Merge pull request #2396 from Sonicadvance1/fix_racing_cpu_core
Fix a race condition when pausing the CPU core.
This commit is contained in:
commit
95f9096068
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@ -277,6 +277,9 @@ void Interpreter::Run()
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PC = NPC;
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}
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}
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// Let the waiting thread know we are done leaving
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PowerPC::FinishStateMove();
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}
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void Interpreter::unknown_instruction(UGeckoInstruction _inst)
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@ -216,6 +216,12 @@ void Jit64AsmRoutineManager::Generate()
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ADD(64, R(RSP), Imm8(0x18));
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POP(RSP);
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}
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// Let the waiting thread know we are done leaving
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ABI_PushRegistersAndAdjustStack({}, 0);
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ABI_CallFunction(reinterpret_cast<void *>(&PowerPC::FinishStateMove));
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ABI_PopRegistersAndAdjustStack({}, 0);
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ABI_PopRegistersAndAdjustStack(ABI_ALL_CALLEE_SAVED, 8, 16);
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RET();
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@ -136,6 +136,10 @@ void JitArmAsmRoutineManager::Generate()
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if (SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableDebugging)
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SetJumpTarget(dbg_exit);
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// Let the waiting thread know we are done leaving
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MOVI2R(R0, (u32)&PowerPC::FinishStateMove);
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BL(R0);
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ADD(_SP, _SP, 4);
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POP(9, R4, R5, R6, R7, R8, R9, R10, R11, _PC); // Returns
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@ -87,6 +87,10 @@ void JitArm64AsmRoutineManager::Generate()
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SetJumpTarget(Exit);
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// Let the waiting thread know we are done leaving
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MOVI2R(X0, (u64)&PowerPC::FinishStateMove);
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BLR(X0);
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ABI_PopRegisters(regs_to_save);
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RET(X30);
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@ -4,6 +4,7 @@
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#include "Common/ChunkFile.h"
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#include "Common/CommonTypes.h"
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#include "Common/Event.h"
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#include "Common/FPURoundMode.h"
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#include "Common/MathUtil.h"
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@ -33,6 +34,7 @@ static volatile CPUState state = CPU_POWERDOWN;
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Interpreter * const interpreter = Interpreter::getInstance();
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static CoreMode mode;
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static Common::Event s_state_change;
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Watches watches;
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BreakPoints breakpoints;
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@ -238,16 +240,31 @@ void Start()
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void Pause()
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{
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volatile CPUState old_state = state;
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state = CPU_STEPPING;
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// Wait for the CPU core to leave
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if (old_state == CPU_RUNNING)
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s_state_change.WaitFor(std::chrono::seconds(1));
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Host_UpdateDisasmDialog();
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}
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void Stop()
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{
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volatile CPUState old_state = state;
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state = CPU_POWERDOWN;
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// Wait for the CPU core to leave
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if (old_state == CPU_RUNNING)
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s_state_change.WaitFor(std::chrono::seconds(1));
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Host_UpdateDisasmDialog();
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}
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void FinishStateMove()
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{
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s_state_change.Set();
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}
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void UpdatePerformanceMonitor(u32 cycles, u32 num_load_stores, u32 num_fp_inst)
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{
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switch (MMCR0.PMC1SELECT)
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@ -156,6 +156,7 @@ void RunLoop();
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void Start();
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void Pause();
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void Stop();
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void FinishStateMove();
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CPUState GetState();
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volatile CPUState *GetStatePtr(); // this oddity is here instead of an extern declaration to easily be able to find all direct accesses throughout the code.
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