Consolidate wad installation to one function in the GUI
now if you install the sysmenu from a wad in the gamelist the menubar will be updated with the new sysmenu version git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7528 8ced0084-cf51-0410-be5f-012b33b47a6e
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561b227b77
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@ -270,7 +270,8 @@ EVT_MENU(IDM_MEMCARD, CFrame::OnMemcard)
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EVT_MENU(IDM_IMPORTSAVE, CFrame::OnImportSave)
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EVT_MENU(IDM_CHEATS, CFrame::OnShow_CheatsWindow)
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EVT_MENU(IDM_CHANGEDISC, CFrame::OnChangeDisc)
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EVT_MENU(IDM_INSTALLWAD, CFrame::OnLoadWiiMenu)
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EVT_MENU(IDM_MENU_INSTALLWAD, CFrame::OnInstallWAD)
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EVT_MENU(IDM_LIST_INSTALLWAD, CFrame::OnInstallWAD)
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EVT_MENU(IDM_LOAD_WII_MENU, CFrame::OnLoadWiiMenu)
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EVT_MENU(IDM_FIFOPLAYER, CFrame::OnFifoPlayer)
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@ -340,6 +340,7 @@ private:
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void OnShow_CheatsWindow(wxCommandEvent& event);
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void OnLoadWiiMenu(wxCommandEvent& event);
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void OnInstallWAD(wxCommandEvent& event);
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void OnFifoPlayer(wxCommandEvent& event);
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void OnConnectWiimote(wxCommandEvent& event);
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void GameListChanged(wxCommandEvent& event);
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@ -204,7 +204,7 @@ void CFrame::CreateMenu()
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toolsMenu->Append(IDM_NETPLAY, _("Start &NetPlay"));
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toolsMenu->Append(IDM_INSTALLWAD, _("Install WAD"));
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toolsMenu->Append(IDM_MENU_INSTALLWAD, _("Install WAD"));
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const DiscIO::INANDContentLoader & SysMenu_Loader = DiscIO::CNANDContentManager::Access().GetNANDLoader(TITLEID_SYSMENU, true);
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if (SysMenu_Loader.IsValid())
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@ -212,7 +212,7 @@ void CFrame::CreateMenu()
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int sysmenuVersion = SysMenu_Loader.GetTitleVersion();
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char sysmenuRegion = SysMenu_Loader.GetCountryChar();
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toolsMenu->Append(IDM_LOAD_WII_MENU)->SetItemLabel(wxString::Format(_("Load Wii System Menu %d%c"), sysmenuVersion, sysmenuRegion));
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toolsMenu->Append(IDM_LOAD_WII_MENU, wxString::Format(_("Load Wii System Menu %d%c"), sysmenuVersion, sysmenuRegion));
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}
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else
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{
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@ -220,8 +220,6 @@ void CFrame::CreateMenu()
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toolsMenu->Enable(IDM_LOAD_WII_MENU, false);
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}
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toolsMenu->Append(IDM_FIFOPLAYER, _("Fifo Player"));
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toolsMenu->AppendSeparator();
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@ -1326,52 +1324,71 @@ void CFrame::OnShow_CheatsWindow(wxCommandEvent& WXUNUSED (event))
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g_CheatsWindow->Raise();
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}
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void CFrame::OnLoadWiiMenu(wxCommandEvent& event)
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void CFrame::OnLoadWiiMenu(wxCommandEvent& WXUNUSED(event))
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{
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if (event.GetId() == IDM_LOAD_WII_MENU)
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HLE_IPC_CreateVirtualFATFilesystem();
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BootGame(Common::CreateTitleContentPath(TITLEID_SYSMENU));
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}
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void CFrame::OnInstallWAD(wxCommandEvent& event)
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{
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std::string fileName;
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switch(event.GetId())
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{
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HLE_IPC_CreateVirtualFATFilesystem();
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BootGame(Common::CreateTitleContentPath(TITLEID_SYSMENU));
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case IDM_LIST_INSTALLWAD:
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{
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const GameListItem *iso = m_GameListCtrl->GetSelectedISO();
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if (!iso)
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return;
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fileName = iso->GetFileName();
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break;
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}
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else
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case IDM_MENU_INSTALLWAD:
