when nand root is changed the current sysconf is saved,
and the sysconf in the new location is either loaded (if exists)
or the default sysconf is created
wii menu item is updated when the root changes
small fix to saving gamelist paths to .ini paths that are removed from the gui are now removed from the ini instead of simply changing the number of paths
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7555 8ced0084-cf51-0410-be5f-012b33b47a6e
So, clarify this by rewriting the "tooltip" for the Free Look option. This should close issue 2882 and its duplicates.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7546 8ced0084-cf51-0410-be5f-012b33b47a6e
add ticket to CNANDContentLoader
move wad installer to CNANDContentManager
system menu can now be launched from a wad file without being installed first, (return to system menu from another title will still only work if system menu is installed)
cdb.vff: flushed to disc immediately, creates if the file exists but is too small, moved creation to Boot_WiiWad
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7530 8ced0084-cf51-0410-be5f-012b33b47a6e
now if you install the sysmenu from a wad in the gamelist the menubar will be updated with the new sysmenu version
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7528 8ced0084-cf51-0410-be5f-012b33b47a6e
Saving a state that is not recording over one that was will now delete the old recording. Fixes trying to record with the wrong savestate.
Fixed some compiler warnings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7505 8ced0084-cf51-0410-be5f-012b33b47a6e
- Introduced a description text field (!!)
- Fixed ALL setting descriptions
- Various other string changes
- Removed the projection statistics setting
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7488 8ced0084-cf51-0410-be5f-012b33b47a6e
- added a "Hacks" tab for everything which speeds up emulation
- regrouped stuff in a more sensible way
- Renamed some options to be less confusing.
- by disabling ALL checkboxes, you'll get the most accurate / recommended configuration now
- Merged the ATC options to a single slider with 4 values (with the rightmost being "ATC off")
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7486 8ced0084-cf51-0410-be5f-012b33b47a6e
- fixed a problem/crash which occurs with some gcc versions (in general on Linux systems, issue 4400)
- other minor GUI changes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7472 8ced0084-cf51-0410-be5f-012b33b47a6e
Fix a minor icon issue in the game properties dialog.
Use a little hack to deal with spaces in file names. Need to find a better way to deal with this.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7470 8ced0084-cf51-0410-be5f-012b33b47a6e
Also move the primary translation pot file to the external repository to facilitate updating translations when strings in the code are changed. Now the only time the primary dolphin repository needs to be changed for translations is when a new language is added.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7438 8ced0084-cf51-0410-be5f-012b33b47a6e
- Added final support to string type (planned implementation reaches 100%)
- Added support to post processing shaders (OpenGL backend)
- Code Maintenance:
- Reorganized the class hierarchy
- General polishing... deleted some redundant code
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7437 8ced0084-cf51-0410-be5f-012b33b47a6e
+ Added "Reset To Default" functionality for per-game profiles.
- Solved a window centering problem that occured during switching between Default Profile and a Per-game Profile.
+ Added final & complete support to reflect changes on the fly and real-time in all cases (even when you edit Default profile).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7416 8ced0084-cf51-0410-be5f-012b33b47a6e
Also, if the render window size changes while frame dumping, scale the resulting video to prevent clipping on linux. This is a complete fix for issue 4316 on linux. I don't know how to implement this on windows though.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7412 8ced0084-cf51-0410-be5f-012b33b47a6e
- Removed recent ghanges about separate per-game Video Settings
- Added "One Window 3-State Support" (very close to full implementation)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7391 8ced0084-cf51-0410-be5f-012b33b47a6e
I knew it would be something tiny. 3D Vision is fixed now, I'll make this 3D Vision specific if it causes any problems, but I've tested it and it seems fine.
For anyone interested, because fullscreen wasn't set for wx first, the menus and stuff were being included in the size of the frame (which is being used for the backbuffer size), so it was getting 1920x1062 or something weird like that (for 1080p). In the render function, it then checks to see if the frame resolution is equal to any supported resolution and if it isn't, bumps you down to 640x480, apparently an unsupported 3D Vision mode... though now I think about it, I'm not sure why it wasn't messing with regular fullscreen mode.
This would have been so much easier with a working mouse...
I'm not even joking, my replacement mouse just arrived at the door...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7388 8ced0084-cf51-0410-be5f-012b33b47a6e
With wxWidgets 2.9.2 now in Externals, SCons was the only
external dependency other than Xcode and building just SCons
from Macports caused a fair mount of extra stuff to be built
unnecessarily, so just include a copy of scons-local.
Always build wxWidgets from Externals which allows us to get
rid of the home-grown autoconf machinery in SconsTests.
The main use case for args.cache was the wxconfig option,
which is no longer relevant after the above changes and
caching options has a lot of potential for confusion,
especially since other build systems don't tend to do this,
so we no longer do it now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7381 8ced0084-cf51-0410-be5f-012b33b47a6e
* Moved the config validity check to reflect the emulator enforced settings at the config dialog
* Removed some obsolete validity checks
* Corrected "EnablePixelLighting" typo in the ini files
Fixes issue 4277.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7374 8ced0084-cf51-0410-be5f-012b33b47a6e
Fix a few more dialogs to close with escape.
Fix an issue with the pulse audio sound backend when the dsp emulation method is changed, and the frequency setting was not respected.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7358 8ced0084-cf51-0410-be5f-012b33b47a6e
Switch gtk keystate_lock back to a recursive mutex. Now that the mutex attributes are being initialized properly this doesn't seem to cause the segmentation faults anymore.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7349 8ced0084-cf51-0410-be5f-012b33b47a6e
Now po files can be updated as often as we want without bumping up the svn revision numbers of dolphin itself. I left the dolphin-emu.pot and primary build files in the primary dolphin-emu svn. The dolphin-emu.pot file will still need to be updated on occasion to reflect changes to strings in the program. The gettextize script will still work as before for this.
Also added Arabic translations to the build thanks to mansoor.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7343 8ced0084-cf51-0410-be5f-012b33b47a6e
Lion no longer includes wxWidgets 2.8, so be prepared to fall back to
Externals/wxWidgets3 even when no wx-config command is found at all.
There are a few new and deprecated symbols in the 10.7 SDK that
conflict with wxWidgets/Dolphin, so just use the 10.6 SDK for now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7325 8ced0084-cf51-0410-be5f-012b33b47a6e
+ minor GUI adjustements, CPUID Detect cleanup... video profile selection is disabled if a game is running
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7302 8ced0084-cf51-0410-be5f-012b33b47a6e
Add the option to clear a title from the NANDContentLoader and attempt to reload it
This allows the using the system menu immediately after installing rather than requiring a relaunch
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7290 8ced0084-cf51-0410-be5f-012b33b47a6e
Also change the for loops in SysConf to use iterators to placate godisgovernment and billiard. :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7283 8ced0084-cf51-0410-be5f-012b33b47a6e