr.RX(d), fpr.R(b), XMM0);
(this->*sseOp)(fpr.RX(d), fpr.R(a));
}
}
else
{
avx_op(avxOp, sseOp, fpr.RX(d), fpr.R(a), fpr.R(b), true, reversible);
}
ForceSinglePrecisionP(fpr.RX(d), fpr.RX(d));
SetFPRFIfNeeded(fpr.RX(d));
fpr.UnlockAll();
}
void Jit64::ps_arith(UGeckoInstruction inst)
{
INSTRUCTION_START
JITDISABLE(bJITPairedOff);
FALLBACK_IF(inst.Rc);
bool round_input = !jit->js.op->fprIsSingle[inst.FC];
switch (inst.SUBOP5)
{
case 18: // div
tri_op(inst.FD, inst.FA, inst.FB, false, &XEmitter::VDIVPD, &XEmitter::DIVPD, inst);
break;
case 20: // sub
tri_op(inst.FD, inst.FA, inst.FB, false, &XEmitter::VSUBPD, &XEmitter::SUBPD, inst);
break;
case 21: // add
tri_op(inst.FD, inst.FA, inst.FB, true, &XEmitter::VADDPD, &XEmitter::ADDPD, inst);
break;
case 25: // mul
tri_op(inst.FD, inst.FA, inst.FC, true, &XEmitter::VMULPD, &XEmitter::MULPD, inst, round_input);
break;
default:
_assert_msg_(DYNA_REC, 0, "ps_arith WTF!!!");
break;
}
}
void Jit64::ps_sum(UGeckoInstruction inst)
{
INSTRUCTION_START
@ -156,24 +36,40 @@ void Jit64::ps_sum(UGeckoInstruction inst)
int b = inst.FB;
int c = inst.FC;
fpr.Lock(a, b, c, d);
OpArg op_a = fpr.R(a);
fpr.BindToRegister(d, false);
X64Reg tmp = d == b || d == c ? XMM0 : fpr.RX(d);
MOVDDUP(tmp, op_a); // {a.ps0, a.ps0}
ADDPD(tmp, fpr.R(b)); // {a.ps0 + b.ps0, a.ps0 + b.ps1}
switch (inst.SUBOP5)
{
case 10:
MOVDDUP(XMM0, fpr.R(a)); // {a.ps0, a.ps0}
ADDPD(XMM0, fpr.R(b)); // {a.ps0 + b.ps0, a.ps0 + b.ps1}
UNPCKHPD(XMM0, fpr.R(c)); // {a.ps0 + b.ps1, c.ps1}
case 10: // ps_sum0
UNPCKHPD(tmp, fpr.R(c)); // {a.ps0 + b.ps1, c.ps1}
break;
case 11:
MOVDDUP(XMM1, fpr.R(a)); // {a.ps0, a.ps0}
ADDPD(XMM1, fpr.R(b)); // {a.ps0 + b.ps0, a.ps0 + b.ps1}
MOVAPD(XMM0, fpr.R(c));
SHUFPD(XMM0, R(XMM1), 2); // {c.ps0, a.ps0 + b.ps1}
case 11: // ps_sum1
// {c.ps0, a.ps0 + b.ps1}
if (fpr.R(c).IsSimpleReg())
{
if (cpu_info.bSSE4_1)
{
BLENDPD(tmp, fpr.R(c), 1);
}
else
{
MOVAPD(XMM1, fpr.R(c));
SHUFPD(XMM1, R(tmp), 2);
tmp = XMM1;
}
}
else
{
MOVLPD(tmp, fpr.R(c));
}
break;
default:
PanicAlert("ps_sum WTF!!!");
}
fpr.BindToRegister(d, false);
ForceSinglePrecisionP(fpr.RX(d), XMM0);
ForceSinglePrecision(fpr.RX(d), R(tmp));
SetFPRFIfNeeded(fpr.RX(d));
fpr.UnlockAll();
}
@ -192,10 +88,10 @@ void Jit64::ps_muls(UGeckoInstruction inst)
fpr.Lock(a, c, d);
switch (inst.SUBOP5)
{
case 12:
case 12: // ps_muls0
MOVDDUP(XMM0, fpr.R(c));
break;
case 13:
case 13: // ps_muls1
avx_op(&XEmitter::VSHUFPD, &XEmitter::SHUFPD, XMM0, fpr.R(c), fpr.R(c), 3);
break;
default:
@ -205,7 +101,7 @@ void Jit64::ps_muls(UGeckoInstruction inst)
Force25BitPrecision(XMM0, R(XMM0), XMM1);
MULPD(XMM0, fpr.R(a));
fpr.BindToRegister(d, false);
ForceSinglePrecisionP(fpr.RX(d), XMM0);
ForceSinglePrecision(fpr.RX(d), R(XMM0));
SetFPRFIfNeeded(fpr.RX(d));
fpr.UnlockAll();
}
@ -264,7 +160,7 @@ void Jit64::ps_rsqrte(UGeckoInstruction inst)
CALL((void *)asm_routines.frsqrte);
MOVLHPS(fpr.RX(d), XMM0);
ForceSinglePrecisionP(fpr.RX(d), fpr.RX(d));
ForceSinglePrecision(fpr.RX(d), fpr.R(d));
SetFPRFIfNeeded(fpr.RX(d));
fpr.UnlockAll();
gpr.UnlockAllX();
@ -291,106 +187,12 @@ void Jit64::ps_res(UGeckoInstruction inst)
CALL((void *)asm_routines.fres);
MOVLHPS(fpr.RX(d), XMM0);
ForceSinglePrecisionP(fpr.RX(d), fpr.RX(d));
ForceSinglePrecision(fpr.RX(d), fpr.R(d));
SetFPRFIfNeeded(fpr.RX(d));
fpr.UnlockAll();
gpr.UnlockAllX();
}
//TODO: add optimized cases
void Jit64::ps_maddXX(UGeckoInstruction inst)
{
INSTRUCTION_START
JITDISABLE(bJITPairedOff);
FALLBACK_IF(inst.Rc);
int a = inst.FA;
int b = inst.FB;
int c = inst.FC;
int d = inst.FD;
bool fma = cpu_info.bFMA && !Core::g_want_determinism;
bool round_input = !jit->js.op->fprIsSingle[c];
fpr.Lock(a, b, c, d);
if (fma)
fpr.BindToRegister(b, true, false);
if (inst.SUBOP5 == 14)
{
MOVDDUP(XMM0, fpr.R(c));
if (round_input)
Force25BitPrecision(XMM0, R(XMM0), XMM1);
}
else if (inst.SUBOP5 == 15)
{
avx_op(&XEmitter::VSHUFPD, &XEmitter::SHUFPD, XMM0, fpr.R(c), fpr.R(c), 3);
if (round_input)
Force25BitPrecision(XMM0, R(XMM0), XMM1);
}
else
{
if (round_input)
Force25BitPrecision(XMM0, fpr.R(c), XMM1);
else
MOVAPD(XMM0, fpr.R(c));
}
if (fma)
{
switch (inst.SUBOP5)
{
case 14: //madds0
case 15: //madds1
case 29: //madd
VFMADD132PD(XMM0, fpr.RX(b), fpr.R(a));
break;
case 28: //msub
VFMSUB132PD(XMM0, fpr.RX(b), fpr.R(a));
break;
case 30: //nmsub
VFNMADD132PD(XMM0, fpr.RX(b), fpr.R(a));
break;
case 31: //nmadd
VFNMSUB132PD(XMM0, fpr.RX(b), fpr.R(a));
break;
}
}
else
{
switch (inst.SUBOP5)
{
case 14: //madds0
case 15: //madds1
case 29: //madd
MULPD(XMM0, fpr.R(a));
ADDPD(XMM0, fpr.R(b));
break;
case 28: //msub
MULPD(XMM0, fpr.R(a));
SUBPD(XMM0, fpr.R(b));
break;
case 30: //nmsub
MULPD(XMM0, fpr.R(a));
SUBPD(XMM0, fpr.R(b));
PXOR(XMM0, M(psSignBits));
break;
case 31: //nmadd
MULPD(XMM0, fpr.R(a));
ADDPD(XMM0, fpr.R(b));
PXOR(XMM0, M(psSignBits));
break;
default:
_assert_msg_(DYNA_REC, 0, "ps_maddXX WTF!!!");
return;
}
}
fpr.BindToRegister(d, false);
ForceSinglePrecisionP(fpr.RX(d), XMM0);
SetFPRFIfNeeded(fpr.RX(d));
fpr.UnlockAll();
}
void Jit64::ps_cmpXX(UGeckoInstruction inst)
{
INSTRUCTION_START