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{
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wxString path = wxFileSelector(
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_("Select a Wii WAD file to install"),
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wxEmptyString, wxEmptyString, wxEmptyString,
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_T("Wii WAD file (*.wad)|*.wad"),
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wxFD_OPEN | wxFD_PREVIEW | wxFD_FILE_MUST_EXIST,
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this);
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fileName = path.mb_str();
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break;
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}
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default:
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return;
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}
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wxProgressDialog dialog(_("Installing WAD..."),
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wxProgressDialog dialog(_("Installing WAD..."),
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_("Working..."),
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1000, // range
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this, // parent
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wxPD_APP_MODAL |
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wxPD_ELAPSED_TIME |
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wxPD_ESTIMATED_TIME |
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wxPD_REMAINING_TIME |
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wxPD_SMOOTH // - makes indeterminate mode bar on WinXP very small
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);
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dialog.CenterOnParent();
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u64 titleID = CBoot::Install_WiiWAD(path.mb_str());
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if (titleID == TITLEID_SYSMENU)
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{
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const DiscIO::INANDContentLoader & SysMenu_Loader = DiscIO::CNANDContentManager::Access().GetNANDLoader(TITLEID_SYSMENU, true);
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if (SysMenu_Loader.IsValid())
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{
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int sysmenuVersion = SysMenu_Loader.GetTitleVersion();
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char sysmenuRegion = SysMenu_Loader.GetCountryChar();
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GetMenuBar()->FindItem(IDM_LOAD_WII_MENU)->Enable();
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GetMenuBar()->FindItem(IDM_LOAD_WII_MENU)->SetItemLabel(wxString::Format(_("Load Wii System Menu %d%c"), sysmenuVersion, sysmenuRegion));
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}
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else
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{
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GetMenuBar()->FindItem(IDM_LOAD_WII_MENU)->Enable(false);
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}
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}
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dialog.CenterOnParent();
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u64 titleID = CBoot::Install_WiiWAD(fileName.c_str());
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if (titleID == TITLEID_SYSMENU)
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{
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const DiscIO::INANDContentLoader & SysMenu_Loader = DiscIO::CNANDContentManager::Access().GetNANDLoader(TITLEID_SYSMENU, true);
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if (SysMenu_Loader.IsValid())
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{
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int sysmenuVersion = SysMenu_Loader.GetTitleVersion();
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char sysmenuRegion = SysMenu_Loader.GetCountryChar();
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GetMenuBar()->FindItem(IDM_LOAD_WII_MENU)->Enable();
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GetMenuBar()->FindItem(IDM_LOAD_WII_MENU)->SetItemLabel(wxString::Format(_("Load Wii System Menu %d%c"), sysmenuVersion, sysmenuRegion));
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}
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else
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{
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GetMenuBar()->FindItem(IDM_LOAD_WII_MENU)->Enable(false);
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}
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}
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}
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void CFrame::OnFifoPlayer(wxCommandEvent& WXUNUSED (event))
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@ -133,7 +133,6 @@ BEGIN_EVENT_TABLE(CGameListCtrl, wxListCtrl)
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EVT_MENU(IDM_MULTICOMPRESSGCM, CGameListCtrl::OnMultiCompressGCM)
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EVT_MENU(IDM_MULTIDECOMPRESSGCM, CGameListCtrl::OnMultiDecompressGCM)
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EVT_MENU(IDM_DELETEGCM, CGameListCtrl::OnDeleteGCM)
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EVT_MENU(IDM_INSTALLWAD, CGameListCtrl::OnInstallWAD)
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END_EVENT_TABLE()
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CGameListCtrl::CGameListCtrl(wxWindow* parent, const wxWindowID id, const
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@ -1006,7 +1005,7 @@ void CGameListCtrl::OnRightClick(wxMouseEvent& event)
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else
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popupMenu->Append(IDM_COMPRESSGCM, _("Compress ISO..."));
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} else
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popupMenu->Append(IDM_INSTALLWAD, _("Install to Wii Menu"));
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popupMenu->Append(IDM_LIST_INSTALLWAD, _("Install to Wii Menu"));
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PopupMenu(popupMenu);
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}
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@ -1164,28 +1163,6 @@ void CGameListCtrl::OnWiki(wxCommandEvent& WXUNUSED (event))
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WxUtils::Launch(wikiUrl.c_str());
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}
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void CGameListCtrl::OnInstallWAD(wxCommandEvent& WXUNUSED (event))
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{
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const GameListItem *iso = GetSelectedISO();
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if (!iso)
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return;
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wxProgressDialog dialog(_("Installing WAD to Wii Menu..."),
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_("Working..."),
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1000, // range
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this, // parent
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wxPD_APP_MODAL |
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wxPD_ELAPSED_TIME |
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wxPD_ESTIMATED_TIME |
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wxPD_REMAINING_TIME |
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wxPD_SMOOTH // - makes indeterminate mode bar on WinXP very small
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);
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dialog.CenterOnParent();
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CBoot::Install_WiiWAD(iso->GetFileName().c_str());
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}
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void CGameListCtrl::MultiCompressCB(const char* text, float percent, void* arg)
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{
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percent = (((float)m_currentItem) + percent) / (float)m_numberItem;
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@ -94,6 +94,8 @@ enum
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IDM_PROPERTIES,
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IDM_GAMEWIKI,
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IDM_LOAD_WII_MENU,
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IDM_MENU_INSTALLWAD,
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IDM_LIST_INSTALLWAD,
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IDM_FIFOPLAYER,
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IDM_CONNECT_WIIMOTE1,
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IDM_CONNECT_WIIMOTE2,
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@ -233,7 +235,6 @@ enum
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IDM_COMPRESSGCM,
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IDM_MULTICOMPRESSGCM,
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IDM_MULTIDECOMPRESSGCM,
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IDM_INSTALLWAD,
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IDM_UPDATELOGDISPLAY,
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IDM_UPDATEDISASMDIALOG,
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IDM_UPDATEGUI,
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@ -248,14 +248,13 @@ void CWiiSaveCrypted::ImportWiiSaveFiles()
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return;
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}
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int lastpos = HEADER_SZ + BK_SZ;
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fpData_bin.Seek(HEADER_SZ + BK_SZ, SEEK_SET);
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FileHDR _tmpFileHDR;
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for(u32 i = 0; i < _numberOfFiles; i++)
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{
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fpData_bin.Seek(lastpos, SEEK_SET);
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memset(&_tmpFileHDR, 0, FILE_HDR_SZ);
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memset(IV, 0, 0x10);
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_fileSize = 0;
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@ -266,7 +265,6 @@ void CWiiSaveCrypted::ImportWiiSaveFiles()
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b_valid = false;
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}
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lastpos += FILE_HDR_SZ;
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if (Common::swap32(_tmpFileHDR.magic) != FILE_HDR_MAGIC)
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{
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PanicAlertT("Bad File Header");
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@ -287,7 +285,6 @@ void CWiiSaveCrypted::ImportWiiSaveFiles()
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{
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_fileSize = Common::swap32(_tmpFileHDR.size);
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u32 RoundedFileSize = ROUND_UP(_fileSize, BLOCK_SZ);
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lastpos += RoundedFileSize;
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_encryptedData = new u8[RoundedFileSize];
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_data = new u8[RoundedFileSize];
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if (!fpData_bin.ReadBytes(_encryptedData, RoundedFileSize))
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