View File

@ -640,31 +640,30 @@ void EmuCodeBlock::WriteToConstRamAddress(int accessSize, OpArg arg, u32 address
MOV(accessSize, MRegSum(RMEM, RSCRATCH2), R(reg));
}
void EmuCodeBlock::ForceSinglePrecisionS(X64Reg output, X64Reg input)
void EmuCodeBlock::ForceSinglePrecision(X64Reg output, OpArg input, bool packed, bool duplicate)
{
// Most games don't need these. Zelda requires it though - some platforms get stuck without them.
if (jit->jo.accurateSinglePrecision)
{
CVTSD2SS(input, R(input));
CVTSS2SD(output, R(input));
if (packed)
{
CVTPD2PS(output, input);
CVTPS2PD(output, R(output));
}
else
{
CVTSD2SS(output, input);
CVTSS2SD(output, R(output));
if (duplicate)
MOVDDUP(output, R(output));
}
}
else if (output != input)
else if (!input.IsSimpleReg() || input.GetSimpleReg() != output)
{
MOVAPD(output, R(input));
}
}
void EmuCodeBlock::ForceSinglePrecisionP(X64Reg output, X64Reg input)
{
// Most games don't need these. Zelda requires it though - some platforms get stuck without them.
if (jit->jo.accurateSinglePrecision)
{
CVTPD2PS(input, R(input));
CVTPS2PD(output, R(input));
}
else if (output != input)
{
MOVAPD(output, R(input));
if (duplicate)
MOVDDUP(output, input);
else
MOVAPD(output, input);
}
}

View File

@ -121,8 +121,7 @@ public:
void avx_op(void (Gen::XEmitter::*avxOp)(Gen::X64Reg, Gen::X64Reg, Gen::OpArg, u8), void (Gen::XEmitter::*sseOp)(Gen::X64Reg, Gen::OpArg, u8),
Gen::X64Reg regOp, Gen::OpArg arg1, Gen::OpArg arg2, u8 imm);
void ForceSinglePrecisionS(Gen::X64Reg output, Gen::X64Reg input);
void ForceSinglePrecisionP(Gen::X64Reg output, Gen::X64Reg input);
void ForceSinglePrecision(Gen::X64Reg output, Gen::OpArg input, bool packed = true, bool duplicate = false);
void Force25BitPrecision(Gen::X64Reg output, Gen::OpArg input, Gen::X64Reg tmp);
// RSCRATCH might get trashed